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Post by Sytry [Exiled / SC] on Aug 12, 2015 15:39:14 GMT
Heroes: Main - Wight 8 (Undying 8, Cripple 8) SpikyBits - Legion 3 (Neander Life 5, Spiky Bits 7) Hero Kill - Chaos Witch 4 (Mortii Life 2, Undying 6)
Main Deck: ST6 Techno Chief ST6 Graboid Fat8 Horned Beast Rec1 Swordmaster Rec1 Harbinger FA1 Terror Dragon Inj1 Spirit Siren FA7 Oracle (_) Pit Dragon Disp Royal Dragon Note: On 12-12, replace all heavy hitters and Bullseye with high survivability, low damage creatures. Kill Tyrant first then Dispose Oinari. Ideally have more than 1 Disposal to make this easier.
Hero Killer: (_) Puppeteer (_) Dark Witch x3 ST6 Graboid ST6 Techno Chief (x) Ursa Major Inj1 Spirit Siren Disp Royal Dragon FA7 Oracle Note: Voodoo runes must be lvl 5 and higher. Ideally, Voodoo lvl 7 paired with ST runes lvl 8.
Spiky Bits: (_) Anathema ST6 Graboid FA3 Neander Giant (x) Ursa Major Rec1 Harbinger Rec1 Swordmaster Disp Royal Dragon Note: Disposal is your just-in-case card, if ever a priority kill is needed.
Use Hero Kill vs excessive sustain decks and vs dangerous Hero Skills. Use Spiky Bits vs 3-4 Magic damage dealers. Use Main vs everything else.
This may seem like a very specific deck build to finish everything, but thing is, every card is replaceable. 5* or 4* doesn't matter, the skill, damage and survivability matters.
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Post by Hitmus✪NFS on Aug 12, 2015 16:53:00 GMT
nice job:) I beat 10-8 to 13-12 with almost same deck without disposal and max with 1 5* creature just small strategy is needed.
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Post by daoze✪NFS on Aug 12, 2015 20:07:21 GMT
i beat all this maps up to end map 12 w/o recycle or disposal! and not using stabthrough. All based on strategy
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Post by hugey on Aug 12, 2015 22:03:53 GMT
This clearly involves a lot of strategy yeah
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Post by daoze✪NFS on Aug 13, 2015 17:00:46 GMT
This clearly involves a lot of strategy yeah actually.. not really. i beaten them with berserker 6 alert 9 bits 8. Spikey bits will do the trick. i using 8 critter deck 2x anathema 1x sac8(runed) grabloid 2x FA3 paladin 2x FA cleric 1x nidhogg swap ins: 1x recycle1 Horned beast (for fun and in case i almost lost, anyway, my horned beast is pretty useless coz i seldom place him on board unless i need extra heal) 1x delay2 naga mistress (really owns when left 2 mobs) 1x nidhogg (sometimes its delay is bothersome) 1x twins (extra def against disposal and instakills) 2x temptress (my best def against hero spells) Basically, you wait for the opponent's spellers are all out and cast throw in your anathemas/paladin/grabloid/temptress my placement is usually (far left to right, only 1st 3 position matters). Note: do it in 1 turn 1st: anathema ( for retreat maps) or paladin ( for huge damage map) 2nd: grabloid 3rd: temptress (against hero maps) or paladin (hard hitters) 4th: cleric or temptress. i am now at map 13. good luck to all
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Post by hugey on Aug 14, 2015 0:46:35 GMT
This clearly involves a lot of strategy yeah actually.. not really. i beaten them with berserker 6 alert 9 bits 8. Spikey bits will do the trick. i using 8 critter deck 2x anathema 1x sac8(runed) grabloid 2x FA3 paladin 2x FA cleric 1x nidhogg swap ins: 1x recycle1 Horned beast (for fun and in case i almost lost, anyway, my horned beast is pretty useless coz i seldom place him on board unless i need extra heal) 1x delay2 naga mistress (really owns when left 2 mobs) 1x nidhogg (sometimes its delay is bothersome) 1x twins (extra def against disposal and instakills) 2x temptress (my best def against hero spells) Basically, you wait for the opponent's spellers are all out and cast throw in your anathemas/paladin/grabloid/temptress my placement is usually (far left to right, only 1st 3 position matters). Note: do it in 1 turn 1st: anathema ( for retreat maps) or paladin ( for huge damage map) 2nd: grabloid 3rd: temptress (against hero maps) or paladin (hard hitters) 4th: cleric or temptress. i am now at map 13. good luck to all Yeah, that was sarcasm on my end lol I only have the little Border Ranger with Stabthrough and she got me through 13-4 For me the stabthrough stuff is especially useful because I don't have the Mortii creatures with delay (Gorgon, Spirit Siren, Phantom Liege) so my creatures basically take full damage almost each turn. I've got 1 Paragon in there to both seal and give the Border Ranger some extra health so she can maybe hit two or three times if I'm lucky. Works really well edit: you actually use Cleric? I strongly dislike that card.
