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jckson992
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Sept 20, 2015 1:44:28 GMT
September 2015
jckson992
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Post by jckson992 on Sept 30, 2015 2:23:28 GMT
throws soomething at the AI of 7-3. Friggin im possible to beat!
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#0d6ad6
504
0
May 23, 2017 20:05:44 GMT
914
BK✦GamerGurl33
slowly recovering my sense of humor following FR
2,245
May 15, 2015 20:30:29 GMT
May 2015
gamergurl33
Boxing_Kangaroo BK✦GamerGurl33 - Guild Master
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Post by BK✦GamerGurl33 on Oct 17, 2015 4:35:40 GMT
Thanks, guys, for all the help and advice on beating this map. I had tried it several times with no luck before checking the forum. Even with all the great info here, and even if you have the exact deck as the ones mentioned or one that's very similar, it seems that getting through this map, as many here have already said, comes down mostly to luck. It is especially dependent on what order the enemy's cards and yours come out in, as well as how skillful you are in your card placement. It still took me several more attempts to beat it after I read through all the postings, and put together my Faen deck from the recommendations. I originally had included Treant Elder and Horned Beast, two cards that were recommended, but I took both of them out as they didn't seem to be doing much to help me with the win. Adding Frost Rager and Hellwolf (I have no Disposal crits on this account), in place of them seemed to make the difference for me. Here's the deck I ended up beating the map with on my main account: Already had the Predator with Aura 6, Rejuvenate 6, and Agile 6, so that part was easy. Tried battling without Arrow Brave with no success, but I had been working on him anyway (for unsealing Ares), so just had to wait until was able to get him. My Frost Rager is melded with Battleblow 8, which is really great, and having Hippolyta helped a lot. Anthema was one of the first cards out of the gate, but Frost Rager went to work on her right away and wore her down. Hippolyta sent Warband Chief to to showers to cool off, and Cyclops took out Ursa. Not too long after that I had a strong defense line of five cards: Frost Rager, Hippolyta, Satyr Sentry , Moon Walker, and Arrow Brave. I held Pegasus Lord out until after the Sharp Armor was used up, and Centaur Chief, hoping I would be able to keep him out of play until VT showed. Usually before, I had gotten left with my hero taking damage and ultimately dying because too many of my cards had gotten killed and were waiting to be put back into play, but this time this five card line really held. Venom Tyrant was the next to the last card to come out, and of course took out the other enemy card (can't remember what it was), so I was left with just him and two Boars. Was able to take on and finish off the three of them with Hellwolf, Pegasus Lord, Moon Walker, and Centaur Chief. While I'm happy I was able to win this map on my main account, my alt account is still struggling with it. She doesn't have Predator or Hipployta, just Poison Ivy and Hanuman and working on finishing collecting the shards for Arrow Brave. I spent about 15,000 glory trying to get Agile for her Poison Ivy, as she had Toxic Mire 6, which didn't seem to be helping much. Ended up with Battleset 6 as the best I could get, as I wasn't willing to put anymore glory toward Agile right now. She does have some pretty good Human cards, as well as Royal Guard and Dragon Rider, so I may try to go that route instead. Anyway, gonna keep plugging away at it with her, and will let you know of my progress.
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#0d6ad6
1501
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Jul 23, 2019 21:39:08 GMT
542
BK✦нαяιѕн
Main character - Harish...Alts - Harish_BK and The Alt.
