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Post by arilith on Sept 30, 2015 2:49:29 GMT
So I have around 3 of these things and I figure I'd probably get a 4th by the time the next 2x Meld event comes around, what's a good ability to meld onto the Pit Dragons? (I'm thinking Battleblow maybe? Or Life Sap? Not quite sure)
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RkrSteve
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Shinra Co.
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Post by RkrSteve on Sept 30, 2015 4:23:45 GMT
Sacrifice
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Post by derpy✪NFS on Sept 30, 2015 5:37:22 GMT
The best melds are battleblow, life sap and sacrifice. Which one is most suited to you depends on your deck. Battleblow is a generic solid meld, like a baseline average. Lifesap can be the best meld if you get him in a deck that boosts HP- lifesap/bullseye is a lethal combination, and unbound just caps it off- very hard to deal with.
Sacrifice is overall the best meld, but you have to consider how limited it is- a realistic maximum of 3 sacrifice creatures. It probably does warrant taking one of those slots however, its a real game changer.
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Post by Chippen_WK_ on Sept 30, 2015 7:32:32 GMT
I have a guild m8 that melded sac and it have been a game changer for him.
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Post by voldrox [BK] on Sept 30, 2015 12:27:06 GMT
Sac Pit dragon would be awesome with overlord. Sacrifice increases hero rage and then it would one shot kill a creature to his ultimate death, totally destroyed from the graveyard.
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quitting DH, good game just not worth keeping with IGG terms
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Post by orgoth on Sept 30, 2015 12:46:55 GMT
the hero.skill.trigger first only.from a.disposal.or.instakill
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Post by Ominous on Sept 30, 2015 14:16:34 GMT
I have BB8 for a cheap upgrade, now the dragon can do some serious damage.
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Post by ninjafred on Sept 30, 2015 16:34:14 GMT
Being Happy enough to get a Sacrifice rune, I had a pit dragon melded Sac with the Rune (currently lvl4) - It does wonders really !
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Post by thundergod on Sept 30, 2015 20:07:18 GMT
Sacrifice is overall the best meld, but you have to consider how limited it is- a realistic maximum of 3 sacrifice creatures. It probably does warrant taking one of those slots however, its a real game changer. Sac PD is better than Sac Anathema and Sac Twins.
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Post by derpy✪NFS on Oct 1, 2015 9:03:05 GMT
I would say it's situational. Anathema on the left is extremely strong against instakill/retreat, particularly retreat. It works wonders for holding up the board if you keep it healed. In a Warlock deck, where it regularly gets lockdown removed, it shines. Similarly Twins have the extra defence, and with a good violence rune they can be even more devastating. Then there's Angel Prime to consider with dodge- really nasty.
I really like sac8 Pit Dragon, but its not as simple as it being better. Other cards have their place, and you also have to consider how much better is sac8 PD compared to lifesap/battleblow, for example? Would you prefer sac8 PD with sneak Anathema, or lifesap PD with sac8 Anathema? Etc etc.
Personally I would take Pit Dragon and Anathema as 2 of my sac creatures- I'm still debating what the third will ultimately be.
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Post by ahriman on Oct 1, 2015 13:28:06 GMT
I see a lot of responses taking advantage of Pit Dragons bullseye.
But what about taking advantage of his Unbound skill? Why not have him with some sort of recycle/revive skill, or something that, when cast every round, is devastating?
Sure he can be disposed, but he is a Morti creature, and something is SURELY going to get him on the board at some point (unless you are facing 10 paragons).
Any thoughts on going in this direction?
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Post by ninjafred on Oct 1, 2015 14:15:05 GMT
I see a lot of responses taking advantage of Pit Dragons bullseye. But what about taking advantage of his Unbound skill? Why not have him with some sort of recycle/revive skill, or something that, when cast every round, is devastating? Sure he can be disposed, but he is a Morti creature, and something is SURELY going to get him on the board at some point (unless you are facing 10 paragons). Any thoughts on going in this direction? I see a main reason for that. Pit Dragon is a fighting beast by itself, not a support creature. So people usually tend to exhaust his capabilities and try to get him as deadly as it could be. Compared to that, you could imagine that Ash beast, which is also brutal somehow (with sweeping blow) also has Healing capabilities and Unbound. So IMO ash beast is less dedicated to fight and is much more a good target for melding Revive or Recycle. Ash Beast also has Unbound which is in line with your thoughts.