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Post by daoze✪NFS on Aug 14, 2015 2:36:18 GMT
haha. i use both clerics and oracle. i have 2 FA clerics only clerics with FA is kinda irritating FA rune and counter rune is painful actually.
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Post by daoze✪NFS on Aug 14, 2015 2:46:09 GMT
Yeah, that was sarcasm on my end lol I only have the little Border Ranger with Stabthrough and she got me through 13-4 For me the stabthrough stuff is especially useful because I don't have the Mortii creatures with delay (Gorgon, Spirit Siren, Phantom Liege) so my creatures basically take full damage almost each turn. I've got 1 Paragon in there to both seal and give the Border Ranger some extra health so she can maybe hit two or three times if I'm lucky. Works really well edit: you actually use Cleric? I strongly dislike that card. Frankly. stabthrough deck for you is so not original. most of the users copied my guild leader for the stabthrough deck. i suppose you are 1 of them also. so not much of a sarcasm. the strategy was from one of my guild mates. Rather. the sarcasm fails back on you. think of something unique yourself to play with. following the norm playstyle in DH is so boring. Well..i guess you are a boring person. hence just follow any useful play pattern you can find. i dun suppose you are an f2p user as you got a paragon. I am pure f2p so i guess you can shut your trap and play your own game. No offense on other stabthrough deck users. just felt that the poster was not giving enough credit to the original stab deck.
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Stormkalar
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Post by hugey on Aug 15, 2015 19:29:57 GMT
Yeah, that was sarcasm on my end lol I only have the little Border Ranger with Stabthrough and she got me through 13-4 For me the stabthrough stuff is especially useful because I don't have the Mortii creatures with delay (Gorgon, Spirit Siren, Phantom Liege) so my creatures basically take full damage almost each turn. I've got 1 Paragon in there to both seal and give the Border Ranger some extra health so she can maybe hit two or three times if I'm lucky. Works really well edit: you actually use Cleric? I strongly dislike that card. Frankly. stabthrough deck for you is so not original. most of the users copied my guild leader for the stabthrough deck. i suppose you are 1 of them also. so not much of a sarcasm. the strategy was from one of my guild mates. Rather. the sarcasm fails back on you. think of something unique yourself to play with. following the norm playstyle in DH is so boring. Well..i guess you are a boring person. hence just follow any useful play pattern you can find. i dun suppose you are an f2p user as you got a paragon. I am pure f2p so i guess you can shut your trap and play your own game. No offense on other stabthrough deck users. just felt that the poster was not giving enough credit to the original stab deck. I'm saying that using a stabthrough deck involves (almost literally) no strategy whatsoever. I mean it works really well, but regardless of who came up with the idea, it's still pretty much a strategy that doesn't involve thinking, since you just put a few of them on the board and you win. It's pretty much foolproof, which is why I laughed while saying that it really involves a lot of strategy yeah. You yourself stated 'Actually, not really' and Hitmus himself said that it requires 'just a bit of strategy'. Zone 13 isn't supposed to 'really a lot of strategy or 'just a bit' strategy, which is why I found it funny. No idea why you're getting so wound up over someone pointing out that it's the easiest possible way to achieve victory, but okay. And I mean easiest in terms of the actual battle, not the farming to get the creatures. And Paragon was the first 5* I got, I got her as the guaranteed 5* you get from the altar from buying 5 cards with gems. And no, I am not 'a stabthrough deck user', although I have had 1 creature with sweeping strike and stabthrough for quite some time now to see if that would work. Basically I respect the regular way of beating the maps a lot more. But I can show you that I didn't get through all those maps by using stabthrough+sweeping blow. And yes, because I've had a Paragon for pretty much all my 'Deck Heroes life', the way I come up with strategies is a lot different from people who don't have a paragon because I incorporate her into almost all of them. I don't have screenies of all, but here are some: 11-8
11-12 easy (forgot to take out the flame mage that I used to trigger extra spiky bits in 11-11, useless in 11-12 so yeah)
11-12 normal and hard
12-7
12-8
12-9
12-10
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13-1
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13-3
13-4 - the one with a stabthrough + sweeping blow
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Post by daoze✪NFS on Aug 15, 2015 20:18:16 GMT
nvm. lets drop the argument. i am pretty much stuck in map 13 now.
the picking off in map 13 is a killer.