1,266
Sept 30, 2015 6:25:21 GMT
September 2015
harish
89
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Post by BK✦нαяιѕн on Oct 20, 2015 5:04:41 GMT
Thanks, guys, for all the help and advice on beating this map. I had tried it several times with no luck before checking the forum. Even with all the great info here, and even if you have the exact deck as the ones mentioned or one that's very similar, it seems that getting through this map, as many here have already said, comes down mostly to luck. It is especially dependent on what order the enemy's cards and yours come out in, as well as how skillful you are in your card placement. It still took me several more attempts to beat it after I read through all the postings, and put together my Faen deck from the recommendations. I originally had included Treant Elder and Horned Beast, two cards that were recommended, but I took both of them out as they didn't seem to be doing much to help me with the win. Adding Frost Rager and Hellwolf (I have no Disposal crits on this account), in place of them seemed to make the difference for me. Here's the deck I ended up beating the map with on my main account: Already had the Predator with Aura 6, Rejuvenate 6, and Agile 6, so that part was easy. Tried battling without Arrow Brave with no success, but I had been working on him anyway (for unsealing Ares), so just had to wait until was able to get him. My Frost Rager is melded with Battleblow 8, which is really great, and having Hippolyta helped a lot. Anthema was one of the first cards out of the gate, but Frost Rager went to work on her right away and wore her down. Hippolyta sent Warband Chief to to showers to cool off, and Cyclops took out Ursa. Not too long after that I had a strong defense line of five cards: Frost Rager, Hippolyta, Satyr Sentry , Moon Walker, and Arrow Brave. I held Pegasus Lord out until after the Sharp Armor was used up, and Centaur Chief, hoping I would be able to keep him out of play until VT showed. Usually before, I had gotten left with my hero taking damage and ultimately dying because too many of my cards had gotten killed and were waiting to be put back into play, but this time this five card line really held. Venom Tyrant was the next to the last card to come out, and of course took out the other enemy card (can't remember what it was), so I was left with just him and two Boars. Was able to take on and finish off the three of them with Hellwolf, Pegasus Lord, Moon Walker, and Centaur Chief. While I'm happy I was able to win this map on my main account, my alt account is still struggling with it. She doesn't have Predator or Hipployta, just Poison Ivy and Hanuman and working on finishing collecting the shards for Arrow Brave. I spent about 15,000 glory trying to get Agile for her Poison Ivy, as she had Toxic Mire 6, which didn't seem to be helping much. Ended up with Battleset 6 as the best I could get, as I wasn't willing to put anymore glory toward Agile right now. She does have some pretty good Human cards, as well as Royal Guard and Dragon Rider, so I may try to go that route instead. Anyway, gonna keep plugging away at it with her, and will let you know of my progress. seems we both in same level now let me know when you beat this level i am trying with my brand new DR i am not even close to beat this lol . And how do you farm Arrow brave? which map should i open for that?
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Sept 28, 2015 3:53:28 GMT
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orgoth
quitting DH, good game just not worth keeping with IGG terms
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Sept 27, 2015 13:02:42 GMT
September 2015
orgoth
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Post by orgoth on Oct 20, 2015 7:27:02 GMT
arror brave is on world 8, if you are really desperate get 2 of them with fa a hero with agile is crucial if you use centaur chief
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#0d6ad6
1501
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Jul 23, 2019 21:39:08 GMT
542
BK✦нαяιѕн
Main character - Harish...Alts - Harish_BK and The Alt.
1,266
Sept 30, 2015 6:25:21 GMT
September 2015
harish
89
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Post by BK✦нαяιѕн on Oct 20, 2015 7:35:09 GMT
arror brave is on world 8, if you are really desperate get 2 of them with fa a hero with agile is crucial if you use centaur chief ok i will try that with full faen deck ... i will use two centaur chief , one arrow brave , Pale dragon and Satyr sentry with other faen creatures. let me see!!
