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Post by Deleted on Mar 24, 2015 15:49:54 GMT
Couldn't beat this level with my bigger 9 5 star deck with pawmaster or any combo of that so decided to go a different rOut. After a week of failing, I did it in one day this way. Just have to get fafnir later in the draws
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Post by Locktar on Mar 26, 2015 11:27:58 GMT
Impressive, I'll try that thanks for sharing!
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Post by Deleted on Mar 27, 2015 19:16:05 GMT
W00t ? Really ? seems easy.
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artdz
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Post by artdz on Mar 27, 2015 21:10:16 GMT
I used the same strategy with what cards I had and finished this in 2 tries. Thanks
Deathmort
Spirit Siren Thalassa 2 Cave Dragon Oracle 3 Dark Witch 2 Frost Caller
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Post by Hitmus✪NFS on Mar 28, 2015 22:03:49 GMT
I beat 9-11 finally... Zero disposal zero instant kill, zero direct damage, zero weakness. I was experimenting and by chance found team with worked like charm 50 turns and game over.
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Post by gragasrules [NFS] on Mar 28, 2015 22:04:34 GMT
I beat 9-11 finally... Zero disposal zero instant kill, zero direct damage, zero weakness. I was experimenting and by chance found team with worked like charm 50 turns and game over. Good job. What team did you use?
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Post by Hitmus✪NFS on Mar 28, 2015 22:11:50 GMT
I set thus team as joke and for 25 turns i knew that I will win. I did not care about hippolita or archdeva. I was watching them rotating for 30 turns and I knew they will die:) i used 100% fean plus thalassa.
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Post by Hitmus✪NFS on Mar 28, 2015 22:58:57 GMT
It was funny as I used two 5* only to beat that map. It can be visible now it video section. LEV 53 Hitmus
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Post by argamoroth on Mar 31, 2015 22:25:05 GMT
Just did it! Cheers for the deck Idea, I ran a slight variation -Defiler -Revenant -Frost Caller x2 -Ghostly Judge -Blighthast -Oracle -Dark Witch x2 -Cave Dragon
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Post by bigstab [NFS] on Apr 1, 2015 4:21:29 GMT
Just beat this with a slight variation. chaos witch lvl 1 undying level 5 3 dark witch 2 ursa majors for tank and slight stabthrough 1 thalassa 1 gorgon 1 bloody lord 1 ghostly judge 1 frost caller
I barely made it 1 more turn or one more freeze and it wouldnt have happened. Thanks for the ideas on this one. I literally made this deck just for this map based on all your inputs.
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Post by Hitmus✪NFS on Apr 1, 2015 19:34:29 GMT
hi bigstab i beat this also with similar team i will post screen from both my team which beat it soon
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Post by bigstab [NFS] on Apr 1, 2015 20:19:33 GMT
hi bigstab i beat this also with similar team i will post screen from both my team which beat it soon I would post a picture but i cant quite seem to figure out how to do it on my phone.
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Post by Hitmus✪NFS on Apr 1, 2015 21:46:38 GMT
power - home:)?
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Post by Lexaqua✪NFS on Apr 2, 2015 13:43:24 GMT
I used 8 DW's, CW and PL. Beat on 3rd try. Just need two time your seals. Ez pz.
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Post by Hitmus✪NFS on Apr 3, 2015 9:35:49 GMT
9-11 team 1
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Post by Hitmus✪NFS on Apr 3, 2015 9:36:24 GMT
9-11 team 2
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Post by Somar [BK] on Apr 3, 2015 18:59:54 GMT
i tried a similar setup but with another swormaster, oracle, anathema and pit dragon instead of the judge, pegasus and braves, after 5 unsucceful tries changed to this and got it done in the 1st attempt the key was to be patient enough to take out firstborn and hippo in the same go so they dont revive each other, that required holding crits as much as possible so the att values dont get nerfed and making a blitz attack with the siren to lock up most of the deck pay attention to the guard rage gauge and wait for her to use the ability before sending more crits in so u dont waste ur attacks, after that let the effect expire and blast away in full force disposals dont help much initialy, so dont be affraid to use them even if u dont dispose anything, they only start being usefull after u take care of both hippo and firstborn, so if u need them later u can always recycle them back once done it was just an atriction fight while recycling my creatures in order to get the disposals to take out the rebirthing quetzacoatls, ended up killing the hero , but it would have worked anyway becuse it was only 1 quetzcoatl left against my full deck
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Post by xenas on Apr 14, 2015 20:10:03 GMT
Another way for free to play players to beat this: Won in 16 rounds.
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.ruby.
