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Post by mingying on May 21, 2015 2:02:02 GMT
I beat it with agni, 3 chiefs, arrow brave, moon walker, pale dragon, satyr sentry, thalassa, ash beast, spider queen, and death knight
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Albagubrath
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Post by Albagubrath on May 23, 2015 12:43:39 GMT
I'm struggling with this level. Getting closer every time but I think my lack of a 4 star hero is my main weakness. The deck I've been trying to use is:
L10 Hanuman, L15 Frost Rager (with bless 6), Level 10 Frost Rager, Level 10 Arrow Brave, 3*Level 10 Centaur Chief, Thalassa, Balthazar, and Level 6 Satyr Sentry.
I have no 4 star heroes so I'm using chaos witch with Faen Vitality 8 and Heal 8.
I have loads of other creatures but most combinations I've tried haven't been that effective for this level. However for this level the satyr sentry is weak (though he has sprite link so playing him at the same time as centaur chief allows him to one shot 7 out of ten of other guy's cards). And centaur cheif is easily killed by venom tyrant. I find that I start strong and one shot three or four of the normal bad guys then as soon as venom tyrant comes in he takes out half my deck and the others pick off my hero. Any tips would be great!!
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Post by Hitmus2✪NFS(xerks) on May 24, 2015 5:56:03 GMT
I'm struggling with this level. Getting closer every time but I think my lack of a 4 star hero is my main weakness. The deck I've been trying to use is: L10 Hanuman, L15 Frost Rager (with bless 6), Level 10 Frost Rager, Level 10 Arrow Brave, 3*Level 10 Centaur Chief, Thalassa, Balthazar, and Level 6 Satyr Sentry. I have no 4 star heroes so I'm using chaos witch with Faen Vitality 8 and Heal 8. I have loads of other creatures but most combinations I've tried haven't been that effective for this level. However for this level the satyr sentry is weak (though he has sprite link so playing him at the same time as centaur chief allows him to one shot 7 out of ten of other guy's cards). And centaur cheif is easily killed by venom tyrant. I find that I start strong and one shot three or four of the normal bad guys then as soon as venom tyrant comes in he takes out half my deck and the others pick off my hero. Any tips would be great!! Hi Albagubrath, you are welcome in forum so don't hesitate to register and join the community. As for your concern, Chaos witch is a Mortii Hero so I don't think it has Faen Vitality. Many already passed this test only using the 3 STar Faen Heroes with Faen Life and Agile as Talents, so don't lose hope. With regards to the creatures you should use and what creature you will use your disposal to, please read previous posts its all there. Happy Postings!
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Post by Deleted on May 24, 2015 18:49:28 GMT
A friend of mine did this map with a life drain deck including chaos witch, a bunch of dark witches and blood lords. I'm stuck on this map atm, I recently leveled up 2 pale dragons, 2 centaur chiefs and 1 satyr sentry. The problem is my lack of a decent Faen hero. I'm trying at the moment to get agil on my agni. It hopefully will do it. Wish me luck, guys.
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Post by Deleted on May 24, 2015 21:34:07 GMT
try a mortii hero/deck with undying/recycle + 2 centaur chief + pale dragon. i did that way , the undying/thalassa will keep your centaur chief in the game
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Guest01
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Post by Guest01 on May 25, 2015 2:14:45 GMT
Finally beat it after multiple tries over the course of several days. The deck that finally did the job was: Balrog with Firewall 8 Hanuman x 2 Centaur Chief x 2 Thalassa Satyr Sentry Pegasus Lord Spirit Siren Spider Queen Hell Knight
I was trying a bunch of different combinations and lucked out with this one. Managed to dispose of Ursa and Quetz, and Spider Queen's Venom Edge 8 held off Venom Tyrant from attacking for several turns. Centaur Chief x 2 killed off some early creatures and Thalassa revived them in time to kill off the last few creatures. In the end it was down to 1 centaur chief vs one boar. Very close.
