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Post by onewingangelffvii on Jul 17, 2015 16:24:34 GMT
Alright I'm getting really pissed off this is crazy. They revive fuckin nonstop I'm running 10 disposal cards and it still doesn't matter cuz they just magically come right back and pound the s*** out of my hero within a few rounds. Idk what to do . I have a ton of awesome cards and heroes but I can't beat this giraffe
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Post by Somar [BK] on Jul 17, 2015 16:36:01 GMT
U only need 2 disposals and a summoner hero with 1/2 oracles.
Once u get rid of the dahlias its a walk in the park.
The revenants help a lot by sending ur cards to deck instead of graveyard.
If u can use a dragon rider with a human deck with lots of hp buffs. That's what I used and armaggedon didn't got a chance to use his skill once.
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Post by mooyini on Jul 21, 2015 8:01:53 GMT
Maybe I had luck with this but I one-shotted 10-12 with this deck:
1 Dark Witch has Discord and the other one has Stabthrough. the 2 Border ranger has Stabthrough as well. when Border ranger does battleblow and dmg 3 enemy at one --> enemy hero gets 3300 damage My hero had 2000 hp left, so just made it barely
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Post by Somar [BK] on Jul 21, 2015 8:24:24 GMT
Maybe I had luck with this but I one-shotted 10-12 with this deck:
1 Dark Witch has Discord and the other one has Stabthrough. the 2 Border ranger has Stabthrough as well. when Border ranger does battleblow and dmg 3 enemy at one --> enemy hero gets 3300 damage My hero had 2000 hp left, so just made it barely the thread is for 10-12 on hard (3rd star) where the winning condition is to kill all creatures. U can win with that deck on normal but u will never kill all crits with that.
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Post by mooyini on Jul 21, 2015 8:39:13 GMT
ah my bad I see now
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Post by Deleted on Jul 21, 2015 14:37:49 GMT
Any help on medium? If your on hard must have cracked it? Same strategy? Lots of HP buffs and up my dragon rider?
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Post by onewingangelffvii on Jul 21, 2015 15:10:41 GMT
After using deck that Sonar suggested 10-12 is very easy now. I lost no cards. Drag rider. Oracles. Two disposals and just buffing humans and its a piece of cake.
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Post by Somar [BK] on Jul 21, 2015 15:34:07 GMT
Any help on medium? If your on hard must have cracked it? Same strategy? Lots of HP buffs and up my dragon rider? well the winning condition on medium is to win with 6 human crits, if u can beat it on hard with that, u deffinitly can use the same deck for medium just use ur dragon rider with lots of hp buffs, angel prime works like a charm if u have him, other crit i used that works great is a border ranger melded with consecrate, can 1shot 3 crits at once if u get lucky other than that oracles and royal dragons are ur best friends, i used 2 of each if u have archdeva she works great against the dahlias (and in general with the deck), if u fail to dispose any of them at the begining just drop retreat in front and dispose after, (but be carefull with that one on hard, if u place her to far to the left she can send lots of crits to deck and that will work against u, i didn't use retreat on hard because of that) on normal feel free to use it, if u kill the hero it only helps and it's probably a lot faster techno-chief also works great, i used 1 with life-sap swordmaster was my recycler, ended up not needing it, but u never now and swordmaster is always nice to have anyway
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Post by sylava1 on Jul 21, 2015 18:47:47 GMT
Just got it. And with only 9 cards! Keeping my deck power low so was no more room. Key was dragon Rider lvl 7 against curses.
Swordmaster with recycle 1 Horned beast recyclen 1 Humamam Gorgon Harbinger instakill Nidhog Oracle frost armor 3 2 flame mages which where to keep power low but also usefull.
Killed hero after last creature so really close
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Post by rainman2412✪NFS on Jul 21, 2015 20:47:50 GMT
Glad you beat it, but the general key to this map is to have a Horned Beast with recycle, or if you are lucky enough (like me!) recycle 2. The whole idea is to keep your graveyard empty at all times. Horned Beast can avoid the lockdown and recycle the creatures that get killed by the darn Lieges before Armageddon can reanimate them.
