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Lord of the DH Forum
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ℜ★God
Bow down.
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Post by ℜ★God on Jul 13, 2016 1:53:46 GMT
You are just flat wrong about some things. :/ Nah fam, I'm never wrong ( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)
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Post by yoshikyoshik_WK_ on Jul 13, 2016 9:12:10 GMT
I'm currently kind of salty, and feel like b*tching ^~^ . So here's a full list of all of my complaints and suggested improvements (take notes, IGG): 1. Unseal creatures... ... 56. I promise you, I do NOT want those cute little 1,2, and 3 star crits from Coupons and Mazes. Can there be an auto-sell feature or something? ...
Actually EVERYBODY should send these points to IGG... Again and again... 10 times a day, better 100 times a day... As long as IGG get attention of it... All these points are so true! UPDATE: I just sent the points to IGG... lets see if they will at least answer they received it... If i won't get a reply i'll spam them
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Post by boredjokker on Jul 13, 2016 16:54:13 GMT
Any bets yoshi starts having "account issues"?
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Post by yoshikyoshik_WK_ on Jul 14, 2016 9:08:16 GMT
Any bets yoshi starts having "account issues"? I hope, i won't I will observe my account behavior... btw: IGG indeed answered to me in response of the sent list of points... But, and actually i didn't expect anything different, there answer was blablabla: "...Thank you for contacting us. We have read your feedback and suggestions about the game. We appreciate your effort on providing your ideas to make the game a lot better. Please be assured that we will take your ideas and feedback as a suggestion to further improve the game. If your idea turns out feasible, you will see such features implemented on future updates for the game. We hope this clarifies your concern. Thank you for your understanding and your support..." So next mail is on the way...
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#ff3008
Lord of the DH Forum
2064
0
Jan 31, 2017 13:44:35 GMT
1,598
ℜ★God
Bow down.
4,373
Nov 20, 2015 22:14:53 GMT
November 2015
lord
95 (Retired)
Royals
Nightmares
God
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Post by ℜ★God on Jul 14, 2016 9:29:57 GMT
Typical IGG response.
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Post by ℜ★Kaiba on Jul 14, 2016 15:26:44 GMT
What a salty list
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Post by boredjokker on Jul 16, 2016 2:33:04 GMT
Pretty sure that response is an auto response. :/..If email sent to "suggestions" reply with 'thank you etc....'
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Post by newuser on Mar 22, 2017 13:58:36 GMT
Joined Stars for a month and now that's up, it's time to move on.
The main problem I have with DH is the lack of ability to play against other people live and the inability to get fair matchups/bullying. My experience with the bullying began at about Lvl 18, when I got raided by a Lvl 81. The result was foregone, and I sort of got the idea then that this was going to be one of those kind of games. Not that it's a really big deal to spend the glory to prevent any real damage/loss from this sort of thing, but I'm sort of wondering whether the game is improved by allowing these gimme sorts of wins for high levels. The other quibble with Valhalla/Raids is that the already overpowering attacker also gets the advantage of being able place cards, another obviously unfair advantage. A system of creating fair matchups would be a big improvement, and would also open up events like Faction War and Sky Arena to new users.
I don't really get the farming/exploring system. Basically, it boils down to logging in everyday to spam-click on an hourglass icon, and if done enough times over a period of weeks or months, I eventually get a reward. It's just kind of boring and creates huge lulls in terms of game advancement. I'd just give people a free 3* every day and a free 4* every week, which could be redeemed for points used to purchase other cards or evolve/meld as they accumulated, if they didn't help the deck any.
The combat system and setting (factions) are promising, and the artwork for the cards quite good. But the way things are fail to follow through on the early promise.
