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Post by Hitmus✪NFS on Feb 22, 2015 8:34:13 GMT
i will try use this - in this week oracle should be mine... and i have than full squad. Alright here is a trick one of my guild members used!! listen carefully. 152,260 DAMAGE I don't remember on what creatures it was done here is what he used. There were 2 or 3 creatures left, the strategy is simple beat down with brute force, heal up creatures and hero. Rinse and repeat!!! simple right but you have to put the cards in a specific order to maximize damage with in the 100 turns. Creatures: Ursa Major Sword Master Frost Rager Magic Waever Oracle Flame brave Blood Warlock there you go! try it out and let me know how it goes i am asuming you neeed the mao down to 2-3 creatures that do not do magic damage.
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Post by gatecrasher✪NFS on Feb 22, 2015 8:55:36 GMT
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Post by Hitmus2✪NFS(xerks) on Feb 22, 2015 9:00:11 GMT
When you like to post an image, press the Reply button in the lower right side (light blue color) it will bring you to reply with many options including with image which the button can be found at the upper left (Add image to post)
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Boxing Kangaroo
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Post by Sephiroth [BK] on Feb 25, 2015 1:52:14 GMT
I have not received my guild reward... Got the notification but have not received... Anyone else get there's? I want my pontiff!! I was rank 2 and got mine. Which rank where u? I have no idea how many times its awarded but perhaps not enough to reach u? But then again why would u get the notificaton if u werent elegible. Have u fixed it or figured it out? I'm rank 1. It came through late. I contacted igg but had come through while waiting for a reply, so all good
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Post by Somar [BK] on Feb 25, 2015 2:51:30 GMT
I was rank 2 and got mine. Which rank where u? I have no idea how many times its awarded but perhaps not enough to reach u? But then again why would u get the notificaton if u werent elegible. Have u fixed it or figured it out? I'm rank 1. It came through late. I contacted igg but had come through while waiting for a reply, so all good Good to know. Nice going BTW racking those 80K damage today, i tried it right before you but my healers came first in both tries
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Post by Hitmus✪NFS on Feb 25, 2015 7:29:15 GMT
hmm no pontiff on map 1-2 if i am correct , i received ash beast shard , congratulation silencethesirens - i had my ursa on 5 lev so i deal only 13 k this time i guess magic damage will not allow this high damage at the end?
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Post by Sephiroth [BK] on Feb 27, 2015 5:00:06 GMT
I'm rank 1. It came through late. I contacted igg but had come through while waiting for a reply, so all good Good to know. Nice going BTW racking those 80K damage today, i tried it right before you but my healers came first in both tries Thanks mate, sorta got lucky with timing and cards etc. Starting to sort out a few guild map strategies now. Its hard work though, anything below 75% is just impossible..
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Post by twenty7th on Feb 28, 2015 15:15:00 GMT
I have swordmaster with bloodlust 7 and 2 ursa major setup with 2 oracle and 2 blood warlock. I can get about 200k dmg in if guild map has 3 creatures or less.
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Boxing Kangaroo
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Post by Sephiroth [BK] on Mar 2, 2015 22:36:23 GMT
hmm no pontiff on map 1-2 if i am correct , i received ash beast shard , congratulation silencethesirens - i had my ursa on 5 lev so i deal only 13 k this time i guess magic damage will not allow this high damage at the end? Assissinate works well here
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Post by Deleted on Mar 5, 2015 23:07:04 GMT
i would think a single warlock and oracle would not heal your hero enough. Problem with the ursa is the stabthrough, guarantees the hero will clear all their debuffs. but if they only have a few guys out someone will likely be hitting the hero anyways and this wont matter. Currently im using 2 frost ragers, 4 dream guides, 2 treants elders, and a few situational guys. not a great setup but can usually break the 100k if they are down to only a few guys.
Been doing some lookin around, and i would have to say something simple like 5 oracles and 5 colossus. Oracles are amazing with the heals, and the extra HP to humans are really nice if the enemy has lots of cc, prevents some lucky spells taking out your healers. That bloodrage is freaking huge in a 100 turn battle, 140 40 times is 5600 attack damage per round. Although i havent done this yet, im suspecting theres some sorta of damage cap. Ideally youd want to put the bloodrage on someone with sweeping blow like a swordmaster.
gladiator would be good, dragon rider would also do well. just think of trials 45 to see much damage and lvl 10 dragon can do. +500 ad per turn comes to mind.
If you want to go neanders, they can do ALOT more damage, but will require alot more work to get to it. where as oracles and colossus are extremely easy to get and dont need meld to be effective.