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Post by Deleted on May 26, 2015 15:08:50 GMT
I finally did it! A higher level Faen hero would have been useful. But I still managed to survive with 119 hp. If you try to do it this way you definitely need some luck. edit: Abilities were Faen Combat and Agil. Not very high at 3 or 4.
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Post by bkhighrdgun on Jul 3, 2015 16:13:39 GMT
Thanks for the help on this one. Tossed 2 Lv 10 centaur chiefs in my regular deck and got it in 2 tries! Them plus a few sweeping blows carried me through the level.
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dmg88
Stormkalar
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Post by dmg88 on Jul 4, 2015 1:28:02 GMT
After about 10 tries to get the right draws I beat this stage tonight!
Deck I used was: Hero-Bowmaster lvl4, life 4, agile 5
Centaur chief x3 Horned beast Thalassa Frost rager Pale dragon Satyr sentry Balthazar x2
Once I got a good starting hand it wasn't hard at all. Was able to use disposal on Ursa and Quetzalcoatl. Got all 3 Chiefs lined up as a wall of death and my other creatures just whittled away at the enemy line up. Didn't need to play Thalassa till the last 5 rounds just to get a chief and Frost Rager back for the final blow. Glad I was able to clear this wall. I give all the credit to the info in this thread. With out it is most likely still be trying to beat it and ripping my hair out!
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Pikergirl2015
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Post by Pikergirl2015 on Jul 11, 2015 22:16:38 GMT
Assuming you do not have disposal cards... You need a Faen deck with as many Miasma cards as possible. Miasma is a skill that gives a huge damage bonus to Neander creatures. Since 8-11 is a Neander deck, this is excellent. I will list some of the best cards to use for this stage. 1) Centaur Chief: The BEST card for this stage. He has Miasma 8, giving him 120% bonus damage against Neander. In addition, he has Warlust 5, giving him 75% more damage against any creature that has a higher HP than him (that's pretty much all the creatures in 8-11). Combine those two things and you'll be doing over 2000 physical damage (with buffs from the other cards I am about to mention). 2) Arrow Brave: She has Miasma 6, giving her 90% bonus against Neanders. She also has battleblow 5, giving her 50% chance to increase her damage by 100%. Finally, she has Dodge 5, giving her a 45% change to dodge. This card can be placed in fron of a buffed venom tyrant, making him miss 45% of the time. The best part? This card is farmable in world 8, allowing you to get this card without having to rely on lucky drops. 3) Moon Walker: She has Miasma 7, giving 105% damage bonus to Neanders. In addition, She has Picking Off 7, which targets 2 creatures with the lowest HP. This is great for when you have enemy creatures left over with very little HP left, and you know you need to kill them before they do a massive heal the next round. 4) Satyr Sentry: Miasma 6, giving 90% damage bonus against neanders. Also, he boosts your Faen decks' HP and Attack. That is a huge bonus, allowing you to stack the attack bonus with Miasma, and giving your deck more survivability. 5) Pale Dragon: Miasma 6 (90% damage bonus against Neanders), as well as spirit link 6, giving your Faen creatures a nice 150 HP bonus. This stacks great with Satyr Sentry. When fighting in 8-11, NEVER EVER EVER put out more cards than the opponent. You need to prevent the enemy hero from generating more boars. Always put out an amount of cards equal to or less than what the enemy has played. If you try to do damage to the enemy hero, YOU WILL LOSE. When you damage the enemy hero, the boars give the enemy hero bonus rage, allowing him to put out more boars quicker. They will eventually over run you. Try to put either Arrow Brave or Centaur Chief in front of the Venom Tyrant. Centaur Chief can kill him (even when buffed) with 2 hits, and arrow brave can dodge enough to stay in there and hit the venom tyrant until he dies. In my experience, the 5 creatures I mentioned above are either dropped rather often, are given to you for beating a certain stage, or are easily farm-able. I think most players should have these cards by 8-11, and after a few tries, should be able to beat this stage. If you do happen to have a bunch of disposal cards at this point, more power to you. However, when I got to this stage, I did not. I hope that helps!!! Thank you so much! It did help! Here is the deck I won with: Satyr Sentry, Pale Dragon, Flame Brave, Thalassa (x2), Pegasus Lord, Centaur Chief (x2), Dream Guide, and Gorgon (which was a mistake, because she attacks the enemy hero and enrages him!)
