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Post by awesomesauce on Nov 6, 2016 9:39:31 GMT
So I know that I should be shooting for Lucidity and GT for VS, but anything I should look out for in the mean time? I just got her, and was lucky enough to roll Divine Shield, which I kept. Have Fleshfeast 5 for the other talent. I plan to keep re-rolling Fleashfeast and keep Divine Shield until I get GT or Lucidity. What are some other talents that could be better than Fleshfeast in the mean time?
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#08c158
Forum's Biggest Troll
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Post by japoon on Nov 6, 2016 10:55:27 GMT
Divine Shield, Mass Charm, GT, Lucidity, Fleashfeast 10, Freezing Dance, once you rolled 2 of the above, you can stop.
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Post by sblip on Nov 7, 2016 6:32:24 GMT
Don't stop till u get enough. Don't stop till you get enough. Don't, stop .. till you get Lucidity. Keep Divine Shield and only re-roll Fleshfeast until you do.
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#08c158
Forum's Biggest Troll
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Post by japoon on Nov 7, 2016 7:18:08 GMT
The ranking of the skill.
1. Lucidity 2. Mass Charm 3. GT or Divine Shield 4. Feast10
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Post by barleylime on Dec 9, 2016 9:05:40 GMT
Previously I had "Firestorm 10" and "Divine Shield". I rolled "Firestorm 10" and got "Mass Charm". So I kept Mass Charm. But it seems like not working as well as Firestorm. - Mass Charm does not go through Immunity, while Firestorm does. - Lost the synergy between Firestorm and my Sneak Anathema. (though this would no longer be the case when I replace with Sac Anathema in the future.) - The enemy crits live longer because there's no more Damage over Time from Firestorm. Mass Charm attacks the enemy Hero. I mean.... how often now do we actually win by killing enemy hero?
Is my conclusion incorrect? Is Mass Charm really better than Firestorm 10?
About Fleshfeast 10.... I have reservation about this. Usually when we initiate attack, we will play our cards first on the field. So the first time FleshFeast 10 is casted,... is a waste because (i) my crits not yet damaged, so there's nothing to heal and (ii) there's no enemy crits on the field yet, so cannot feast on them.
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Post by kvasac on Dec 9, 2016 11:37:16 GMT
Previously I had "Firestorm 10" and "Divine Shield". I rolled "Firestorm 10" and got "Mass Charm". So I kept Mass Charm. But it seems like not working as well as Firestorm. - Mass Charm does not go through Immunity, while Firestorm does. - Lost the synergy between Firestorm and my Sneak Anathema. (though this would no longer be the case when I replace with Sac Anathema in the future.) - The enemy crits live longer because there's no more Damage over Time from Firestorm. Mass Charm attacks the enemy Hero. I mean.... how often now do we actually win by killing enemy hero? Is my conclusion incorrect? Is Mass Charm really better than Firestorm 10? About Fleshfeast 10.... I have reservation about this. Usually when we initiate attack, we will play our cards first on the field. So the first time FleshFeast 10 is casted,... is a waste because (i) my crits not yet damaged, so there's nothing to heal and (ii) there's no enemy crits on the field yet, so cannot feast on them. I would say double Sac is only way to make flashfeast justified.
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Bring it on !!!
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Post by razor on Dec 9, 2016 12:32:08 GMT
I m on 71K ore and soon gonna get VS I will keep these tips in mind too
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Post by chyj4747 on Dec 9, 2016 15:16:56 GMT
Previously I had "Firestorm 10" and "Divine Shield". I rolled "Firestorm 10" and got "Mass Charm". So I kept Mass Charm. But it seems like not working as well as Firestorm. - Mass Charm does not go through Immunity, while Firestorm does. - Lost the synergy between Firestorm and my Sneak Anathema. (though this would no longer be the case when I replace with Sac Anathema in the future.) - The enemy crits live longer because there's no more Damage over Time from Firestorm. Mass Charm attacks the enemy Hero. I mean.... how often now do we actually win by killing enemy hero? Is my conclusion incorrect? Is Mass Charm really better than Firestorm 10? About Fleshfeast 10.... I have reservation about this. Usually when we initiate attack, we will play our cards first on the field. So the first time FleshFeast 10 is casted,... is a waste because (i) my crits not yet damaged, so there's nothing to heal and (ii) there's no enemy crits on the field yet, so cannot feast on them. When the enemy mass charm your Anathema for like 3 turns, then you will know how damn annoying this talent is.
