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Post by ℒ✰Deer on Feb 10, 2017 19:08:20 GMT
Currently I am in the mid game. So...not much experience.
I have s*** lots of 4* creature card which I don't know if it will be a good card later on this game or just a piece of junk.
What do you think which 4* creature worthy to be farmed and meld? I need a list
Or in other words what is your favorite 4* creatures? currently mine is flame brave but as i said I am not a high end player
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Post by theonehundred on Feb 10, 2017 19:16:30 GMT
horned beast light brave graboid oracle swordmaster technochief royal dragon cave dragon (not everyone likes it, but I do) hellwolf cyclops hell knight (not everyone likes this one either.) sentry angel royal knight queen temptress the twins harbinger panther chief
These are the only ones I melded.
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Post by icyfist on Feb 10, 2017 21:33:11 GMT
Add Grand Mage to the list, one or two FA ones are handy on the GMs with 4 retreats...stoneskin+healing
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Post by ℒ✰Deer on Feb 11, 2017 8:45:23 GMT
thanks thats's really helpfull.
And what shall I do with my 20 spare Mammoth rider? I might just use it for enhancement
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Post by revenant on Aug 8, 2017 10:51:52 GMT
horned beast light brave graboid oracle swordmaster technochief royal dragon cave dragon (not everyone likes it, but I do) hellwolf cyclops hell knight (not everyone likes this one either.) sentry angel royal knight queen temptress the twins harbinger panther chief These are the only ones I melded. What did you meld on Horned Beast and Light Brave? It's probably the first melds I'll ever try.
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Post by ruklo on Aug 8, 2017 12:59:15 GMT
Recycle Horned beast (from thalassa) should be you first 4 * creature meld for this game. FARMABLE
other 4 star creatures I use:
Frost armor oracle (for grimores (even plain oracles work)) FARMABLE
recycle harbringer (recycle for wight deck), LUCK, BUT NOT IMPOSSIBLE sac graboid (anti mithril drone / GMystic / paragon) FARMABLE
sac / FA twins ( very luck based, but easily farmable from guilds) FARMABLE
stab swordmaster / technochief / 3* boder ranger (for stab decks/ grimoire) LUCK BUT NOT IMPOSSIBLE
disposal royal dragon / disposal Dullahan (THE FIRST, LUCK BUT NO IMPOSSIBLE, THE SECOND VERY GOOD LUCK - after 8 months plying only got 3 dullahans)
retreat queen temptress (very good luck or guild for farming archdevas/ revenant- i thinks the last one in not farmable)
Frost armor Phanter Chief (if you are in a good guild very easy farmable)
Michael (currently farming, do not know what to meld - possible BB8, FA or I 7/9))
non melded and used:
hellwolf
cyclops flame brave Naga (is like flame brave, but once you are capable of farming one, there are other priorities)
(this in mainly because as you move forward in the game, there are better melds or other priorities)
regarding Mammoth Rider (only for transmutation)
Hope it helps
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Post by revenant on Oct 6, 2017 10:30:33 GMT
Other useful possibility is Disposal Hellwolf (easy if you are in a guild both for Hellwolf and Hanuman as a master), of course ain't Death's Angel, but all in all works wonders in mid game at a lower deck cost.
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Post by revenant on Dec 4, 2017 9:21:32 GMT
Recycle Horned beast (from thalassa) should be you first 4 * creature meld for this game. FARMABLE other 4 star creatures I use: ... recycle harbringer (recycle for wight deck), LUCK, BUT NOT IMPOSSIBLE ... Is it rec the only choice for harb? I have 3 spare harb+a lvl10 one, yet I am unsure if I should just put my third rec on a third HB.