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Post by nickitty on Jul 20, 2015 10:10:58 GMT
Beat it just now with this deck: Oracle has Immunity 9 (helped a lot 'cos previous attempts my hero was dying faster than the deck) and HB has Recycle.
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tg123
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Post by tg123 on Jul 25, 2015 23:03:34 GMT
I definitely need a 4* hero, I don't have more than 1 centaur chief, and I physically can't beat venom tyrant at the moment- chief doesn't 1-hit it and it one hits my chief :/
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pimento
Nightraider
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Post by pimento on Jul 27, 2015 7:08:53 GMT
So today, a month after I started, I owe thanks to all the people posting strategy, especially Ahriman. It took me a 3rd centaur chief and some ridiculous stupid luck.
I only have wight, so my deck was thalassa, undying will, 3x centaur chief, 2x satyr, 2 frost ragers (1 melded w block) & an arrow brave.
Tyrant was the very first drop, and he came out solo. I had 2 chiefs and a satyr, so I literally managed to kill it without it eating anyone. From there on it was careful play, trying not to over-boar him. Quetz is a Bilbo Swaggins. I wish I had that card. he came out 6, (6!!!!) fucking times on a what, 60%? I hate you deck heroes. I don't get a 50 more than 1 in 4.
Anyhoo, Im not as happy as I figured I would be when I finally passed it. And honestly? I blame the incredible rng and total op'ness of it. It actually sucked out any sense of achievement I might have had. Bad game design if you ask me. i expect lots of people, should they get that far, simply say f*** it and quit.
Right. Thanks again all for your exceptional help. Valhalla awaits.
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Post by trueasmodeus on Jul 30, 2015 0:42:31 GMT
I just did it as well. I used 3 centaur chief, thalassa, horned beast, frost rager (lvl 15 with anger fused on it), 2 Pale dragons and pegasus lord. I was pretty lucky, the venom tyrant ate one chief, got killed by the second chief, and in the end my frost rager kept that bear busy (ursus something.... playing it in german).
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Post by hugey on Aug 2, 2015 20:29:31 GMT
This map isn't as hard as it seems. It's mostly hard because people see Sharp Armor or Spiky Bits and stop using magic altogether. Both skills work different and are pretty easy to work around. For Spiky Bits you just skip your first few turns, for Sharp Armor you just sacrifice some hero HP. For example: He starts off using Phalanx and Neander Aura, so that's +HP and +phys DEF The most logical thing to counter that is magic. He only has 1 creature with immunity and no Spiky Bits so it's great. You could put for example 2 Flame Braves in your team, hope that they get into your starting hand, skip 1 or 2 turns so you can use both of them (and only them) and rain terror on his creatures. After some time your Flame Braves will die due to either damage from his creatures or because you have killed 3 or more of his creatures, which triggers Sharp Armor. If it's because they just died, that sucks but at least his team will have relatively low health. If it's because of Sharp Armor, then you did well. Basically he'll have killed 2 of your cards (and some hero HP) and you will have killed at least 3 + hit others and put a dot on them, meaning that you're ahead. His Phalanx will have run out so your physical attacks will do full damage and he'll waste his Sharp Armor while your Flame Braves are being revived and waiting to get back on the board. By the time they can be used again, his Sharp Armor is gone and you'll have an easier time getting rid of the boars and other creatures if any are still alive. Something like this should work just fine, just try to get the Flame Braves in your starting hand: Bowmaster hero should work too if you don't have Demon Hunter, but he's really good for this because you get their HP so low with the initial magic attacks
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Post by foxy guy on Aug 22, 2015 3:25:51 GMT
Hi Is IG good to use undying skill to bring back my creatures because my current deck now is thallassa titania spider queen ash beast mesmer faen ceantaiur chief queen temptress hell wolf flame brave and oracle my hero is chaos witch
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Post by sonbalin on Aug 22, 2015 8:19:56 GMT
Honestly Chaos Witch is just one of the worst heroes you can use for this map unless it's in a curse deck with plenty of Voodoo runes.
