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voldrox [BK]
Give me back my $20 you IGGnorant.
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Boxing Kangaroo [General Manager] oops (Guild master)
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Post by voldrox [BK] on Mar 7, 2016 12:44:57 GMT
Taurus really needs a nerf. She and queen temptress needs to get nuked down on what they do. Everybody has a retreat QT, I don't think she needs a nerf.
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Post by Absoul on Mar 7, 2016 12:46:56 GMT
Octavius looks really meh. Pretty easy to kill it in 2 hits nowadays. 8 delay timer is also way too high.
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Apex Alliance - Captain
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Post by Mandragora on Mar 7, 2016 12:47:36 GMT
Taurus really needs a nerf. She and queen temptress needs to get nuked down on what they do. Ah how i love my Alice when she wipes 3 retreat QT's in an instant Yet another example of IGG milking the masses, me included.... But at least Alice only works against a single faction. Id be totally fine with Taurus murdering human cards being a Neander and all, but as of now shes ridiculously OP. Same with QT, osmose should either lower the enemy rage or boost your own, not both.
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lampround✪NFS
ApexNFS Guild
Posts: 1,053
Level: 92
Guild: NFS
LINE ID: Lampround
#000000
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Post by lampround✪NFS on Mar 7, 2016 12:51:22 GMT
Taurus really needs a nerf. She and queen temptress needs to get nuked down on what they do. Everybody has a retreat QT, I don't think she needs a nerf. I think you're right for QT, she can be blocked with Immune/StoneSkin which anyone can get hold of. Taurus on the other hand is nasty.... atm i just let my Oceanus clone her for a bit of revenge, but she does need taming. Ofc, if i had one i would be saying "LEAVE HER ALONE!!"
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Apex Alliance - Captain
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Mandragora
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Post by Mandragora on Mar 7, 2016 12:51:42 GMT
Taurus really needs a nerf. She and queen temptress needs to get nuked down on what they do. Everybody has a retreat QT, I don't think she needs a nerf. So what? This is even a bigger reason.
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Apex Alliance - Captain
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Post by Mandragora on Mar 7, 2016 12:53:59 GMT
Octavius looks really meh. Pretty easy to kill it in 2 hits nowadays. 8 delay timer is also way too high. Im not this impressed either. Taurus does the same thing just fine ( even more vs fewer units), hence my rant.
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#0d6ad6
April First
408
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1,185
voldrox [BK]
Give me back my $20 you IGGnorant.
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April 2015
voldrox
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Boxing Kangaroo [General Manager] oops (Guild master)
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Post by voldrox [BK] on Mar 7, 2016 12:58:14 GMT
Everybody has a retreat QT, I don't think she needs a nerf. So what? This is even a bigger reason. She can be easily blocked by stoneskin and immunity I don't see any reason why she needs a nerf.
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Apex Alliance - Captain
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Post by Mandragora on Mar 7, 2016 13:00:34 GMT
So what? This is even a bigger reason. She can be easily blocked by stoneskin and immunity I don't see any reason why she needs a nerf. Having to use immunity on everything only makes the already existing meta of dodge/bullseye/immunity more boring. We need diversity in deck building, this is not the F1.
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Royal
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Absoul
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Post by Absoul on Mar 7, 2016 13:02:26 GMT
So what? This is even a bigger reason. She can be easily blocked by stoneskin and immunity I don't see any reason why she needs a nerf. Because everyone needs to use at least 2 in their decks if they want to stand a chance against other decks.
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#0d6ad6
April First
408
0
1,185
voldrox [BK]
Give me back my $20 you IGGnorant.
2,766
April 2015
voldrox
101
Boxing Kangaroo [General Manager] oops (Guild master)
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Post by voldrox [BK] on Mar 7, 2016 13:03:07 GMT
She can be easily blocked by stoneskin and immunity I don't see any reason why she needs a nerf. Having to use immunity on everything only makes the already existing meta of dodge/bullseye/immunity more boring. We need diversity in deck building, this is not the F1. Hmm, alright but I don't think IGG is going to try and change the current meta anytime soon.
