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Post by orgoth on Oct 21, 2015 15:00:18 GMT
stoneskin + disposal immunity/unbound + life sap (needs sone max hp boosts) fa, immunity + dodge/healing (hard to kill tank) (e g im sentry and fa HB)
experimental ideas warlust + blood rage (micheal) healing + bloodrage (sekhmet and collosus have this but 6 timer) ursa + immunity (cheap fafnir stab) s instakill + s disposal (huge tempo) s instakill + d instakill (annoying undying will) heavy magic creature + more magic + runes (flame brave) sweeping blow + stab/rip(i think you have this already) immunity/tanky + fat8 (guild maps) naga + delay 2 or imunity (lockdown)
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Post by orgoth on Oct 21, 2015 15:06:05 GMT
here are some dream meld combos (feasable by mines) mythril drone with retreat/seals dusk huntress with sac1 (oceanus bait) firstborn with s resurect
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Post by voldrox [BK] on Oct 21, 2015 15:10:57 GMT
Wanting to take disposal off Balthazar and put it on something else but can't decide what to put it on-----there's so much info I'm totally confused!! Help and advice much appreciated. Don't have enough Swordmaster copies to meld onto that if that helps. Thanks guys! For someone who doesn't do ultima/booster I have a grand mage melded with disposal. It works nicely, add a reflect rune and also does a part time job as a healer. Royal dragon is definitely better with battleblow but grand mage is farmable. Also I would advice against a disposal swordmaster. Save her she is a great recycler.
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Post by scatterbrain on Oct 21, 2015 15:15:33 GMT
Thanks, Voldrox,
Where do I find Grand Mage, I'm currently stuck on map 8-11 (urgh!)?
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Post by voldrox [BK] on Oct 21, 2015 15:27:14 GMT
Thanks, Voldrox, Where do I find Grand Mage, I'm currently stuck on map 8-11 (urgh!)? Map 10 actually. For map 8-11, try and use faen creatures, satyr sentry, pale dragon, centaur chief and a few frost armoured ones to protect from boars, also avoid any kind of magic damage.
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Post by scatterbrain on Oct 21, 2015 18:33:03 GMT
Thanks,Voldrox,
That's what I've been trying, with a couple of bless frost ragers thrown in, but my heroes just get taken out. Need to level up a couple more centaur chiefs and try again. Don't have a satyr sentry yet, I hate blooming Dahlias!
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Post by Tahae T on Oct 21, 2015 19:49:46 GMT
bb8 on centaur cheifs. i have 2 and when it proc's they hit abour 6k dmg ea. bit more than overkill lol. (obv not against FA, i meant neander creatures).
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Post by orgoth on Oct 22, 2015 4:28:02 GMT
if you can you can do fa centaur chief or fa arrow brave ot is definitely expensove at yourvstate though (buy chamber 4 evolution materials if you have too)
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Post by aketto on Oct 29, 2015 16:21:34 GMT
I melded today my 4th Graboid, this time with Venom Edge from Ghostly Judge and I should say I really like it. With the rune it is a cool combo. Shutting down physical attacks and doing some extra DMG. I would like to make one with Frost Blade 10, but for now I do not have the Sea Wizard. Also the Life Sap 8 Graboid works fine for me. Also a solid meld with the rune.
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Post by Deleted on Oct 29, 2015 17:36:08 GMT
warlust + blood rage (micheal) Im gonna meld bloodrage on panther chief. I actually saw my sekhmet for 75 rounds with 16k atk on guild map. I wanna experiment that on panther
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Post by Tahae T on Oct 30, 2015 0:36:51 GMT
agreed, i have 13 panther cheifs, i will be making one too with bloodrage to join my 4 immu ones.
out of curiousity, raphael, wht hero setup u use on guildmap?
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Post by Deleted on Oct 30, 2015 0:47:57 GMT
agreed, i have 13 panther cheifs, i will be making one too with bloodrage to join my 4 immu ones. out of curiousity, raphael, wht hero setup u use on guildmap? Dragon Rider lv8 Aura8, Toxic 8, Firestorm9 5 Horned Beasts (2 fatigue) 3 Oracles (2 fa, 1 immunity) 2 Frost ragers (bless)
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Post by Tahae T on Oct 30, 2015 0:57:39 GMT
does it do well in the 2nd map, like 2-8 i believe? the curse heavy one, just kills me every time. i have
4xFA5 oracles 1xfat HB 2x immu Panther chiefs 1x naga 1x immu 9 sentry
normally wight or drag rider. i would have thought, with more panther chiefs i could poss move on to a neander build but im not 100% where to go with that lol.
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Post by Deleted on Oct 30, 2015 16:46:25 GMT
does it do well in the 2nd map, like 2-8 i believe? the curse heavy one, just kills me every time. i have 4xFA5 oracles 1xfat HB 2x immu Panther chiefs 1x naga 1x immu 9 sentry normally wight or drag rider. i would have thought, with more panther chiefs i could poss move on to a neander build but im not 100% where to go with that lol. Tbh i think my deck is perfect as it is. Not gonna change anything now. I think u should get more HBs because they are natural tanks.
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Post by Tahae T on Oct 30, 2015 23:06:36 GMT
I have recycle 1 - HB also and sometime throw him in and switch out naga. as i have alot of FA oracles, id guess my best choice on HB's would be bless ones, at least they'ed have immu too.
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Post by scatterbrain on Nov 15, 2015 18:27:16 GMT
Could you elaborate on this a little bit more? Do you have 2 frost ragers with both bless AND anger together on each of them? I don't think its possible... Or you meant that once you have already melded two different skills to the same frost rager (basically switchng them) than you can change it back tot the original one, because the expertise will remain the same 100%? He means both skills have 100% Expertise. You can then just flip skills between the two based on need.