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#0d6ad6
504
0
May 23, 2017 20:05:44 GMT
914
BK✦GamerGurl33
slowly recovering my sense of humor following FR
2,245
May 15, 2015 20:30:29 GMT
May 2015
gamergurl33
Boxing_Kangaroo BK✦GamerGurl33 - Guild Master
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Post by BK✦GamerGurl33 on Oct 29, 2015 5:53:07 GMT
Finally, conquered 8-11 on my alt account, FaenJane, after trying for a couple of weeks. I finally concluded that even with all the recommended Faen cards that Poison Ivy was just too weak to hold up to Berserker as well as not contributing any attack skills. I spent a ton of glory but was never able to get Agile on her, although I'm gonna keep trying. The best I could do was Battle Set 6, which some players swear by, but it didn't seem to be a great deal of help to me. So I finally decided to try Wight, still using my mostly Faen deck (see below). My Wight is Level 5, with Aura 8, Firestorm 7, and Undying 8. Undying never proc'd, as I could never get the two Thalassas (the only Mortii's) on the board at the same time. However, it turned out I really didn't need it as they kept recycling enough that I had plenty of cards, and Wight's Death Curse was the primary key to the win. BTW, my Frost Rager's are melded, one with Battleblow 8, and one with Bless 7. I was lucky that VT came out first thing. I had hoped to get Spider Queen opposite him, as she can usually take him out pretty quickly, although never tried her against a melded VT with I9. Was a moot point, since she came out way late in the game. Just kept beating up on VT with various Faen crits including the two FR's, Centaur Chief, Moon Guardian, and even Thalassa, which all helped soften him up, but it was only when Wight put the Dealth Curse whammy on him that he really got weak and sucumbed. After that it was just a matter of recycling the other cards with the Thalassas, and the Death Curse periodically going in for the kill, that made for the big win. So glad I finally made it through and can start on Map 9. Anyone got any additional pointers for going back and picking up the Normal and Hard levels for 8-11?
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orgoth
quitting DH, good game just not worth keeping with IGG terms
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Sept 27, 2015 13:02:42 GMT
September 2015
orgoth
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Post by orgoth on Oct 29, 2015 8:32:20 GMT
Finally, conquered 8-11 on my alt account, FaenJane, after trying for a couple of weeks. I finally concluded that even with all the recommended Faen cards that Poison Ivy was just too weak to hold up to Berserker as well as not contributing any attack skills. I spent a ton of glory but was never able to get Agile on her, although I'm gonna keep trying. The best I could do was Battle Set 6, which some players swear by, but it didn't seem to be a great deal of help to me. So I finally decided to try Wight, still using my mostly Faen deck (see below). My Wight is Level 5, with Aura 8, Firestorm 7, and Undying 8. Undying never proc'd, as I could never get the two Thalassas (the only Mortii's) on the board at the same time. However, it turned out I really didn't need it as they kept recycling enough that I had plenty of cards, and Wight's Death Curse was the primary key to the win. BTW, my Frost Rager's are melded, one with Battleblow 8, and one with Bless 7. I was lucky that VT came out first thing. I had hoped to get Spider Queen opposite him, as she can usually take him out pretty quickly, although never tried her against a melded VT with I9. Was a moot point, since she came out way late in the game. Just kept beating up on VT with various Faen crits including the two FR's, Centaur Chief, Moon Guardian, and even Thalassa, which all helped soften him up, but it was only when Wight put the Dealth Curse whammy on him that he really got weak and sucumbed. After that it was just a matter of recycling the other cards with the Thalassas, and the Death Curse periodically going in for the kill, that made for the big win. So glad I finally made it through and can start on Map 9. Anyone got any additional pointers for going back and picking up the Normal and Hard levels for 8-11? i have yet to beag it on normal but i think batlereports speak for themselves or a curse deck
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Feb 13, 2021 21:10:14 GMT
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ApexNFS
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Post by Nafai✪APeXNFS on Nov 7, 2015 10:25:54 GMT
Just did it after one week of trying. And with quite useal deck:
Thalassa Titania Centaur Chief Flame Brave Pegasus lord Treant Elder Dream Guide Hrned Beast Frost Ranger with Sprite Link Frost Rager
Used FB at start to eliminate anathema and Ursa, Centaur Chief did VT.
I got decisive edge when I replaced Spider Queen by Dream Guide.
Thanks to this forum for help!
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butzull
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Nov 17, 2015 10:39:07 GMT
November 2015
butzull
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Post by butzull on Nov 27, 2015 22:47:07 GMT
So happy! After pumping lots of energy into retries, finally got this down this morning!
Bowmaster Level 1 with Faen Might 6, Agile 6.