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#0d6ad6
April First
408
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1,185
voldrox [BK]
Give me back my $20 you IGGnorant.
2,766
April 2015
voldrox
101
Boxing Kangaroo [General Manager] oops (Guild master)
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Post by voldrox [BK] on Mar 7, 2016 13:05:01 GMT
She can be easily blocked by stoneskin and immunity I don't see any reason why she needs a nerf. Because everyone needs to use at least 2 in their decks if they want to stand a chance against other decks. I see your point. Perhaps they should implement something like lich Lord, two QTs will work like just one retreat QT.
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Reign of Heroes
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Post by ninjafred on Mar 7, 2016 13:19:29 GMT
She can be easily blocked by stoneskin and immunity I don't see any reason why she needs a nerf. Because everyone needs to use at least 2 in their decks if they want to stand a chance against other decks. You're perfectly right, I'm sick about these decks with 2 or 3 retreat QT, it's too much a mandatory trend those days. Would prefer a bunch of different approachs to challenge !
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Post by derpy✪NFS on Mar 7, 2016 13:29:21 GMT
Octavius looks really meh. Pretty easy to kill it in 2 hits nowadays. 8 delay timer is also way too high. Im not this impressed either. Taurus does the same thing just fine ( even more vs fewer units), hence my rant. The problem is that it doesn't get diluted in damage, at all... Taurus is better against 1 unit. Against 2 it's close, but 3 or more is a clear win for Octavius. Remember Taurus hits the main damage button once every 2 rounds- Octavius is every round. It also has immunity to all instant removal skills ala stoneskin coupled with immunity to attack reduction. It has outrageous base stats even at lv 1. It SELF HEALS for 2000 and heals all statuses. The only main downsides are the cost+timer, which are both outrageous, and the fact it can't be healed by hero or creatures- which is kinda shitty. But considering that huge self heal, it's not too bad. The 8 timer is easily skipped with revive, although with haste runes could take a while to come out at all. But it's game changing when it hits the field if you rune it well.
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Post by Absoul on Mar 7, 2016 13:33:22 GMT
Im not this impressed either. Taurus does the same thing just fine ( even more vs fewer units), hence my rant. The problem is that it doesn't get diluted in damage, at all... Taurus is better against 1 unit. Against 2 it's close, but 3 or more is a clear win for Octavius. Remember Taurus hits the main damage button once every 2 rounds- Octavius is every round. It also has immunity to all instant removal skills ala stoneskin coupled with immunity to attack reduction. It has outrageous base stats even at lv 1. It SELF HEALS for 2000 and heals all statuses. The only main downsides are the cost+timer, which are both outrageous, and the fact it can't be healed by hero or creatures- which is kinda shitty. But considering that huge self heal, it's not too bad. The 8 timer is easily skipped with revive, although with haste runes could take a while to come out at all. But it's game changing when it hits the field if you rune it well. It self heals for 2k every 2 turns, which is really bad considering it can't get healed otherwise. It would be not worth running with the drawbacks it has.
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Post by derpy✪NFS on Mar 7, 2016 13:38:10 GMT
The problem is that it doesn't get diluted in damage, at all... Taurus is better against 1 unit. Against 2 it's close, but 3 or more is a clear win for Octavius. Remember Taurus hits the main damage button once every 2 rounds- Octavius is every round. It also has immunity to all instant removal skills ala stoneskin coupled with immunity to attack reduction. It has outrageous base stats even at lv 1. It SELF HEALS for 2000 and heals all statuses. The only main downsides are the cost+timer, which are both outrageous, and the fact it can't be healed by hero or creatures- which is kinda shitty. But considering that huge self heal, it's not too bad. The 8 timer is easily skipped with revive, although with haste runes could take a while to come out at all. But it's game changing when it hits the field if you rune it well. It self heals for 2k every 2 turns, which is really bad considering it can't get healed otherwise. It would be not worth running with the drawbacks it has. Ah yes, every 2 turns. Hmmm... that does change things a bit. I'm not convinced it isn't worth it still, though. That's direct damage to all creatures, and that's pretty damn dangerous... looking at the base stats, getting him to 2k atk seems feasible, and 1k of direct damage per turn is pretty steep. Very curious to see what those stats are.
