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GNU18
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martin32a
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Post by martin32a on Apr 26, 2016 14:23:08 GMT
Hi all I've read a lot of threads extolling the virtues of the Xora Marauder and the Berserker. My marauder is lvl 2 but my Berserker is about to hit level 5. What talents should they be using for Guild Maps? I owe a decent suite of 5*s; Mithril drone, 3 titanias, Balthazar, 2 anathema, spider queen, venom tyrant, Scorpio, phantom liege,2 thalassa, 2 terror drakes, pit dragon, gorgon, ash beast, moon guard, but I'm never doing over 50k on guild map apart from one lucky attempt. I've got a lot of the 4*s but none are melded except for an instakill Light Brave (obviously no use here!). Can anyone help give me some advice please? thanks
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Deleted
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guest@proboards.com
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Post by Deleted on Apr 27, 2016 4:58:56 GMT
hey,
in regards of guild maps, i would roll for neander aura, full alert and probably firestorm, if you don't use berserker in pvp. my berserker has spikey bits as 3rd talent, but i would only recommend it, if you use him in tournament. spikey bits on guild maps fills up enemy hero rage to fast, if you have draw drone late, so i don't recommend it. you will find yourself quite some time, having enemy skill triggered before having 5 creatures deployed, which could result in a wasted try (poison ivy, gladiator). as for creatures you'll want FA crits. most of the time 1-2 FA oracles, 1drone and FA neander hitter (unmelded ursa, FA panther chief, FA flame master, FA grab) will do good. for some stages, you will need FA bullseye crits. i use zora to finish off stages, when 1-2 crits are left, so no experience with full maps or talents...
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GNU18
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martin32a
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Post by martin32a on Apr 27, 2016 7:00:29 GMT
Awesome thanks very much indeed, that's a great help
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lampround✪NFS
ApexNFS Guild
Posts: 1,053
Level: 92
Guild: NFS
LINE ID: Lampround
#000000
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lampround✪NFS
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Post by lampround✪NFS on Apr 29, 2016 9:57:47 GMT
I use Beserker when 5 or less critters left. FA Pant Chiefs, Ursa, all supported by a shedload of Blood Warlocks and a Blight rune on hero. Also Mythril if applicable, and Queen Trmptress or Voodoo rune critter to cap enemy rage.
For 5+ critters i use Zora and a human FA deck. Humans because of sage advice on Frostacles to get all HP's nice and high, and then some Technochiefs(Bloodlust), Swordmasters(FA), Paladins(Bullseye), Grand Mage(Anti-Revenant/Archdeva) and ofc Mythril. Royal Knight with Block rune is good defence against aopposing bullseye.
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Post by soebandrijo on May 22, 2016 9:02:37 GMT
truly for f2p players, the key to GM damage is melding 4 stars. for your deck I have some ideas:
-run for lv5 berserker, upgrade whenever possible. give it rune, keep it below 30k though (as low as you feel safe) to ensure boar does not get killed in one turn.
-keep Mythril for magic maps.
-appoint some hitters. unmelded, ursa is the way. FA Panter chief is better though. FA graboid is nasty against humans. FA Paladin needed for dodgers and FAs, aim for FA Anathema later. Bloodlust or Bloodrage swordmaster is also sick. If you have block rune lv 8+, you may want to meld Lifesap to Elder Tauros to fight Paladin (and get an added bonus of Earth Totem for your boars).
-assign a group of healer. for berserker the end target is getting boar's health back to full after surviving one round of curse, ensuring 3 boars alive with 100 hero rage at all times. Frostacles are ideal, ET Blood Warlocks placed far right is best at finishing few creatures.
-work for runes. heal amplify, block rune, anger rune, healer rune, ET rune, every bits helps.
-hope for best draw. my far from ideal deck once get to 700k damage by drawing BB8 Panther Chief followed by ursa and 2 frostacle against 4 crits, finishing the map in the next try.
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ℜ★Jaegybomb
Hey, turn me back around.
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Post by ℜ★Jaegybomb on May 22, 2016 18:08:53 GMT
Full alert + spikey starting out. Full alert + firestorm once you start doing decent damage. BB8 panthers, FA grab, FA twins and mass heal elders.
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Post by fotgs on May 22, 2016 19:17:31 GMT
What means "Full alert + spikey" and "Full alert + firestorm"? Spikey and Firestorm I guess are the talents, but "alert" refers to which creature?
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ÐARҞNESS
Mass confusion >>>
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Post by ÐARҞNESS on May 22, 2016 19:21:43 GMT
What means "Full alert + spikey" and "Full alert + firestorm"? Spikey and Firestorm I guess are the talents, but "alert" refers to which creature? Full alert is a hero talent
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Post by fotgs on May 22, 2016 19:24:42 GMT
oh... lol, my bad... I thought you meant a creature like "Alert guard" or something...
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zairto
http://mp3.zing.vn/bai-hat/Dat-Phuong-Nam-Phi-Nhung/IW7D9FFI.html
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Post by zairto on May 23, 2016 1:58:45 GMT
My berserker often kills enemy hero cause me to lose 10-15 turns
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Post by soebandrijo on May 23, 2016 3:58:52 GMT
what crits do you have to kill enemy hero in 15 turns? maybe change your healer group to oracles so they don't get atk buffed by the boars?
or do you mean enemy hero killed in turn 85-90? I'd take that man, next attempt that map is destined to be cleared.
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Post by zairto on May 23, 2016 6:05:51 GMT
80-90 turns And you know, It's just a feeling of imperfection
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Post by rjizzle410 on Jul 11, 2016 2:30:21 GMT
Hey whats your berserker set up for guild maps
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