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Post by ℜ★Kaiba on Mar 22, 2017 17:59:37 GMT
Joined Stars for a month and now that's up, it's time to move on. The main problem I have with DH is the lack of ability to play against other people live and the inability to get fair matchups/bullying. My experience with the bullying began at about Lvl 18, when I got raided by a Lvl 81. The result was foregone, and I sort of got the idea then that this was going to be one of those kind of games. Not that it's a really big deal to spend the glory to prevent any real damage/loss from this sort of thing, but I'm sort of wondering whether the game is improved by allowing these gimme sorts of wins for high levels. The other quibble with Valhalla/Raids is that the already overpowering attacker also gets the advantage of being able place cards, another obviously unfair advantage. A system of creating fair matchups would be a big improvement, and would also open up events like Faction War and Sky Arena to new users. I don't really get the farming/exploring system. Basically, it boils down to logging in everyday to spam-click on an hourglass icon, and if done enough times over a period of weeks or months, I eventually get a reward. It's just kind of boring and creates huge lulls in terms of game advancement. I'd just give people a free 3* every day and a free 4* every week, which could be redeemed for points used to purchase other cards or evolve/meld as they accumulated, if they didn't help the deck any. The combat system and setting (factions) are promising, and the artwork for the cards quite good. But the way things are fail to follow through on the early promise. Farming is a must in games like this. Actually its a major part for most mobile games. I dont mind the farming at all.
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Post by rembrandt78 on Mar 22, 2017 21:43:56 GMT
The gap between whales and causal players is Massive! I have enough of that $hit in REAL LIFE..also there are no women that play this game! Total CockFest 🐓🐓🐓
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Post by Koloi on Mar 23, 2017 3:55:07 GMT
The gap between whales and causal players is Massive! I have enough of that $hit in REAL LIFE..also there are no women that play this game! Total CockFest 🐓🐓🐓 😂 I can feel with u, bro.
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Post by Deleted on Mar 23, 2017 13:22:54 GMT
The gap between whales and causal players is Massive! I have enough of that $hit in REAL LIFE..also there are no women that play this game! Total CockFest 🐓🐓🐓 😂 I can feel with u, bro. Someone has to be volunteering and make a request on DH Facebook page "female wanted" to game developers! I applied once to a guild called "Only girls" but the told me that I don't fulfill the requirements! 😻😉😸
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Post by newuser on Mar 27, 2017 12:59:51 GMT
Joined Stars for a month and now that's up, it's time to move on. The main problem I have with DH is the lack of ability to play against other people live and the inability to get fair matchups/bullying. My experience with the bullying began at about Lvl 18, when I got raided by a Lvl 81. The result was foregone, and I sort of got the idea then that this was going to be one of those kind of games. Not that it's a really big deal to spend the glory to prevent any real damage/loss from this sort of thing, but I'm sort of wondering whether the game is improved by allowing these gimme sorts of wins for high levels. The other quibble with Valhalla/Raids is that the already overpowering attacker also gets the advantage of being able place cards, another obviously unfair advantage. A system of creating fair matchups would be a big improvement, and would also open up events like Faction War and Sky Arena to new users. I don't really get the farming/exploring system. Basically, it boils down to logging in everyday to spam-click on an hourglass icon, and if done enough times over a period of weeks or months, I eventually get a reward. It's just kind of boring and creates huge lulls in terms of game advancement. I'd just give people a free 3* every day and a free 4* every week, which could be redeemed for points used to purchase other cards or evolve/meld as they accumulated, if they didn't help the deck any. The combat system and setting (factions) are promising, and the artwork for the cards quite good. But the way things are fail to follow through on the early promise. Just as a follow up, for no good reason based on my last experience of getting my then Lvl38 butt beaten down by Lvl90s with multiple 5* evolve/melded cards, I participated in Sky Arena again this weekend, and it seemed to have a better match up generating program. I had a shot in most of the fights and did well enough to get 10 gems for participating basically. Also I haven't been gobsmacked by a high level in Valhalla or Raids for about a week. So it would seem there's been some change in the way the game determines match-ups.
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Post by newuser on Mar 27, 2017 13:02:21 GMT
Joined Stars for a month and now that's up, it's time to move on. The main problem I have with DH is the lack of ability to play against other people live and the inability to get fair matchups/bullying. My experience with the bullying began at about Lvl 18, when I got raided by a Lvl 81. The result was foregone, and I sort of got the idea then that this was going to be one of those kind of games. Not that it's a really big deal to spend the glory to prevent any real damage/loss from this sort of thing, but I'm sort of wondering whether the game is improved by allowing these gimme sorts of wins for high levels. The other quibble with Valhalla/Raids is that the already overpowering attacker also gets the advantage of being able place cards, another obviously unfair advantage. A system of creating fair matchups would be a big improvement, and would also open up events like Faction War and Sky Arena to new users. I don't really get the farming/exploring system. Basically, it boils down to logging in everyday to spam-click on an hourglass icon, and if done enough times over a period of weeks or months, I eventually get a reward. It's just kind of boring and creates huge lulls in terms of game advancement. I'd just give people a free 3* every day and a free 4* every week, which could be redeemed for points used to purchase other cards or evolve/meld as they accumulated, if they didn't help the deck any. The combat system and setting (factions) are promising, and the artwork for the cards quite good. But the way things are fail to follow through on the early promise. Farming is a must in games like this. Actually its a major part for most mobile games. I dont mind the farming at all. It may be just that the pace of exploration is a bit too slow (for me). Six weeks to get a recycle beast that won't really change the face of the game too much is maybe a little too long. Kind of a fine line between trying to squeeze $ out of people and boring them away from the game.
