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Post by mingying on Jul 7, 2015 12:49:25 GMT
Funny remarks but congratulations!
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Jul 7, 2015 15:05:18 GMT
via mobile
Post by Deleted on Jul 7, 2015 15:05:18 GMT
Funny remarks but congratulations! Thanks! Curse decks have only gotten much better with the introduction of runes, that being said winning is still extremely luck reliant and you need optimal play and planning throughout the match based on you and your opponents draws to truly maximise your win chances. Knowing the mechanics of the map is also critical to win. In this case, the biggest problem i faces was the soul drain talent the enemy had together with the usual crowd control techniques the enemy crits had. Thus, when soul drain was about to activate, i delayed my creature drops to minimise damage and enemy hero healing. The crowd control is still very annoying and extremely luck dependant. Frost caller's freeze has saved my butt many many many times on extremely tough maps and this was definitely no exception. The last round left me with 1 frost caller to play and about 750 health left on enemy hero. I thought 'oh man frost caller cannot possible deal 750 damage to the hero by her lonesome' and thought that i was about to suffer an extremely brutal loss. Luckily, the enemy creatures triggered my hero's rage and i managed to win by the skin of my teeth. Had any more of my creatures been sealed or had i played my cards left optimally, this delicate run would have ended in failure. Thats how fine the margin between win and lose is in the later maps. But if you believe in the heart of the cards and get the luck of the draw, miracles do happen
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Jul 9, 2015 19:48:58 GMT
Post by tribalcrab on Jul 9, 2015 19:48:58 GMT
YEAH! Finally beat 11-4 after MANY tries! Hero Level65 Balrog L3, Mortii life 3, Weaken 8 Oracle -Frost Armor Swordmaster - Life sap Balthazar Centaur Chief - Frost Armor ( Block 7 (175) with FA3 (180) = max 5 damage from normal attacks!) Thalassa Thalassa Graboid Centaur Chief Great Mystic Nidhogg
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Jul 10, 2015 11:39:25 GMT
Post by Sithys [BK] on Jul 10, 2015 11:39:25 GMT
Happy days, beat it tonight after taking a look at replays ... Devil Hunter's entangle prevents kitsune's stacking bleed, essential for me without Balrog Got rid of dahlia and paragon (in play) on the same turn as disposing the fae firstborn ... from there on in it was riding the sharp armor and soul drain out while avoiding the twin in/out combo, with kumiho's 100% rebirth (not 70% as stated ... Attempted this map maybe 15 times today with Wight and then Demon Hunter, killed kumiho dozens of times - 100% rebirth) and the permaspawning boars ... probably the toughest fight I've encountered so far. Devil Hunter Lvl 3, Fae Strength 7, Hail 7, Toxic Mire 7 Thalassa (10) Horned Beast (15) Revive 1 Pale Dragon (15) FA3 Oracle (15) FA3 Techno-Chief (15) FA3 - I use this guy with Bloodlust rune pumped for Rage Paladin (15) FA3 Hanuman (10) x 2 Pegasus Lord (10) Phoenix (10) - fire rune pumped for group splat
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11-4
Jul 10, 2015 12:29:51 GMT
via mobile
Post by Deleted on Jul 10, 2015 12:29:51 GMT
Im sure 11 - 8 will be way worse
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Jul 14, 2015 14:07:02 GMT
Post by bobkins on Jul 14, 2015 14:07:02 GMT
Finally i beat it too, here is the deck:
Wight lvl 6 Mortii Strenght 9 Undying 10 Cripple 9
2x Terror Dragon 2x Hanuman 2x Centaur Chief HB with recycle Thalassa Graboid lvl 15 (waiting to meld, now he got flaming 1:)) Pit Dragon
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Jul 14, 2015 14:19:42 GMT
Post by sonbalin on Jul 14, 2015 14:19:42 GMT
I also beat this earlier:
Chaos Witch Morti Life 1 Shadow Hex 7
8x Dark Witch Spirit Siren Gorgon
I had about 5 Voodoo runes between all the crits, Hero Vigor rune on Chaos Witch.
