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Post by zere on Jun 21, 2016 8:27:54 GMT
Doing Vitality V on Auto with Defiler lvl7 3FA Oracles 1 unmelded Oracle 1Rec1 HB 1 unmelded HB 1 lvl10 dark Witch (guess I could skip the witch).
Hasn't failed on auto as long as I can remember.
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Post by asgarth1980 on Jun 21, 2016 8:29:56 GMT
With what? Doesnt mythril negate that? Or was that change? With insufficient healing and Mythril Drone drawn last, you could lose. I dunno how I managed to lose with a revive!Mythril Drone, though. Must've been unlucky timing with repeats of the enemy Hero Skill so that Mythril Drone died. there is turn limit...u may have passed that that is why u lost
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Post by fotgs on Jun 21, 2016 8:56:41 GMT
So, from what I understand, only the Defiler does dmg to their creatures, so the key here is to trigger his skill as often as possible. Probably that's why bless with maybe lvl-ed up runes is more important than other things, because if the hero doesn't get to trigger his skill enough times, those 60 rounds could pass on and if you don't kill the crits till then, you lose.
Does this make sense?
Also, since the enemy crits do 1 dmg, why need FA oracles?
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Post by drakkan on Jun 21, 2016 9:02:55 GMT
So, from what I understand, only the Defiler does dmg to their creatures, so the key here is to trigger his skill as often as possible. Probably that's why bless with maybe lvl-ed up runes is more important than other things, because if the hero doesn't get to trigger his skill enough times, those 60 rounds could pass on and if you don't kill the crits till then, you lose. Does this make sense? Also, since the enemy crits do 1 dmg, why need FA oracles? Thats why Drone is bad imo .. as you get much less rage. Who said you need FA Oracles .. its probably what everyone had melded
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Post by fotgs on Jun 21, 2016 9:09:48 GMT
Well, I saw everyone saying they used FA oracles and I thought that's a requirement, but makes sense to be able to use normal oracles.
I think it's like Yuna said, without Mythril, from one round, the enemy crits can deal a s*** ton of magic dmg.
4 deal 125-250 magic dmg to all crits 4 deal 125 + 35% to inflict paralysis.
But paralysis doesn't stop from mass healing/blessing, right?
Anyway, without mythril, they can deal up to 1500 magic dmg to all crits, which sux a bit. Vit runes are a must here, in this case.
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Post by Deleted on Jun 21, 2016 9:25:26 GMT
Doing Vitality V on Auto with Defiler lvl7 3FA Oracles 1 unmelded Oracle 1Rec1 HB 1 unmelded HB 1 lvl10 dark Witch (guess I could skip the witch). Hasn't failed on auto as long as I can remember. Nice! For vitality V, defiler level 1 is fine. Just throw in a bunch of mass heal crits, auto and you're set!
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Post by drakkan on Jun 21, 2016 9:27:01 GMT
Well, I saw everyone saying they used FA oracles and I thought that's a requirement, but makes sense to be able to use normal oracles. I think it's like Yuna said, without Mythril, from one round, the enemy crits can deal a s*** ton of magic dmg. 4 deal 125-250 magic dmg to all crits 4 deal 125 + 35% to inflict paralysis. But paralysis doesn't stop from mass healing/blessing, right? Anyway, without mythril, they can deal up to 1500 magic dmg to all crits, which sux a bit. Vit runes are a must here, in this case. 10 mass heal 5 creatures with heal amplify 3* rune (+45HP Healed) heal for near 2000 each turn .. so you're quite good without Drone.. Idk why you guys have problems with Vitality V .. thats by far the easiest Grimmoire ..
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Post by fotgs on Jun 21, 2016 9:38:26 GMT
Well, I saw everyone saying they used FA oracles and I thought that's a requirement, but makes sense to be able to use normal oracles. I think it's like Yuna said, without Mythril, from one round, the enemy crits can deal a s*** ton of magic dmg. 4 deal 125-250 magic dmg to all crits 4 deal 125 + 35% to inflict paralysis. But paralysis doesn't stop from mass healing/blessing, right? Anyway, without mythril, they can deal up to 1500 magic dmg to all crits, which sux a bit. Vit runes are a must here, in this case. 10 mass heal 5 creatures with heal amplify 3* rune (+45HP Healed) heal for near 2000 each turn .. so you're quite good without Drone.. Idk why you guys have problems with Vitality V .. thats by far the easiest Grimmoire .. Well, it's not really about having problems, rather it's about figuring out the most basic solution to clear it with cards that anyone can have and ideally with common cards. If Mythril is not needed, even better. I might try that once as well.