2x Centaur Chief Horned Beast Treant Elder Frost Rager Thalassa Bloodletter Undyying Will Cave Dragon Paladin
So certainly not an overwhelming deck!
I got the Paladin from the maze this morning, leveled it up planning to face off against Ursa, but didn't need it in the end.
I drew 1 Chief at the start and one on first draw. Saw Ursa and VT in the line-up in that order and actually held back my second Chief a round to try to time it to hopefully have VT eat the Ursa. Just as they came out he summoned a Boar, but the VT ate the Ursa anyway, happy days! Lined up both Chiefs and they both had Agile applied. VT hit but not killed, missed, then killed next round. One shotted Queztacoatl and it didn't rebirth, looking good.
Then both Chiefs died, no sign of Thalassa or Undying yet, and ALMOST lost control of the board. Then HB came out and held the line for a couple of rounds until Bloodletter was ready, and they took out the last two boars. Thalassa, Undying and the Paladin never hit the field.
TL:DR - Finally got the cards in a very good (but not quite perfect) order with both Chiefs and HB early, had VT eat Ursa and no rebirth on Quez. That was pretty much the perfect storm I was looking for!
Butzull.
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Post by Hannabelle on Dec 8, 2015 23:50:00 GMT
Hello I skimmed through the posts and I had similar cards to the suggested decks but I thought I'd give it a go based on the level 10 cards I had instead of having to collect and level up new cards e.g. I had a pale dragon, 2 pegasus lords, moonwalker, etc. but they were all level 0 and I don't really use them. Hero skills were: Death curse lvl3 Morti Aura Kindle 5 Toxic mire 5 It took me between 10-15 tries to win but I had been adjusting my decks each time. I came close a few times. There was a time when I had two cards left against a Queztacoatl which reduced my attack to 0 and another time where I killed all the cards but had three boars... not fun. Some other 'highlights' (lucky times when it seemed like I could win but didn't) were when the first three opponent cards were VT, Ursa, and Queztacoatl which got rid of one of the problem cards (ate up the Queztacoatl). Unfortunately there were many times during my tries where VT and Ursa were right next to each other which made it hard to kill. Often my centuar guide wasn't strong enough to one shot a card and then got killed instantly the next round Many people recommend putting high magic cards toward the end to prevent spiky bits. My strategy was to put it near the beginning. Spiky bits activates when 2 creatures are dead. My opinion is that magic deals the most damage (considering that the hero skill reduces direct damage by 400!) and it's better if you can kill off as many cards as you can at the start before they get buffed. Wait until there's 3-4 cards to make the most out of aoe magic (including hero skills) but not until they're too buffed up. Use high basic damage and aoe cards like centuar guide and flame brave first because it's likely that direct damage alone isn't enough to kill them off in one/two rounds. If you put these first, then it gets rid of quite a few cards (not to mention you'll still have a dispose to use later) and also your high magic cards will die and also hero skills finish before spiky bits can activate. You can then use recycle to revive them so you can use them later in the game after spiky bits wears off. I have Wight which I am very thankful for (I got it on my first 5x hero draw). This comes in handy where you have VT against frost armour (it's like guild map technique where you sustain and death curse does all the work) Another tip is that sometimes it's better to wait for a round and let a card die. For example if you have pit lord which gives 350 mortii health, wait until you have the other pit lord and mortii cards. By itself the hp would be too low and it will get instantly one shotted which is a huge waste. Especially since that means the rest of your mortii will have less hp so it will also die more easily. If you have two pit lords together then at least they can buff each other and also with the added hero skill. This adds over 700hp for mortii. You want to do this in the middle when a few enemy cards are dead so that bloodletter will have more damage. In my opinion she ended up being a lot better than centaur guide in terms of survivability and damage (then again not everyone will have this and my deck was mortii buffing). Bloodletter one shotted many cards towards the end and she keeps increasing attack which is good in case you didn't manage to kill Queztacoatl. Of course, if you have good faen buffing cards (which I don't) then it is the same strategy. I think Ursa came up near the start and it was easily taken out by anathema and magic combo. Like many people mentioned before, it's not a good idea to dispose VT since it's not likely to work (it did sometimes during my many tries but better safe than sorry) So yeah, that's all I can think of at the moment. Hope this helped! Hanna-belle
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Sinister22✪NFS
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Lucy
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Post by Sinister22✪NFS on Dec 9, 2015 7:49:05 GMT
NOTE: *Most of the mobs are disposable and are prone to instakills. *Centaur Chiefs, pegasus lords, and Arrow braves are the best cards for this. *You need to control your Creatures.