Undying itself is a great skill but on a different Morti hero.
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Robin_esperoza
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Post by Robin_esperoza on Sept 5, 2015 20:17:54 GMT
Centaur Chief can be bought in map 4 (90% booster).
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Post by Matt on Sept 14, 2015 18:27:30 GMT
I can't get past this level... I've tried just about everything and even when the cards fall just right, my deck finds a way to lose Here is the deck that has gotten me closest to victory: I've tried Thalassa, but my hero usually dies before it brings anyone back and they make it to my hand. The Centaur Chiefs kill just about everything in one hit except for a boosted VenomT and the Boars. I have two more CC I can level but I don't know if i want to spend the resources just to beat this level. There has to be something I'm missing. Also in my arsenal: Level 10s - Harbringer, MasterGuide, FlameBrave x2, PaleDragon, TreantElder, Griffi, Oracle x2, Techno, SwordMaster x2, RoyalKnight Level 5s - Titania, CaveDragon x2, PitLord, NeonRaptor, LightBrave, PaleDragon, RoyalDragon, Griffi, Techno, SwordMaster What am I doing wrong and is there a way I can beat this level with what I got?
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Post by No1cares on Sept 14, 2015 19:10:15 GMT
Nooooop .whatever cheat you guys have to beat this Id like to know cause I have more then enough cards and I can't even get close. Have a wight and use mixes of 3 satyr centaurs 3 centaur chiefs, 3 Pegasus lords or 3pale dragons 3swords master or sentry angel. You name the mixes and cards and it don't work. Have six cards with disposal.By the time I get some cards out wich is five or six turns in there's a boar with phalanx and whatever the berserker has is out there and my hero is long dead by the time get anything going. So seriously.what is the deal here.
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Post by No1cares on Sept 14, 2015 19:33:43 GMT
And also whoever says don't hit the hero or he will add another boar don't matter cause he puts one out almost every round regardless.so only thing I can think of is wait till I get the royal guard or some five star hero that can help with a block cause every card you guys say to use I have multiples of and it's not even close. Unless you "geniuses" have a better way
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Post by ÐARҞNESS on Sept 14, 2015 19:50:11 GMT
And also whoever says don't hit the hero or he will add another boar don't matter cause he puts one out almost every round regardless.so only thing I can think of is wait till I get the royal guard or some five star hero that can help with a block cause every card you guys say to use I have multiples of and it's not even close. Unless you "geniuses" have a better way
See, now when you're being sarcastic, no one will care to help you. I beat it exactly how everyone else did, worked just fine.
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Post by Somar [BK] on Sept 14, 2015 21:43:25 GMT
deckheroes.freeforums.net/thread/1710/somars-pure-f2p-project?page=6I have a video there beating that level with even worse cards than most people in this thread. (+ some extra publicity for my side project ) So really have no idea what ur complaining about when everybody that posted before gave u ample ideas and decks to use. Did u actually read any of the posts or just came here to vent off and let the rage go?
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Post by sonbalin on Sept 14, 2015 22:04:17 GMT
deckheroes.freeforums.net/thread/1710/somars-pure-f2p-project?page=6I have a video there beating that level with even worse cards than most people in this thread. (+ some extra publicity for my side project ) So really have no idea what ur complaining about when everybody that posted before gave u ample ideas and decks to use. Did u actually read any of the posts or just came here to vent off and let the rage go? You obviously cheated and hacked the game though. Some people can't beat the level so it's obviously impossible. /sarcasm.