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#ff3008
Lord of the DH Forum
2064
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Jan 31, 2017 13:44:35 GMT
1,598
ℜ★God
Bow down.
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Nov 20, 2015 22:14:53 GMT
November 2015
lord
95 (Retired)
Royals
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God
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Post by ℜ★God on Mar 7, 2016 13:45:52 GMT
Any thoughts on Octavius? He seems pretty strong. Base Stats- 621 ATK, 2150 HP Cost- 27 (unevolved) Delay Timer- 8 Source- Relic Chest Skills:* Hollow- Immune to all instant removal and ATK reduction abilities. Cannot be healed by any hero or creature. Cannot be melded with Sacrifice or Bloodrage. * Bombard- Cannot perform a basic ATK. Deals 50% of ATK as Direct DMG to all enemy creatures and to the enemy hero. * Renewal- Restores 2000 HP at the beginning of your turn. This ability has a 1 turn cooldown. Come on, he is far from being just PRETTY STRONG, we don't know yet what is the increase threshold of his Base Stats, but we can assume he would get circa 1000 ATK and 2800-3000 HP at level 10 not considering Runes, so with Bombard skill and that gives 500 Direct DMG to every creature + 200 from runes. On top of that restores 2000 hp every other turn so it is basically only for one hit for 3,5k dmg kills! But graphics are amazing I have to admit I was going to say "pretty overpowered", but decided not too, since I don't like just throwing around the term "overpowered". But I do agree, "pretty strong" might be an understatement.
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Apex Alliance - Captain
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Post by Mandragora on Mar 7, 2016 13:59:26 GMT
Come on, he is far from being just PRETTY STRONG, we don't know yet what is the increase threshold of his Base Stats, but we can assume he would get circa 1000 ATK and 2800-3000 HP at level 10 not considering Runes, so with Bombard skill and that gives 500 Direct DMG to every creature + 200 from runes. On top of that restores 2000 hp every other turn so it is basically only for one hit for 3,5k dmg kills! But graphics are amazing I have to admit I was going to say "pretty overpowered", but decided not too, since I don't like just throwing around the term "overpowered". But I do agree, "pretty strong" might be an understatement. Where did you get this 3,5k number? According to the tooltip he hits each creature for 500 and thats it.
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Post by sorryhaventname on Mar 7, 2016 14:22:54 GMT
Octavius Delay Timer- 8
Lmao xDD
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#0d6ad6
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Post by scatterbrain on Mar 7, 2016 14:39:12 GMT
Taurus really needs a nerf. She and queen temptress needs to get nuked down on what they do. Everybody has a retreat QT, I don't think she needs a nerf. I don't have one yet, Voldrox!
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Post by pylaczynski on Mar 7, 2016 15:03:02 GMT
I was going to say "pretty overpowered", but decided not too, since I don't like just throwing around the term "overpowered". But I do agree, "pretty strong" might be an understatement. Where did you get this 3,5k number? According to the tooltip he hits each creature for 500 and thats it. I was saying about killing Octavius (not him killing others) only by 3,5k dmg one hits, but that was out of pure shock his stats gave me - when he regenerates every other turn, 2x1,7k hits would be enough to kill him
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Apex Alliance - Captain
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Post by Mandragora on Mar 7, 2016 15:28:39 GMT
Where did you get this 3,5k number? According to the tooltip he hits each creature for 500 and thats it. I was saying about killing Octavius (not him killing others) only by 3,5k dmg one hits, but that was out of pure shock his stats gave me - when he regenerates every other turn, 2x1,7k hits would be enough to kill him Ah well I dont think its a big deal to be honest. The average sac creature can get rid of him before he even heals and 500 dmg isnt so much trouble to compensate, especially now that you can upgrade mass heal. I can be wrong but Im not excited about this card.