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#ff3008
Lord of the DH Forum
2064
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Jan 31, 2017 13:44:35 GMT
1,598
ℜ★God
Bow down.
4,373
Nov 20, 2015 22:14:53 GMT
November 2015
lord
95 (Retired)
Royals
Nightmares
God
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Post by ℜ★God on Dec 9, 2015 9:05:56 GMT
Honestly, I think 8-11 is way easier than it used to be. Back when I was on it, my hero would always get killed since the deck you're going against keeps major board presence. But now that he has +60,000 HP, him getting killed before my creatures do has, so far, never happened. I wish level 60 me had access to runes.. Would've made my life so much easier.
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LeGoGo
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December 2015
legogo
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Post by LeGoGo on Dec 15, 2015 16:04:40 GMT
Yay I won! I Disposed of the Ursa like I wanted, but my Chief got taken out right after it one shooted the Nidhogg, by like 1 point of damage, I wanted it for a extra round but oh well. In the end my Wight's Death Curse 4 took out the boar right when there was enough rage to summon another, I held back my one and only crit as it attacked me at 5k hero HP for like over 1k a hit. I was sweating. So lucky.
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Jan 19, 2016 11:48:42 GMT
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vladimirputin
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Post by vladimirputin on Jan 14, 2016 0:16:58 GMT
I finally managed to beat 8-11 after a week of trying! I did not use any melds... Attached to it is my deck. After creating this deck, I beat it in one go! The secret to it is that you have to time your hellwolves just right and mostly having between 1-3 creatures into play... The hellwolves and thalassa have nice synergy and my Wight also has the following skills to support it: Lvl 2, Morti Aura 4, Toxic Mire 7 and Undying 5. The Bloodletter, Centaur Chief, Spider queen are the tanks, Nidhogg as an delay 3 player and off course the Phantom liege for that extra turn if well timed and Oracle because my hero has low hp! Key to winning with hellwolves is timing them and taking out the venom tyrant! You can get hellwolves from the guild map or get cyclops from Gauntlet if you need instakill.
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shomikus
Stormkalar
Posts: 23
Level: 80
Guild: Banzigaaa
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shomikus
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Jan 18, 2016 16:09:26 GMT
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shomikus
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Post by shomikus on Jan 18, 2016 16:29:04 GMT
I cant finish in 22 rounds, 2 weeks. I beat but not in 22 rounds.
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sonbalin
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July 2015
sonbalin
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Post by sonbalin on Jan 18, 2016 18:11:21 GMT
I cant finish in 22 rounds, 2 weeks. I beat but not in 22 rounds. Chaos Witch and 10 Dark Witches with voodoo runes will do it.
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shomikus
Stormkalar
Posts: 23
Level: 80
Guild: Banzigaaa
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Jan 18, 2016 16:09:26 GMT
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Post by shomikus on Jan 19, 2016 1:28:44 GMT
Voodoo runes will help ?
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Post by cozy on Jan 19, 2016 7:45:44 GMT
Yay I won! I Disposed of the Ursa like I wanted, but my Chief got taken out right after it one shooted the Nidhogg, by like 1 point of damage, I wanted it for a extra round but oh well. In the end my Wight's Death Curse 4 took out the boar right when there was enough rage to summon another, I held back my one and only crit as it attacked me at 5k hero HP for like over 1k a hit. I was sweating. So lucky. You should get an award. That is by far the worst deck I've seen beat it. I don't mean it's a bad deck generally, it just doesn't have a lot of what I needed to do for beating 8-11. So much magic and many low hitting creatures. Congratulations on your win!
