vamp
Nightraider
Army of Chaos
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Army of Chaos
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Post by vamp on Sept 17, 2015 0:00:46 GMT
Paragon instantly makes your strategy out-of-reach for 99% of players. I watched it again and actually the time I won, the paragon did nothing (the fafnir & mystic died at the same time), so it's even easier than that.
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Apex Alliance - GM
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Post by Ominous on Sept 20, 2015 11:32:34 GMT
Ok finally beat it with 3 stab through sword masters, and a bunch of curse
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Post by sylava1 on Sept 20, 2015 18:50:51 GMT
Got it today. Stab border ranger x2 techno chief x2 graboid spirit sirine and FA Oracle. Before stab nerf. 14 is very hard though. Need to hury to get all explores unlocked
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Post by VW-Milz on Sept 25, 2015 6:20:40 GMT
This stage is BS, been stuck for more then a month now, have s*** stab deck, and spiky does shiz
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Post by xenas on Oct 7, 2015 11:49:22 GMT
Any advice to beat this atm? Stabthrough is out of the question for me and i do not have a five star hero (beserk&warlust combo is out as well).
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Post by loki2k15 on Oct 7, 2015 13:08:21 GMT
Just to be clear I have been using 3 Staboids and have tried 50+ times each with Royal Guard (Blessing/Ice Shell) and Berserker (Spiky Bits). My issue is the drawing of the cards and the proc rates of the enemy Dodge/Delay. I have absolutely no issues with strategy or anything on my end. The problem lies with IGG's programming and their idea of making their game have to cheat just to win. Here are some hard numbers over 120 attempts for you all to ponder: Dodge (taking into account that if 1 target in a Sweeping Blow has Dodge, all 3 also have it) - Fafnir 312/380 successful Dodges Yggdryad 356/401 Angel Prime 344/392 Delay - Paragon 712/886 successful Delays Yggdryad 460/597 As you can see, Delays are hitting well over 75% of the time with their STATED success rate is 50%. Dodges are also performing at rates 15-25% higher that what their cards STATE. Bro,
As with all statistics, if, with a 50% chance of delay, it worked at 50% all the time, you could work out when it was and wasn't going to do it.
The chances are that the tests for these creatures successes are based on WAY more tries that you could ever post here.
Its easy to blame the developers and say the game is cheating when you cant win, but in truth, you just need a better deck.
Sorry man
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orgoth
quitting DH, good game just not worth keeping with IGG terms
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Post by orgoth on Oct 7, 2015 13:31:33 GMT
Well I would say the trigger for delays is acrually 50 percent and dodges tgeir resoective perecent level however I believe IGG uses a second method of trigger to tick the enemies cards in their favor
e.g. every 50 percent of the time delay will trigger nornally however delay will also trigger if special conditions within the field are met. (something like the enemy has a great mystic about to be killed so the creature in front of her gets delayed)
just my 1 cent
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orgoth
quitting DH, good game just not worth keeping with IGG terms
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Post by orgoth on Oct 7, 2015 13:36:13 GMT
Also there is no real way to prove anyones theory essentially tge statistics being pointed out here are tge labeled statistics (which probably isnt even near accurate). The real statistics are within the programming itself and whatever BS RNG IGG uses
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Apex Alliance - Captain
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Mandragora
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Post by Mandragora on Oct 7, 2015 14:32:43 GMT
Just to be clear I have been using 3 Staboids and have tried 50+ times each with Royal Guard (Blessing/Ice Shell) and Berserker (Spiky Bits). My issue is the drawing of the cards and the proc rates of the enemy Dodge/Delay. I have absolutely no issues with strategy or anything on my end. The problem lies with IGG's programming and their idea of making their game have to cheat just to win. Here are some hard numbers over 120 attempts for you all to ponder: Dodge (taking into account that if 1 target in a Sweeping Blow has Dodge, all 3 also have it) - Fafnir 312/380 successful Dodges Yggdryad 356/401 Angel Prime 344/392 Delay - Paragon 712/886 successful Delays Yggdryad 460/597 As you can see, Delays are hitting well over 75% of the time with their STATED success rate is 50%. Dodges are also performing at rates 15-25% higher that what their cards STATE. Bro,
As with all statistics, if, with a 50% chance of delay, it worked at 50% all the time, you could work out when it was and wasn't going to do it.
The chances are that the tests for these creatures successes are based on WAY more tries that you could ever post here.
Its easy to blame the developers and say the game is cheating when you cant win, but in truth, you just need a better deck.
Sorry man
Its easily noticeable that enemy AI have an edge on PVE as far as the RNG goes. Open any map at random and test it for yourself. You can dislike the cheat label but you cant deny that the odds are in favor on the AI to even out the battle.
