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Post by kakusus on May 21, 2016 10:50:13 GMT
Looking for melding ideas on pit dragon?
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Post by icezaius on May 21, 2016 11:17:51 GMT
I voted sac 8, but you might want to add Warlust to your list as well. That would be my 2nd choice. I have always been curious too how FB10 would be on Pit. I know it feels like a waste cause of no sweeping blow, but I think it could be good. Keep waiting to see a whale with one.
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Post by Yuna on May 21, 2016 11:19:13 GMT
If you must use Pit Dragon, Sac8 is the best thing to put on him. Pit Dragon makes for a horrible Revive carrier. Do not, I repeat, do not meld Revive onto him.
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Post by Yuna on May 21, 2016 11:20:09 GMT
I voted sac 8, but you might want to add Warlust to your list as well. That would be my 2nd choice. I have always been curious too how FB10 would be on Pit. I know it feels like a waste cause of no sweeping blow, but I think it could be good. Keep waiting to see a whale with one. You might as well just keep Sea Wizard around rather than melding Frost Blade onto Pit Dragon.
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Post by icezaius on May 21, 2016 11:23:36 GMT
I know, just looking at the bullseye factor. It might totally suck, just a meld I've been curious about that ill probably never see and surely never do myself. I9 sea wizard is still a long ways off.
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Post by SirGin on May 22, 2016 3:42:41 GMT
How about a sneak pit dragon? Could be good in a sneak deck along with sneak anathema and other sneaky crits. Just an idea.
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Post by ℜ★God on May 22, 2016 4:19:23 GMT
I'd only ever put Sac 8 or BB8 on a Pit. Nothing else is worth my time or materials.
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Post by ℜ★Grogulus on May 22, 2016 4:59:51 GMT
If you must use Pit Dragon, Sac8 is the best thing to put on him. Pit Dragon makes for a horrible Revive carrier. Do not, I repeat, do not meld Revive onto him. As a temporary carrier it works ok. I agree, though, that if you are melding up a PDrag as a main critter, Sac is the way to go.
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Post by Deleted on May 22, 2016 6:14:45 GMT
Not a fan of pit dragon but if I have to choose, I guess I'd go with sac or bb8
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Post by kakusus on May 22, 2016 7:49:05 GMT
F2p always have harder. Pit dragon 3 copies and ash beast 3 copies. This is only my 5* creatures on melding. Thats why i asked you my friends. About ash beast i know frost armour, life sap or frost bite. Only pit but i'm a little courius is this make sense with PD+sac with only 2 recycle cards in deck? Sac twins + sac PD i think i need a little luck in automatic battles. But like i always said thx for help
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Post by m4rt1n1 on May 22, 2016 12:00:02 GMT
I have lucky evolve Sneak1 Pit dragon. Worth keeping? i plan him as my third sac carrier (1.graboid, 2.twins, PD and then 4.anathema)
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Post by rzepoglowy on May 22, 2016 12:29:04 GMT
Life sap if you have rune
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Post by Yuna on May 22, 2016 15:15:57 GMT
I have lucky evolve Sneak1 Pit dragon. Worth keeping? i plan him as my third sac carrier (1.graboid, 2.twins, PD and then 4.anathema) It's a 15% increase in damage and Pit Dragon cannot, on his own, trigger Sneak. Are there even Sneak Upgrade Cards? I'm not sure I've personally seen any, so any upgrading of the skill might have to be through Omni Upgrade Cards and that'd be a super-expensive upgrade for a skill you can get a level 9 version off through Seals. Pit Dragon can also be obtained through the Coupon Bag (Altar using Coupon) and you can farm Coupons for free (slowly, but surely), so you could in theory get enough copies of him for free. I wouldn't keep Sneak 1 on him and I probably wouldn't waste any Upgrade Cards upgrading Sneak 1 on him. Upgrade cards, even those who aren't Omni-upgrades, should be saved for either upgrading the initial 3 skills on useful creatures or for upgrading lucky 4th skills handed to you by evolution for creatures you do not have easy or cheap access to extra copies of. Since Pit Dragon is not one of those, I'd recommend you Meld something over it.