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11-4
Jul 14, 2015 18:36:26 GMT
Post by Deleted on Jul 14, 2015 18:36:26 GMT
hero killed with my regular deck dragon rider 5, strength 10, Toxic mire 9, death cloud 10 basically i just needed 2recycle+1revive+1disposal+graboid sac8 Royal Dragon + disposal Light brave and Swordmaster + recycle Graboid + sac8 Grand Mystic the rest didn't really mattered Phantom liege, Undying will, niddhog, Oracle&Royal Knight with FA3 The hardest part is to deal with Dahlia and Fae, and maybe Paragon, soon enough, and then just throw everything on the board (care for spiky bits) Having 3recycle/revive is good to keep board advantage, you will slowly kill everything until there are only kumiho+kitsune+boar left. Graboid Sac8 is very good to create space, once you can kill a boar in one turn just press auto, popcorn time . It took me 56 turn to kill the hero
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Jul 14, 2015 19:18:26 GMT
via mobile
Post by sylava1 on Jul 14, 2015 19:18:26 GMT
Did it today with chaos witch lvl 3 life and Shadow hex 7. Gorgon puppeteer 8 witches one melded with stabthrough. Lots of voodoo tunes lvl 3-4 and stabthrough rune. If you use 2-3 more melded witches or lvl cw it is easy
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amidala
Nightraider
BlackList
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Jul 20, 2015 4:31:53 GMT
Post by amidala on Jul 20, 2015 4:31:53 GMT
Finally beat this level!
Berserker - Neander aura 3, spiky bits 9, full alert 7 Hanuman Horned Beast - Meld recycle 1 Light Brave - Meld instakill Centaur Chief Harbinger - Meld Recycle 1 Royal Dragon - Meld Disposal Titania Gabroid - Meld FA 7 Oracle - Meld FA 3 Techno Chief - Meld FA 3
At the end, horned beast recycle played an important role, and instakill from light brave.
Spiky bits killed their deck, and reduced to only the 2 sisters and boars. This deck overpowered them even though they keep on recycling with boars. The battle lasted 50+ rounds, and at the end their hero died. There were no casualties from this deck.
I beat all other stage 11 with similar build as well, including 11-8 and 11-11. 11-11 was bit tougher with the Armageddon.
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Jul 20, 2015 4:49:19 GMT
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amidala likes this
Post by jhafaadai on Jul 20, 2015 4:49:19 GMT
Here's what i used to beat it today.
Balrog 4 centaur chiefs 2 recyle 1 Swordmasters 1 sac 8 graboid 1 sac 8 paladin 1 undying will 1 fa oracle
Other than holding back one Recycler at all times, this one is just all powering through while balrog gobbles up the graveyard.
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Jul 28, 2015 18:08:39 GMT
via mobile
Post by funasty✪NFS on Jul 28, 2015 18:08:39 GMT
Finally i beat it too, here is the deck: Wight lvl 6 Mortii Strenght 9 Undying 10 Cripple 9 2x Terror Dragon 2x Hanuman 2x Centaur Chief HB with recycle Thalassa Graboid lvl 15 (waiting to meld, now he got flaming 1:)) Pit Dragon I have a simliar deck only thing I don't have is graboid and Pit dragon and only one thalassa though I am atleast two days aways from my second one Wight Undying 7 , Cripple 6 , mortii strenght 6 Gorgon Hanuman Balthazar 2x terror dragon Thalassa 2x centaur chiefs Hell knight Dullahan But I am still having trouble
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Jul 28, 2015 18:27:24 GMT
Post by rainman2412✪NFS on Jul 28, 2015 18:27:24 GMT
Finally i beat it too, here is the deck: Wight lvl 6 Mortii Strenght 9 Undying 10 Cripple 9 2x Terror Dragon 2x Hanuman 2x Centaur Chief HB with recycle Thalassa Graboid lvl 15 (waiting to meld, now he got flaming 1:)) Pit Dragon I have a simliar deck only thing I don't have is graboid and Pit dragon and only one thalassa though I am atleast two days aways from my second one Wight Undying 7 , Cripple 6 , mortii strenght 6 Gorgon Hanuman Balthazar 2x terror dragon Thalassa 2x centaur chiefs Hell knight Dullahan But I am still having trouble This is probably the one map in the game that Disposal just isn't that critical. You can't dispose of the Kumiho and the Kitsune will just be revived. There are only like 1-2 enemy cards that are worth disposing. You would be far better off with more tanks or sweeping blow in your deck. Seals are also quite helpful to get rid of the 6 creatures that you can actually deal with. Also, Balrog is probably a better Hero for this map than Wight. Finally, I think that this map is darn near impossible without 2 recycles, the stacking Danse's just decimate your deck too much for 1 recycler to keep up/survive. Personally, I would hold off until you have a second Thalassa or other recycler. Your deck could be: Balrog 2x Centaur Chief Thalassa Second recycler Gorgon Hanuman 2x Terror Dragon Hell Knight Dullahan This is a long game battle, you need to kill the 6 other creatures beside the sets of twins, and then gain board control to pull out the win. You might also consider a Frost Armor Oracle in place of Hell Knight. Your hero will be in danger throughout this fight and you might need some Bless to make it through.