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Post by ruklo on Dec 4, 2017 9:51:28 GMT
Recycle Horned beast (from thalassa) should be you first 4 * creature meld for this game. FARMABLE other 4 star creatures I use: ... recycle harbringer (recycle for wight deck), LUCK, BUT NOT IMPOSSIBLE ... Is it rec the only choice for harb? I have 3 spare harb+a lvl10 one, yet I am unsure if I should just put my third rec on a third HB. no, I have seen disposal and instant kill harb. Not tried disposal but Instant kill yes and its good. HB rec is not a bad choice. Probably your 3erd rec should be on a HB. (I heared that other option is Queen temptress - never tried) I melded rec on a HB because I used a wight deck. (still using it for one of my tourneys deck)
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Post by revenant on Dec 4, 2017 10:57:25 GMT
Is it rec the only choice for harb? I have 3 spare harb+a lvl10 one, yet I am unsure if I should just put my third rec on a third HB. no, I have seen disposal and instant kill harb. Not tried disposal but Instant kill yes and its good. HB rec is not a bad choice. Probably your 3erd rec should be on a HB. (I heared that other option is Queen temptress - never tried) I melded rec on a HB because I used a wight deck. (still using it for one of my tourneys deck) I have 2x disposal hellwolf so I think I don't want to add more, as there's also a Gorgon in the wight deck. maybe I should just put a rec on harb. more, I need to focus on a deck for Vile Songstress as I got her yesterday. I guess I need to level her and get some decent talents, because in the vanilla version she is unimpressive to me, way less than my lvl 7 berserker... :/
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Post by ruklo on Dec 4, 2017 13:39:10 GMT
more, I need to focus on a deck for Vile Songstress as I got her yesterday. I guess I need to level her and get some decent talents, because in the vanilla version she is unimpressive to me, way less than my lvl 7 berserker... :/ Regarding VS it shines on LVL4. but you could use it right now. (of course talents are necesary) You could also start getting Injured melded creatures (to practice requiem timming to lock problematic creatures). + injured rune (at least lvl 7) Common are: plain black widow (easy to get) devotee + injured melded (easy to get + also could add bless rune - 2 sources of rage generation) manticore + injured melded (rebirth + timer 2) bone mage + injured melded (rebirth + timer 2) (any high rebirth creature could be used)
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Post by n4k3dm1k3 on Dec 4, 2017 15:12:38 GMT
no, I have seen disposal and instant kill harb. Not tried disposal but Instant kill yes and its good. HB rec is not a bad choice. Probably your 3erd rec should be on a HB. (I heared that other option is Queen temptress - never tried) I melded rec on a HB because I used a wight deck. (still using it for one of my tourneys deck) I have 2x disposal hellwolf so I think I don't want to add more, as there's also a Gorgon in the wight deck. maybe I should just put a rec on harb. more, I need to focus on a deck for Vile Songstress as I got her yesterday. I guess I need to level her and get some decent talents, because in the vanilla version she is unimpressive to me, way less than my lvl 7 berserker... :/ Get protection on her (any level is good!) , then work for high level talents - put all the spare GP cards into this. You want L9 base so you can start rolling for top tier talents like lucidity. You can hang onto firestorm, full alert, fleshfeast, sharp armour maybe. Firestorm is generally a good temp for any 5*. With protection and some runes she will be a boost even at L1 - she already provides much more Hero HP for example. At L4, she locks down 3 crits - so you should b looking to maximise rage control to make best use for requiem. Harbringer rec is pretty poor later, even midgame - you just cannot keep it on the board recycling anyone. I moved mine to QT and its WAY better - almost comparable with horned beast (you want 3 of those anyway for each tourney deck). Now, rec-harb can be OK when used with a high level deathless/undying - otherwise I find rebirth underwhelming, especially at lower skill levels like for harb. Best melds for harbringer are prob instakill and disposal (like lightbrave). They may be OK of the [d] or revives too, until you can put them on something better (eg. 2 turn timer rebirthers)
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Post by n4k3dm1k3 on Dec 4, 2017 15:21:20 GMT
no, I have seen disposal and instant kill harb. Not tried disposal but Instant kill yes and its good. HB rec is not a bad choice. Probably your 3erd rec should be on a HB. (I heared that other option is Queen temptress - never tried) I melded rec on a HB because I used a wight deck. (still using it for one of my tourneys deck) I have 2x disposal hellwolf so I think I don't want to add more, as there's also a Gorgon in the wight deck. maybe I should just put a rec on harb. more, I need to focus on a deck for Vile Songstress as I got her yesterday. I guess I need to level her and get some decent talents, because in the vanilla version she is unimpressive to me, way less than my lvl 7 berserker... :/ A full on disposal wright deck will go a long way in tourney with undying. Honestly you cannot have enough disposal hellwolves - I have 5 and I really should meld more for gauntlet. Run them solo, and try get a disposal, instakill and sac a the same time - can remove 3 crits from tough decks in 1 go! When they have disposal too, disposal royal dragons are great. I've got 5 gorgons, 5 disp hells, disp dullahan, death angel that all come in handy in gauntlet clearing against certain decks (lacking stonekin and imm), running with wright, arma and overload.