But if there is a damage cap most of this becomes pointless
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Post by CalvinsTate on Mar 6, 2015 10:02:49 GMT
4 star heroes are a massive help (demon hunter and wight with cripple). I've been able to hit up to 190k and the trick is easy but you just need to have all the right factors to play out.
First you need to make sure there is 2-3 enemies left. On map 1 fafnir is very common to last long so if there are two left perfect! The key here is to have frost armor and the ability to increase attack after being hit. I use a melded paladin and a Ursa major with two oracles and the blood warlock I believe.
As soon as you get to later turns your attack reaches about 4-5k each! Please be aware that this will only suffice if the enemies don't have a bunch of skills that will Paralyze are skip your players turns.
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Post by McFlare90 on Mar 7, 2015 8:29:22 GMT
Most times will work with 3-5 creatures left the lvl of the guild map. Really you just need: frost armor, bless, and mass heal in mix. Just make sure the creatures attacking hit you creatures with frost armor. Zora Marauder is the icing on the cake as he increases you creatures attack by a % each time they are attacked. It really works. (see pic for reference)
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Post by McFlare90 on Mar 7, 2015 8:33:19 GMT
Correction: 4 or less enemy creatures.
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Post by Borbland✪NFS on Mar 10, 2015 15:12:26 GMT
Frost Armor is great for many battles, and Oracle is really good there to keep the hero alive, while giving a nice heal for anybody.
I'm going to meld a Frost Ranger with Bless to help sustaining the blood curse while tankying ennemy's cards
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Post by grzechu✪NFS on Mar 17, 2015 12:06:56 GMT
I have swordmaster with bloodlust 7 and 2 ursa major setup with 2 oracle and 2 blood warlock. I can get about 200k dmg in if guild map has 3 creatures or less. What hero?
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Post by grzechu✪NFS on Mar 21, 2015 10:43:23 GMT
Most times will work with 3-5 creatures left the lvl of the guild map. Really you just need: frost armor, bless, and mass heal in mix. Just make sure the creatures attacking hit you creatures with frost armor. Zora Marauder is the icing on the cake as he increases you creatures attack by a % each time they are attacked. It really works. (see pic for reference) OK guys, i did almost the same setup and the fight is on. ... but its gonna take forever, i use Elder Mawrek (no second Oracle). Now question to experienced players: Opponent has creatures like 90k, 160k, 200k. I should win. But what about time?! (and LOL, btw 2 of 3 creatures are Fafnir == many MISS :DD) If the fight will take some hours (i suppose now), what about if other guild players fight with their armies? How it is done? What if someone else would kill creatures DURING my long fight? ANy ideas? I am afraid to use "SKIP" because i THINK i did it twice yesterday and fight ended too soon, and it should not!
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Post by grzechu✪NFS on Mar 21, 2015 12:49:06 GMT
Hmmmm... The battle ended with only 76 dealt. Without no other reason, than... Time? Are there any rules for ending battle within some time?
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Post by thundergod on Mar 21, 2015 17:06:15 GMT
100 turn maximum, no time
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Post by grzechu✪NFS on Mar 24, 2015 6:29:36 GMT
Thanks for the info! And is that completely safe to use "Skip" button when having really good setup? Or can it somehow go wrong and end battle prematurely?
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Post by grzechu✪NFS on Mar 25, 2015 14:51:23 GMT
Hey, can anyone please answer my question? :/ I push "Skip" button with awesome setup, Ursa first, Zora Marauder, so ATK is increasing, but i got only 33k, its should be much more (only 2 creatures were on the field) Do have to watch whole fight?
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Post by andypk on Mar 25, 2015 15:15:46 GMT
Hey, can anyone please answer my question? :/ I push "Skip" button with awesome setup, Ursa first, Zora Marauder, so ATK is increasing, but i got only 33k, its should be much more (only 2 creatures were on the field) Do have to watch whole fight? No you do not have to watch the whole fight. You do however need to provide more information. Who was the enemy hero, what creatures were you facing. I mean if a pontiff was lined up across from ursa then that is 47*170 damage for ursa. Or if the creature had a 60% dodge and the other one with locking powers then your ursa may have had a lot of turns off or swings and misses. Plus battle will only increases a percentage of damage taken. ursa only gets hit for 140. And of course did you have enough bless and heal to survive.