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Post by drakkan on Jun 21, 2016 9:42:30 GMT
10 mass heal 5 creatures with heal amplify 3* rune (+45HP Healed) heal for near 2000 each turn .. so you're quite good without Drone.. Idk why you guys have problems with Vitality V .. thats by far the easiest Grimmoire .. Well, it's not really about having problems, rather it's about figuring out the most basic solution to clear it with cards that anyone can have and ideally with common cards. If Mythril is not needed, even better. I might try that once as well. OK, well I told you the probably the easiest setup -> 2x Thalassa, and then as much Oracles as you have + rest are mass heal stuff (Horned Beast, Ash Beast, .. ) And ofc, Defiller with heal amplify III rune (+ 45HP) Most players have those cards ..
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Post by kswong on Jun 21, 2016 9:42:46 GMT
10 mass heal 5 creatures with heal amplify 3* rune (+45HP Healed) heal for near 2000 each turn .. so you're quite good without Drone.. Idk why you guys have problems with Vitality V .. thats by far the easiest Grimmoire ..
Yes, Vitality is simple.
To put it in 1 sentence, you need: Defiler (lv up a bit)+ Some free combinations of Recyclers + Mass Heal/Rebirth
and you can auto. (only chance of failing is your recyclers all dead early or you added Drone)
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Post by ℜ★God on Jun 21, 2016 9:59:40 GMT
That moment when people are wayyyyyyyyyyyyyyy over complicating the easiest challenge >_>
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Post by fotgs on Jun 21, 2016 11:24:57 GMT
I cleared it now with Defiler lvl 2 and same all vigor, human vigor, heal amplify rune 2 normal oracles 2 normal blood warlocks 1 Mythril 1 GM 1 Thalassa 1 Ash Beast 1 HB Both tries successful on auto, and once I didn't even get Mythril in the first 5 cards. So, yeah, this one is easy, case closed
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Post by ℜ★God on Jun 21, 2016 11:58:04 GMT
If fotgs can do it, then anyone can
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Post by dhinstructables on Jun 21, 2016 12:30:35 GMT
That moment when people are wayyyyyyyyyyyyyyy over complicating the easiest challenge >_> I use:
- Defiler Lv9
- w/ Hero Vigor V Lv7, All Vigor V Lv6, Human Vigor V Lv7
- Dragonlord (Unmelded)
- Mass Heal Cancer
- Mass Heal Octavius
- 2x Heart Wave Kitsunes
- 2x Heart Wave Kumiho
Only way I've found to win this! Also I only use 7 cards so that I can get my Heart Wave Kumihos out earlier (it's necessary with this deck or you will lose).
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Post by ℜ★God on Jun 21, 2016 12:38:04 GMT
That moment when people are wayyyyyyyyyyyyyyy over complicating the easiest challenge >_> I use:
- Defiler Lv9
- w/ Hero Vigor V Lv7, All Vigor V Lv6, Human Vigor V Lv7
- Dragonlord (Unmelded)
- Mass Heal Cancer
- Mass Heal Octavius
- 2x Heart Wave Kitsunes
- 2x Heart Wave Kumiho
Only way I've found to win this! Also I only use 7 cards so that I can get my Heart Wave Kumihos out earlier (it's necessary with this deck or you will lose).
I have to use my Lv 69 Defiler with 10 Immunity 47 Snow Harlots >_>
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Post by Deleted on Jun 21, 2016 14:47:40 GMT
I cleared it now with Defiler lvl 2 and same all vigor, human vigor, heal amplify rune 2 normal oracles 2 normal blood warlocks 1 Mythril 1 GM 1 Thalassa 1 Ash Beast 1 HB Both tries successful on auto, and once I didn't even get Mythril in the first 5 cards. So, yeah, this one is easy, case closed Drone is not needed, and runes are also not necessary. That's how simple it is.