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Stormkalar
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Post by hugey on Aug 15, 2015 21:06:05 GMT
nvm. lets drop the argument. i am pretty much stuck in map 13 now. the picking off in map 13 is a killer. Yeah, it is. The upside of the ones with Picking Off melded onto them is that they tend to not have immunity or frost armor, and since they tend to be Faen (at least the ones that stack Picking Off), maybe a Pit Lord with Battleblow would help out. Combines well with his Life Sap 6 too. I've almost got a Titania so that will help a lot too since they tend to have duplicates in their decks. I probably wouldn't use a Mortii deck though I can't see past 13-5 yet, but that one has a lot of Picking Off. So I am talking about 13-5 now IF you have a Titania, and I assume that Chainstrike works through immunity 10, then for me the most logical thing would be to take out the first Hippolyta with Titania and 1 or 2 Sweeping Strikes and the 2nd one might die from Titania's Chain Strike (depending on what round you're in), Disposal is to take out the Fae Firstborne so they can't resurrect/revive each other anymore. The ones with Picking Off you can take out by using magic, instakill or disposal if you have more than 1 creature with disposal and it would be nice if the Yggdryads are somewhere in the back of his deck since they are just there to make your life hard (your magic will heal them and their dodge will take you out). I think it's probably still better to use magic than to be scared of her dodge rune. You can recycle your fallen creatures while you hit the hero, so I assume it would lead to 1 or 2 Yggdryads still standing while his hero eventually dies So you gotta come up with a deck. If you use Dragon Rider, his immunity creatures will get unnecessary heals, Wight is a possibility to take out the Yggdryads and help with taking out the Hippolytas. Devil Hunter is always nice to have as well, since he can lock creature in their place so you at least don't take their physical damage. No Magic so Neander heroes are probably meh. No direct hero dmg so Berserker isn't that useful. I guess Paw Master's skill is useful but I can't think of a deck around him with the creatures I have (same with Wight really, I'd use him for Cripple and Death Curse). So, with Titania but without Paragon I'd say something like this might work if the creatures come in a nice order and the Flame Braves don't screw you over: Where you see Paragon, think Titania. The Light Bringer is your recycle creature Devil Hunter Wight I haven't given 13-5 a try yet though, but that's basically what I would try first (if I didn't have a Paragon)
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Post by daoze✪NFS on Aug 15, 2015 23:36:28 GMT
nice setup. but i dun have a paragon.
i am at 13-7 now.
used a non-synergized deck.
wight 7, undying 8 firestorm 9.
mainly critters with FA.
2xFA paladin 2xFA oracle undying will thalassa balthazar install kill Light brave FA centaur chief rcyc HB
undying will for pick off critters(even if suicide) balthazar for pick off critters light brave for FA critters rest is easy
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Stormkalar
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Post by hugey on Aug 17, 2015 19:13:20 GMT
nice setup. but i dun have a paragon. i am at 13-7 now. used a non-synergized deck. wight 7, undying 8 firestorm 9. mainly critters with FA. 2xFA paladin 2xFA oracle undying will thalassa balthazar install kill Light brave FA centaur chief rcyc HB undying will for pick off critters(even if suicide) balthazar for pick off critters light brave for FA critters rest is easy I don't know if you have beaten 13-7 yet, but (Berserker with) Spiky Bits is the counter to 13-7 and 13-8. Basically the idea in 13-7 is that you make use of the Frost Caller's Frostbite, the Wild Efreet's Pyre Bomb and Detonate and the Snow Harlot's Tempest You 'should' only need the Wild Efreet and Frostcaller, so I think you can safely use disposal on Snow Harlot and Dahlia, but since Recycle is the last skill Snow Harlot uses, you should also be alright if she's somewhere on the right side of the board. And in an ideal game the Magmus is on the board when Spiky Bits triggers With Paragon all creatures stay dead, without her some come back but you recycle yours too etc etc and you'll eventually probably get the hero kill if magmus survies, maybe a creature kill if he doesn't 13-8 is a lot easier because a lot of creatures have Detonate and Wight uses Kindle, so Spiky Bits is pretty much instakill to all enemy creatures. It also helps that they messed up and didn't make the Revenant lvl 15, so his Recycle 1 doesn't work. For me 13-7 didn't really go 'as planned' because it was meant to go more like 13-8 but yeah. I of course used Paragon but I think you can get a good sense of what works and what doesn't work anyway. I for example shouldn't have used creatures with magic in 13-8 13-7: www.youtube.com/watch?v=FAynuzxFcT813-8: www.youtube.com/watch?v=mUc2Pcilkt0
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