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Post by loki2k15 on Oct 7, 2015 15:25:39 GMT
If you are using stab, consider using 1 curse card on rightmost to neuter odin's rage so your cards can strike one more turn I used Queen Temptress a few attempts but had to stop when her Osmose would GIVE Odin Rage. I seriously think my account is bugged. Weird thing though, it's only 13-11. No mystery skills or broken game mechanics in any other Mode. Maybe if I buy a Gem pack IGG will flip that magic switch. Being an actual f2p player (as opposed to the many who claim to be but aren't) has been getting more difficult as time passes and IGG continues to boost the p2w crowd. All I can do is try and get more Staboids and Border Rangers and hope a full team of Stabthrough can power through this. 3 Staboids and 2 BRs just isn't cutting it. Hmm, if this is all true.... Why is no one else moaning, and why is it all happening to you?
The MUCH more likely explanation Kangaroo is that you are reading the cards wrong / missing something or working out the stats wrong. All these projections that you come up with is based on proven maths, just because something says 50% success rate, doesn't mean that you are going to succeed 50/100 times, they have algorhthyms which are doing these probability equations are using millions and possibly billions of attempts.
So unless you can prove that the skill is activating MORE than 500,000 / 1,000,000 then you really need to stop moaning and try different decks.
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Mass confusion >>>
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Post by ÐARҞNESS on Oct 7, 2015 15:29:52 GMT
If you haven't noticed the game cheating then I've no idea what to say. It goes to lengths sometimes. When I was trying to get Magmus on map 10 the game kept skipping my turns when I was about to win. I reported it to support, but I ended up winning anyways, so didn't pursue it.
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Apex Alliance - Captain
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Post by Mandragora on Oct 7, 2015 16:36:38 GMT
I used Queen Temptress a few attempts but had to stop when her Osmose would GIVE Odin Rage. I seriously think my account is bugged. Weird thing though, it's only 13-11. No mystery skills or broken game mechanics in any other Mode. Maybe if I buy a Gem pack IGG will flip that magic switch. Being an actual f2p player (as opposed to the many who claim to be but aren't) has been getting more difficult as time passes and IGG continues to boost the p2w crowd. All I can do is try and get more Staboids and Border Rangers and hope a full team of Stabthrough can power through this. 3 Staboids and 2 BRs just isn't cutting it. Hmm, if this is all true.... Why is no one else moaning, and why is it all happening to you?
The MUCH more likely explanation Kangaroo is that you are reading the cards wrong / missing something or working out the stats wrong. All these projections that you come up with is based on proven maths, just because something says 50% success rate, doesn't mean that you are going to succeed 50/100 times, they have algorhthyms which are doing these probability equations are using millions and possibly billions of attempts.
So unless you can prove that the skill is activating MORE than 500,000 / 1,000,000 then you really need to stop moaning and try different decks.
Something happening to only one person doesnt invalidate the argument (argumentum ad populum) Using this reasoning we can say you are the only one claiming stuff like they test it billions of times. If you are the only one saying (moaning) this it must be wrong.
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Snake Nest
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Post by xenas on Oct 7, 2015 17:27:25 GMT
Nice and all but i'd like some advice beating this lvl.
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Post by wathon on Oct 7, 2015 21:56:57 GMT
Odin has 90,000 HP after the rune buff. Any other strategy for F2P beside stabthrough?
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Post by Opethian on Oct 8, 2015 8:38:19 GMT
Missed the "stabbie boat" and am stuck here as well.
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Deleted
Deleted Member
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guest@proboards.com
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Post by Deleted on Oct 8, 2015 14:31:14 GMT
Been stuck here for over 3 weeks. 3 melded graboids and spiky 9 dosent do s*** , i gave up trying already
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“I like libraries. It makes me feel comfortable and secure to have walls of words all around me"
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Post by corvin on Oct 9, 2015 7:49:21 GMT
Stucked here too. I have good deck, but not superior as Odin)) How can I beat him without paragon? I have 3 melded graboids: sac, bb8, frost blade 5. But they slow. And so much dodge and fa... Bullseye creatures? I have only 1 anathema and paladin. Maybe 2x titania with runes will be good. SOS! ))
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Post by nebiros✪NFS on Oct 9, 2015 10:23:07 GMT
I'm guessning bullseye is key here. I'm lucky, I have a Jugdment with Berzerk, I'm gonna try for 2 paladins and other bullseye creatures along with paragon to pass the level.
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Post by xenas on Oct 9, 2015 12:17:58 GMT
Just got extremely lucky and beat it after countless of tries. My key to winning was a sac8 grabby taking out the fafnir, great mystic and the azure dragon in one hit. After that its kind of easy. I use this deck:
pit dragon Phantom liege Lilith Royal dragon with disposal Harbringer with disposal Horned beast with recycle Light brave with recycle Twins with bb8 Grabby with sac 8 Magmus
Wright as my hero with cripple 10 and undying 10 and death curse at lvl 6.