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Post by fotgs on Jun 21, 2016 14:56:53 GMT
Hm... so without drone won't you crits get one-shot by the 1500 magic dmg? Interesting. I might try that once, if I lose, it's 5 energy lost, not a biggy.
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Post by barleylime on Jun 21, 2016 15:22:59 GMT
Vitality V Grimoire - Kill the Creatures (200 starting HP)
Requirements:Hero: Defiler (any level) Creatures: 9 Treant Guides melded with Reflect 6. The Hero has a All Vigor 3 rune @ level 4, and a Faen Vigor 3 rune @ level 4. (These 2 runes total up to add 200 HP to the Treant Guides). The Treant Guides are melded with Reflect 6 which can be obtained from Night Terror. None of the Treant Guides have runes. Just click "Play", "Auto", "Skip". Do they need the stat boost to survive or can you just use 9 (10) vanilla Guides? The stat boost from the hero rune is required. Otherwise add Heal Amplify.
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Post by Yuna on Jun 21, 2016 16:17:50 GMT
10 mass heal 5 creatures with heal amplify 3* rune (+45HP Healed) heal for near 2000 each turn .. so you're quite good without Drone.. Idk why you guys have problems with Vitality V .. thats by far the easiest Grimmoire .. Well, it's not really about having problems, rather it's about figuring out the most basic solution to clear it with cards that anyone can have and ideally with common cards. If Mythril is not needed, even better. I might try that once as well. 10 Oracles or 10 Treant Guides. Heck, 8 Oracles is enough (you will need 10 Guides, though). The key is Elven Salve and Sage Advice boosting their HP. With no drone, the enemy creatures will inflict 1500 magic damage each round. All you need is at least 2501 HP so you'll survive a combined Hero Skill and round of damage from the enemy. You will need 2 rounds to heal fully, but the enemy Hero will never get 2 rounds of Hero Skill in a row using a setup of 8 Oracles or 8 Treant Guides. Yes, they can all be vanilla.
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Post by dhinstructables on Jun 21, 2016 16:57:36 GMT
Well, it's not really about having problems, rather it's about figuring out the most basic solution to clear it with cards that anyone can have and ideally with common cards. If Mythril is not needed, even better. I might try that once as well. 10 Oracles or 10 Treant Guides. Heck, 8 Oracles is enough (you will need 10 Guides, though). The key is Elven Salve and Sage Advice boosting their HP. With no drone, the enemy creatures will inflict 1500 magic damage each round. All you need is at least 2501 HP so you'll survive a combined Hero Skill and round of damage from the enemy. You will need 2 rounds to heal fully, but the enemy Hero will never get 2 rounds of Hero Skill in a row using a setup of 8 Oracles or 8 Treant Guides. Yes, they can all be vanilla. Unfortunately, using Vanilla w/o runes is great in theory, but not in practice for Treant Guides.
Lv10 Treant Guides have 818hp, 7x Elven Salve 4 = 1400, for a total of 2218. So not quite enough if you get hit with most of the dmg. This however also assumes that you can get all 8 Treant Guides out before the first Hero Rout 10.
In the attempts that I did, I only got 6 or 7 Treant Guides out before the enemy Hero Skill would proc the first time. That means HP of 1818 to 2018.
That being said, I use 8x Lv10 Treant Guides w/ Runes and have yet to lose after getting the runes high enough. I hit Auto from the start and the challenge takes about 10 secs for me each day. Just can't use Vanilla
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Post by Eladion on Jun 21, 2016 17:18:35 GMT
10 Oracles or 10 Treant Guides. Heck, 8 Oracles is enough (you will need 10 Guides, though). The key is Elven Salve and Sage Advice boosting their HP. With no drone, the enemy creatures will inflict 1500 magic damage each round. All you need is at least 2501 HP so you'll survive a combined Hero Skill and round of damage from the enemy. You will need 2 rounds to heal fully, but the enemy Hero will never get 2 rounds of Hero Skill in a row using a setup of 8 Oracles or 8 Treant Guides. Yes, they can all be vanilla. Unfortunately, using Vanilla w/o runes is great in theory, but not in practice for Treant Guides.
