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Human Deck Specialist
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DianaTroy [βκ]
In-Game Names: DianaTroy_[BK] & BevCrusher_[BK]
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Post by DianaTroy [βκ] on Jun 10, 2015 22:21:03 GMT
I have had the joy of pulling 9 Neamazons and now with Runes I found a use for her.
I Melded Frost Armor and attached Bloodlust, Strikeback & Frost Armor Runes to her and now she is a tank that kills the creature across from her rather quickly.
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SoaponaRope [BK]
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Post by SoaponaRope [BK] on Jun 10, 2015 22:36:08 GMT
I think I have more But I will certainly give it a shot. I do have trouble coming up with Spiky Bits decks in Gauntlet sometimes and she would be a good addition. Maybe even a good addition to Guild Maps?
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#0d6ad6
Human Deck Specialist
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Sept 26, 2015 19:32:03 GMT
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DianaTroy [βκ]
In-Game Names: DianaTroy_[BK] & BevCrusher_[BK]
2,861
March 2015
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Post by DianaTroy [βκ] on Jun 11, 2015 1:47:23 GMT
I think I have more But I will certainly give it a shot. I do have trouble coming up with Spiky Bits decks in Gauntlet sometimes and she would be a good addition. Maybe even a good addition to Guild Maps? Definitely a decent Guild Map creature now. Strikeback can Paralyze and Bloodlust can raise Hero Rage. Frost Armor makes any creature better Now what to do with my 13 Faen Rampagers....
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#0d6ad6
Human Deck Specialist
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Sept 26, 2015 19:32:03 GMT
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DianaTroy [βκ]
In-Game Names: DianaTroy_[BK] & BevCrusher_[BK]
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Post by DianaTroy [βκ] on Jun 11, 2015 1:51:50 GMT
Thinking Frost Armor as well and sticking FA, Block & Vitality (III or higher) on it. Would be an annoying tank. Takes no physical damage yet lowers enemy ATK every time it gets hit by a physical attack.
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#0d6ad6
Boxing Kangaroo
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Sephiroth [BK]
Free-to-play... The grind is real!
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Post by Sephiroth [BK] on Jun 11, 2015 2:34:06 GMT
I've been sussing out wild efreet, the 3☆ Mortii critter. But mainly his detonate skill. The rune for that skill effectively gives the critter a weak rebirth. (40% @ L10) so either doing a few of these melded up or maybe meld his detonate to a critter. Counter or retaliate for WE are leafing atm if I do go ahead with it. All his move with runes just cause more n more damage. Hmm
Not a game changer but could come in handy. Just trying to get the ball rolling with some rune ideas.
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#0d6ad6
Human Deck Specialist
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Sept 26, 2015 19:32:03 GMT
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DianaTroy [βκ]
In-Game Names: DianaTroy_[BK] & BevCrusher_[BK]
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Post by DianaTroy [βκ] on Jun 11, 2015 3:58:21 GMT
I've been sussing out wild efreet, the 3☆ Mortii critter. But mainly his detonate skill. The rune for that skill effectively gives the critter a weak rebirth. (40% @ L10) so either doing a few of these melded up or maybe meld his detonate to a critter. Counter or retaliate for WE are leafing atm if I do go ahead with it. All his move with runes just cause more n more damage. Hmm Not a game changer but could come in handy. Just trying to get the ball rolling with some rune ideas. Exactly. Runes are opening up new opportunities and combinations.
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Post by rafutela✪NFS on Jun 11, 2015 8:44:34 GMT
I've been sussing out wild efreet, the 3☆ Mortii critter. But mainly his detonate skill. The rune for that skill effectively gives the critter a weak rebirth. (40% @ L10) so either doing a few of these melded up or maybe meld his detonate to a critter. Counter or retaliate for WE are leafing atm if I do go ahead with it. All his move with runes just cause more n more damage. Hmm Not a game changer but could come in handy. Just trying to get the ball rolling with some rune ideas. For fun, I've melded detonate on bone mage for gauntlet, detonate + fire runes. Quite effective.
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#0d6ad6
Boxing Kangaroo
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0
Oct 31, 2015 16:48:35 GMT
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Sephiroth [BK]
Free-to-play... The grind is real!
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Post by Sephiroth [BK] on Jun 11, 2015 9:08:35 GMT
I've been sussing out wild efreet, the 3☆ Mortii critter. But mainly his detonate skill. The rune for that skill effectively gives the critter a weak rebirth. (40% @ L10) so either doing a few of these melded up or maybe meld his detonate to a critter. Counter or retaliate for WE are leafing atm if I do go ahead with it. All his move with runes just cause more n more damage. Hmm Not a game changer but could come in handy. Just trying to get the ball rolling with some rune ideas. For fun, I've melded detonate on bone mage for gauntlet, detonate + fire runes. Quite effective. Nice mate! Yeah its onlt for fun. These aren't game changes I was thinking of melding it to a flame mage from the human race...