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Post by Azuk1977✪NFS on Mar 7, 2016 17:19:25 GMT
Octavius Delay Timer- 8 Lmao xDD Royal Beastmaster sorts the timer out
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Apex Alliance - Captain
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Post by Mandragora on Mar 7, 2016 20:02:47 GMT
Map 14 creatures now have its exploration nodes under sources tab. About time.
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Post by dragonrider on Mar 7, 2016 23:44:42 GMT
Come on, he is far from being just PRETTY STRONG, we don't know yet what is the increase threshold of his Base Stats, but we can assume he would get circa 1000 ATK and 2800-3000 HP at level 10 not considering Runes, so with Bombard skill and that gives 500 Direct DMG to every creature + 200 from runes. On top of that restores 2000 hp every other turn so it is basically only for one hit for 3,5k dmg kills! But graphics are amazing I have to admit I was going to say "pretty overpowered", but decided not too, since I don't like just throwing around the term "overpowered". But I do agree, "pretty strong" might be an understatement. Unless it is immune to disposal as well it seems pretty easy to take care of. With all the frost blade melds locking him down shouldn't be a problem either. The only good thing about this card is the direct dmg, you would probably be better off with a melded QT proc'ing your hero's skill.
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Post by thundergod on Mar 8, 2016 0:09:29 GMT
Meanwhile, Taurus with a 4 turn timer. She should be a 6 turn card with that ability and crazy stats. Seems like IGG makes everything a 4 turn timer now.
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Hey, turn me back around.
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Example 2
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Post by ℜ★Jaegybomb on Mar 8, 2016 0:12:48 GMT
500 damage to each creature is going to generate a ton of rage. Looks a little better than a FA Ana at first glance just because you can find some decks that are going to have a hard time dealing with it.
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#ff3008
Lord of the DH Forum
2064
0
Jan 31, 2017 13:44:35 GMT
1,598
ℜ★God
Bow down.
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Nov 20, 2015 22:14:53 GMT
November 2015
lord
95 (Retired)
Royals
Nightmares
God
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Post by ℜ★God on Mar 8, 2016 0:46:43 GMT
I was going to say "pretty overpowered", but decided not too, since I don't like just throwing around the term "overpowered". But I do agree, "pretty strong" might be an understatement. Unless it is immune to disposal as well it seems pretty easy to take care of. With all the frost blade melds locking him down shouldn't be a problem either. The only good thing about this card is the direct dmg, you would probably be better off with a melded QT proc'ing your hero's skill. Disposal is an instant removal ability, so yeah, he is immune to it.
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Post by galgron on Mar 8, 2016 2:28:32 GMT
I Could see him having a nice slot in GM decks expecially supported by zora.
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Enter your message here...
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Post by tanisomsford on Mar 8, 2016 18:00:28 GMT
New deck meta!!
Task mistress with 5 chronos on the board and rqt.
Sit back and kill the hero while he can't lay a single card!
I call it the "stuck in time" deck! Lmao!!!
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#ff3008
Lord of the DH Forum
2064
0
Jan 31, 2017 13:44:35 GMT
1,598
ℜ★God
Bow down.
4,373
Nov 20, 2015 22:14:53 GMT
November 2015
lord
95 (Retired)
Royals
Nightmares
God
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Post by ℜ★God on Mar 8, 2016 19:47:12 GMT
New deck meta!! Task mistress with 5 chronos on the board and rqt. Sit back and kill the hero while he can't lay a single card! I call it the "stuck in time" deck! Lmao!!! For the low low price of 8 payments of $9,999.99 +tax!
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