Lv10 Treant Guides have 818hp, 7x Elven Salve 4 = 1400, for a total of 2218. So not quite enough if you get hit with most of the dmg. This however also assumes that you can get all 8 Treant Guides out before the first Hero Rout 10.
In the attempts that I did, I only got 6 or 7 Treant Guides out before the enemy Hero Skill would proc the first time. That means HP of 1818 to 2018.
That being said, I use 8x Lv10 Treant Guides w/ Runes and have yet to lose after getting the runes high enough. I hit Auto from the start and the challenge takes about 10 secs for me each day. Just can't use Vanilla
Five vanilla Treants, another Treant melded with voodoo, equipped with a level 5 voodoo rune. The melded Treant should be placed last of course so you can't auto till he's placed. Enhance healing and vigor runes on defiler are nice to have.
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Post by Yuna on Jun 21, 2016 19:08:16 GMT
I've captured videos for all 3 of the Grimoires in this thread. Will spend the night editing them together into fun-filled videoes.
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Post by ℜ★God on Jun 21, 2016 19:55:39 GMT
Fun filled? Oh boy
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Post by littlewoodge on Jun 21, 2016 20:03:47 GMT
10 Oracles or 10 Treant Guides. Heck, 8 Oracles is enough (you will need 10 Guides, though). The key is Elven Salve and Sage Advice boosting their HP. With no drone, the enemy creatures will inflict 1500 magic damage each round. All you need is at least 2501 HP so you'll survive a combined Hero Skill and round of damage from the enemy. You will need 2 rounds to heal fully, but the enemy Hero will never get 2 rounds of Hero Skill in a row using a setup of 8 Oracles or 8 Treant Guides. Yes, they can all be vanilla. Unfortunately, using Vanilla w/o runes is great in theory, but not in practice for Treant Guides.
Lv10 Treant Guides have 818hp, 7x Elven Salve 4 = 1400, for a total of 2218. So not quite enough if you get hit with most of the dmg. This however also assumes that you can get all 8 Treant Guides out before the first Hero Rout 10.
In the attempts that I did, I only got 6 or 7 Treant Guides out before the enemy Hero Skill would proc the first time. That means HP of 1818 to 2018.
That being said, I use 8x Lv10 Treant Guides w/ Runes and have yet to lose after getting the runes high enough. I hit Auto from the start and the challenge takes about 10 secs for me each day. Just can't use Vanilla
I use 4 unmelted guides and 1 melded with voodoo and rune. Only need a single voodoo rune and between 6-9 treat guides farmed to guarantee meld on meld day so it doesn't really take up any extra farming. Saving on the need to level additional runes would be a big plus for me
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Post by Yuna on Jun 21, 2016 20:14:41 GMT
Unfortunately, using Vanilla w/o runes is great in theory, but not in practice for Treant Guides.
Lv10 Treant Guides have 818hp, 7x Elven Salve 4 = 1400, for a total of 2218. So not quite enough if you get hit with most of the dmg. This however also assumes that you can get all 8 Treant Guides out before the first Hero Rout 10.
In the attempts that I did, I only got 6 or 7 Treant Guides out before the enemy Hero Skill would proc the first time. That means HP of 1818 to 2018.
That being said, I use 8x Lv10 Treant Guides w/ Runes and have yet to lose after getting the runes high enough. I hit Auto from the start and the challenge takes about 10 secs for me each day. Just can't use Vanilla
I use 4 unmelted guides and 1 melded with voodoo and rune. Only need a single voodoo rune and between 6-9 treat guides farmed to guarantee meld on meld day so it doesn't really take up any extra farming. Saving on the need to level additional runes would be a big plus for me How in the world do 5 Guides provide enough healing for this Grimoire? Are you also using a Drone?
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Post by littlewoodge on Jun 22, 2016 8:47:14 GMT
I use 4 unmelted guides and 1 melded with voodoo and rune. Only need a single voodoo rune and between 6-9 treat guides farmed to guarantee meld on meld day so it doesn't really take up any extra farming. Saving on the need to level additional runes would be a big plus for me How in the world do 5 Guides provide enough healing for this Grimoire? Are you also using a Drone? Sorry forgot about the 3* healing rune level 6, each guide heals for 308 each. Split over 5 of them is over the 1.5K maximum magic damage. They also get +800HP buff each so lowest health is 1,618. No drone as I run out of rounds otherwise. Playing the voodoo guide at the end means the hero cannot use rout so that's automatically 1K damage that I don't have to worry about.