Conclusion is that it can be beat without cards like paragon or with a five star hero using the beserk/war combo with bulls eye. All you need is a huge grabby and luck.....(lots of it).
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Give me back my $20 you IGGnorant.
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Post by voldrox [BK] on Oct 9, 2015 16:03:50 GMT
I gave it a try with overlord today!
1. He ate azure dragon first. 2. Then he ate that recycle 2 Fafnir 3. He then ate another card.
Everything went so well. . . . And I still lost!!!
*anime teary laughing expression* lol
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Post by xenas on Oct 9, 2015 16:23:07 GMT
I gave it a try with overlord today! 1. He ate azure dragon first. 2. Then he ate that recycle 2 Fafnir 3. He then ate another card. Everything went so well. . . . And I still lost!!! *anime teary laughing expression* lol Angel prime sucks
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Give me back my $20 you IGGnorant.
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Post by voldrox [BK] on Oct 9, 2015 16:29:17 GMT
I gave it a try with overlord today! 1. He ate azure dragon first. 2. Then he ate that recycle 2 Fafnir 3. He then ate another card. Everything went so well. . . . And I still lost!!! *anime teary laughing expression* lol Angel prime sucks Ha ha got to love prime. I forgot about that card before giving it a shot with a mortii hero.
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Post by sonbalin on Oct 9, 2015 16:33:32 GMT
Just to get it out of the way, I did this pre-patch with Stab.
That said, this level looks beatable with a Spiky Bits deck with a good Hero Vigor rune. It's essentially an 'easier' 13-12 and that method works fine there, although it does include some luck with card draws.
Just don't play any cards until Mystic, Azure Dragon and Fafnir are all in play, then play 3 cards and let Spiky Bits work it's magic. For an ideal draw you would probably want Mystic before Azure before Fafnir, they don't need to be the first 3 cards or right next to each other but them being in that order, amongst other creatures, will give you the best chance of getting rid of Mystic + Fafnir. If you have a Paragon, which many people do after yesterday, that just makes it less reliant on luck and you can stop caring what order they're in.
Once Mystic and Fafnir are dead it's all downhill from there, if you managed to take out Paragon too then you're pretty much home-free.
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voldrox [BK]
Give me back my $20 you IGGnorant.
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Boxing Kangaroo [General Manager] oops (Guild master)
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Post by voldrox [BK] on Oct 9, 2015 16:51:21 GMT
Looks like a job for my panda. Berserker is actually doing good with toxic mire in tournament.
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Post by sonbalin on Oct 9, 2015 16:56:47 GMT
As long as you have a good Hero Vigor rune Pawmaster is probably the better option anyway, his Brewmaster(?) skill will work in your favour more than the Boars will for this.
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Post by pa3kcz on Oct 20, 2015 4:25:13 GMT
And now? Hero has almost 90k HP... So stabthrough doesnt work anymore... anz suggestion?
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Post by tchex on Oct 21, 2015 23:45:31 GMT
I seriously can't believe that spiky bits could hurt this deck enough - best case scenario is that it puts a couple of thousand damage onto their creatures but by the time you have waited for a good number to come out it will be too late and they will now have 4000- 5000hp and there will be no chance of taking that.
Only thing that might do it would be sharp armour but that needs a 5 star neander hero to pull off
I've tried giving my judgement beserk and war hungry and even that is not enough unless I were to get extraordinarily lucky and pull the perfect line up of creatures that needed killing right at the start
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orgoth
quitting DH, good game just not worth keeping with IGG terms
651
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Post by orgoth on Oct 22, 2015 4:25:43 GMT
not that far in yet but this is spiky bits math: 3 creature played (no lockdown/immunity, physical tanks) = 1000~ damage to all creatures for three turns (per magic hit is 300~)
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Apex Alliance - GM
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Post by Ominous on Oct 22, 2015 9:29:17 GMT
Yeah I've tried this map loads of times with no success. If you can get the 2 recyclers and the 2 magic damagers within the first few cards then you have a slight chance, otherwise just hit auto and wait 20 turns to lose.
I've viewed the battle reports to see it can be done, just need loads of luck. Important to have 3 cards alive each time spiky bits is used, for each 3 spiky bits. Still its a pain.
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Post by Eladion on Oct 23, 2015 12:24:57 GMT
I've tried giving my judgement beserk and war hungry and even that is not enough unless I were to get extraordinarily lucky and pull the perfect line up of creatures that needed killing right at the start That was my tactic with this level. I used all my bullseye creatures, some ravagers, and a paragon. Wait till both berserk and war hungry proc, than place bullseye in front of FA, ravage in front of other cards. It can be done without a paragon but then you need both recyclers to be amongst the first 5 cards. Anyway, who doesn't have a paragon these days... you usually kill all 5 cards instantly, sometimes 6 (if your 5th card is a graboid and 6th foe doesn't have FA). all you need to do is to stay alive after that.
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