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Post by scatterbrain on Nov 15, 2015 18:28:42 GMT
Hi Diana, How do you switch between two melded skills on the same creature, please? Thanks
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Post by orgoth on Nov 16, 2015 14:22:11 GMT
Diana hasnt been in the forums for a long time now. But if i recall to flip melded skills is best for 3*s only. The way it works is you get a creatures expertise rate to 100 on 2 different skills
E.g. You have a rager expertise at 100 on bless 7 now meld the creature once more this time with another skill e.g. block 7 once succesful at making expertise 100 percent on both skills to switch just meld the skill back
(you still need copies of the card (frost ragers in this case) and the card to meld from) (as such you cannot do this on limited meld sources like sac8 and recycle1)
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Post by scatterbrain on Nov 23, 2015 20:06:48 GMT
Thinking about trying to meld technochief, I only have three copies though,
What would be the best meld if I decide to risk it (will wait til 2meld event),
I have a swordmaster with RIP which works well so wondering whether to try to get rip on techno or would something else be a better choice?
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Post by Tahae T on Nov 23, 2015 21:26:17 GMT
life sap - he can be a little more sustaining - or im going for stab through one, i know its not as good as it used to be, but with my dragon rider using ice shield, he is well matched to survive multiple turns.
If your short on delays - what about a frost blade version?
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Post by ℜ★God on Nov 23, 2015 21:46:17 GMT
Thinking about trying to meld technochief, I only have three copies though, What would be the best meld if I decide to risk it (will wait til 2meld event), I have a swordmaster with RIP which works well so wondering whether to try to get rip on techno or would something else be a better choice? Good melds for Techno Chief are: - Frost Armor 3,5,7
- Life Sap 8 (from Panther Chief)
- Battleblow 8 (from Alert Guard)
- Immunity 7 (from Horned Beast)
- Stabthrough 7 (not so good anymore, but worth mentioning)
- Rip (from Nean Raptor or Mammoth Rider)
- Warlust 8 (from Panther Chief)
- Bloodrage 8 (This is only good if you have healers to keep his HP up)
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Post by Tahae T on Nov 23, 2015 21:55:17 GMT
warlust - is good also with your hero using ice shield, you take less damage - req less healing ( as long as enemy arent all Magic dmg )
good shout.
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Post by Mandragora on Nov 23, 2015 23:09:11 GMT
Warlust is a 5* meld only
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Post by Tahae T on Nov 24, 2015 8:33:18 GMT
ah damn, i knew whatit done,as its on terror dragon right? - Just never looked at the who can learn it part.
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Post by tanisomsford on Dec 29, 2015 16:13:12 GMT
Diana hasnt been in the forums for a long time now. But if i recall to flip melded skills is best for 3*s only. The way it works is you get a creatures expertise rate to 100 on 2 different skills E.g. You have a rager expertise at 100 on bless 7 now meld the creature once more this time with another skill e.g. block 7 once succesful at making expertise 100 percent on both skills to switch just meld the skill back (you still need copies of the card (frost ragers in this case) and the card to meld from) (as such you cannot do this on limited meld sources like sac8 and recycle1) Since there's noons that still check out these threads, no one has said this before do I thought I might say it on the "single card, double expert ewitchable Skill" thing. I have a couple cards like this and from experience I can say I rarely(if ever) change the skill back over. In hindsight, I would've rathered build another card and have had more cards to throw at guild battles instead of fewer cards that can be changed. When you look at the coin cost between one card vs two, the single card costs more coins, and(if you do switch skills) costs more 'masters' for every switch. HOWEVER, you use up a full set of materials for evolve to lake a second card copy, and for me it takes about 120-140 energy for a 3* evolve, so there's a tradeoff both ways. This may help people consider one way vs the other. Back when spiky bits was more common I used this strategy more to switch between ice arrow and assassinate on my 3* cards. Hope this tip helps.
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quitting DH, good game just not worth keeping with IGG terms
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Post by orgoth on Dec 30, 2015 0:45:22 GMT
summarry of above (pros and cons) switching ability
lower energy cost can copy a broken mechanic (e.g. stabthrough) faster higher gold cost if you switch lesser total cost if you convert only
seperate copy
higher energy cost less gold cost long run more gauntlet copies
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Post by sorryhaventname on Jan 8, 2016 19:03:31 GMT
I have a Graobid with sacrifice and i want a second, so i want ask for the best meld (no sacrifice), Life Sap, battlebow, frost armor or another ability, what is better?
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Post by aketto on Jan 8, 2016 19:25:38 GMT
I have a Graobid with sacrifice and i want a second, so i want ask for the best meld (no sacrifice), Life Sap, battlebow, frost armor or another ability, what is better? I have Graboids with Sac8, Battlebow(with rune), Life Sap(with rune), Frost Armor and Venom Edge(with rune)... Frost Armor and Venom Edge are the better ones for me. Life Sap is also good, but the first two are better. P.S. Immunity9 Paladin is awesome! Just finished it today and with some HP buff from runes and hero and with solid healing deck it's amazing and almost never dies...
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Post by Deleted on Jan 8, 2016 19:32:55 GMT
Need to ask something. Does the melding cost change (gem or gold) in according to the creature's level ? 10 or 15??
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Post by aketto on Jan 9, 2016 0:57:44 GMT
Need to ask something. Does the melding cost change (gem or gold) in according to the creature's level ? 10 or 15?? No, it's the same... Some skills cost more gold to be melded, while others cost less, but it all depends on the skill you are trying to meld
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