#08c158
Forum's Biggest Troll
854
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May 13, 2023 13:12:48 GMT
488
japoon
1,518
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japoon
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Post by japoon on Jun 6, 2016 13:47:49 GMT
Many people don't know this Skill as I have checked there are only TWO 2-Stars Creatures has this Skill
Injured 5 -- When played, you Hero sacridices 250 Health and your Creature increase ATK by 300.
For now, several hundreds HP lose from Hero is neglectable for many Heros talking about 70000-100000 HP. However for those 5-Stars Creatures they can upgrade to Lvl15 injured that mean
Injured 15 -- When played, you Hero sacridices 750 Health and your Creature increase ATK by 900!
The increase in ATK is permanent, Just imagine
(1) a Sagittaris 959ATK + 900ATK = 1859 ATK without Sacriface any other creature (2) Anathema 850ATK + 900ATK = 1759ATK
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2969
0
Nov 10, 2016 16:59:51 GMT
60
kahl
334
May 28, 2016 16:42:37 GMT
May 2016
kahlkorver
94
DANGEROUS_BANDITS
kahlkorver26
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Post by kahl on Jun 6, 2016 13:53:08 GMT
My Capricorn would love that skill. But she got BB1 as random 4th skill so not bad.
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#ff3008
Lord of the DH Forum
2064
0
Jan 31, 2017 13:44:35 GMT
1,598
ℜ★God
Bow down.
4,373
Nov 20, 2015 22:14:53 GMT
November 2015
lord
95 (Retired)
Royals
Nightmares
God
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Post by ℜ★God on Jun 6, 2016 14:21:20 GMT
The increase in ATK is permanent? I thought it was like Ambush, and went away after one turn?
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#08c158
Forum's Biggest Troll
854
0
May 13, 2023 13:12:48 GMT
488
japoon
1,518
July 2015
japoon
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Post by japoon on Jun 6, 2016 14:30:45 GMT
The increase in ATK is permanent? I thought it was like Ambush, and went away after one turn? Ambush said Ambush 7 -- Increase ATK by 350 during the first round. But Injured doesn't say during the first round
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#08c158
Forum's Biggest Troll
854
0
May 13, 2023 13:12:48 GMT
488
japoon
1,518
July 2015
japoon
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Post by japoon on Jun 6, 2016 14:31:18 GMT
So it is very powerful skill underestimated.
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Sept 23, 2016 9:38:48 GMT
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Aνα∂αƘє∂ανяα
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Sept 25, 2015 7:41:00 GMT
September 2015
avadakedavra
Apex Alliance
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Post by Aνα∂αƘє∂ανяα on Jun 6, 2016 14:31:36 GMT
The Attack buff lasts only for one round sadly.
That being said, you can use it situationally. The rune is more important than the skill, it raises Hero rage by 20 at lv 10. I put Injured 5( maxed out rune) on a Bone Mage, and it helped act as as a one turn Queen Temptress with its high rebirth.
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#ff3008
Lord of the DH Forum
2064
0
Jan 31, 2017 13:44:35 GMT
1,598
ℜ★God
Bow down.
4,373
Nov 20, 2015 22:14:53 GMT
November 2015
lord
95 (Retired)
Royals
Nightmares
God
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Post by ℜ★God on Jun 6, 2016 14:31:59 GMT
The increase in ATK is permanent? I thought it was like Ambush, and went away after one turn? Ambush said Ambush 7 -- Increase ATK by 350 during the first round. But Injured doesn't say during the first round It doesn't say "only during the first round", but I'm pretty sure that it does only last for one round. I could be mistaken, though.
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#08c158
Forum's Biggest Troll
854
0
May 13, 2023 13:12:48 GMT
488
japoon
1,518
July 2015
japoon
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Post by japoon on Jun 6, 2016 14:32:22 GMT
OP Skill. The reason is that I draw a Lvl14 5-Star Injured Card. And I study which creature had this skill and found out its OP
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#08c158
Forum's Biggest Troll
854
0
May 13, 2023 13:12:48 GMT
488
japoon
1,518
July 2015
japoon
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Post by japoon on Jun 6, 2016 14:35:43 GMT
The Attack buff lasts only for one round sadly. That being said, you can use it situationally. The rune is more important than the skill, it raises Hero rage by 20 at lv 10. I put Injured 5( maxed out rune) on a Bone Mage, and it helped act as as a one turn Queen Temptress with it's high rebirth. That means i can sell my Lvl14 Injured card and draw again.