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Post by revenant on Dec 4, 2017 15:26:50 GMT
more, I need to focus on a deck for Vile Songstress as I got her yesterday. I guess I need to level her and get some decent talents, because in the vanilla version she is unimpressive to me, way less than my lvl 7 berserker... :/ Regarding VS it shines on LVL4. but you could use it right now. (of course talents are necesary) You could also start getting Injured melded creatures (to practice requiem timming to lock problematic creatures). + injured rune (at least lvl 7) Common are: plain black widow (easy to get) devotee + injured melded (easy to get + also could add bless rune - 2 sources of rage generation) manticore + injured melded (rebirth + timer 2) bone mage + injured melded (rebirth + timer 2) (any high rebirth creature could be used) This is pretty interesting. So Bless (rune) and Injured are most easily accessible sources of rage?
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Post by revenant on Dec 4, 2017 15:38:03 GMT
I have 2x disposal hellwolf so I think I don't want to add more, as there's also a Gorgon in the wight deck. maybe I should just put a rec on harb. more, I need to focus on a deck for Vile Songstress as I got her yesterday. I guess I need to level her and get some decent talents, because in the vanilla version she is unimpressive to me, way less than my lvl 7 berserker... :/ A full on disposal wright deck will go a long way in tourney with undying. Honestly you cannot have enough disposal hellwolves - I have 5 and I really should meld more for gauntlet. Run them solo, and try get a disposal, instakill and sac a the same time - can remove 3 crits from tough decks in 1 go! When they have disposal too, disposal royal dragons are great. I've got 5 gorgons, 5 disp hells, disp dullahan, death angel that all come in handy in gauntlet clearing against certain decks (lacking stonekin and imm), running with wright, arma and overload. Looks like I will be farming more hanuman and hells I have gone as far as 4 in arena and 3k in tourney with a wight deck with 2xdisposal hells, gorgon, death angel, spirit siren and phantom liege for buying time, sac twins, angel prime and 2xrec HB, being other two decks like horrible (I do win when I get a berserker vs berserker confrontation, while my instadisposal deck takes care of most wight and even stronger hero decks on a 1 to 1), so why not more hells ? There still seems to be some space for insta/disposal decks in the mid game (I am at lvl 71).
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Post by n4k3dm1k3 on Dec 4, 2017 16:00:08 GMT
A full on disposal wright deck will go a long way in tourney with undying. Honestly you cannot have enough disposal hellwolves - I have 5 and I really should meld more for gauntlet. Run them solo, and try get a disposal, instakill and sac a the same time - can remove 3 crits from tough decks in 1 go! When they have disposal too, disposal royal dragons are great. I've got 5 gorgons, 5 disp hells, disp dullahan, death angel that all come in handy in gauntlet clearing against certain decks (lacking stonekin and imm), running with wright, arma and overload. Looks like I will be farming more hanuman and hells I have gone as far as 4 in arena and 3k in tourney with a wight deck with 2xdisposal hells, gorgon, death angel, spirit siren and phantom liege for buying time, sac twins, angel prime and 2xrec HB, being other two decks like horrible (I do win when I get a berserker vs berserker confrontation, while my instadisposal deck takes care of most wight and even stronger hero decks on a 1 to 1), so why not more hells ? There still seems to be some space for insta/disposal decks in the mid game (I am at lvl 71). You can get a strong neander deck going, with a few twins/graboid melds, add in oriani, coupls on Nidds, Anethema and some recycle. FA panther etc good too while you improve it. Spider queen, ridge hunter, cyclopse, Tidal siren could help. Sac/FA/rec twins are good, BB8/FA/sac graboid - but I only use 1 sac per deck. You can get an OK human sustain deck going, support some michaels, angel, drone and arcane; + paragon when you get her. Titania, pontiff, fafnir will be ok unitl you pull/meld something better. Disposal dragons, bloodlust swordmaster (I use them for GM), FA collosus, FA paladin are all good fillers too (FA paladin should be priority if you cannot get michael yet) I got my only lucky evolve so far on arcane (FA1) and its great. If you have strong cards, you can fit them in where seems best (eg. Ordanance would be great in the sustain deck). If your not using faction boosts (sage advise etc), don't be afraid to do a mixed deck - even with a 4* hero - if you have something nice you can build, or a couple of strong cards to build around. That faction stength/aura boost is nice, but its hardly match winning. As for disposal to meld - you end up will millions! han and balth are both crap, so meld them off.