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Post by barleylime on Jan 31, 2017 14:45:51 GMT
I have Group Tactics and Divine Shield on my VS. I'd like to roll for Lucidity. So, I need to get rid of one of the talent. Which of the two talents would you choose to let go?
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#0d6ad6
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Post by icezaius on Jan 31, 2017 14:54:07 GMT
Get rid of divine shield. Its a tad bit redundant with lucidity cause of the retreat protection lucidity gives. Plus I just think GT is better.
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Post by BlackTone on Jan 31, 2017 16:54:43 GMT
I currently have Divine Shield and Entrap 5 on my VS. I have been refreshing Entrap 5. Yesterday, I had the option of Firestorm 10 or keeping Entrap 5. I kept Entrap (because I think it's rarer), but was not sure if it is better. Thoughts?
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#0d6ad6
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Post by icezaius on Jan 31, 2017 17:00:02 GMT
I like the entrap talents. They help you get more on the board to take control
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Post by Nirvana on Feb 1, 2017 1:05:12 GMT
1.Lucidity 2.Mass Charm you will annoy some people
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Post by barleylime on Feb 1, 2017 2:35:51 GMT
1.Lucidity 2.Mass Charm you will annoy some people How effective is Mass Charm at higher Tournament? I would think alot of these decks would be packed with Immunity?
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Post by swordfish on Feb 1, 2017 5:14:11 GMT
1.Lucidity 2.Mass Charm you will annoy some people How effective is Mass Charm at higher Tournament? I would think alot of these decks would be packed with Immunity? Yes, there is a lot of immunity. On the flip side, the immunity meta has peaked and is now decreasing imo. This is because people are now turning to OP 5*s like the zodiacs. These crits don't all have immunity or often have a lower level of it. Therefore, many crits are still immunity protected, but many of the heavy damagers like OP and sac crits are not.
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Post by ℳarty on Feb 1, 2017 7:31:38 GMT
1.Lucidity 2.Mass Charm you will annoy some people How effective is Mass Charm at higher Tournament? I would think alot of these decks would be packed with Immunity? I'll rather use firestorm 10, same goes for entrap Gt/flesh or gt/lucidity, Firestorm as temps skill.
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#08c158
Forum's Biggest Troll
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japoon
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Post by japoon on Feb 23, 2017 23:00:18 GMT
Firestorm better than GT?
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Post by Deleted on Jun 23, 2017 19:53:19 GMT
Ehi guys, can Vile get Cull high level while refreshing? I can't see it in the talent pool, so quite curious
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Post by hologram on Jun 23, 2017 20:23:14 GMT
Ehi guys, can Vile get Cull high level while refreshing? I can't see it in the talent pool, so quite curious No, the only time she has Cull is in level 1. Once you refresh that skill, is lost forever. She works better with the skills above mencioned though.
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#08c158
Forum's Biggest Troll
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Post by japoon on Aug 28, 2017 10:29:55 GMT
Divine Shield or Mass Charm to keep?
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#8f0a7f
ApexNFS Guild
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Madness, as you know, is a lot like gravity; all it takes is a little push.
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Post by NFS✪Grandfather on Aug 28, 2017 10:54:59 GMT
Divine Shield or Mass Charm to keep? Mass Charm
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Post by lotnar on Aug 28, 2017 11:56:21 GMT
Divine Shield or Mass Charm to keep? Mass Charm I disagree. At top level where Immunity runes are present everywhere, Mass Charm become a liability.
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#8f0a7f
ApexNFS Guild
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Madness, as you know, is a lot like gravity; all it takes is a little push.
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Post by NFS✪Grandfather on Aug 28, 2017 12:16:32 GMT
I disagree. At top level where Immunity runes are present everywhere, Mass Charm become a liability. And who said japoon is at top level? Also at that top level divine shield is meaningless, check how many divine shield you will find there. Most of them all there have protection/lucidity/group tactics which is actually only good setup of talents.