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Chrisinator
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Post by Chrisinator on Jun 11, 2015 13:42:09 GMT
Also a nice new way to use ambush in the guild map. I have ambush runes on 2 death knights and 1 titania they deal 2000 direct damage + their normal basic attack now when i play these cards.
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Deleted
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Post by Deleted on Jun 11, 2015 17:04:57 GMT
btw are u all using 3*+ runes? Because i just use the green and white as exp.
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Post by Deleted on Jun 11, 2015 17:44:07 GMT
not really. There are 2 good options for 2* runes: Bless and Healing ones. I tried to use Flaming rune but it's kind of worthless cuz mini damage upon death has no big impact on game.
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Post by Deleted on Jun 11, 2015 17:51:15 GMT
btw, anybody know what kind of creature can use strikeback rune, I looked up a lot but it seems nothing can fit it.
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#0d6ad6
Human Deck Specialist
86
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Sept 26, 2015 19:32:03 GMT
1,691
DianaTroy [βκ]
In-Game Names: DianaTroy_[BK] & BevCrusher_[BK]
2,861
March 2015
dianatroy
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Post by DianaTroy [βκ] on Jun 12, 2015 0:40:37 GMT
btw, anybody know what kind of creature can use strikeback rune, I looked up a lot but it seems nothing can fit it. Two skills use that Rune I believe, Counter and Retaliate.
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#0d6ad6
Human Deck Specialist
86
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Sept 26, 2015 19:32:03 GMT
1,691
DianaTroy [βκ]
In-Game Names: DianaTroy_[BK] & BevCrusher_[BK]
2,861
March 2015
dianatroy
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Post by DianaTroy [βκ] on Jun 12, 2015 0:43:13 GMT
Not all 1* and 2* Runes are useless and they don't have higher level Runes.
1*: Anger, Restoration
2*: Bless, Flaming, Healer, Ambush
If I forgot any, I wasn't going off a list, just memory.
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Post by rafutela✪NFS on Jun 12, 2015 8:29:49 GMT
not really. There are 2 good options for 2* runes: Bless and Healing ones. I tried to use Flaming rune but it's kind of worthless cuz mini damage upon death has no big impact on game. I disagree on Flaming. @lvl 5 it's 100 dmg deal to adjacent creature, definitely not negligible. Already proved to me how useful it is by killing 3 creatures like domino, opening direct damage to enemy hero. Fire and Flaming are the reason why Flame brave came back to my main deck (and there isn't a lot of neander in my arena lvl (around 30-50))
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Post by argamoroth on Jun 12, 2015 9:10:20 GMT
Strikeback rune is for counter only
the 4* Retaliate Rune is required for creatures with Retaliate
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Post by kakola on Jun 12, 2015 11:03:19 GMT
not really. There are 2 good options for 2* runes: Bless and Healing ones. I tried to use Flaming rune but it's kind of worthless cuz mini damage upon death has no big impact on game. I disagree on Flaming. @lvl 5 it's 100 dmg deal to adjacent creature, definitely not negligible. Already proved to me how useful it is by killing 3 creatures like domino, opening direct damage to enemy hero. Fire and Flaming are the reason why Flame brave came back to my main deck (and there isn't a lot of neander in my arena lvl (around 30-50)) I like flaming rune too. Definitely useful!
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#0d6ad6
Boxing Kangaroo
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Oct 31, 2015 16:48:35 GMT
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Sephiroth [BK]
Free-to-play... The grind is real!
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Feb 14, 2015 23:06:52 GMT
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Post by Sephiroth [BK] on Jun 13, 2015 2:28:02 GMT
not really. There are 2 good options for 2* runes: Bless and Healing ones. I tried to use Flaming rune but it's kind of worthless cuz mini damage upon death has no big impact on game. I disagree on Flaming. @lvl 5 it's 100 dmg deal to adjacent creature, definitely not negligible. Already proved to me how useful it is by killing 3 creatures like domino, opening direct damage to enemy hero. Fire and Flaming are the reason why Flame brave came back to my main deck (and there isn't a lot of neander in my arena lvl (around 30-50)) I would have to agree with this. Flaming is a handy rune. Double up with a FireIII rune and flame brave causes some carnage. I even have a sorceryIV rune on my hero as well! I'm also using a flaming rune on undying will. Really handy.