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Post by revenant on Dec 4, 2017 16:18:55 GMT
Looks like I will be farming more hanuman and hells I have gone as far as 4 in arena and 3k in tourney with a wight deck with 2xdisposal hells, gorgon, death angel, spirit siren and phantom liege for buying time, sac twins, angel prime and 2xrec HB, being other two decks like horrible (I do win when I get a berserker vs berserker confrontation, while my instadisposal deck takes care of most wight and even stronger hero decks on a 1 to 1), so why not more hells ? There still seems to be some space for insta/disposal decks in the mid game (I am at lvl 71). You can get a strong neander deck going, with a few twins/graboid melds, add in oriani, coupls on Nidds, Anethema and some recycle. FA panther etc good too while you improve it. Spider queen, ridge hunter, cyclopse, Tidal siren could help. Sac/FA/rec twins are good, BB8/FA/sac graboid - but I only use 1 sac per deck. You can get an OK human sustain deck going, support some michaels, angel, drone and arcane; + paragon when you get her. Titania, pontiff, fafnir will be ok unitl you pull/meld something better. Disposal dragons, bloodlust swordmaster (I use them for GM), FA collosus, FA paladin are all good fillers too (FA paladin should be priority if you cannot get michael yet) I got my only lucky evolve so far on arcane (FA1) and its great. If you have strong cards, you can fit them in where seems best (eg. Ordanance would be great in the sustain deck). If your not using faction boosts (sage advise etc), don't be afraid to do a mixed deck - even with a 4* hero - if you have something nice you can build, or a couple of strong cards to build around. That faction stength/aura boost is nice, but its hardly match winning. As for disposal to meld - you end up will millions! han and balth are both crap, so meld them off. My tournament neander deck is somewhere on the road to what you listed, (FA Twins, FA Panther, 2xNidd, Cyclops, Oinari, Spider Queen, Ridge Hunter, and something else depending on what's available). It really needs a sac creature, as my sac Twins are better placed in my wight deck. I was thinking of another Twins bc Graboid aint' much helpful until I get more recyclers because paragon is not a big trouble for a deck which has just a s-reviver and a couple of rebirther for now. Also, I have only one Ana coming soon, so no sac Ana as well. Maybe I could do a BB8 grab instead. Also, when I get the third rec, shall I overload my wight deck with three or is it better to use one like here or in the support deck (which is mostly based on sweepers like techno, ash beast, swordmaster, plus three oracles and some more random like titania and other five stars)? Also, is it unmelded Dragonlord a card to be of any value in these decks? I don't like having tanks for the sake of it...
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Post by n4k3dm1k3 on Dec 4, 2017 18:10:03 GMT
I like BB8 for graboid, his base stats are pretty good. FA works well too, I have a couple for my zerker GM deck - but they are situationally useful these days. I never did sacoid, but it is decent by all accounts - I went twins, Ane, Pit dragon. I think bb* pit is best option there too.
You can farm Ane pretty quick, even in a shitty guild. The earlier you get it thd better it will be for you.
No, don't run multiple sac's together. Main reason - they can sac each other. Only play multiple sac's on manual. I run 1 per deck in tourney, all with runes. If you run a runes-less sac, do it in your undying deck.
Evole a Nidd and ridge, the extra stats are good, + who knows what skill you might get. I have a recycle Nidd which is great in neander decks.
Dragonlord is a decent tank, adding to effective hero HP. Can be played in a deck where board control is important, (e.g VS) and is OK vs retreat too. Use it if its better than other crits and replace it when you get something better.
Ash beast is good with frostblade, but not so great otherwise - fafnir would be better there. Techno is only going to be any good if you upgrade skills with essences - I have a lifesap one that didn't ever get used, its just not very strong. Tried various swordmasters, bb8 was ok of a while but she is too lacking in damage - even with sweep. Bloodlust can add 200 atk each turn, but I only mainly use them for GM. Don't push just sweep, mix in some bullseye too (more bullseye is better than more sweep for me)
I evolve all 5*s that I'm using and don't want to meld away down the line.