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Post by Deleted on May 24, 2017 21:28:26 GMT
Farming is a must in games like this. Actually its a major part for most mobile games. I dont mind the farming at all. It may be just that the pace of exploration is a bit too slow (for me). Six weeks to get a recycle beast that won't really change the face of the game too much is maybe a little too long. Kind of a fine line between trying to squeeze $ out of people and boring them away from the game. It is too slow. Creating your "own" creatures is actually one of the nice gameplay mechanics in this game. Making it tedious as hell is not nice. Started farming rank 3 creatures for melding some time ago. It actually felt fun because you could farm one card per day. Using 15 explorations on rank 4 creature and getting zero shards? Boring. Also the ranking of the strenght of the decks is bonkers. What is the point of having numbers if they mean nothing? Sub 9k deck can easily beat 11k deck. Also, the game keeps messing up its match making system. Granted, it works generally alrighty but sometimes goes down the cliff hard. I remember having a strong deck against me in Gauntlet. Went and checked. The guy was top 50 in tournament at that time. I was around level 60 and had never even been ranked in tournament. Reset day.
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Post by ningthou on May 28, 2017 9:21:37 GMT
FUCKING NERF DRUIDESS AND RELEASE HER IN ALICE BOND INSTEAD OF TASKMISTRESS(Why does she even exist?)ALREADY Actually why does Death Knight, Jormungand, Quetzalcoatl, Abaddon, Yeti, Lilith, Bloodletter, Spider Queen, Lord Bones even exist? AND ABOUT THAT DUNGEON ISSUE WHEN YOU CAN AUTI AFTER 20 ROUNDS, I WILL ONLY BE GLAD IF THEY MAKE HEALER RUNE ACTIVATE FASTER. IT ONLY GETS MORE ANNOYING WHEN THE HEALER IS ON THE OTHER SIDE OF THE BOARD AND THEN SHE HAS TO SHOW HER UGLY FACE EVERY TIME SHE HEALS A CREATURE ON THIS SIDE OF THE BOARD.
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Post by hephaistos on May 28, 2017 16:22:37 GMT
f***ING NERF DRUIDESS AND RELEASE HER IN ALICE BOND INSTEAD OF TASKMISTRESS(Why does she even exist?)ALREADY Actually why does Death Knight, Jormungand, Quetzalcoatl, Abaddon, Yeti, Lilith, Bloodletter, Spider Queen, Lord Bones even exist? AND ABOUT THAT DUNGEON ISSUE WHEN YOU CAN AUTI AFTER 20 ROUNDS, I WILL ONLY BE GLAD IF THEY MAKE HEALER RUNE ACTIVATE FASTER. IT ONLY GETS MORE ANNOYING WHEN THE HEALER IS ON THE OTHER SIDE OF THE BOARD AND THEN SHE HAS TO SHOW HER UGLY FACE EVERY TIME SHE HEALS A CREATURE ON THIS SIDE OF THE BOARD. I totally agree with that healer issue, lol. It made me so angry - especially on 13-11 -when after round 10 I knew I'll loose and had to wait about 3 more minutes just to be able to skip. But I don't agree with the other part. Druidess IS OP as f*** but I'ts one of the gamefeatures which lure whales into spending money and financing the game for all f2p players . If it were easily available trough ab, IGG would have to develop a more op hero and the loop will start again. Abaddon and SQ are good as I9 spender; SQ also is a good revive carrier for f2p. Quetzalcoatl is a decent d revive carrier. Lord Bones is a good soul snatch spender. The rest is garbage, indeed.
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Post by sickboy254698 on Jun 1, 2017 10:47:58 GMT
Original post was almost a year ago. Nothing has changed. Well, at least we don't have to reselect Grimoire cards for the 2nd round right?
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