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Post by Deleted on Mar 11, 2015 2:54:34 GMT
Or rather the Altar cards line up is random. But the system works like these: 1. In each account the cards in Altar was automatically generated (including the guaranteed ones). 2. Same system is use in Hero altar. 3.The guaranteed draw backs up my theory. 4.Magic Weaver backs up my theory. Example: The first coupon draw will always be the Magic Weaver. Even if you skip tutorial, collect 4 more coupons, and do a 5x coupon draw, the Magic Weaver will still come up. Coupon Altar line up Magic Weaver . . . . . . And the list goes on. Gem Altar line up 5* (insert name) . . . . . . And the list goes on Hero Altar . . . . . . 50th draw 4* (insert name) . . . . . . And the list goes on. Conclusion: The draw is not random it's in order. The Altar card line up was randomly generated with the guaranteed one in correct order. It's predestined per account. So don't worry. After years of drawing from Altar, you will get all the cards that was put in there. Happy Playing.
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Post by DianaTroy [βκ] on Mar 11, 2015 2:59:10 GMT
I have no idea how you came to this conclusion honestly.
Based on your theory;
Everyone would have roughly the same amount of 5*s, which is not even close
OR
Certain accounts are given a massive advantage over the rest
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Post by Deleted on Mar 11, 2015 3:06:27 GMT
I have no idea how you came to this conclusion honestly. Based on your theory; Everyone would have roughly the same amount of 5*s, which is not even close OR Certain accounts are given a massive advantage over the rest The Altar card line up varies per account.
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Post by Deleted on Mar 11, 2015 3:09:22 GMT
I have no idea how you came to this conclusion honestly. Based on your theory; Everyone would have roughly the same amount of 5*s, which is not even close OR Certain accounts are given a massive advantage over the rest We can't have the same amount of 5* at same time cause others have the luxury to draw many times while others just rarely draw.
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Post by DianaTroy [βκ] on Mar 11, 2015 3:14:03 GMT
I have no idea how you came to this conclusion honestly. Based on your theory; Everyone would have roughly the same amount of 5*s, which is not even close OR Certain accounts are given a massive advantage over the rest We can't have the same amount of 5* at same time cause others have the luxury to draw many times while others just rarely draw. Not trying to flame at all here, just that you are making quite a claim. Explain then how someone spends 25,000 Gems and gets nothing while someone who spends less than 2,000 and gets 3-4 5*s? If it's all predetermined, then some accounts are inherently more advantageous than others.
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Post by Deleted on Mar 11, 2015 3:29:08 GMT
Sorry if you think I'm making a claim here, but it's just a theory. It can be that other accounts have good set of Altar cards, or maybe, just maybe, IGG tends whale accounts to suck to generate more money. From my observation, f2p player are luckier.
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Post by DianaTroy [βκ] on Mar 11, 2015 3:39:57 GMT
Sorry if you think I'm making a claim here, but it's just a theory. It can be that other accounts have good set of Altar cards, or maybe, just maybe, IGG tends whale accounts to suck to generate more money. From my observation, f2p player are luckier. With my luck, as a f2p player aside from STAR, good thing I don't buy Gems. I've gotten only 6 5*s, the starting guaranteed one, two from Seals and three from Coupons
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Post by Deleted on Mar 11, 2015 3:45:14 GMT
Sorry if you think I'm making a claim here, but it's just a theory. It can be that other accounts have good set of Altar cards, or maybe, just maybe, IGG tends whale accounts to suck to generate more money. From my observation, f2p player are luckier. With my luck, as a f2p player aside from STAR, good thing I don't buy Gems. I've gotten only 6 5*s, the starting guaranteed one, two from Seals and three from Coupons not bad for an f2p compared to those who spend 25000 gems and got only 1 5*. Anyway this is just a theory. And my friend, an ex game developer, also said that it is a common system cause it uses simple coding.
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Post by SoaponaRope [BK] on Mar 11, 2015 3:52:00 GMT
Just from a mathematically perspective here...
What would be the difference between your theory and a random draw? If we could go back and forth in time then it would make a huge difference, but since we cannot see what we're going to get ahead of time how is that not still random?
