UNR34L
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UNR34L
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January 1970
GUEST
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Post by UNR34L on Jul 13, 2015 18:31:57 GMT
Hey Im a Mid end Player. This is my Deck. I can get 300k+ damage with this deck if there is no magic damage. using cripple to reduce enemy attack.. and using arcana and cave dragon to reduce enemy attack.. To know more in details you can add me on line app, Line id :UNR34L . join my Guild mYinsanity thanks
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nostrumagain
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-23302
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nostrumagain
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January 1970
GUEST
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Post by nostrumagain on Jul 15, 2015 12:06:23 GMT
Cant foresee what you need immunity on oracles for. Also wight makes very little sense on a guild map, berserker is best, reduces your need for bless, also can give huge attack bonuses. Deathmort and dragon rider are not as good. Devil hunter can be alright in some situations
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loller
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loller
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January 1970
GUEST
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Post by loller on Jul 15, 2015 12:21:09 GMT
lol, wight makes no sense on GM? Think again maybe?
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Boxing Kangaroo - GM
4
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Nov 17, 2018 10:23:41 GMT
1,940
Somar [BK]
2,176
February 2015
somar
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Post by Somar [BK] on Jul 15, 2015 12:26:14 GMT
Cant foresee what you need immunity on oracles for. Also wight makes very little sense on a guild map, berserker is best, reduces your need for bless, also can give huge attack bonuses. Deathmort and dragon rider are not as good. Devil hunter can be alright in some situations best post in the whole forum. Not really sure if this is for real or just plain trolling but made me laugh so hard
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lampround✪NFS
ApexNFS Guild
Posts: 1,053
Level: 92
Guild: NFS
LINE ID: Lampround
#000000
169
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Jan 20, 2018 12:48:06 GMT
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lampround✪NFS
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Mar 16, 2015 15:14:28 GMT
March 2015
lampround
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Post by lampround✪NFS on Jul 15, 2015 13:22:12 GMT
Correct me if I'm wrong because I'm not strong enough to test this. Wouldn't frost rager with anger work better if you're playing 100 rounds. Or use a Ursa major which has frost armor and anger. Anger ups the atk Stat every time you are hit. I have tried FR with anger 7 but it takes ages to get to a half decent atk. I have better results with Colossus, Colossus increases by 140 atk every turn. Plus you get immunity 5 as well. I try to keep her alive by using weaken/cripple from hero and Cave Dragon, with plenty of healing from Oracle, Horny Beast and Naga Mistress.
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lampround✪NFS
ApexNFS Guild
Posts: 1,053
Level: 92
Guild: NFS
LINE ID: Lampround
#000000
169
0
Jan 20, 2018 12:48:06 GMT
419
lampround✪NFS
1,053
Mar 16, 2015 15:14:28 GMT
March 2015
lampround
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NFS
Lampround
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Post by lampround✪NFS on Jul 15, 2015 14:47:10 GMT
Cant foresee what you need immunity on oracles for. Also wight makes very little sense on a guild map, berserker is best, reduces your need for bless, also can give huge attack bonuses. Deathmort and dragon rider are not as good. Devil hunter can be alright in some situations best post in the whole forum. Not really sure if this is for real or just plain trolling but made me laugh so hard With you on this one, lol! My current setup, blatantly nicked from Ragnorok/Naruto is the following; Wight with Death Curse 5, Cripple 7 and Death Cloud 8 (But want to get Entrap) Oracle with FA 3 Oracle evolved but not melded, will be immune 7 Oracle evolved but not melded, will be immune 7 Horny Beast evolved but not melded, will be Fatigue 8 Horny Beast evolved but not melded, will be Fatigue 8 Horny Beast evolved but not melded, not sure what to meld Naga Mistress evolved but not melded, will be FA 7 Frost Rager with Bless 7, long term replace with Sentry Angel and Bless 7 Frost Rager with Bless 7, long term replace with Sentry Angel and Bless 7 Cave Dragon with FA 3, but want Dragonlord from the next Sky Arena This works really well, even against 8-10 cards. Best dmg so far is 977k. Im hoping it will get better as the melds happen, come on IGG, lets have a x2 event. Biggest weakness is my cards getting sealed, discorded, etc, in particular Oracle and Cave Dragon. With immunity on them that will not be such an issue. If im up against 1-3 cards i will change to Collosus and loads of direct dmg, with Paw Master. Paw Master is great as he will increase the atk of your cards so if lucky will be Collosus who is sat in no 1 slot. Whats nice is that nearly all the cards and hero can be obtained for free, albeit take forever to farm. The only farmable fatigue is Frost Caller but its only lv 4.
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beebop
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July 2015
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Post by beebop on Jul 16, 2015 8:13:17 GMT
What about Bless 10 on the third horned beast? Is it a good alternative for the second oracle with immunity 7?
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dennywoo
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April 2015
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Post by dennywoo on Jul 16, 2015 9:20:26 GMT
I am A level 79 star player. Came within 96 points on the last creature of clearing map 2-3 all 10 creatures. I couldn't believe that last 96 points after round 100. So close! I did end up with just over 2 million damage so I can't complain too much.
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dennywoo
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Post by dennywoo on Jul 16, 2015 9:28:57 GMT
correction I cleared the last creature onmap 2-3 and then got 9 of 10 creatures on map 2-4.