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Post by m4rt1n1 on May 22, 2016 15:25:25 GMT
I have lucky evolve Sneak1 Pit dragon. Worth keeping? i plan him as my third sac carrier (1.graboid, 2.twins, PD and then 4.anathema) It's a 15% increase in damage and Pit Dragon cannot, on his own, trigger Sneak. Are there even Sneak Upgrade Cards? I'm not sure I've personally seen any, so any upgrading of the skill might have to be through Omni Upgrade Cards and that'd be a super-expensive upgrade for a skill you can get a level 9 version off through Seals. Pit Dragon can also be obtained through the Coupon Bag (Altar using Coupon) and you can farm Coupons for free (slowly, but surely), so you could in theory get enough copies of him for free. I wouldn't keep Sneak 1 on him and I probably wouldn't waste any Upgrade Cards upgrading Sneak 1 on him. Upgrade cards, even those who aren't Omni-upgrades, should be saved for either upgrading the initial 3 skills on useful creatures or for upgrading lucky 4th skills handed to you by evolution for creatures you do not have easy or cheap access to extra copies of. Since Pit Dragon is not one of those, I'd recommend you Meld something over it. Thank you, i agree with you. Pit Dragon is also farmable from guild maps. I planned for him sacrifice so lucky sneak isnt worth keeping. I would have seccond thoughts if it was Anathema. But in this case i will meld sacrifice over it as soon as i got few last creatures to unseal venom tyrant n.3
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Post by Slickster on Feb 9, 2017 21:19:28 GMT
I'd only ever put Sac 8 or BB8 on a Pit. Nothing else is worth my time or materials. Since I have one of each (a sac8 and bb8 PD), what would you put on a 3rd? I have him ready to be melded, but not sure what to go with. Another BB8? I'm not too excited about FA or LifeSap. Just waiting for meld day.
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Post by derpy✪NFS on Feb 9, 2017 21:45:18 GMT
Pit Dragon is not, nor can it ever be a defensive card. Do not meld a defensive skill. It's intended as a hit and run card, use it as such. Sac8, BB8 are by far the standouts. Soul snatch used to be good, but the low cap coupled with the fact that 4k+HP is fairly standard in the current meta even for non-sac creatures means it's quite underwhelming. A sac8 PD will carry you a long way, but it struggles at the top end.
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Post by Slickster on Feb 10, 2017 17:16:11 GMT
Pit Dragon is not, nor can it ever be a defensive card. Do not meld a defensive skill. It's intended as a hit and run card, use it as such. Sac8, BB8 are by far the standouts. Soul snatch used to be good, but the low cap coupled with the fact that 4k+HP is fairly standard in the current meta even for non-sac creatures means it's quite underwhelming. A sac8 PD will carry you a long way, but it struggles at the top end. So I should go with another BB8 PD? Is LifeSap a bad option, or is that what you mean by a defensive skill?
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Post by derpy✪NFS on Feb 10, 2017 19:11:51 GMT
Pit Dragon is not, nor can it ever be a defensive card. Do not meld a defensive skill. It's intended as a hit and run card, use it as such. Sac8, BB8 are by far the standouts. Soul snatch used to be good, but the low cap coupled with the fact that 4k+HP is fairly standard in the current meta even for non-sac creatures means it's quite underwhelming. A sac8 PD will carry you a long way, but it struggles at the top end. So I should go with another BB8 PD? Is LifeSap a bad option, or is that what you mean by a defensive skill? Lifesap is defensive yes, it doesn't play nice with a card without stoneskin, immunity or FA. Unbound is not enough.
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Post by swordfish on Feb 10, 2017 19:52:57 GMT
Lifesap could be pretty good if you get the rune for it. Revive it recycle is also pretty good; with all the dodge flying around nowadays bullseye is really important. Runed up, recycle pd could be tanky enough while also dealing a fair bit of damage.
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Post by icezaius on Feb 10, 2017 20:38:02 GMT
I'm about halfway through a lifesap PD. Wish I would have gone BB or Warlust. I'm hoping it works ok in my Overlord deck where its atk and hp with keep growing.
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Post by derpy✪NFS on Feb 10, 2017 20:49:41 GMT
Lifesap could be pretty good if you get the rune for it. Revive it recycle is also pretty good; with all the dodge flying around nowadays bullseye is really important. Runed up, recycle pd could be tanky enough while also dealing a fair bit of damage. No, no and no. All of those melds are bad on PD. Again, zero defence outside of unbound which is basically the weakest of all the defensive skills (except maybe block). Lifesap seems good in theory- until you realise it only gains atk if it's taken damage, meaning it almost always gains no atk in the first round it's out (exceptions being things like Capricorn). The next round it will often take enough damage to kill it, or be retreated/instakilled depending on arena. Rebirth is cool for revive but nowhere near enough. And recycle is terrible, it's inferior to HB as a recycler in almost every way. You cannot make PD into a durable card that attacks well, and trying will be wasteful. Stick sacrifice or battleblow on it, maybe even sneak if you run FS or firestorm, but stick to quick entry atk boosts. Anything reliant on it staying on the field more than a couple of turns is likely to fail 90% of the time.