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Jul 28, 2015 18:51:39 GMT
via mobile
Post by funasty✪NFS on Jul 28, 2015 18:51:39 GMT
I have a simliar deck only thing I don't have is graboid and Pit dragon and only one thalassa though I am atleast two days aways from my second one Wight Undying 7 , Cripple 6 , mortii strenght 6 Gorgon Hanuman Balthazar 2x terror dragon Thalassa 2x centaur chiefs Hell knight Dullahan But I am still having trouble This is probably the one map in the game that Disposal just isn't that critical. You can't dispose of the Kumiho and the Kitsune will just be revived. There are only like 1-2 enemy cards that are worth disposing. You would be far better off with more tanks or sweeping blow in your deck. Seals are also quite helpful to get rid of the 6 creatures that you can actually deal with. Also, Balrog is probably a better Hero for this map than Wight. Finally, I think that this map is darn near impossible without 2 recycles, the stacking Danse's just decimate your deck too much for 1 recycler to keep up/survive. Personally, I would hold off until you have a second Thalassa or other recycler. Your deck could be: Balrog 2x Centaur Chief Thalassa Second recycler Gorgon Hanuman 2x Terror Dragon Hell Knight Dullahan This is a long game battle, you need to kill the 6 other creatures beside the sets of twins, and then gain board control to pull out the win. You might also consider a Frost Armor Oracle in place of Hell Knight. Your hero will be in danger throughout this fight and you might need some Bless to make it through. would a bless frost rager do the job ? It's easier for me to aquire and since I'm only lvl 56 I don't have many cards to work with
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Jul 28, 2015 19:07:33 GMT
Post by rainman2412✪NFS on Jul 28, 2015 19:07:33 GMT
Oracle is so much better, but in a pinch Frost Rager could work. Oracle helps keeps your creatures alive though. Since you are past map 6, you should spend 60 energy every single day to farm Oracle. It should literally be your highest priority of spending energy each day until you have about 15 of them. Can't overstate how important they are to a F2P or semi-F2P player.
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Jul 28, 2015 20:18:36 GMT
via mobile
Post by funasty✪NFS on Jul 28, 2015 20:18:36 GMT
Oracle is so much better, but in a pinch Frost Rager could work. Oracle helps keeps your creatures alive though. Since you are past map 6, you should spend 60 energy every single day to farm Oracle. It should literally be your highest priority of spending energy each day until you have about 15 of them. Can't overstate how important they are to a F2P or semi-F2P player. br r Yep that's my main focus right now her and HB along with graboid and thalassa I rarely do mazes since exploring is main priority right now
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Jul 28, 2015 20:41:13 GMT
Post by rainman2412✪NFS on Jul 28, 2015 20:41:13 GMT
That's a good plan. I do one maze per day for the gold, exp, and essences but my rewards have totally sucked from mazes for about the past month.
My explore priorities at the moment are:
Oracle (working on Immunity 9 one, already have 2 Frost armors) Horned Beast (Working on 2nd Fatigue 8, already have recycle 2 and Fatigue 8) Graboid (Working on 2nd Stabthrough, already have Sac8 and Stabthrough) Grand Mage (Working on Frost Armor) Paladin (Workin on Frost Armor) Naga Mistress (Working on Frost Armor)
As you can tell, essentially all my daily energy goes toward exploring and my main focus is on Guild Map deck.
Good luck!
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Jul 28, 2015 21:32:16 GMT
via mobile
Post by funasty✪NFS on Jul 28, 2015 21:32:16 GMT
That's a good plan. I do one maze per day for the gold, exp, and essences but my rewards have totally sucked from mazes for about the past month. My explore priorities at the moment are: Oracle (working on Immunity 9 one, already have 2 Frost armors) Horned Beast (Working on 2nd Fatigue 8, already have recycle 2 and Fatigue 8) Graboid (Working on 2nd Stabthrough, already have Sac8 and Stabthrough) Grand Mage (Working on Frost Armor) Paladin (Workin on Frost Armor) Naga Mistress (Working on Frost Armor) As you can tell, essentially all my daily energy goes toward exploring and my main focus is on Guild Map deck. Good luck! Wow yeah thanks I'm lvl 54 so I'm fairly new you have amazing cards also one question have you collected a 5* creature through guild map with the shards ?