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Post by icezaius on Aug 28, 2017 12:16:47 GMT
I disagree. At top level where Immunity runes are present everywhere, Mass Charm become a liability. mass charm still works very well against some of the top cards though. Unless you are in the top 100, mass charm can help give you time to set up your field. Plus mass charm triggers 3 times as opposed to 2 for DS.
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Post by lotnar on Aug 28, 2017 14:36:18 GMT
I stand to my comment Mass Charm trigger when enemy had 2 cards in play, meaning at least once it will trigger too early. DS trigger when you have 5 cards in play, some of them probably damaged and it will make a difference allowing you to get board control. I practiced with 2 of my accounts using the same decks (with several cards without Immunity), when I switched Mass Charm to DS the ratio of the wins moved from 25% to 50%. On the bright side, looks like Mass Charm is rolled a bit more often than DS, from my experience with 8 accounts (8 VS and one SA), Mass Charm rolled 4 times (3 VS and one SA), DS 2 times, GT 2 times and Lucidity once (on my main, yay!).
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Post by Nafai✪APeXNFS on Aug 28, 2017 15:44:26 GMT
I stand to my comment Mass Charm trigger when enemy had 2 cards in play, meaning at least once it will trigger too early. DS trigger when you have 5 cards in play, some of them probably damaged and it will make a difference allowing you to get board control. I practiced with 2 of my accounts using the same decks (with several cards without Immunity), when I switched Mass Charm to DS the ratio of the wins moved from 25% to 50%. On the bright side, looks like Mass Charm is rolled a bit more often than DS, from my experience with 8 accounts (8 VS and one SA), Mass Charm rolled 4 times (3 VS and one SA), DS 2 times, GT 2 times and Lucidity once (on my main, yay!). The problem can be that sometimes one never get 5 cards in play. Otherwise your statistic are surprising. I will test it (have one VS with mass charm and one with DS).
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Post by icezaius on Aug 28, 2017 21:07:56 GMT
I stand to my comment Mass Charm trigger when enemy had 2 cards in play, meaning at least once it will trigger too early. DS trigger when you have 5 cards in play, some of them probably damaged and it will make a difference allowing you to get board control. I practiced with 2 of my accounts using the same decks (with several cards without Immunity), when I switched Mass Charm to DS the ratio of the wins moved from 25% to 50%. On the bright side, looks like Mass Charm is rolled a bit more often than DS, from my experience with 8 accounts (8 VS and one SA), Mass Charm rolled 4 times (3 VS and one SA), DS 2 times, GT 2 times and Lucidity once (on my main, yay!). Mass Charm triggers with MORE THAN 2 cards in play, so not sure what you mean about going off too early once. I think its really close between DS and MC, but I'm not sure which side of the fence I'm on. If you already have one I would say stick with it unless you can upgrade to Lucidity, or aren't happy with whichever one you've got and want to switch.
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Post by Deleted on Aug 29, 2017 0:54:18 GMT
Divine Shield seems more logical with VS since you aim for board control. Mass Charm can hit creatures that already got/or soon will be Requiem'ed, making it a bit pointless.
The big draw back of Divine shield is the condition of having 5 cards in play. However with Requiem it is much easier to build up till 5 creatures. Hence I would go for Divine Shield.
The big question for me is Divine Shield or Grand Tactics?
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#830909
Boxing Kangaroo
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Friendly and fun guild. Share experience & enjoy the game together.
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Post by BK✦Singing on Aug 29, 2017 1:40:14 GMT
Agree with @myriadillu. VS often has a high level initial rage rune pairing w/ multiple RQTs. The Requiem often nullifies mass charm and entrap.
I rolled DS on my VS first, didn't feel so useful cause there are just not many magic dealers around. Well even there is, I tend to add an MD in my deck. I now have GT replaced DS.
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Post by Deleted on Aug 29, 2017 2:04:44 GMT
Agree with @myriadillu . VS often has a high level initial rage rune pairing w/ multiple RQTs. The Requiem often nullifies mass charm and entrap. I rolled DS on my VS first, didn't feel so useful cause there are just not many magic dealers around. Well even there is, I tend to add an MD in my deck. I now have GT replaced DS. Exactly my thought. Before I had Mass Charm, but it didn't make much difference.
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