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Post by andypk on Mar 25, 2015 15:22:43 GMT
Most times will work with 3-5 creatures left the lvl of the guild map. Really you just need: frost armor, bless, and mass heal in mix. Just make sure the creatures attacking hit you creatures with frost armor. Zora Marauder is the icing on the cake as he increases you creatures attack by a % each time they are attacked. It really works. (see pic for reference) OK guys, i did almost the same setup and the fight is on. ... but its gonna take forever, i use Elder Mawrek (no second Oracle). Now question to experienced players: Opponent has creatures like 90k, 160k, 200k. I should win. But what about time?! (and LOL, btw 2 of 3 creatures are Fafnir == many MISS :DD) If the fight will take some hours (i suppose now), what about if other guild players fight with their armies? How it is done? What if someone else would kill creatures DURING my long fight? ANy ideas? I am afraid to use "SKIP" because i THINK i did it twice yesterday and fight ended too soon, and it should not! As far as I can tell, if someone starts an attack while you are attacking, they pick up the creatures at the health they are from your attack. And when they finish that is the creatures final health. It's either this or it doesn't reflect your damage at all. However you do get personal credit for all damage done during your fight. You get the coins/ranking and shards. Would be really helpful if IGG would warn you that another attack is taking place. Honestly I'm not exactly sure how it works. I've dropped million damage attacks where almost no damage was registered. And some where it looks like a portion of the damage was registered (but it is conceivable that damage was solely done by the other person.) I'll have to do more analysis on the attacks that seem to register partial damage to try and tell if the creatures did the most damage to first are effected the most.
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Post by Deleted on Jul 5, 2015 13:36:05 GMT
problem i run into now that i have full neaders i keep killing the hero and the screws everything up
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Post by Deleted on Jul 7, 2015 16:06:25 GMT
My guild deck and my record
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Post by dansemacabree on Jul 9, 2015 10:21:24 GMT
What would you recommend for this deck? Horned beast with Melded fatigue from Cave Dragon, or Cave Dragon itself (to trigger Wight Undying)?
WIGHT - cripple, undying/something for dmg 3x Oracle (planning FA) 2x Sword master 3x Frost Ranger (Bless) 2 free slots, which is the real question - use 2x Horned beast with fatigue OR 2x Cave dragon or something else?
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Post by Somar [BK] on Jul 9, 2015 12:32:10 GMT
What would you recommend for this deck? Horned beast with Melded fatigue from Cave Dragon, or Cave Dragon itself (to trigger Wight Undying)? WIGHT - cripple, undying/something for dmg 3x Oracle (planning FA) 2x Sword master 3x Frost Ranger (Bless) 2 free slots, which is the real question - use 2x Horned beast with fatigue OR 2x Cave dragon or something else? go for horned beast Undying doesn't work on guild maps U will need oracles with immunity also.
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Post by dansemacabree on Jul 9, 2015 13:04:26 GMT
go for horned beast Undying doesn't work on guild maps U will need oracles with immunity also. You mean I need Oracles with frost armor AND Oracles with Immunity too? Omg, with current ninja nerfed drop rates it's gonna take months hope I'm gonna be lucky in next 2x events at least wit one beast.
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Post by Somar [BK] on Jul 9, 2015 14:51:05 GMT
go for horned beast Undying doesn't work on guild maps U will need oracles with immunity also. You mean I need Oracles with frost armor AND Oracles with Immunity too? Omg, with current ninja nerfed drop rates it's gonna take months hope I'm gonna be lucky in next 2x events at least wit one beast. yep. Some maps the fa oracles will not suffice. U need both versions. I suggest 3 of each minimum
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Post by dansemacabree on Jul 10, 2015 8:34:41 GMT
yep. Some maps the fa oracles will not suffice. U need both versions. I suggest 3 of each minimum no way... I will stick with frost armor at start, better use at most maps (with exceptions). Also don't have any 5* creature to spare for melding imunity 8 or 9 I'm gonna meld 2x FA, then maybe 1x immunity. Shards drop rate is insane (last week, only 2 shards from 15 attempts overall - thats one melded Oracle per three months of farming)
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Post by Somar [BK] on Jul 10, 2015 9:01:04 GMT
yep. Some maps the fa oracles will not suffice. U need both versions. I suggest 3 of each minimum no way... I will stick with frost armor at start, better use at most maps (with exceptions). Also don't have any 5* creature to spare for melding imunity 8 or 9 I'm gonna meld 2x FA, then maybe 1x immunity. Shards drop rate is insane (last week, only 2 shards from 15 attempts overall - thats one melded Oracle per three months of farming) No one's forcing u. You asked an opinion i gave u mine, in the end it's your decision to do whatever you want
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