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Post by Yuna on Jun 23, 2016 7:33:45 GMT
Videos for Vitality V Grimoire is up, featuring 4 different types of decks and 4 wildly different methods of defeating the Grimoire.
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Post by BK✦GamerGurl33 on Jun 28, 2016 22:50:52 GMT
So, from what I understand, only the Defiler does dmg to their creatures, so the key here is to trigger his skill as often as possible. Probably that's why bless with maybe lvl-ed up runes is more important than other things, because if the hero doesn't get to trigger his skill enough times, those 60 rounds could pass on and if you don't kill the crits till then, you lose. Does this make sense? Also, since the enemy crits do 1 dmg, why need FA oracles? Thats why Drone is bad imo .. as you get much less rage. Who said you need FA Oracles .. its probably what everyone had melded If all you guys had read some of the first threads in this sub forum, you would know that Mythril was tried initially when Grimoire was first introduced, and quickly rejected because as drakken surmised he actually keeps Defiler's Skill from procing. For Defiler's rage to build so his skill will proc, your creatures and/or hero need to take as much damage as possible. I use the following deck and play on manual, putting out a few less cards than the enemy has in play, which makes Defiler's skill proc much faster. When some of your cards get killed, just play a recycler to get them back. This deck works 100% of the time. Defiler Oracle Level 10 or melded with FA or Immunity x2 Ash Beast Recycler x2 (Hold to play in case too many of your cards die, or enemy hero's skill procs and kills them. If one or both are HB, go ahead and play at least one for its Mass Heal skill to help keep your other cards alive) Yggdryad or Pontiff or can substitute unmelded HB Treant Elder Treant Guide Spirit Siren with Voodoo rune (Play far right to hold down enemy hero's rage. If he dies, he'll usually rebirth on his own or if recycled he's only a 4 timer) Naga Mistress
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Post by StackMasta on Jun 28, 2016 23:01:46 GMT
Thats why Drone is bad imo .. as you get much less rage. Who said you need FA Oracles .. its probably what everyone had melded If all you guys had read some of the first threads in this sub forum, you would know that Mythril was tried initially when Grimoire was first introduced, and quickly rejected because as drakken surmised he actually keeps Defiler's Skill from procing. For Defiler's rage to build so his skill will proc, your creatures and/or hero need to take as much damage as possible. I use the following deck and play on manual, putting out a few less cards than the enemy has in play, which makes Defiler's skill proc much faster. When some of your cards get killed, just play a recycler to get them back. This deck works 100% of the time. Defiler Oracle Level 10 or melded with FA or Immunity x2 Ash Beast Recycler x2 (Hold to play in case too many of your cards die, or enemy hero's skill procs and kills them. If one or both are HB, go ahead and play at least one for its Mass Heal skill to help keep your other cards alive) Yggdryad or Pontiff or can substitute unmelded HB Treant Elder Treant Guide Spirit Siren with Voodoo rune (Play far right to hold down enemy hero's rage. If he dies, he'll usually rebirth on his own or if recycled he's only a 4 timer) Naga Mistress I thought the same thing about mythril drone preventing the hero from building rage for defiler because once it activates they all have zero attack and there skills cant activate. I throw him in and somehow it works anyways. My guess is your hero rage goes up by making the opponent's hero activate and thats enough to make you win. This is my deck and I always auto. Havent lost a single time. Defiler Horned Beast (Recycle) Horned Beast Evolved Harbinger (Recycle) Mythril Drone Frost Rager x4 Treant Guide x2
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Post by goliath2k on Jul 11, 2016 14:45:11 GMT
Anyone noticed a Buff on Violence Grimoire?
I used: Hero: Zora 4 FA Oracles 2 Stab Graboids 1 Gorgon with Voodoo rune
Placed creatures with Gorgon in the end to prevent enemy rage then Auto.
Since last grimoire rotation can't beat this one with the very same deck!
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