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Jul 28, 2015 21:37:57 GMT
Post by rainman2412✪NFS on Jul 28, 2015 21:37:57 GMT
The cool part is every single one of these cards is farmable for 0 gems (except for the Hippolyta (Recycle 2) which I got from a maze Ultima Chest), all it takes is time and patience.
I'm in the process of collecting my first 5* from a guild, I was in a crappy guild for about a month and then just joined NFS (way better lol) about 3 weeks ago. All of my cards have come from Exploring, Mazes, 20 Ultima Chests, a couple from Gauntlet, and unsealing. It can definitely be done.
Good luck,
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Post by mingying on Jul 29, 2015 4:08:48 GMT
Guys, just add queen temptress in your lineup and this stage is cake
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Jul 29, 2015 4:13:23 GMT
via mobile
Post by funasty✪NFS on Jul 29, 2015 4:13:23 GMT
Guys, just add queen temptress in your lineup and this stage is cake Queen tempress lol the one with flaming Reflect and Dodge ? Hmm are you trolling lol I don't think she would help out anything besides flaming I don't think she can reclect kitsunes proc
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Jul 29, 2015 8:00:42 GMT
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Post by Sytry [Exiled / SC] on Jul 29, 2015 8:00:42 GMT
Guys, just add queen temptress in your lineup and this stage is cake Queen tempress lol the one with flaming Reflect and Dodge ? Hmm are you trolling lol I don't think she would help out anything besides flaming I don't think she can reclect kitsunes proc Please know the creature before acting all high and mighty. Queen Temptress has Dodge 5, Immunity 5 and Osmose. Very situational but when played properly will ensure Rage Control.
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Post by rainman2412✪NFS on Jul 29, 2015 16:26:30 GMT
That's a very interesting point Sytry. Most of the advice that comes from higher level players is relative to the gameplay we experienced when tackling this level. At that time, there was no way to limit Hero Rage so we had to contend with multiple Boars.
Recent developments in the game have introduced mechanisms to reduce enemy Hero Rage. These include the Queen Temptress creature as well as the Voodoo rune on Curse creatures. Therefore, if you place a Queen Temptress as your rightmost creature or a creature with Curse and a high level (at least 7+) Voodoo rune as your rightmost creature, they can prevent Boars from spawning completely.
This obviously impacts gameplay substantially and offers new strategies.
Good addition Sytry!
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Jul 29, 2015 17:56:33 GMT
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Post by funasty✪NFS on Jul 29, 2015 17:56:33 GMT
Queen tempress lol the one with flaming Reflect and Dodge ? Hmm are you trolling lol I don't think she would help out anything besides flaming I don't think she can reclect kitsunes proc Please know the creature before acting all high and mighty. Queen Temptress has Dodge 5, Immunity 5 and Osmose. Very situational but when played properly will ensure Rage Control. Geez I was just asking no need to get like that and I am not getting all high and mighty I am a new player and don't know as much as experienced players so take it easy man I don't really use Queen tempress she doesn't really serve a purpose in any of my decks so I wouldn't think she would be helpful
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hugey
Stormkalar
Heaven or Hell
Posts: 49
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June 2015
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Aug 2, 2015 2:25:00 GMT
Post by hugey on Aug 2, 2015 2:25:00 GMT
I used this deck to beat it. I think it took one or two attempts. Demon Hunter hero to stop them from using physical attacks (Entangle 3, Faen Aura 6, Death Cloud 6 and Agile 6) Frost Rager: has Battleblow 8 because I like that she can kill stuff too. Solid tank that profits from all Faen buffs that this deck offers Satyr Sentry: ATK and HP buff and +90% dmg vs Neanders, so a logical choice vs a Neander deck Pale Dragon: ATK buff and +90% dmg vs Neanders, so also nice. 3 Centaur 'Destroyer of Neanders' Chieftains: +120% ATK vs Neander and +75% ATK vs creatures with more HP, which all of them do if you wait a few turns so you can kill more at once. They also get 275 ATK from the Satyr Sentry and the Pale Dragon so that pretty much ensures that they can kill any Neander in one attack, granted that their HP isn't over 3500 or so. Lucky Sage to push a Kitsune off the board and to buff the team with ATK and HP Hanuman disposed of Dahlia and later also the Kitsune that was sent back Paragon obviously to ensure they stay dead Thalassa because my Light Brave doesn't feel like taking Resurrect off his/her hands (it's at 100% now but I can't find a new Light Brave ) and creatures tend to die.