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DH is a good game that I can't completly quit.. just play and enjoy
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DH is a good game that I can't completly quit.. just play and enjoy
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Post by .ruby. on May 13, 2015 0:12:09 GMT
I got Devil hunter and decide to play the long match, match up my cards with opponent's cards, took all opponent Cripple hits and wait until Hippolyta was killed, then all other of his cards just showed up but couldn't attack, and my Thalassa got a safe place. This is my deck: Hero: Devil Hunter Gorgon Thalassa Undying Will Light Brave Terror Dragon Flame Brave Moon Guardian Pegasus Lord Spider Queen Anathema
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Post by Deleted on May 21, 2015 16:18:37 GMT
I beat 9-11 second try... 1 frost caller, 8 darkwitches,1 bloody lord+chaoswith shadowfarm 6 mortii hb buff 6
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Post by Guest0912 on Jun 3, 2015 2:05:39 GMT
Just beat it after a few dozen tries. Used the following deck: Balrog - undying 8 Thalassa Spirit Siren Hanuman x 2 Cave Dragon x 2 Swordmaster Paladin Hell Knight Spider Queen
Got really lucky and managed to dispose of Hippolyta despite her 80% immunity. Spider queen was a superstar here, as she managed to resist most cripple attempts and paralyzed her opponent, thinning the rank one by one while the cave dragons lowered the attack of enemy creatures. Balrog's ability removed creatures from the graveyard one by one as the Thalassa x undying ability helped revive creatures. Got lucky and Hanuman disposed of Fae Firstborn. Rest was easy.
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Post by albagubrath on Jun 19, 2015 12:41:56 GMT
Got it today after two tries, My team was:
Hero: Overlord
Phantom Leige Death Knight 2*Thalassa Spider Queen Hanuman Pheonix Balthazar Titania & Swordmaster w battleblow 8
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Post by imaginaryid on Sept 11, 2015 21:33:08 GMT
It took me a good three weeks to beat 9-10 and only two tries to beat 9-11. That is mostly because I lucked out and popped a Great Mystic in a booster pack. REALLY lucky, she did the trick. Anyway...
Royal Guard: Human Life 2, Toxic Mire 5, Ice Shell 3
Great Mystic Phantom Leige Balthazar Swordmaster (x2) Flame Brave Archdeva Griffi-Knigh Hanuman Queen Temptress
The Key for 9-10 was getting the Queen Temptress out late to steal Grizzly Man's rage. I was going to trade her out for my third attempt at 9-11, but things just fell at the right time and it didn't matter.
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Post by zerole on Sept 15, 2015 22:55:14 GMT
I used Lv7 Wight (8 Aura, 7 Cripple, 8 Undying) and:
1x Thalassa 1x Spirit Siren 1x Gorgon 1x Horned Beast (with Recycle) 6x Dark Witch
I'm so glad I checked another thread that recommended a hero kill deck instead of a more standard one. It took me two tries (not actually sure how the first one failed), but was very straight forward. I think the cheapest way to clear this map is with Thalassas and Dark Witches, everything else is just icing.
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Post by HeroKiller on Sept 22, 2015 19:19:24 GMT
1x Thalassa 1x Spirit Siren 8x Dark Witch
Chaos Witch (Grief 2, Shadow Hex 6) Thalassa was not very useful. He is too slow at recycling in this fight which cannot drag on too much. Maybe he could be replaced with something more useful, either something that can tank a little or a frost caller for a slight chance of freeze (especially with so many immunities). Lots of luck from the RNG is needed, I killed him just in time, he was going to off me next round.
I think the worst enemies to this build are the fafnirs, which cut through the dark witches like butter, and the archdeva, which delays you by a few critical rounds. If these spawn early, it's probably over. It's best if spirit siren is placed when there are a lot of creatures on the other side. Her curse is useful, but her seals is what really helps you last one more round.
At least this build has the merit of not taking too long to unfold. I tried instakill/disposal build (cyclops, hellwolf, balthazar and undying will), with two thalassas and it really dragged on. In this build the archdeva actually helps you by healing wounded creatures and sending your instakill cards back to your hand for another instakill. I tried curse + fatigue (frost callers & cave dragon) to give the dark witches a chance, but there are too many creatures with immunity for fatigue to do a big difference.
I really think it's a cheesy build though, but whatever works...
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shomikus
Stormkalar
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Post by shomikus on Jan 30, 2016 19:14:48 GMT
I need advise for 9-11 normal map (HP above 70%) I try with curse deck but cant keep HP %. My team: Chaos witch, Grief 2,Mortii life 6,shadow hex 6 7x Dark witch Ghostly Judge Frost caller Gorgon
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Post by lysander343 on Jan 11, 2017 18:25:40 GMT
Soo I beat this the first try with the following: The Flare Summoner rekts them.
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