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Post by Deleted on Jun 13, 2015 20:33:31 GMT
Meld indicernate 8 on flame brave
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#0d6ad6
Human Deck Specialist
86
0
Sept 26, 2015 19:32:03 GMT
1,691
DianaTroy [βκ]
In-Game Names: DianaTroy_[BK] & BevCrusher_[BK]
2,861
March 2015
dianatroy
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Post by DianaTroy [βκ] on Jun 13, 2015 20:48:26 GMT
Meld indicernate 8 on flame brave Yeah, that one appears to be the new fad in Melding lately.
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#0d6ad6
April First
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voldrox [BK]
Give me back my $20 you IGGnorant.
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Boxing Kangaroo [General Manager] oops (Guild master)
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Post by voldrox [BK] on Jun 14, 2015 7:14:50 GMT
Meld indicernate 8 on flame brave Incinerate 8 on flame brave with fire runeIII and add a naga mistress with frostbite 5 and ice runeIII , totall madness! Crazy magic faen deck. I now have a Devil Hunter lvl5 as my main deck now with two flame braves (just ignoring spiky bits) .. I practiced with my friend's deck who has a Dragon Rider lvl 8 with nice melded 4*s and all. As soon as i saw a lvl8 Dragon Rider i thought i would definitely loose, because practice matches with friends are fully auto. I thought i would skip the battle as i would loose, but then what the.. both the flame braves came and started killing the dragon any my naga mistress froze many creatures and ice rune added magic damage to frozen creatures, plus i don't even have sorcery rune added to my Hero. Runes are amplifying things.
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Enter your message here...
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Post by tanisomsford on Jun 22, 2015 19:00:24 GMT
This combo will knock your socks off.
2 flame braves -fire rune lv7 -flaming rune lv5 2 magic weavers(ice arrow7 meld) -fire rune lv5 -healing rune lv5(10%) 2 treant guides(Ice arrow7 and Bless7) -Healing rune lv5(10%)
***insert pretty much any faen creatures with this, even better with lv5+ predator.
Every round they do 1000-2500 damage per enemy creature and can clear a board in a single swoop Every round 10% atk buff happens 6 times(twice per treant and once per weaver) If that's not enough, flaming detonates 100 damage.
It's pure awesome sauce or grape without lube, depending on what side of the board you're on
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gideonz
Stormkalar
Pheonix Of Death
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Post by gideonz on Jun 22, 2015 22:27:00 GMT
I have no use for any of the 2* runes except healing and Bless. All others are used to level up my 3-5* runes. I have been using flaming rune on my Flame Brave in my main deck and WOW! Its up to level 7 now and once the creature detonates and does adjacent dmg it is very nice! I also like the 4* Godswill level6 on my bloody Lord and Ghostly Judge. It is pushing the envelope and punishing opposing heroes in my curse deck. If I can get damn near 1k Godswill you may as well call it hex lol, which is 1.5k. (some day I'll get there haha) I also have voodoo runes on all my witches, spirit siren, and gorgon. farming for more Godswill and voodoo runes now though. I actually like them pretty well in that full curse deck.
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tanisomsford
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Post by tanisomsford on Jun 22, 2015 22:34:59 GMT
I have no use for any of the 2* runes except healing and Bless. All others are used to level up my 3-5* runes. I have been using flaming rune on my Flame Brave in my main deck and WOW! Its up to level 7 now and once the creature detonates and does adjacent dmg it is very nice! I also like the 4* Godswill level6 on my bloody Lord and Ghostly Judge. It is pushing the envelope and punishing opposing heroes in my curse deck. If I can get damn near 1k Godswill you may as well call it hex lol, which is 1.5k. (some day I'll get there haha) I also have voodoo runes on all my witches, spirit siren, and gorgon. farming for more Godswill and voodoo runes now though. I actually like them pretty well in that full curse deck. Yeah, that pretty much decides it for me. Was thinking of building a good curse deck but didn't pull the trigger on it. Can you interrupt the enemy hero skill with voodoo doing only 2-5 rage points(lv 2-5)? Is it enough?
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#0d6ad6
Boxing Kangaroo
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Oct 31, 2015 16:48:35 GMT
857
Sephiroth [BK]
Free-to-play... The grind is real!