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Aug 2, 2015 2:30:24 GMT
Post by funasty✪NFS on Aug 2, 2015 2:30:24 GMT
I used this deck to beat it. I think it took one or two attempts. Demon Hunter hero to stop them from using physical attacks (Entangle 3, Faen Aura 6, Death Cloud 6 and Agile 6) Frost Rager: has Battleblow 8 because I like that she can kill stuff too. Solid tank that profits from all Faen buffs that this deck offers Satyr Sentry: ATK and HP buff and +90% dmg vs Neanders, so a logical choice vs a Neander deck Pale Dragon: ATK buff and +90% dmg vs Neanders, so also nice. 3 Centaur 'Destroyer of Neanders' Chieftains: +120% ATK vs Neander and +75% ATK vs creatures with more HP, which all of them do if you wait a few turns so you can kill more at once. They also get 275 ATK from the Satyr Sentry and the Pale Dragon so that pretty much ensures that they can kill any Neander in one attack, granted that their HP isn't over 3500 or so. Lucky Sage to push a Kitsune off the board and to buff the team with ATK and HP Hanuman disposed of Dahlia and later also the Kitsune that was sent back Paragon obviously to ensure they stay dead Thalassa because my Light Brave doesn't feel like taking Resurrect off his/her hands (it's at 100% now but I can't find a new Light Brave ) and creatures tend to die. This is a different approach to it nice mate paragon is hard for me to get right now so she's out of the picture nice though I like it since I am fairly new I only have Wight working on Berzerker and Balrog since they both will help for later lvls in dungeon 11 thanks for the contribution
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guest@proboards.com
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11-4
Aug 3, 2015 6:18:13 GMT
via mobile
Post by Deleted on Aug 3, 2015 6:18:13 GMT
I hate this map with a passion. Can't beat it with anything I have And I have a lot lol. Tried wight/balroq/Devil Hunter wight is the only thing I get close too. I can get down to just the birches but by then all my rebirth is gone no recycle left.
Curse deck with discord witches and voodoo runes doesn't work :/, Balroq I can usually get at least 1 kitsune exploded but no longevity to creatures I've spent about 60k GB trying to get undying on him that would help. But basically my 3 lieges power house for 42 rounds until I lose lol
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Aug 3, 2015 17:24:55 GMT
Post by sonbalin on Aug 3, 2015 17:24:55 GMT
I beat this stage with:
Chaos Witch level 3, Morti life 3, Shadow Hex 7 Dark Witch x8 Spirit Siren Gorgon
All crits were at level 10, they had about 5 Voodoo runes split between them.
Chaos Witch & Voodoo runes are key to keep Berserker's rage under control - if he gets a single boar out you won't beat it with this deck. Also be wary of using too much Seals/Delay, you want the enemy to hit you so that you can fire off your hero ability or you may not keep his rage down.
Also, having level 15 Witches means they hit harder and need higher level Voodoo runes to control Rage. Discord is actually bad, in this particular case, as it raises the enemies rage further and keeps yours lower as the crits aren't hitting you.
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hugey
Stormkalar
Heaven or Hell
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Aug 4, 2015 5:05:01 GMT
Post by hugey on Aug 4, 2015 5:05:01 GMT
I hate this map with a passion. Can't beat it with anything I have And I have a lot lol. Tried wight/balroq/Devil Hunter wight is the only thing I get close too. I can get down to just the birches but by then all my rebirth is gone no recycle left. Curse deck with discord witches and voodoo runes doesn't work :/, Balroq I can usually get at least 1 kitsune exploded but no longevity to creatures I've spent about 60k GB trying to get undying on him that would help. But basically my 3 lieges power house for 42 rounds until I lose lol Have you tried that curse deck with Wight instead of Chaos Witch? You could use Wight with Undying and Cripple or Chaos Witch with Shadow Hex As a test you could also try Wight with Undying and Shadow Hex if you can spare the glory
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guest@proboards.com
571
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11-4
Aug 4, 2015 16:09:25 GMT
via mobile
Post by Deleted on Aug 4, 2015 16:09:25 GMT
I have tried this map in so many different ways it's not funny, the problem with a DW deck is the boars, even with Voodoo runes on everything at least lv. 5 your still brining out boars
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