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Post by ruklo on Dec 4, 2017 19:39:15 GMT
Regarding VS it shines on LVL4. but you could use it right now. (of course talents are necesary) You could also start getting Injured melded creatures (to practice requiem timming to lock problematic creatures). + injured rune (at least lvl 7) Common are: plain black widow (easy to get) devotee + injured melded (easy to get + also could add bless rune - 2 sources of rage generation) manticore + injured melded (rebirth + timer 2) bone mage + injured melded (rebirth + timer 2) (any high rebirth creature could be used) This is pretty interesting. So Bless (rune) and Injured are most easily accessible sources of rage? yes, and of course Queen temptress, (but you need to be at map 13 to farm) - if possible (and better so) meld with retreat. (but getting retreat creatures (archdevas - revenant) is very hard.... (archedevas could be farm on map 5 but they are very sought like paragon...)
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Post by revenant on Dec 5, 2017 10:34:27 GMT
I like BB8 for graboid, his base stats are pretty good. FA works well too, I have a couple for my zerker GM deck - but they are situationally useful these days. I never did sacoid, but it is decent by all accounts - I went twins, Ane, Pit dragon. I think bb* pit is best option there too. You can farm Ane pretty quick, even in a shitty guild. The earlier you get it thd better it will be for you. No, don't run multiple sac's together. Main reason - they can sac each other. Only play multiple sac's on manual. I run 1 per deck in tourney, all with runes. If you run a runes-less sac, do it in your undying deck. Evole a Nidd and ridge, the extra stats are good, + who knows what skill you might get. I have a recycle Nidd which is great in neander decks. Dragonlord is a decent tank, adding to effective hero HP. Can be played in a deck where board control is important, (e.g VS) and is OK vs retreat too. Use it if its better than other crits and replace it when you get something better. Ash beast is good with frostblade, but not so great otherwise - fafnir would be better there. Techno is only going to be any good if you upgrade skills with essences - I have a lifesap one that didn't ever get used, its just not very strong. Tried various swordmasters, bb8 was ok of a while but she is too lacking in damage - even with sweep. Bloodlust can add 200 atk each turn, but I only mainly use them for GM. Don't push just sweep, mix in some bullseye too (more bullseye is better than more sweep for me) I evolve all 5*s that I'm using and don't want to meld away down the line. My problem is that I have almost all of the good 5* in single copy, so it will take long before I can think and evolve them for meld. I actually have a bunch of almost unused 5*, namely Tidal Siren, Blood Elf, Phoenix, Moon Guardian, Silver Carp, Quetzalcoatl, Bloodletter, Deathknight, Ares, Pontiff.... Guess I might try and evolve some of those... I do have many 5* in decks, and I might try and evolve some of those even if mostly in single copy: Fafnir, Drone, Angel Prime, 3xNidd, 2xTitania, Arcane Sage, Dragonlord, Ash Beast, Ridge Hunter, 2xSpider Queen (not going to evolve them actually going to meld her I9 away to some other critter, I don't actually know which), Phantom Liege, Gorgon, Spirit Siren, Death Angel, Terror Dragon, Snow Harlot, Oinari of course... I am still a bit short of deck points at lvl73, but guess it's better to have 9 good critters than 9+1 underdog filler...
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Post by revenant on Dec 5, 2017 10:36:13 GMT
This is pretty interesting. So Bless (rune) and Injured are most easily accessible sources of rage? yes, and of course Queen temptress, (but you need to be at map 13 to farm) - if possible (and better so) meld with retreat. (but getting retreat creatures (archdevas - revenant) is very hard.... (archedevas could be farm on map 5 but they are very sought like paragon...) Archdeva and Paragon in my guld are reserved to players who top 600k damage in guild maps, and I am far from that, but I am far from map 13 as well (11.8), so it's not a big problem atm...
