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Post by Deleted on May 18, 2015 2:12:22 GMT
I started playing DH on April and obviously still have to learn a lot. Couple weeks ago I was accepted into a guild and had done guild map since then, but I never pass 10K damage. So I kind of "desperate" to have help in building a deck, I am not aiming for top damage of course, but just hoping can do 20k damage at least, if that is possible.
These are my cards, please help ...
Hero 3*: Gladiator, Poison Ivy, Bowmaster, Legion, Tauro Brute, Chaos Witch Hero 2*: Have all
Creature 5*: Balthazar, Titania, Spider Queen, Undying Will, Spirit Siren, Death Knight, Thalassa
Creature 4* Human: Royal Dragon Griffi-Knight Oracle x2 Royal Knight Arcane Hunter Collossus Sentry Angel Cleric Icy Mage Swordmaster (just got)
Fae: Light Brave x2 Dream Guide Satyr Sentry x3 Faen Mesmer Pegasus Lord Flame Brave x2 Faen Rampager x4 Treant Elder Centaur Chief x3 Horned Beast
Neander: Ophiuchus Naen Raptor x2 Mammoth R Neamazon x2 Ursa Major x2 Neander Giant x3 Howling King
Mortii: Cave Dragon x2 Pit Lord x2 Pit Priest
Creature 3*: Have all except Treant Weaver, Feline Lurker, Blood Soldier, Frost Caller
I am level 48, and the guild is at map 1-11 at the moment, in case that information is relevant.
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Post by ℜ★Xega on May 18, 2015 2:24:14 GMT
I started playing DH on April and obviously still have to learn a lot. Couple weeks ago I was accepted into a guild and had done guild map since then, but I never pass 10K damage. So I kind of "desperate" to have help in building a deck, I am not aiming for top damage of course, but just hoping can do 20k damage at least, if that is possible. These are my cards, please help ... Hero 3*: Gladiator, Poison Ivy, Bowmaster, Legion, Tauro Brute, Chaos Witch Hero 2*: Have all Creature 5*: Balthazar, Titania, Spider Queen, Undying Will, Spirit Siren, Death Knight, Thalassa Creature 4* Human: Royal Dragon Griffi-Knight Oracle x2 Royal Knight Arcane Hunter Collossus Sentry Angel Cleric Icy Mage Fae: Light Brave x2 Dream Guide Satyr Sentry x3 Faen Mesmer Pegasus Lord Flame Brave x2 Faen Rampager x4 Treant Elder Centaur Chief x3 Horned Beast Neander: Ophiuchus Naen Raptor x2 Mammoth R Neamazon x2 Ursa Major x2 Neander Giant x3 Howling King Mortii: Cave Dragon x2 Pit Lord x2 Pit Priest Creature 3*: Have all except Treant Weaver, Feline Lurker, Blood Soldier, Frost Caller I am level 48, and the guild is at map 1-11 at the moment, in case that information is relevant. Get spiky bits 9 or 10 on your tauros brute for magic maps. That would be a good start.
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Post by Deleted on May 18, 2015 2:45:12 GMT
Get spiky bits 9 or 10 on your tauros brute for magic maps. That would be a good start. With my current speed of gathering glory, it might take one full week to do that... Hmm, probably the same time I need to get my Wight (currently at 24/75 shards) Thx for the tip.