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dansemacabree
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July 2015
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Post by dansemacabree on Jul 16, 2015 10:28:24 GMT
I'll see in next 2x melding day - depends on my luck (have only 11mil gold, but 8 creatures to evolve . one more question: doest FA3 vs FA5 or FA7 really makes a difference? Its only 20 or 40 points of dmg once per turn difference, so i see no sense in sacrificing 4* creature only for that.
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Boxing Kangaroo - GM
4
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Nov 17, 2018 10:23:41 GMT
1,940
Somar [BK]
2,176
February 2015
somar
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Post by Somar [BK] on Jul 16, 2015 10:44:20 GMT
I'll see in next 2x melding day - depends on my luck (have only 11mil gold, but 8 creatures to evolve . one more question: doest FA3 vs FA5 or FA7 really makes a difference? Its only 20 or 40 points of dmg once per turn difference, so i see no sense in sacrificing 4* creature only for that. it makes a difference because it can mean an extra turn or 2 in play. Overall doesn't mean much but in wight guild decks an extra turn makes a huge difference. Even for general fighting the more physical dmg u can tank the more magic and direct dmg u can absorb with healing.
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dansemacabree
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July 2015
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Post by dansemacabree on Jul 16, 2015 11:01:37 GMT
it makes a difference because it can mean an extra turn or 2 in play. Overall doesn't mean much but in wight guild decks an extra turn makes a huge difference. Even for general fighting the more physical dmg u can tank the more magic and direct dmg u can absorb with healing. Does it make sense in decks with heavy healing? I mean: if creature suffers 170 dmg from attack (FA3) and then got healed by 200, what makes difference from suffering only 140 with FA7 and then got healed by same amount? I'm questioning this because I have 4 creatures ready for Frost Armor for next meld day, but I had farmed only Frost rangers FA3 (prepared creatures: Panther Chief + Tauros Elder for neander deck, 2x Oracle for Guild deck)
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Boxing Kangaroo - GM
4
0
Nov 17, 2018 10:23:41 GMT
1,940
Somar [BK]
2,176
February 2015
somar
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Post by Somar [BK] on Jul 16, 2015 11:23:49 GMT
it makes a difference because it can mean an extra turn or 2 in play. Overall doesn't mean much but in wight guild decks an extra turn makes a huge difference. Even for general fighting the more physical dmg u can tank the more magic and direct dmg u can absorb with healing. Does it make sense in decks with heavy healing? I mean: if creature suffers 170 dmg from attack (FA3) and then got healed by 200, what makes difference from suffering only 140 with FA7 and then got healed by same amount? I'm questioning this because I have 4 creatures ready for Frost Armor for next meld day, but I had farmed only Frost rangers FA3 (prepared creatures: Panther Chief + Tauros Elder for neander deck, 2x Oracle for Guild deck) like i said u have to take into account if ur creatures are taking also direct or magic dmg. If only against physical dmg then ur healing only has to cover for that and even fa1 is more than enough. But there is nothing wrong to choose FA3. It's much more easy to farm and the difference is not that much. Depends on what u have available. In crits with block it makes more difference because FA5 or 7 can mean taking 0 physical, but other than that go with what u have available. I use FA5 because its easier and cheaper for me to farm sentry angels than wasting energy in frost ragers.
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lamert
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lamert
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January 1970
GUEST
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Post by lamert on Jul 16, 2015 12:05:09 GMT
You can easily get Sentry Angel from guild map rewards for FA5, so really no reason to go FA3.
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dansemacabree
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July 2015
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Post by dansemacabree on Jul 16, 2015 12:35:47 GMT
I know. But recently I'm taking all Panther Chiefs and Hellhounds I can get from guild maps. I will give panther chief FA5, but others will be melded with FA3. For the next-next melding event, Sentry angels will be prepared
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Gumba
Nightraider
Posts: 84
inherit
665
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Gumba
84
June 2015
raga
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Post by Gumba on Jul 16, 2015 12:45:55 GMT
It makes a difference, because a FA7 Oracel is self sustaining against physical damage
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lampround✪NFS
ApexNFS Guild
Posts: 1,053
Level: 92
Guild: NFS
LINE ID: Lampround
#000000
169
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Jan 20, 2018 12:48:06 GMT
419
lampround✪NFS
1,053
Mar 16, 2015 15:14:28 GMT
March 2015
lampround
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Lampround
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Post by lampround✪NFS on Jul 16, 2015 14:32:34 GMT
What about Bless 10 on the third horned beast? Is it a good alternative for the second oracle with immunity 7? Yeah, may give that a go. Shame Tempest does not go on 4*, loving Naga Mistress freezing loads of enemy cards and would be awesome on Horny Beast.
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inherit
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dennywoo
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April 2015
dennywoo
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Post by dennywoo on Jul 16, 2015 20:38:12 GMT
I am doing 1-2 million damage on my best guild attacks using the following:
Wight level 7 with aura 9, undying 10 and cripple 10.
3 level 15 frost ragers with bless 7 3 level 15 oracles with frost armor 3 2 level 15 treant guides with bless 10 1 level 15 cave dragon with blood lust 1 1 level 10 cave dragon
I have bless runes on the FR's, treant guides and Oracles. I have enhanced those runes to levels 4-6 since they increase hero rage which activates death curse about twice as often as it would without the runes. I will continue to enhance those to get even more rage boosts. long term I plan to meld fatigue 8 onto oracles and get rid of the cave dragons. I will also have more oracles to replace the frost rager and Treant guides.
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