I'd also point out that a system in place that forms a line of cards would take more programming, require more data stored (unless its procedurally generated from some other static like your IGG #), and be far more susceptible to hacking/cheating. That's not to say that it isn't true, but only to say that it would be the "long" way to do RNG. Easiest way is just a RNG based on timer. Server time by millisecond makes it impossible to hack (especially with IGG servers). There could also be another modifier based on how long you've been playing / how many draws / etc... but I'm not inclined to believe that after people on the forums say they've gotten 4-5 5-star creatures by level 25.
There really is no way to prove if your theory is right or not - and procedurally generated lists like that are common in games so it is possible - but at the end of the day it doesn't matter. Say you quit your account tonight because you haven't gotten any 5-stars but the list says you would have gotten 3 on your next 3 draws? But who's to say that those 5-stars weren't just really lucky RNG?
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Post by DianaTroy [βκ] on Mar 11, 2015 3:54:48 GMT
Just from a mathematically perspective here... What would be the difference between your theory and a random draw? If we could go back and forth in time then it would make a huge difference, but since we cannot see what we're going to get ahead of time how is that not still random? I'd also point out that a system in place that forms a line of cards would take more programming, require more data stored (unless its procedurally generated from some other static like your IGG #), and be far more susceptible to hacking/cheating. That's not to say that it isn't true, but only to say that it would be the "long" way to do RNG. Easiest way is just a RNG based on timer. Server time by millisecond makes it impossible to hack (especially with IGG servers). There could also be another modifier based on how long you've been playing / how many draws / etc... but I'm not inclined to believe that after people on the forums say they've gotten 4-5 5-star creatures by level 25. There really is no way to prove if your theory is right or not - and procedurally generated lists like that are common in games so it is possible - but at the end of the day it doesn't matter. Say you quit your account tonight because you haven't gotten any 5-stars but the list says you would have gotten 3 on your next 3 draws? But who's to say that those 5-stars weren't just really lucky RNG? *Standing Applause*
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Post by Deleted on Mar 11, 2015 3:55:33 GMT
Just from a mathematically perspective here... What would be the difference between your theory and a random draw? If we could go back and forth in time then it would make a huge difference, but since we cannot see what we're going to get ahead of time how is that not still random? I'd also point out that a system in place that forms a line of cards would take more programming, require more data stored (unless its procedurally generated from some other static like your IGG #), and be far more susceptible to hacking/cheating. That's not to say that it isn't true, but only to say that it would be the "long" way to do RNG. Easiest way is just a RNG based on timer. Server time by millisecond makes it impossible to hack (especially with IGG servers). There could also be another modifier based on how long you've been playing / how many draws / etc... but I'm not inclined to believe that after people on the forums say they've gotten 4-5 5-star creatures by level 25. There really is no way to prove if your theory is right or not - and procedurally generated lists like that are common in games so it is possible - but at the end of the day it doesn't matter. Say you quit your account tonight because you haven't gotten any 5-stars but the list says you would have gotten 3 on your next 3 draws? But who's to say that those 5-stars weren't just really lucky RNG? That's why it's a theory. But sorry if my tonality sounds like I'm stating a fact. Edit: Another thing, RNG should give us bunch of 5* from months of drawing from the altars, but instead they guarded each 5* with very small percentage, and that requires more coding than just making a list to be drawn.
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Post by Deleted on Mar 11, 2015 4:03:35 GMT
I've come up with this theory because of the guaranteed cards (Magic Weaver on first coupon draw, 5* on first 5x gem draw, 4* hero on 50th draw). Those cards aren't RNG. Just my theorycrafting.
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Post by Deleted on Mar 11, 2015 4:06:18 GMT
And we don't have any proof to anything at all. So my theory is just another conspiracy we can think about anyday.
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Post by Deleted on Mar 11, 2015 4:29:31 GMT
Final thoughts,
The list of cards being queued in the Altar is RNG except the guaranteed ones.
The drawing of cards is not RNG but in order.
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Post by Hitmus2✪NFS(xerks) on Mar 11, 2015 7:58:58 GMT
Hi Ferikkusu,
Nice theory and might be true on some ways but I don't think its because the cards you can loot is already predetermined.
Some unfair accounts that only get 3 Terror Dragon in 3 months in coupon is an example that this could not be true.
Nice to brainstorm though.
Happy Posting!
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Post by DianaTroy [βκ] on Mar 11, 2015 14:41:11 GMT
This thread hasn't been productive.
All it's doing is stirring up a fighting spirit in people and I should stop it before it becomes a problem, however remote that may be considering how good this community is.
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