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inherit
2562
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Sept 2, 2023 16:06:59 GMT
659
Yuna
2,466
March 2016
yuna
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Post by Yuna on Jun 6, 2016 14:36:05 GMT
Super-OP. Would only require a billion points of upgrade cards, melding a 2-star skill onto a 5-star creature and for it to last a single turn. Even if it lasted more than 1 turn, Sac8 still gives a much bitter ATK boost. Sure, you have to sacrifice another creature, but that's what the Sacrifice Rune is for.
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#ff3008
Lord of the DH Forum
2064
0
Jan 31, 2017 13:44:35 GMT
1,598
ℜ★God
Bow down.
4,373
Nov 20, 2015 22:14:53 GMT
November 2015
lord
95 (Retired)
Royals
Nightmares
God
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Post by ℜ★God on Jun 6, 2016 14:41:01 GMT
You know what gives a good ATK boost? BB ( ͡° ͜ʖ ͡°)
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Kitties Play House
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102
StackMasta
Kitties Play House
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May 2016
stackmasta
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Post by StackMasta on Jun 6, 2016 15:29:09 GMT
Im pretty sure the attack is permanent but I could be wrong. The attack is nice but the best part about the skill is the rune that gives 20 rage at Lv10. Ive been saving up a bunch of injured skill essences and that 2* creature that has the injured skill.
Two decks ive been wanting to make is a wight deck with a bunch of manticore melded with injured. With a 2 turn wait time, they could just keep coming back to make you get multiple curses right away, if you had Rebirth rune, this could be pretty OP.
Second one is a Pawmaster deck which could also work well with Berserker. Where I would meld injured onto a few Alert Guard. Im pretty sure if your using berserker, the hero health you lose from injured will make your rage increase from it as well too especially with a boar out.
I would also want to get swordmaster with Bless 1 for both decks. The lowest possible so I'm always able to cast bless every turn. Bless with rune would give 10 rage every turn. These are my ideas on making a deck around this skill. This could also work really good with Oceanus as well.
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Yuna
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Post by Yuna on Jun 6, 2016 15:44:21 GMT
Im pretty sure the attack is permanent but I could be wrong. Nope, just the one time unless I'm misremembering all the times the hero's played creatures with this skill against me.
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Jul 17, 2018 11:13:59 GMT
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corvin
“I like libraries. It makes me feel comfortable and secure to have walls of words all around me"
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Sept 7, 2015 13:01:51 GMT
September 2015
corvin
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Post by corvin on Jun 6, 2016 16:05:35 GMT
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0
Aug 21, 2019 23:29:12 GMT
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asgarth1980
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asgarth1980
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Post by asgarth1980 on Jun 6, 2016 16:53:21 GMT
Yeah this is not a bad evalve at all...me taurus has it...but only at level 3 now...not dropping much essence card to level at moment.... atleast it is one of the better... better than my oct getting godswill... omg...i definitely would love to have injured on my oct... one of the few skill which will benefit oct...
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sblip
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Apr 12, 2016 19:54:23 GMT
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sblip
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Post by sblip on Jun 6, 2016 18:00:38 GMT
i think throwing it on a manticore like corvin said is a great idea, at lower levels or if you run a 9 card deck as a 10th card .. the added bb and rebirth = possible mucho rage and decent damage
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ℜoyal
259
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567
ℜ★Jaegybomb
Hey, turn me back around.
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April 2015
jaegybomb
Example 2
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Post by ℜ★Jaegybomb on Jun 6, 2016 19:53:06 GMT
It's pretty nice on KQ in a Cap deck.
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sblip
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Post by sblip on Jun 6, 2016 19:59:20 GMT
that sounds neat, perhaps if you got it as an evolution, but i don't see myself having near enough copies to meld that as my first choice onto her in the next ... 2 years? =D
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monkeylord
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Post by monkeylord on Jun 9, 2016 19:56:42 GMT
It's pretty nice on KQ in a Cap deck. Yup, I use mine in cap. Better odds of having the two go off at the same time. 20 rage plus maybe 1 or 2 from the damage to the hero. This ends up being more rage than a sac rune provides. It also sets up a guaranteed bless activation, so you can end up getting 31 rage. Ive also tested some other melds. Royal dragon in dragon rider. If you also use intial rage rune you can summon the dragon right away. After that they will trigger flamma. Light brave with predator. Same theory. Keeps enemy rage down and doesnt hurt predator much at high lvls. I didn't try berserker but that should work well too. Recently got injurred on death's angel, will try that with Armageddon maybe.
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#da2020
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ZanderX10
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Jan 21, 2016 18:26:57 GMT
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Post by ZanderX10 on Jun 9, 2016 21:18:39 GMT
Injured is permanent. That's the difference between it and ambush. Ambush is free but it lasts one turn injured costs hero hp (no longer relevant) and is permanent. Plus the rune grants rage. If Rafal wants his octavius anywhere close to where it is now he would take the trade off his octavius with injured 15. Same attack buff as sac 6 just no hp.