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Post by icezaius on Feb 10, 2017 23:22:31 GMT
Or you can throw i9 on it, rune it to the gills
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Post by xychant on Feb 10, 2017 23:26:45 GMT
I'm about halfway through a lifesap PD. Wish I would have gone BB or Warlust. I'm hoping it works ok in my Overlord deck where its atk and hp with keep growing. With BB8 and a good bullseyerune you get rly good dmg. As said befor with a high vitarune and equipment, sac is rly good cause of his high basestats. Mine would get over 6.2k life with it. Would not recommend warlust, since he have many times more hp then the enemy creature and when he is low, must be too late anyway for him, befor he dies. I thought of a funny alternative Sneak 8. With flamesummoners, firestorm or blaze you have a high chance, that it procs.
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Post by Nirvana on Feb 10, 2017 23:40:34 GMT
bb8 for PD. you better keep sacrifice for anathema, every time I see my sac PD getting rejected by RQT, it's hurts
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Post by icyfist on Feb 11, 2017 7:16:01 GMT
bb8 for PD. you better keep sacrifice for anathema, every time I see my sac PD getting rejected by RQT, it's hurts 100% agreed. Too damn many RQTs running around. And I'll be damned if I'm gonna let some punk-a** level 55 instakill my Sac with a lucky Hellwolf. My first PD meld was BB8, love him, hits like a truck. About to start a LS8 PD solely for my GM Zora deck.
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Post by nemesis101 on Feb 13, 2017 10:02:19 GMT
I've melded my first Pit Dragon with soul snatch 7 since I believe Pit Dragon is not good enough for sacrifice 8 in the current meta. Unbound is a good skill, but compared to Stoneskin it's far from usefull now, due all those pesky Queen Tempresses with retreat.
Soul snatch isn't good enough for Pit Dragon now. It's too slow and like some other people say, Pit Dragon is an offensive killer, like hit- and run. So I think battleblow 8 is the perfect balance for it.
Another good option to try, but it will take some effort is injured 10. Blackwiddow offers the highest injured and it's just lv.5, so that's why it will take some effort. It boosts the ATK by 500 at lvl.10. With a base ATK of 800 and add Violence Rune V of lv.5 and Protean Rune V of lv.5 it makes it'so ATK becomes 800 + 500 + 250 + 200 = 1.750 without having the sacrifice or 50% chance of battleblow. Add a Bullseye Rune for more power or a Vitality Rune V for more survivability and you're good to go!
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Post by ℒ✰Deer on Mar 25, 2017 8:05:53 GMT
Injured is not a good idea. It lasts only for one round when played
By the way, I have enough Pit Dragon copy for two meld. One will be BB and one is FA for guild maps. Personally, wouldn't choose sacrifice for a creature with rebirth. It sounds scary.
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Post by Deleted on Mar 25, 2017 10:05:27 GMT
Life Sap (8) fits his skill set very well. Because of unbound and bullseye he always regenarates health. Hard to destroy. And if he dies he might come back with Rebirth.
Great in GM with Zora and good in Mortii deck for Tournament.
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Post by BlackTone on Mar 25, 2017 18:36:28 GMT
INJURED!!! Not for the ability itself, but it is easy enough to get Injured rune to level 9, which gives you +18 rage every time he enters. This kind of rage manipulaion is really good to help control when you need your hero ability to go off in Explore Map or PvP matches. Plus Injured skill essence is not too hard to get, you can level up the skill on the black widow before you meld it over.
I have a BB8 PD and an Injured PD. BB8 would be my 2nd place vote if you want to be able to use your PD more generally though across the game. Save Sacrifice for Anathema.
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Post by monkeylord on Mar 26, 2017 4:40:31 GMT
INJURED!!! Not for the ability itself, but it is easy enough to get Injured rune to level 9, which gives you +18 rage every time he enters. This kind of rage manipulaion is really good to help control when you need your hero ability to go off in Explore Map or PvP matches. Plus Injured skill essence is not too hard to get, you can level up the skill on the black widow before you meld it over. I have a BB8 PD and an Injured PD. BB8 would be my 2nd place vote if you want to be able to use your PD more generally though across the game. Save Sacrifice for Anathema. Injurred isn't a bad idea really, the rebirth is nice, and if it gets retreated you get to do it again.
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