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Post by SoaponaRope [BK] on May 18, 2015 3:09:44 GMT
Get spiky bits 9 or 10 on your tauros brute for magic maps. That would be a good start. With my current speed of gathering glory, it might take one full week to do that... Hmm, probably the same time I need to get my Wight (currently at 24/75 shards) Thx for the tip. If this is true then save Glory. Glory in your mailbox for Arena Ranking, Guild Rank for Map Completion and Guild Battle Rank can be saved by not clicking the Redeem button. You can have 30 mails at any time. The Bazaar resets 4 times per day, and there's about a 50% chance there will be at least 1 Glory card. Don't ever buy Gem versions but Glory 1 and 2 can be bought with Gold, always buy these and sit on them. Whatever you make from Gauntlet and Raids, obviously spend on your Tauros Brute and try to get Spikey bits, that really will help a lot! For Guild Maps, the first thing to realize is that most of the people doing 1-3 mil are doing it with a pretty good situation and a touch of luck. Even in Guild Map 1, there are some decks that are very very hard to achieve that damage because of immunity + frost armor, lockdowns, etc. If you're wanting to score high, realize that you'll need to get a good circumstance (potentially including enemy draw order) to get a high damage ranking. Map 1, for instance, has a few maps filled with Fafnirs and Archdevas which can disrupt even a very good guild map deck. The best way to achieve consistently high damage is through a Wight deck, and that generally means just having beastly tanks/support and letting Wight do the majority of the damage. Another major restriction to your damage will just be the enemy hero doing damage to your hero through Blood Curse. This is the most common way to lose in a large number of situations. Even with Oracles (Bless 10) you will need 2 up to sustain your Hero's HP, and that doesn't take into account lockdowns like Frostbite which are everywhere in Guild Map. Getting more than Bless on the map will absolutely help your overall damage on these maps. The last thing I'll say is that you shouldn't really sweat it too bad. Guild map is extremely gimmicky. Helping your guild is a noble cause, and some players really like the Gold Income (myself still somewhat included), but the reality is that there are more important things to focus on and there are also more "real", skill-based things that will test you and your decks. The Guild Map is honestly broken, so there are a handful of cards and heroes that do well and everyone else is stuck in the doldrums doing 10k dmg. I'm currently working on a Zora Maurader concept that will hopefully be able to put out 100 - 250k dmg for relatively new players, something to help bridge this massive gap. But even so, this is still a big gimmick and doesn't really reflect your personal skill nor a "wise" choice in time and effort.
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Post by Deleted on May 18, 2015 3:54:41 GMT
SoaponaRope [BK]Very nice explanation there, appreciate it so much, thx. It releases my burden a bit ... hopefully the guild see that way too ... or I got kicked sooner than I thought ... lol BTW, both Neander heroes can learn spiky bits, and both you and xega choose Tauro Brute, and not Legion. Can you confirm that Tauro is a better choice? And if I get Wight before my Tauro reach lv 10 Spiky Bits, should I direct all future Glory to Wight or I should keep focusing until lv 10 Spiky on Tauro?
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Post by Pyron on May 18, 2015 4:19:00 GMT
I think Tauro is easier to acquire than Legion, maybe they didn't mean to recommend just Tauro per se. Tauro is more common whereas Legion not as much, so people only have Tauro in mind.
You don't need to level Spiky Bits to 10 ASAP, 8+ is serviceable. It shouldn't take long to get at usable level.
You can just upgrade your guild deck slowly but surely. Do you have a pressure to do well from your guild?
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Post by Deleted on May 18, 2015 4:26:05 GMT
I think Tauro is easier to acquire than Legion, maybe they didn't mean to recommend just Tauro per se. Tauro is more common whereas Legion not as much, so people only have Tauro in mind. You don't need to level Spiky Bits to 10 ASAP, 8+ is serviceable. It shouldn't take long to get at usable level. You can just upgrade your guild deck slowly but surely. Do you have a pressure to do well from your guild? I did list that I have both Legion and Tauro. So, I assume I go for Legion? As for guild, the pressure is not literally said ... but I kind of build that myself up after I see my damage stays at bottom 3
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Post by SoaponaRope [BK] on May 18, 2015 4:40:25 GMT
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Post by Pyron on May 18, 2015 4:40:39 GMT
Yeah, upgrade Legion for Spiky Bits. It's about the same except his hero power doesn't commit harakiri which is a good thing for guild maps It sux to be at the bottom, but that should not reflect that much on your real skill (and hopefully the guild masta doesn't think that either). With time you can build a viable deck. In my alternative account I'm working on a guild map deck using Wight. I had Tauro at the beginning, so he was really useful in magic dmg maps doing 30K to 75K with just Spiky Bits 8 (now at 9, won't bother with 10 as I got a Berserker). But anyway, just getting Spiky Bits 7+ is enough to get off the bottom 3.
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Post by Pyron on May 18, 2015 4:44:49 GMT
Yeah, Guilt is really stupid. I've just gotten her and my jaw dropped after using her.
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Post by Deleted on May 18, 2015 4:57:32 GMT
Unbelievable skill ... and that player has two Killer Queen. Just getting that one card will easily reverse my situation from bottom 3 to top 3 ... LOL Thx for sharing ... (I have read a lot from this forum, wiki, and youtube but never stumble upon that video before)
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Post by ℳarty on May 21, 2015 2:56:26 GMT
Yeah, Guilt is really stupid. I've just gotten her and my jaw dropped after using her. I have to agree about guilt being stupid.
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