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Post by n4k3dm1k3 on Dec 5, 2017 14:44:47 GMT
I like BB8 for graboid, his base stats are pretty good. FA works well too, I have a couple for my zerker GM deck - but they are situationally useful these days. I never did sacoid, but it is decent by all accounts - I went twins, Ane, Pit dragon. I think bb* pit is best option there too. You can farm Ane pretty quick, even in a shitty guild. The earlier you get it thd better it will be for you. No, don't run multiple sac's together. Main reason - they can sac each other. Only play multiple sac's on manual. I run 1 per deck in tourney, all with runes. If you run a runes-less sac, do it in your undying deck. Evole a Nidd and ridge, the extra stats are good, + who knows what skill you might get. I have a recycle Nidd which is great in neander decks. Dragonlord is a decent tank, adding to effective hero HP. Can be played in a deck where board control is important, (e.g VS) and is OK vs retreat too. Use it if its better than other crits and replace it when you get something better. Ash beast is good with frostblade, but not so great otherwise - fafnir would be better there. Techno is only going to be any good if you upgrade skills with essences - I have a lifesap one that didn't ever get used, its just not very strong. Tried various swordmasters, bb8 was ok of a while but she is too lacking in damage - even with sweep. Bloodlust can add 200 atk each turn, but I only mainly use them for GM. Don't push just sweep, mix in some bullseye too (more bullseye is better than more sweep for me) I evolve all 5*s that I'm using and don't want to meld away down the line. My problem is that I have almost all of the good 5* in single copy, so it will take long before I can think and evolve them for meld. I actually have a bunch of almost unused 5*, namely Tidal Siren, Blood Elf, Phoenix, Moon Guardian, Silver Carp, Quetzalcoatl, Bloodletter, Deathknight, Ares, Pontiff.... Guess I might try and evolve some of those... I do have many 5* in decks, and I might try and evolve some of those even if mostly in single copy: Fafnir, Drone, Angel Prime, 3xNidd, 2xTitania, Arcane Sage, Dragonlord, Ash Beast, Ridge Hunter, 2xSpider Queen (not going to evolve them actually going to meld her I9 away to some other critter, I don't actually know which), Phantom Liege, Gorgon, Spirit Siren, Death Angel, Terror Dragon, Snow Harlot, Oinari of course... I am still a bit short of deck points at lvl73, but guess it's better to have 9 good critters than 9+1 underdog filler... I wouldn't bother evolving rebirthers like Oinari unless you plan to meld later - she want less HP not more to be effective. Same for death angel and gorgon. Damage and HP scale through, so the extra levels can be really good (eg Graboid) - prioritise you best crits and the ones you will meld later - evlove takes a lot of energy, especially as we don't get many double-days anymore. Also evelove smartly - if cost is an issue, only upgrade those that you can take the extra cost for. Think I would use silver carp - not seen it anywhere before, but sounds like a great candidate for denonator rune Remember, if you get a bad skill, level them to 14. A lvl1 magic damage talent is going to cause ore harm than good! Or Sac1! Think you could run Blood elf and tidal siren (try upgrading her tempest), maybe deathknight in you mortii undying deck. Terror dragon is garbage without FA, even with it hes pants. PL i9 is OK, it seems like it should be better - really needs a big damage and HP boost to work. Would like to try out a snow harlot, seens a good recycler. You could yolo a BB8 on that titania, unless you need both copies for decks. Also remember that good 4* melds can be better than these 5*s, and they will bring deck costs down too. If you run somea RQT and 2 recHBs, they are really cheap. Most farmable 5*s are not bad either. Some are expensive (evolved Arcane is 24), so they might not work without getting a good evolve on them. I've never used 9 card decks, but I hav't had any OP super expensive cards to fit into a deck either! At times I havn't been able to field my absolute strongest deck, where I need to swap out a high cost card for a couple of levels - but when you can get really good cards for 17 or 18 cost it should be pretty easy. If you run trials every day then you will rank up in no time (unless your holding back on purpose).
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Post by n4k3dm1k3 on Dec 5, 2017 14:55:29 GMT
yes, and of course Queen temptress, (but you need to be at map 13 to farm) - if possible (and better so) meld with retreat. (but getting retreat creatures (archdevas - revenant) is very hard.... (archedevas could be farm on map 5 but they are very sought like paragon...) Archdeva and Paragon in my guld are reserved to players who top 600k damage in guild maps, and I am far from that, but I am far from map 13 as well (11.8), so it's not a big problem atm... FA neanders, graboid, twins, panther, with 2/3 FA oracle, drone and an L8 rune voodoo sentry angel on the end + beserker L5+ with <30K hp. Bloodlust swordmaster is great, QT on the end for <10 crits when you can. 1mil+ damage easy. Any FA neanders are OK as stopgaps, damage builds from boars. 11.8 guides are availble here somnewhere, spikey bits and some disposal I think make it easy. You should have no trouble with your cards.