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Feb 14, 2015 23:06:52 GMT
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Post by Sephiroth [BK] on Jun 23, 2015 2:53:12 GMT
I have no use for any of the 2* runes except healing and Bless. All others are used to level up my 3-5* runes. I have been using flaming rune on my Flame Brave in my main deck and WOW! Its up to level 7 now and once the creature detonates and does adjacent dmg it is very nice! I also like the 4* Godswill level6 on my bloody Lord and Ghostly Judge. It is pushing the envelope and punishing opposing heroes in my curse deck. If I can get damn near 1k Godswill you may as well call it hex lol, which is 1.5k. (some day I'll get there haha) I also have voodoo runes on all my witches, spirit siren, and gorgon. farming for more Godswill and voodoo runes now though. I actually like them pretty well in that full curse deck. Yeah, that pretty much decides it for me. Was thinking of building a good curse deck but didn't pull the trigger on it. Can you interrupt the enemy hero skill with voodoo doing only 2-5 rage points(lv 2-5)? Is it enough? I have a runed up curse deck and I beat 8-12 hard against a beserker. The beserker never got one boar on the field the entire battle. Save to say, I've leveled up the all Voodoo runes more, since then
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Post by asgarth1980 on Jul 10, 2015 10:14:37 GMT
Meld indicernate 8 on flame brave Incinerate 8 on flame brave with fire runeIII and add a naga mistress with frostbite 5 and ice runeIII , totall madness! Crazy magic faen deck. I now have a Devil Hunter lvl5 as my main deck now with two flame braves (just ignoring spiky bits) .. I practiced with my friend's deck who has a Dragon Rider lvl 8 with nice melded 4*s and all. As soon as i saw a lvl8 Dragon Rider i thought i would definitely loose, because practice matches with friends are fully auto. I thought i would skip the battle as i would loose, but then what the.. both the flame braves came and started killing the dragon any my naga mistress froze many creatures and ice rune added magic damage to frozen creatures, plus i don't even have sorcery rune added to my Hero. Runes are amplifying things. ice rune sucks unless u have 2 critters that has ice magic....if u have one naga... There is no increase in damage.... Description stated increase damage to frozen critters...this rune is for 2 ice damager
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Post by sonbalin on Jul 10, 2015 21:11:02 GMT
Incinerate 8 on flame brave with fire runeIII and add a naga mistress with frostbite 5 and ice runeIII , totall madness! Crazy magic faen deck. I now have a Devil Hunter lvl5 as my main deck now with two flame braves (just ignoring spiky bits) .. I practiced with my friend's deck who has a Dragon Rider lvl 8 with nice melded 4*s and all. As soon as i saw a lvl8 Dragon Rider i thought i would definitely loose, because practice matches with friends are fully auto. I thought i would skip the battle as i would loose, but then what the.. both the flame braves came and started killing the dragon any my naga mistress froze many creatures and ice rune added magic damage to frozen creatures, plus i don't even have sorcery rune added to my Hero. Runes are amplifying things. ice rune sucks unless u have 2 critters that has ice magic....if u have one naga... There is no increase in damage.... Description stated increase damage to frozen critters...this rune is for 2 ice damager Just for clarification, Naga Mistress can do bonus damage to 1 creature she has frozen herself. Obviously having more than one Naga Mistress makes the rune much more powerful...Though to be honest, Ice Magic is mainly for the status effect, damage isn't that great compared to Fire Magic.
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OgutheKing
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Post by OgutheKing on Jul 14, 2015 2:04:11 GMT
not really. There are 2 good options for 2* runes: Bless and Healing ones. I tried to use Flaming rune but it's kind of worthless cuz mini damage upon death has no big impact on game. Flaming Rune with Flame Brave is pretty good I have chain killings sometimes on adjacent creatures that wouldn't die without it upon death it deals 160 damage which devastating when a creature dies with low life creatures adjacent to it
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#0d6ad6
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Post by sonbalin on Jul 14, 2015 3:58:31 GMT
not really. There are 2 good options for 2* runes: Bless and Healing ones. I tried to use Flaming rune but it's kind of worthless cuz mini damage upon death has no big impact on game. Flaming Rune with Flame Brave is pretty good I have chain killings sometimes on adjacent creatures that wouldn't die without it upon death it deals 160 damage which devastating when a creature dies with low life creatures adjacent to it It's terrible vs Undying Will though, and can make his on-death instakill trigger up to 3 times.
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Post by ahriman on Jul 14, 2015 11:48:50 GMT
One thing I have done recently, which has been winning me more battles, is add two oracles with frost armor to my Wight deck.
The Bless rune (which i have lvl 10 on both oracles) grants 10 rage every time it is used. This allows me to cast a few more death curses every battle, which in turn, wins me more battles.
It also gives me the extra added bonus of preventing decks from killing me hero.
I am not saying this is the greatest strategy in the world, but its hilarious when I cast death curse over and over and over again.
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