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RkrSteve
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Post by RkrSteve on Oct 1, 2015 14:51:22 GMT
I have pd with sac, revive, and bb8. They all rock
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Guild: Guild of Happy Fun
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Post by fuggingene on Nov 25, 2015 2:24:25 GMT
I got two of Pit Dragons. I am going to put Sacrifice on one. The other I just evolved and it gave it Frost Armor 1, so I'm happy with that for now.
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Post by joedubbs on Dec 2, 2015 13:35:23 GMT
How about recycle?
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"He who speaks without modesty will find it difficult to make his words good" - Confucius
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Example 3
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Post by Jonathan on Dec 2, 2015 17:31:44 GMT
1) Sacrifice 8 from Venom Tyrant(Neander 5 star - seals) 2) Battleblow 8 from Alert Guard(Neander 3 star - from many places) 3) Life Sap 8 from Panther Chief (Neander 4 star - guild maps)
This is my preference order. You can obtain alot of advantages either way you meld him with this 3 skills. But my personal best is Sacrifice.
Regards, Jonathan
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Post by voldrox [BK] on Dec 3, 2015 1:55:02 GMT
Don't put recycle on Pit dragon. Way too expensive and totally not worth it because it doesn't have immunity or stoneskin. HB still reigns in that department.
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“I like libraries. It makes me feel comfortable and secure to have walls of words all around me"
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Post by corvin on Dec 3, 2015 9:23:02 GMT
With Alice and retreat queen temtress in game sac pit dragon become slightly worse than sac anathema. It's my opinion for endgame. I see Alice in top tier decks often. And 1-2 (3-4 in future?) retreat QTs.
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Post by derpy✪NFS on Dec 3, 2015 14:38:09 GMT
Hmmm. Pit Dragon may be slightly less desirable, but it serves a very different function to Anathema. Immunity to lockdown gives it multiple kills until it gets killed/retreated. Anathema is a far left tank that will kill unless locked down- but it's highly susceptible. I can tell you from experience that sac8 Pit Dragon is unbelievably lethal- yes, QT and Alice will deal with it quickly, but you need the cards to fall right in auto. If they don't, it's just going to smash your deck- and the combinations where Pit Dragon ends up beating QT/Alice far outweigh the ones where it doesn't.
An unmentioned as of yet option is soul snatch- it only takes 2 hits to get a Pit Dragon over 2k atk, and that's a really decent option. Throw in a few high level healer runes and you can hit 3/4k atk within a hit or two. Far superior to battleblow, not quite as good as sac8- but considering you can only get a few sac8s and they're really, really good on Twins- soul snatch is a very solid option.
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Post by Deleted on Dec 4, 2015 3:46:35 GMT
I hate the sac8 skill in general, taking out one of your crits is never a good idea regardless of how good the boost is (even with the rune is not a guarantee)
I would do FA/Soul snatch depending on the rest of your deck
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Post by voldrox [BK] on Dec 4, 2015 4:44:35 GMT
I hate the sac8 skill in general, taking out one of your crits is never a good idea regardless of how good the boost is (even with the rune is not a guarantee) I would do FA/Soul snatch depending on the rest of your deck Sacrifice is always good, except when enemy paragon is in play and your creature eats up your recycle /revive.