Your main task is obviously to get rid of the Dahlia's however you can. Disposal is first choice, second choice is to have a seals creature of your own and take Dahlia out while it is locked down.
You have to expect that this will be a long fight since enemy has Deathless too and you might have to kill those Dahlias multiple times. I would expect to lose a creature or two. If your horned beast gets killed and reanimated, just give up through skipping turns and try again lol. If you think they are hard to kill normally, try killing one with 250% health.
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Post by mingying on Jul 22, 2015 0:03:02 GMT
Can this be done with royal guard?
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Post by onewingangelffvii on Jul 22, 2015 0:07:56 GMT
U need d rider so the dragons can take off the massive assault of hero damage u take on that map
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Post by sylava1 on Jul 22, 2015 0:56:03 GMT
Glad you beat it, but the general key to this map is to have a Horned Beast with recycle, or if you are lucky enough (like me!) recycle 2. The whole idea is to keep your graveyard empty at all times. Horned Beast can avoid the lockdown and recycle the creatures that get killed by the darn Lieges before Armageddon can reanimate them. Your main task is obviously to get rid of the Dahlia's however you can. Disposal is first choice, second choice is to have a seals creature of your own and take Dahlia out while it is locked down. You have to expect that this will be a long fight since enemy has Deathless too and you might have to kill those Dahlias multiple times. I would expect to lose a creature or two. If your horned beast gets killed and reanimated, just give up through skipping turns and try again lol. If you think they are hard to kill normally, try killing one with 250% health. I got my Oracle reanimated but still succeeded.
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Post by Somar [BK] on Jul 22, 2015 6:05:02 GMT
Can this be done with royal guard? haven't tried it. Basicly the summon helps a lot by taking dmg instead of the hero. With so much curse it will be tougher to keep RG alive but I guess it can be done. Perhaps using a extra oracle to cover the lost hp. In the other hand having extra oracles kinda takes away the att power of the deck and that's not good also. I guess a bless sentry angel could be usefull but unless u already have one seems a waste to meld it only for this purpose. Bottom line DR makes ur life much easier in this one. Personally I would try a deck with either berserker or predator before RG because the summon is really helpful here. A synergy faen deck with predator and high hp regen should work also. There are no crits with rip or bane so it should be doable. But this is just in theory because haven't tried it.
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Post by Deleted on Jul 22, 2015 8:29:37 GMT
What level dragon rider are ppl using? I have a good human deck but am getting nowhere by the time cripple activates im left with a load of cards with good hp but no attack and the enemies are just piling up. I have 2x disposal plus 2x hellwolfs for instakill but still cant seem to get the right combo... I would move on to something else but when you get to this stage in the game theres not much in the way of end game content to keep me occupied bar trying to get Magmus
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Post by sylava1 on Jul 22, 2015 9:04:28 GMT
I used lvl 7 dragon Rider. It does 250 damage after each curse. This is how i killed most enemy cards
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Post by Somar [BK] on Jul 22, 2015 9:07:27 GMT
What level dragon rider are ppl using? I have a good human deck but am getting nowhere by the time cripple activates im left with a load of cards with good hp but no attack and the enemies are just piling up. I have 2x disposal plus 2x hellwolfs for instakill but still cant seem to get the right combo... I would move on to something else but when you get to this stage in the game theres not much in the way of end game content to keep me occupied bar trying to get Magmus my dragon was lv5 when I beat that lv. It's lv7 now. U need to have some extra source of att bonus to compensate. Throw in 2 crits with humanity to help things out. The techno-chief also helps with that. Keeps increasing dmg and sweeps which is a bonus since there are no crits with FA and only the bloody lords dodge if i remeber correctly. I didn't want to write my deck down because there are crits ans melds in here people might not have and I always try to give strategies avoiding that. But for a general guide here it goes: What i used for hard was this: DR lv5 with ice shell 5, aura 8 and deep freeze 7 Oracle with immunity 9 Oracle with FA5 Fafnir lv10 Royal dragon with disposal Balthazar lv10 Royal knight with FA5 Border ranger with consecrate Techno-chief with life sap Swordmaster with recycle Angel prime General idea: Angel prime is a beast here. If u can drop him early and as much to the left as possible. With ice shell, dodge and hp buffs it will stay there forever 1 shoting stuff. Until a revenant comes up that is. Balthazar gives u both att bonus and disposal. Try to hold on him until u can dispose dahlia and to increase att after cripple wears off. Royal knight buffs ur crits att and other than the revenants no other crit can thouch him. The summon keeps throwing fire on things because of the curse. Border ranger with consecrate can 1 shot 3 crits if BB procs. Amazing to kill the revenants on the sides. Once u setup 5+ crits in play the only thing that can screw u up is the Gorgons. Otherwise even if u don't dispose the dahlias u will end up killing the hero. On hard u really need to dispose at least one dahlia and kill the other without bringing either of them back or u will either loose or kill the hero and fail. Ideal scenario dispose both dahlias to be safe. With the main idea in mind try to build as close to this with the crits u have. It might not work every time but after a few tried it should get u a win on hard.