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Post by Karadoras on Sept 29, 2015 1:54:05 GMT
4* pred hero though, and melded creatures... (I wanna beat it without having to go that far... xD) Guess I need to wait though... have only a melded frost rager with bless on it (for guild map, nothing else melded, and no 4 star hero either.. xD)
have a poison ivy but went the poison route, might have been better to go dodge I guess...
But wil try what was mentioned, thing is I already used my centaur chief for lvling, figured he was garbage.. (guess a big mistake there... :S)
Wil need to get some arrow braves and moonwalkers I guess.. (shame if I had known sooner Centaur Chief actualy had its uses I coulda kept him... (and I already bougth the map booster, how I got him, cause I wanted to get the treant elder... )
Wondering though, how do you damage them, they have 400 block
Also I do have cyclops and also hellwolf, but they always target things that cant get killed with them... (5 creatures out one cant get killed, oh lets target it, AI for this game is retardet.. :S)
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Post by jckson992 on Sept 29, 2015 2:14:59 GMT
I am still stuck on 7-3. Nothing seems to work.
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Post by Karadoras on Sept 29, 2015 2:23:46 GMT
I think use things with high immunity like horned beast/spider queen, magic reflect skills like the one from Terror Dragon or Moon Guardian can also work.
A hero with Spiky bits wil probably be the best option, but there is a chance you dont have a (3 star or higher) Neander hero to use that skill.
I just used: Poison Ivy (toxic mire - Fean Might) Assortment of creatures: Flame Brave, Titania, Treant Elder, Spider Queen, Phantom Liege, Sword Master, Cyclop, Flame Mage If I remember correctly, didnt have 10 units even yet in my deck to beat it..
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Post by jckson992 on Sept 29, 2015 2:48:28 GMT
nice sounds like we are using a lot of the same cards. Also use Poison Ivy for my hero and the following creatures:
1 Terror Dragon 1 Thalassa 1 Harbinger 1 Cyclops 1 Flame Brave 1 Oracle 2 Frost Rager 1 Treant Guide 1 Magic Weaver
Last fight he took away my Thalassa first round and his nags kept freezing all my creatures
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Post by jckson992 on Sept 29, 2015 3:13:11 GMT
this time it killed my cyclops before it could even enter play. I swear this game hates me!
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Post by Karadoras on Sept 29, 2015 10:36:16 GMT
nice sounds like we are using a lot of the same cards. Also use Poison Ivy for my hero and the following creatures: 1 Terror Dragon 1 Thalassa 1 Harbinger 1 Cyclops 1 Flame Brave 1 Oracle 2 Frost Rager 1 Treant Guide 1 Magic Weaver Last fight he took away my Thalassa first round and his nags kept freezing all my creatures Imo magic Weaver is a bit of your weak one here, I would try and change her out, her overall damage skills arent to great and she has low stats overall, I use Flame mage over her, reason why, he does damage when is played and his overall mage damage is more, also he can possibly stun with his damage skill.
I know less synergy due to not a Fean, but overall he wil do better imo. Not a fan of Oracle in a deck outside of Guild Map personaly, but that might be preferrance.
Maybe switch the 2 I said out for other creatures that might be off more help, Light Brave for instance might be a good inclusion or anything else that has a chance to return (I see you use Harbinger wich does similar as light brave in a way XD)
Also maybe you are just being unlucky, I can say it took me a few times to beat certain maps, have to have a good draw and opponent not discard your needed creatures like Thalassa, this is where things like Spider Queen are Handy (high cooldown/time to play and 90% skill dodge, so hard to get discarded lets say)
Also if discard is your main issue maybe try using others also to block this, like royal dragon, I think between Terror Dragon and one other anti disposal you should have a decent chance to fight it though.
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