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Post by Deleted on Dec 4, 2015 5:00:24 GMT
I hate the sac8 skill in general, taking out one of your crits is never a good idea regardless of how good the boost is (even with the rune is not a guarantee) I would do FA/Soul snatch depending on the rest of your deck Sacrifice is always good, except when enemy paragon is in play and your creature eats up your recycle /revive. And if that happens, you immediately lose the match. No thanks, its just plain too risky (i also have 0 sac runes and the rng is too rigged to give me one)
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Post by derpy✪NFS on Dec 4, 2015 9:46:16 GMT
Sacrifice is a necessary late game skill. The boost you get is unmatched by any other ability, and even with an enemy Paragon on the field- a good sac will likely chew it up quickly.
With a sac rune it's even more OP. FA Pit Dragon is generally a waste.
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Post by drakkan on Dec 4, 2015 9:50:12 GMT
You dont lose immediately, creature buffed with Sac can kill half your deck alone.
Anyways .. does anyone else have experience with Soul Snatch Pit Dragon? Any thoughts? What other is good with Soul Snatch?
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Post by corvin on Dec 4, 2015 10:09:48 GMT
You dont lose immediately, creature buffed with Sac can kill half your deck alone. Anyways .. does anyone else have experience with Soul Snatch Pit Dragon? Any thoughts? What other is good with Soul Snatch? One top tier player from my server has pit dragon with soul snatch 8 (from lord bones) . He said this PD is a beast.
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Hey, turn me back around.
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Post by ℜ★Jaegybomb on Dec 4, 2015 10:13:33 GMT
Sac bullseyes are some of the most important cards in the game.
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Post by drakkan on Dec 4, 2015 10:18:21 GMT
You dont lose immediately, creature buffed with Sac can kill half your deck alone. Anyways .. does anyone else have experience with Soul Snatch Pit Dragon? Any thoughts? What other is good with Soul Snatch? One top tier player from my server has pit dragon with soul snatch 8 (from lord bones) . He said this PD is a beast. Ah .. I have sac Anathema and sac Twins .. and currently I have Venom Tyrant + 3x Pit Dragon + Lord Bones .. So I'm not sure .. I guess I'll still do sac Pit Dragon first then I'll see about soul snatch after that ..
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Post by Sinister22✪NFS on Dec 4, 2015 10:35:01 GMT
You dont lose immediately, creature buffed with Sac can kill half your deck alone. Anyways .. does anyone else have experience with Soul Snatch Pit Dragon? Any thoughts? What other is good with Soul Snatch? Sea wizard...
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Post by Deleted on Dec 4, 2015 13:05:23 GMT
Sac pit dragon is good even without the rune? (assume no rune in all situations)
I only have 1 revive and 3 recycles, and 2 paragons to split between 3 decks, so if the sac creature ate my paragon/revive/recycler or any other important crits, it would completely stall my momentum and allow the opponent to quickly regroup, esp if the sac creature comes in at the far right and the opponent has fewer cards than you on the field but can immediately play a few more creature from his hand on the next turn. Sounds very risky to me imo and can easily cause you to lose the match when you have the advantage
Same thing with anathema... i am not sure what to meld on him too, sac similarly sounds too risky without rune (and even with rune) and sneak seems too situational for use - too much immunity running around and firestorm dosent exactly last forever, hence i have settled on FA as the most reliable meld that is good in almost every deck
I dont think FA pit drag is a bad meld, a good tank and hitter if you need one. Not sure about soul snatch (8) but sounds very promising - i just unlocked 14-12 and have no idea how to win - i could move soul snatch (7) from blood elf to him if need be though - soul snatch 7 pit drag is infinitely better than leaving it on blood elf.
Still im undecided on what to meld my 5* creatures - i kinda want to actually USE my 5* creatures after melding them and i cant really do so comfortably with sac melded, esp without the rune
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Post by derpy✪NFS on Dec 4, 2015 13:17:37 GMT
Without rune a sac8 bullseye changes the momentum of a fight. It can stall your opponent and prevent them setting up protection on multiple critters, which in turn stops the activation of constant hero skills every turn.
Most high end battles I have been in and seen are determined by who gets their sac8 and Paragon at the right time. If your sac8 comes out too late, you're in trouble- but if you dont even have one? Its as essential as revive/recycle/torment. Rune or no rune.
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