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Jan 11, 2016 11:01:30 GMT
January 2016
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Post by maxrider911 on Jan 19, 2016 18:26:17 GMT
The victor deck (after many hit and trials)
runes used: Hero (+12k hp, +100 hp of all creatures, +20 attack of neanders), 1 panther (lv 5 anger), phantom (+75 attack) lv 1 Legion: Neander might 4 (+195 attack), spikey bits 9 (not much useful for 8-11)
Initially, I didn't had 2 centaur chiefs, 1 panther chief, 1 lady guard (evolved, +3 cost) and 1 hell wolf. One thing I knew is that I need high hp Hero so I can hold on to cards, and deploy them together, in case I have to. So, hero should be able to sustain beating during that time.
I was stuck at 7-5, but after getting spiky bits I rushed straight to 8-11, and that's when I realized that my win streak is over. Out of my 15 days game play, I was guildless for 8-9 days, so I couldn't develop deck faster. Spiky bits didn't do much in 8-11, and that's fine. Somewhere, it shined a lot, so somewhere else it won't. So, I looked on forum, found this thread and realized that victors either have strong mass faen cards or a fancy deck. So, about 3 days ago, I gave up on 8-11, because neither I had strong faen cards and many essenses to enhance, nor fancy cards.
I found/collected 2 panther chief (guild map), 1 centaur chief and 1 hell wolf(guild map) in last 3 days, so I decided to try once more. I was trying to time cards right with flame master, to take full advantage of spikey bits. But opponent cards were just too strong. So, I used my 40 coupons at altar, and I got 1 more centaur chief. I tried again, but it wasn't working. Hell wolf seemed to target anti-disposal cards again and again, even if they were only 1-2 out of 5-6 cards. I kept trying for the right chance, and once I destroyed all cards; but Quetzalcoatlus came back and killed my last 2 cards. Then I tried more, and with right timing I made it. Hell wolf disposed ursa major, and brought relief. Also, I prayed and quetzal didn't revived for 3rd time, and finally nightmare was over. I didn't tried to time cards to utilize spikey bits, I just thought that I have lv 1 hero with no spikey bits and played accordingly.
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December 2015
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Post by LeGoGo on Jan 20, 2016 3:47:37 GMT
Yay I won! I Disposed of the Ursa like I wanted, but my Chief got taken out right after it one shooted the Nidhogg, by like 1 point of damage, I wanted it for a extra round but oh well. In the end my Wight's Death Curse 4 took out the boar right when there was enough rage to summon another, I held back my one and only crit as it attacked me at 5k hero HP for like over 1k a hit. I was sweating. So lucky. You should get an award. That is by far the worst deck I've seen beat it. I don't mean it's a bad deck generally, it just doesn't have a lot of what I needed to do for beating 8-11. So much magic and many low hitting creatures. Congratulations on your win! No offense taken, I should NOT have won with that deck, but that really shows you...luck in this game is bs sometimes.
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shomikus
Stormkalar
Posts: 23
Level: 80
Guild: Banzigaaa
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shomikus
23
Jan 18, 2016 16:09:26 GMT
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shomikus
80
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Post by shomikus on Jan 25, 2016 21:41:50 GMT
Now I am on normal (easy done) 8-11 map, win in 22 rounds...I win in 26-30 round. Need to wait for right moment.
