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Post by alessandrini on Apr 30, 2016 1:58:35 GMT
Guys... I'm about to have Judgement (15 fragments away) but I have a great confusion about what I should get him for a deck... Any tips about what skills go well or what combination suit him the best will be awesome because I'm blank LOL!
Thanks!
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Post by sonbalin on Apr 30, 2016 2:09:32 GMT
Protection, lightfoot, group tactics. Use at least 3 Faen to activate lightfoot.
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Post by ℜ★God on Apr 30, 2016 2:33:05 GMT
Yeah, Protection + LF + GT is pretty standard for any Faen 5 star.
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Post by alessandrini on Apr 30, 2016 4:27:47 GMT
Yeah... I've been seen the Grandmaster cup and I saw a lot of Oceanus with that setup... What about creatures??
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Post by ℜ★God on Apr 30, 2016 4:52:02 GMT
Tanky crits do pretty well. Judgement is all about board control, so you want creatures who don't die after two hits.
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Post by sblip on Apr 30, 2016 4:54:05 GMT
This is not a popular opinion but i'm going to go ahead and throw it out there anyway.. if you have a 5* sorcery rune, and you also have 4 flame braves, a couple of FA naga mistresses, and a phoenix or two, you can do massive magic damage, *if you aren't facing immunity / sharp armor decks. Sorcery rune also increases damage of soul swap. It can work in a tourney deck on non-auto, if you put it against a pure physical deck.
Not the best choice for a main, but like i said, situational. Especially if you already have the magic damage cards.
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Post by ℜ★God on Apr 30, 2016 5:09:02 GMT
It's a good choice for a main if your hero is Alchemist lol.
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Post by aketto on Apr 30, 2016 10:51:15 GMT
Judgement is a pretty good defensive/control hero. Go for Protection/GT/Lightfoot combo like someone said, put 3-4 healers and 2-3 bullseye crits and fill the other deck slots with whatever you like and there you go - a good Judgement deck
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Post by corvin on Apr 30, 2016 12:33:43 GMT
I prefer neander core with judgment. No elves (except horned beast with recycle). No lightfoot (entrap 4/5 instead of). FA anathema, sac anathema, sac twins, 3 nidhoggs. This is neander base. Put in the mix 1-2 recyclers or rec/rev. Neanders have good attack (anathema, twins), stoneskin (anathema, twins, nidhoggs), good control (nidhoggs) and best hp buff (nidhoggs). That's all you need with judgment.
P.S. If you will be lucky to find capricorn, taurus, revive kumiho, fb kitsune then this judgment deck will shine as gold))
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Post by alessandrini on Apr 30, 2016 12:48:19 GMT
I prefer neander core with judgment. No elves (except horned beast with recycle). No lightfoot (entrap 4/5 instead of). FA anathema, sac anathema, sac twins, 3 nidhoggs. This is neander base. Put in the mix 1-2 recyclers or rec/rev. Neanders have good attack (anathema, twins), stoneskin (anathema, twins, nidhoggs), good control (nidhoggs) and best hp buff (nidhoggs). That's all you need with judgment. P.S. If you will be lucky to find capricorn, taurus, revive kumiho, fb kitsune then this judgment deck will shine as gold)) God hear you... I'm a f2p player so a couple of those cards are pretty hard to get but I like the idea! I'm gonna try it I see what it comes out! LOL THANKS GUYS!
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Post by Yuna on Apr 30, 2016 13:47:13 GMT
I prefer neander core with judgment. No elves (except horned beast with recycle). No lightfoot (entrap 4/5 instead of). FA anathema, sac anathema, sac twins, 3 nidhoggs. This is neander base. Put in the mix 1-2 recyclers or rec/rev. Neanders have good attack (anathema, twins), stoneskin (anathema, twins, nidhoggs), good control (nidhoggs) and best hp buff (nidhoggs). That's all you need with judgment. P.S. If you will be lucky to find capricorn, taurus, revive kumiho, fb kitsune then this judgment deck will shine as gold)) I've got all of that except FB Kitsune (working on it, have 3 shots next Meld Day) and Revive Kumiho. Is Revive Kumiho extremely important? I have 2 shot at that as well and I'm thinking of just playing FB Kitsune alone if Revive Kumiho fails.
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Post by corvin on Apr 30, 2016 15:45:23 GMT
I prefer neander core with judgment. No elves (except horned beast with recycle). No lightfoot (entrap 4/5 instead of). FA anathema, sac anathema, sac twins, 3 nidhoggs. This is neander base. Put in the mix 1-2 recyclers or rec/rev. Neanders have good attack (anathema, twins), stoneskin (anathema, twins, nidhoggs), good control (nidhoggs) and best hp buff (nidhoggs). That's all you need with judgment. P.S. If you will be lucky to find capricorn, taurus, revive kumiho, fb kitsune then this judgment deck will shine as gold)) I've got all of that except FB Kitsune (working on it, have 3 shots next Meld Day) and Revive Kumiho. Is Revive Kumiho extremely important? I have 2 shot at that as well and I'm thinking of just playing FB Kitsune alone if Revive Kumiho fails. No, not really. Kitsune+Kumiho is a good combo. But any solid reviver will be fine. I made different combinations of this deck for tourny. The last was: 2 capricorns, 2 kumihos (one with revive), 2 kitsunes, 3 nidhoggs, sac twins. It's fast deck. Speed is a key for board control.