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Post by revenant on Dec 5, 2017 15:30:24 GMT
Archdeva and Paragon in my guld are reserved to players who top 600k damage in guild maps, and I am far from that, but I am far from map 13 as well (11.8), so it's not a big problem atm... FA neanders, graboid, twins, panther, with 2/3 FA oracle, drone and an L8 rune voodoo sentry angel on the end + beserker L5+ with <30K hp. Bloodlust swordmaster is great, QT on the end for <10 crits when you can. 1mil+ damage easy. Any FA neanders are OK as stopgaps, damage builds from boars. 11.8 guides are availble here somnewhere, spikey bits and some disposal I think make it easy. You should have no trouble with your cards. Thats' cool. I really need to put up damage so that I can start taking arch and paragon shards. Ok, so let's check what I have: Berserker lvl 6, with spiky 7 and full alert 8 FA Panther FA Twins (i have also the sac one, but guess it isnt' usable on gm) 3xFA Oracles (2+1 which is stilla a vanilla Lvl 10 Oracle but soon to be FA, I am waiting for the next 2x meld and collecting chamber material) Drone That makes 6 good critters. plus Shouldn't be hard to get a voodoo sentry (I have plenty of them sitting around at lvl0). I have 2x lvl10 swordmasters and 3 sitting at lvl0. I could sacrifice all but one for getting bloodlust (unless I am lucky and need less than 4). That makes 8. What about the last two spots, given QT isn't at reach for now? 2 more FA panther/twins? Or 2xNidd (at lvl10)? Or?
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Post by revenant on Dec 5, 2017 15:54:48 GMT
Think I would use silver carp - not seen it anywhere before, but sounds like a great candidate for denonator rune Think you could run Blood elf and tidal siren (try upgrading her tempest), maybe deathknight in you mortii undying deck. Terror dragon is garbage without FA, even with it hes pants. PL i9 is OK, it seems like it should be better - really needs a big damage and HP boost to work. Would like to try out a snow harlot, seens a good recycler. You could yolo a BB8 on that titania, unless you need both copies for decks. Also remember that good 4* melds can be better than these 5*s, and they will bring deck costs down too. Silver carp is fun at 2200+hp at lvl 10, but all in all it just makes a 300-350 direct damage to all when dying (if it stays long enough), then rebirths sometimes. A sac carp would be more fun (and probably too silly), but of course most people use it to unseal some big beast whose name I don't remember. I am actually running that Terror dragon in my mortii undying deck, but it quite sucks. Probably Death Knight is the best replacement for it, or maybe Blood Elf, which I don't like, but isn't any worse than Terror or the Knight. PL is getting some runes asap (plus the vigor/might ones I already have on wight), he isn't bad at all.
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Post by n4k3dm1k3 on Dec 6, 2017 14:31:59 GMT
FA neanders, graboid, twins, panther, with 2/3 FA oracle, drone and an L8 rune voodoo sentry angel on the end + beserker L5+ with <30K hp. Bloodlust swordmaster is great, QT on the end for <10 crits when you can. 1mil+ damage easy. Any FA neanders are OK as stopgaps, damage builds from boars. 11.8 guides are availble here somnewhere, spikey bits and some disposal I think make it easy. You should have no trouble with your cards. Thats' cool. I really need to put up damage so that I can start taking arch and paragon shards. Ok, so let's check what I have: Berserker lvl 6, with spiky 7 and full alert 8 FA Panther FA Twins (i have also the sac one, but guess it isnt' usable on gm) 3xFA Oracles (2+1 which is stilla a vanilla Lvl 10 Oracle but soon to be FA, I am waiting for the next 2x meld and collecting chamber material) Drone That makes 6 good critters. plus Shouldn't be hard to get a voodoo sentry (I have plenty of them sitting around at lvl0). I have 2x lvl10 swordmasters and 3 sitting at lvl0. I could sacrifice all but one for getting bloodlust (unless I am lucky and need less than 4). That makes 8. What about the last two spots, given QT isn't at reach for now? 2 more FA panther/twins? Or 2xNidd (at lvl10)? Or? Spikey bits is actually bad for GM, but you want it elsewhere - so just hope you drone gets out quick enough You have the FA oracles, but you can sub in earth totem blood warlocks when they don't have to face a crit. With 3 or 4 heals up and a decent hero heal rune you can keep them up - but FA oracles are more reliable against full decks. Earth totem warlocks are great against the end of decks, since earth totem makes you boars tankier and you can keep 3 alive more often - they give ~700atk boost for a full rage bar to each neander. Bloodlust swordmaster can boost 210 atk each round (don't use it vs a lot of dodge), but