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shomikus
Stormkalar
Posts: 23
Level: 80
Guild: Banzigaaa
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shomikus
23
Jan 18, 2016 16:09:26 GMT
January 2016
shomikus
80
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Post by shomikus on Jan 25, 2016 22:39:15 GMT
Just beat in normal 8-11 with this deck, now is time for hard. Tnx Sonbalin for advice
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Post by cozy on Feb 1, 2016 0:01:15 GMT
I just came back to complete normal and hard. It was so easy I couldn't believe it. Of course, I didn't have these cards two months ago:
Paw Master w/ spiky bits
Fa centaur chief I9 panther chief Rec hb Twins Nidhogg 2x disposal
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☼MillionExplodingSuns☀
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Post by ☼MillionExplodingSuns☀ on Feb 2, 2016 14:34:16 GMT
I used this deck to beat this map.It's not the best nor the worst. Sentry Angel is melded with Immunity 9.My Wight talents are the basic.I didn't have enough glory points to train him. I was waiting for the right draw.VenomT to be first or second.Then I will put my SA in front of him and wait for centaur chiefs to destroy the rest.The lucky part was that Instakill Hellwolf killed Ursa.In the end I had the Quezl.. and one Boar versus my SA and 2 Frost Rangers.After it's 4th resurection I killed the hero.
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Jan 31, 2016 13:46:09 GMT
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Post by rainbow47 on Feb 6, 2016 17:37:47 GMT
Just passed 8-11 with 4.5k power deck (my decks power limited on 4.6k for gaunlet). No melded creatures used and even one creature has lvl 0 . Killer queen make it happens. Used such deck: Did it on 7 try or so. I waited till half or enemy deck, then got lucky with killer queen and siren resurect from the wight. I end with one shot siren, so it was luck of course.
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Jan 25, 2016 22:06:28 GMT
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Post by xxdartsxx on Feb 6, 2016 23:19:17 GMT
Team I used to beat it . 8-11 literally took me so damn long to beat. It does comes down to a bit of luck but if you can get the right match ups early you can do it!
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Jan 21, 2018 11:33:01 GMT
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February 2016
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Post by vegita on Feb 9, 2016 18:09:18 GMT
I finished that with arcane witch as a hero with vitality 6 and impact 7
And used
Thallasa
Pale dragon
Moonwalker
Balthazar
Phantom liege
Centuar chief(2 cards)
Satyr sentry
Cyclops
And at last a treant guide
All I did is waited for a bit luck to kill venom tyrant with centuar. Used Balthazar to take ursa guy and placed thallasa after I lost my cyclops centuar and sentry. At last I had cyclops which instakilled that last quaterzal guy who came into deck again and again 3 times after I killed him
Blive this would help u guys
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inherit
GNU18
2522
0
Dec 17, 2016 21:48:40 GMT
2
martin32a
40
Feb 23, 2016 22:42:28 GMT
February 2016
martin32a
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Post by martin32a on Mar 1, 2016 20:35:57 GMT
Thallasa, Gorgon, cyclops, arrow brave, moon walker, treant, pale dragon, satyr sentry, 2x centaur chieftains. Make sure your runes for Picking Off are levelled as high as possible and same with miasma. Fight manual, and hope you can scalp out the Ursa. Took me two weeks
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mahow
Nightraider
Posts: 93
LINE ID: michalisd
inherit
2897
0
Jun 22, 2017 16:26:17 GMT
13
mahow
93
May 15, 2016 15:33:39 GMT
May 2016
mahow
michalisd
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Post by mahow on May 23, 2016 21:06:09 GMT
I just got to this level and wow, the first try was brutal. I was wondering if I could get some tips on my potential deck to beat it. I'm low on gold and essence right now but I'll be working on getting them all to 10 and when I hit 40 I was thinking of putting Pegasus Lord in there too. I'll be lacking one spot going into the fight if this is the deck I go with (plus Pegasus Lord) but I'm hoping it will be enough. Thoughts? I also have a Predator as an alternative hero, would it be better to use him or leave the Wight in there?
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#ff3008
Lord of the DH Forum
2064
0
Jan 31, 2017 13:44:35 GMT
1,598
ℜ★God
Bow down.
4,373
Nov 20, 2015 22:14:53 GMT
November 2015
lord
95 (Retired)
Royals
Nightmares
God
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Post by ℜ★God on May 23, 2016 21:33:19 GMT
Work on getting your crits and hero runed up. You'll especially need a decent hero vigor (at least +10k-20k HP).
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