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Post by Gallows Dodger on Apr 30, 2016 18:37:31 GMT
Kitsune + Kumiho aren't worth using without melds.
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Post by alessandrini on Apr 30, 2016 19:35:04 GMT
How on earth do you get copies of those two? I´ve been praying to get anyone of those... I´m getting the copies to do the Transmutation for a really long time but a friend try to get a Lord Bones last event and fail 6 time in a row using high insight and everything so I´m a little uncouraged...
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Post by ℜ★God on Apr 30, 2016 19:35:40 GMT
Depends on your level. A non whale would probably benefit quite a bit from them.
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Post by Gallows Dodger on Apr 30, 2016 20:04:31 GMT
How on earth do you get copies of those two? I´ve been praying to get anyone of those... I´m getting the copies to do the Transmutation for a really long time but a friend try to get a Lord Bones last event and fail 6 time in a row using high insight and everything so I´m a little uncouraged... Well, Kumiho was available from Heist a few months ago, you could get one with no gems spent and Kitsune was a prize from the last fact faction war for rank 50-100 which is also easily achieved.
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Post by alessandrini on Apr 30, 2016 21:14:45 GMT
LOL I can´t even make it to 500 on faction war! LOL I need to keep getting better then because I want a Kitsune really bad and a Kumiho will be an awesome bonus too!
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Post by ℜ★God on May 1, 2016 1:21:00 GMT
You gotta remember that Gallows' definition of "easy" is really different from yours
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Post by corvin on May 1, 2016 4:38:40 GMT
How on earth do you get copies of those two? I´ve been praying to get anyone of those... I´m getting the copies to do the Transmutation for a really long time but a friend try to get a Lord Bones last event and fail 6 time in a row using high insight and everything so I´m a little uncouraged... One Kitsune I got from Transmutation. And second I win in Faction wars. Capricorns: 1 from trials+gauntlet events + omni, 2 from Glory Festival (spent 6500 gems), all mine Kumihos are from Heists.
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Post by ℜ★Jaegybomb on May 1, 2016 4:47:18 GMT
Neander is kind of more of a Warlock deck. Main reason to go Judgement instead is lightfoot imo.
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Post by ℜ★Jaegybomb on May 1, 2016 4:53:31 GMT
Neander in general is good against QT but weak vs lookdown which Warlock helps with.
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Post by corvin on May 1, 2016 5:20:54 GMT
Neander in general is good against QT but weak vs lookdown which Warlock helps with. All have weaknesses. But if judge took board control (5-6+ creatures) he doesn't care about lockdown. His ulta procs every turn and creatures stay alive. Plus his neander lockdowns is huge too. P.S. Maybe I wote for neanders because I already have lightfoot/GT faen oceanus deck and mostly human warlock deck in tourny.
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Post by ℜ★Jaegybomb on May 1, 2016 5:23:36 GMT
They can only lockdown if they aren't locked down
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Post by corvin on May 1, 2016 5:27:10 GMT
They can only lockdown if they aren't locked down It's true for their opponents too)
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Post by ℜ★God on May 1, 2016 5:43:18 GMT
I never figured out why Judgement's hero skill triggers so quickly. When I'm using mine, or when I'm going against someone else's, it seems like Earth's Embrace procs literally every turn.
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Post by corvin on May 1, 2016 6:03:06 GMT
I never figured out why Judgement's hero skill triggers so quickly. When I'm using mine, or when I'm going against someone else's, it seems like Earth's Embrace procs literally every turn. Maybe because judgment deck usually can absorb tons of damage?
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Post by ℜ★God on May 1, 2016 6:10:04 GMT
I never figured out why Judgement's hero skill triggers so quickly. When I'm using mine, or when I'm going against someone else's, it seems like Earth's Embrace procs literally every turn. Maybe because judgment deck usually can absorb tons of damage? Maybe. Judgement keeps a lot of creatures out at once, all of which soak up a ton of damage, and thus build up a lot more rage. Makes sense.
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Post by sblip on May 1, 2016 6:27:38 GMT
I dunno, I use Judgement as my main, and it feels to me like his skill procs more often as well.. it seems like every little hit raises his rage more, wheres with some other heroes i'm wondering why things aren't raising their rage *atl all*. Don't know if it's some sort of math bug or just something obvious i'm missing... but when it works in my favor i'll take it.
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Post by alessandrini on May 1, 2016 15:22:52 GMT
I´ve noticed that too but I always though the same way as corvin and God... If you put a Judgement against a magic deck that hits every creature on the field, you practically can see how Earth´s Embrace activates every turn because of the dmg that magic makes and because the amount of cretures that have been hitted...
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Post by ℜ★God on May 1, 2016 15:40:10 GMT
Maybe the healing from Earth's Embrace gets interpreted as damage by the rage meter? That'd explain why he's able to trigger that s*** literally every turn.
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