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Post by Deleted on Jul 22, 2015 9:15:28 GMT
Yeh the concept seems simple enough I just dont have the right mix of cards currently or the right melding options. Back to the grind i guess... altho i dont really no what to grind anymore bar oracles oracles and oracles and graboids
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Post by Deleted on Jul 23, 2015 15:28:02 GMT
Can this be done with royal guard? haven't tried it. Basicly the summon helps a lot by taking dmg instead of the hero. With so much curse it will be tougher to keep RG alive but I guess it can be done. Perhaps using a extra oracle to cover the lost hp. In the other hand having extra oracles kinda takes away the att power of the deck and that's not good also. I guess a bless sentry angel could be usefull but unless u already have one seems a waste to meld it only for this purpose. Bottom line DR makes ur life much easier in this one. Personally I would try a deck with either berserker or predator before RG because the summon is really helpful here. A synergy faen deck with predator and high hp regen should work also. There are no crits with rip or bane so it should be doable. But this is just in theory because haven't tried it. Cracked it today with my standard deck no Dragon Rider no problems everything fell right Dahlias took each other out early on and i sealed the other one before it could revive it. Deck Wight Lvl 5 Thalassa x2 Phantom Liege lvl 10 Swordmaster lvl 15 w/discord 1 Manticore lvl15 w/battleblow 8 Hellwolf x2 lvl 10 Balthazaar lvl 10 Hahuman lvl 10 Daemonic Templar lvl 15 Wight had about 5000k hp left at the end
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Post by Somar [BK] on Jul 23, 2015 15:59:23 GMT
[/quote]Cracked it today with my standard deck no Dragon Rider no problems everything fell right Dahlias took each other out early on and i sealed the other one before it could revive it.
Deck Wight Lvl 5
Thalassa x2 Phantom Liege lvl 10 Swordmaster lvl 15 w/discord 1 Manticore lvl15 w/battleblow 8 Hellwolf x2 lvl 10 Balthazaar lvl 10 Hahuman lvl 10 Daemonic Templar lvl 15
Wight had about 5000k hp left at the end
[/quote] There's more than one way to skin a cat. Ultimately it all falls down to the cards one has available to make it work.
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Post by rainman2412✪NFS on Jul 23, 2015 19:09:39 GMT
Grimlock, Cripple can be devastating no doubt about it. There are two ways to counter it. First, Cripple activates each time you have more than 2 creatures in play. Therefore, you should get 3 creatures on the field as quickly as possible to get the Cripple triggered and done with. You should not put more than 3 creatures in play until Cripple is done. That way your whole team doesn't get, well, crippled. This is where Dragon Rider helps out, by absorbing the damage from the extra enemy creatures until you can deploy all of your creatures.
The second way to counter Cripple is to use the Retreat skill of Revenant to your advantage. This map has 2 Revenants. If one of them comes out early, you can deploy 3-4 non-Stoneskin creatures early, let Cripple hit them, and then let Revenant retreat them back to your deck. When they reappear they will have full attack and hopefully Cripple will be done with.
The big challenge of this map is that with either of these strategies you will concede board control to the enemy, who also has Deathless. It can be quite a challenge reclaiming that board control and your ability to do that will dictate whether you win or lose. I highly recommend a creature with Seals to "buy" you a turn to get all your creatures deployed.
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