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Kitties Play House
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StackMasta
Kitties Play House
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May 2016
stackmasta
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Post by StackMasta on Jun 9, 2016 21:28:19 GMT
Injured is permanent. That's the difference between it and ambush. Ambush is free but it lasts one turn injured costs hero hp (no longer relevant) and is permanent. Plus the rune grants rage. If Rafal wants his octavius anywhere close to where it is now he would take the trade off his octavius with injured 15. Same attack buff as sac 6 just no hp. Ive checked in game. Its not permanent.
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monkeylord
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September 2015
monkeylord
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Post by monkeylord on Jun 9, 2016 21:40:39 GMT
Ditto, def not permanent.
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#0d6ad6
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Sept 28, 2017 2:49:39 GMT
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icezaius
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icezaius
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Post by icezaius on Jun 10, 2016 2:27:36 GMT
I got injured on sea wizard. I actually thought it was permanent for a long time, but just checked it and its definitely not permanent. Maybe it was nerfed at some point, or maybe I just never paid much attention.
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#da2020
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ZanderX10
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zanderx10
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Post by ZanderX10 on Jun 10, 2016 3:06:53 GMT
Have injured on a titania. Couldn't tell I lost it since her ambush goes away as well. Sorry for making a fool of myself.
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#0d6ad6
2055
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Sept 28, 2017 2:49:39 GMT
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icezaius
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Nov 20, 2015 13:47:37 GMT
November 2015
icezaius
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Post by icezaius on Jun 10, 2016 11:35:49 GMT
Have injured on a titania. Couldn't tell I lost it since her ambush goes away as well. Sorry for making a fool of myself. no apologies needed! I approve of making a fool of oneself....I make arguments that in turn argue against myself sometimes:-).
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inherit
ℜoyal
2046
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403
ℜ★Kaiba
Pal+ ID: ThanhHai
906
Nov 19, 2015 22:44:27 GMT
November 2015
kaiba
ℜoyal
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Post by ℜ★Kaiba on Jun 10, 2016 12:06:20 GMT
I yolo'd an injuired KQ last night. Already got the injuired rune to lv7, almost lv8. I just need to level to lv103 to use her
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monkeylord
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monkeylord
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Post by monkeylord on Jun 10, 2016 16:59:25 GMT
I yolo'd an injuired KQ last night. Already got the injuired rune to lv7, almost lv8. I just need to level to lv103 to use her You should remove a taurus for her.
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ℜoyal
2046
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403
ℜ★Kaiba
Pal+ ID: ThanhHai
906
Nov 19, 2015 22:44:27 GMT
November 2015
kaiba
ℜoyal
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Post by ℜ★Kaiba on Jun 10, 2016 17:43:09 GMT
I yolo'd an injuired KQ last night. Already got the injuired rune to lv7, almost lv8. I just need to level to lv103 to use her You should remove a taurus for her. Im going to change my decks around when i level up. I reckon next week i will reach lv103. Taurus will be gone, hopefully yolo sac will work
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SaberTooth
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tanisomsford
Enter your message here...
1,023
Jun 19, 2015 16:42:31 GMT
June 2015
tanisomsford
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Post by tanisomsford on Jun 15, 2016 2:30:40 GMT
you guys are so cute on this. injured is 100% one turn only. it has always been this way from the beginning. and before runes, it is the shittiest skill they ever conceived. the downside of ambush plus an additional debuff, hurt the hero.
that being said. injured rune made this skill worth while. for those that have a high level thor, or captivators, using this rune on two or three bullseye cards, can "force" the lockdown hero skill while using a five card berserk/war hungry combo. its the best use of this skill ive seen so far. you attack, they cannot counterattack, you attack again. its simple and clean.
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inherit
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Sept 2, 2023 16:06:59 GMT
659
Yuna
2,466
March 2016
yuna
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Post by Yuna on Jun 15, 2016 4:49:18 GMT
you guys are so cute on this. injured is 100% one turn only. it has always been this way from the beginning. and before runes, it is the shittiest skill they ever conceived. the downside of ambush plus an additional debuff, hurt the hero. that being said. injured rune made this skill worth while. for those that have a high level thor, or captivators, using this rune on two or three bullseye cards, can "force" the lockdown hero skill while using a five card berserk/war hungry combo. its the best use of this skill ive seen so far. you attack, they cannot counterattack, you attack again. its simple and clean. Is the way that you're making me feel tonight.
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