it has to be melded to be useful. I also drop them as deck size decreses. You should be able to pull out a couple of FA panthers too, if they are sat around in GM. All crits have to be able to survive, preferably without heals for the start so FA is the way to go. An FA graboid or 2 are great too. You are going to need a bunch of FA stoneskin neanders for retreat maps - graboid is easily the best option vs archdiva. FA Ana is best vs frost armour, you can use twins for in its place for incresed damage output. FA paladin etc don't build atk fast enough for the job. I use FA trent elder rather than the 3rd oracle for a minor damage boost. Only use rage control sentry angel when you are worried about the hero ability. Drone is situational, but most decks have some magic worth blocking. As for Nidds, you need more heal to use them - and FA Nidd is a bit of a waste. I used a couple FA neander giants as stopgaps, and an FA5 Taurus Elder can be used against rip (unless direct damage is also present) , I usually run cancer for that job. An Ursa can be used too, but be mindful of the rage build. You can FA any neander you have tonnes of - but FA Graboid, Anathema, Twins, Panther are the go too crits: I rate them in that order too. So, the setup is as follows: 3 heal/bless, 1 rage control? 1 drone? 5-7 FA damage builders
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Post by revenant on Dec 7, 2017 9:02:08 GMT
You have the FA oracles, but you can sub in earth totem blood warlocks when they don't have to face a crit. With 3 or 4 heals up and a decent hero heal rune you can keep them up - but FA oracles are more reliable against full decks. Earth totem warlocks are great against the end of decks, since earth totem makes you boars tankier and you can keep 3 alive more often - they give ~700atk boost for a full rage bar to each neander. Bloodlust swordmaster can boost 210 atk each round (don't use it vs a lot of dodge), but it has to be melded to be useful. I also drop them as deck size decreses. You should be able to pull out a couple of FA panthers too, if they are sat around in GM. All crits have to be able to survive, preferably without heals for the start so FA is the way to go. An FA graboid or 2 are great too. You are going to need a bunch of FA stoneskin neanders for retreat maps - graboid is easily the best option vs archdiva. FA Ana is best vs frost armour, you can use twins for in its place for incresed damage output. FA paladin etc don't build atk fast enough for the job. As for Nidds, you need more heal to use them - and FA Nidd is a bit of a waste. I used a couple FA neander giants as stopgaps, and an FA5 Taurus Elder can be used against rip (unless direct damage is also present) , I usually run cancer for that job. An Ursa can be used too, but be mindful of the rage build. You can FA any neander you have tonnes of - but FA Graboid, Anathema, Twins, Panther are the go too crits: I rate them in that order too. So, the setup is as follows: 3 heal/bless, 1 rage control? 1 drone? 5-7 FA damage builders First of all, thank you for all your advice, n4k3d. While I have heaps of unused neanders, I guess I will go with more Twins and Panthers for FA, as I have plenty and they are better than most. Also, I need to farm more Graboids as I have only one. It's gonna take time as I am halfway to the third thalassa and need to bring vile to lvl4, but I guess neander chambers will be my best friends from now on
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Post by n4k3dm1k3 on Dec 7, 2017 15:41:55 GMT
Yeah, I was farming twins and graboids when everyone was farming oracle and horned beast (I had 2 FA oracles and 2 rec HBs anyway). More rec is good, I tended to farm them as extras, but I wasn't hitting the mines as hard back then.
At least you don't need staboids anymore after the warhungry fix. FA graboid is good in the deck too - BB8 or sac is better, but BB8 needs good runes and you already have sac twins. You can almost flash farm GM1 with this setup for Ane.
You can always try a rec twins too if you have spares to meld, but 2 FA twins will be useful. I have 2 twins 2 graboids FA, some GMs have 4 retreats to counter.
You get any good talents on VS yet?
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Post by revenant on Dec 7, 2017 16:48:24 GMT
You get any good talents on VS yet? Naaah, I have both at lvl 7 and waiting for something decent to keep while I bring the other to 9 so I can start rolling for top talents like lucidity. I got sharp armor 7 but i don't like the fact that you have to wait for 2 neanders to die before you can use it, and full alert 7, guess I could keep the latter but I am seriously thinking of rolling for a purely offensive damage dealer and keep rolling the other for lvl increase.
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