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Post by japoon on Aug 2, 2016 2:54:07 GMT
Spark -- As a 5* Material, it is difficult to obtain.
*The usage of Spark is simple -- Chance to have the Secondary Skills.
*The chance is different for crafting different Level Equipment. -0.1% / spark for crafting Orange Equipment -0.4% / spark for crafting Purple Equipment -1% / spark for crafting Blue Equipment -Level of equipment doesn't affect the percentage -Please notice crafting Equipment means the maximum possible Equipment, for example if you have 11.57% for crafting Purple Equipment, the Spark is 0.4% / unit, I don't know if you finally crafted a Blue Equipment, the Spark become 1.0% / unit for having a Secondary Skill
*As you know the Secondary Skill is dominating, so it is strongly suggested to lower rarity equipment in order to have the Secondary Skill. -For crafting a Lvl5 Blue Equipment, you will have 5-10% primary skills, however by using 100 sparks you can have 100% for getting a Secondary Skill. -For crafting a Lvl5 Purple Equipemnt, you will have 10-20% primary skills, you need 250 sparks for guaranteeing a Secondary Skill. -For crafting a Lvl5 Gold Equipemnt, you will have 20-40% primary skills, you need 1000 sparks for guaranteeing a Secondary Skill. -Secondary Attributes is random and have the equal chance for crafting any Level and Rarity of Equipment.
*The Secondary Skill List is as Follows,
(1) Unholy Rites – Grants a 30% chance to chance to destroy the lowest Cost Creature in your hand to duplicate the highest Cost Creature on your field. The duplicate will have 100% of the Creature's initial ATK and HP.
(2) Law – Grants a 50% chance to inflict Rip on 3 random enemy Creatures at the start of your turn. Creatures inflicted with Rip can't be healed with Magical Skills.
(3) Blitz – Grants a 30% chance to reduce the wait time of all Creatures in your Hand by #1.
(4) Salvage – Grants a 20% chance to return one Creature from your Graveyard to your Deck at the start of your turn. This effect can't be negated.
(5) Pacifist – Grants a 25% chance to prevent opponent Hero from gaining Rage on the next turn.
(6) Confine - Grants a 30% chance to increase the wait time of all Creatures in your opponent's hand by 2 turn(s).
(7) Backup - Grants a 30% chance to draw an additional card at the start of your turn.
(8) Impede - Grants a 30% chance to prevent your opponent from drawing a card on their turn.
(9) Harrow - Each turn you have a 40% chance to cause all damage to one random enemy creature to be increased by 50%
(10) Muddle: Grants a chance to swap the wait time of your highest wait time Creature with your opponent's lowest wait time Creature.
(11) Enmity: Increases your Heroe's Rage by 25 when the opponent Hero activates a Hero Skill. This effect does not work on Maze Heroes.
(12) Convalesce: Restores 200hp to all your creatures at the start of their turn. This effect can't be negated by Rip.
Secondary Skills doesn't have level. The percentage is fixed. They have the same Functions no matter what Level or what rarity of your equipment.
Summary: As Secondary Skill we all know is the game changer, As a FTP players or Semi-FTP players (not heavily gem-paying players), you are suggested to target lower rarity equipment in order to have the Secondary Skills. Only 100 sparks can 100% Secondary Skills Guarantee for Lvl5 Blue Equipment!!
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Post by Perch on Aug 2, 2016 6:25:47 GMT
Here are 2 more skills
(10) Muddle: Grants a chance to swap the wait time of your highest wait time Creature with your opponent's lowest wait time Creature. (11) Enmity: Increases your Heroe's Rage by 25 when the opponent Hero activates a Hero Skill. This effect does not work on Maze Heroes.
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Post by xathrax on Aug 2, 2016 7:00:26 GMT
Small correction - while sparks are displayed as 5* material they are in fact NOT the same. When there is a spark in the pool I can get it within 3 draws about 60% of the time. For normal 5* materials this is probably closer to 5-10%. Sparks have the drop rate of 3* material if I had to guess.
I have now spent about 15k gems so it's probably safe to say that this statement should be somewhat accurate and not statistically flawed.
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Post by zairto on Aug 2, 2016 7:01:36 GMT
Are you sure "the percentage is fixed"?
And can I have multiple secondary skills?
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Post by xathrax on Aug 2, 2016 7:21:16 GMT
Are you sure "the percentage is fixed"? And can I have multiple secondary skills? As far as I have seen other than the base bonus(evasion, crit etc) you can get the following: - a secondary bonus(evasion, crit etc) at a significantly reduced value. For instance gold level 5 equipment has a minimum of a 20% bonus to the main skill, but mine had a 6% secondary. - a bonus to either attack or hp - a skill From the above 3 as far as I can tell you can only get 1 of each. Meaning that in the best scenario you will have an equipment with 4 different bonuses.
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Post by zairto on Aug 2, 2016 7:56:28 GMT
Are you sure "the percentage is fixed"? And can I have multiple secondary skills? As far as I have seen other than the base bonus(evasion, crit etc) you can get the following: - a secondary bonus(evasion, crit etc) at a significantly reduced value. For instance gold level 5 equipment has a minimum of a 20% bonus to the main skill, but mine had a 6% secondary. - a bonus to either attack or hp - a skill From the above 3 as far as I can tell you can only get 1 of each. Meaning that in the best scenario you will have an equipment with 4 different bonuses. Did you mean Secondary Attribute? We are talking about Bonus Skill. As japoon called, it's Secondary Skill
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Post by kotta on Aug 2, 2016 9:12:09 GMT
Another skill
(12) Convalesce: Restores 200hp to all your creatures at the start of their turn. This effect can't be negated by Rip.
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#08c158
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Post by japoon on Aug 2, 2016 9:38:49 GMT
If you don't mind having the Primary Skill only 5-10% for Blue Item (20-40% Gold Item), you can craft Blue equipment with 100% secondary Skill by only 100 Sparks!!
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Post by evolved303 on Aug 2, 2016 12:48:29 GMT
I posted all of the skills names and text (minus the numeric values, since they are treated as variable) in the equipment skills post. Includes a JSON dump.
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Post by Deleted on Aug 2, 2016 13:18:24 GMT
I wonder if you will lose your bonus skill on a blue equipment if you upgrade it to purple and then orange. Anyone know the answer?
According to IGG live chat - who don't really sound sure: "Yes, there is a chance that this will change" fml
If you do retain the skill, then there is no sense in crafting purple or orange using sparks, just make a blue and upgrade it all the way... But i'm not sure.
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Post by xathrax on Aug 2, 2016 13:26:03 GMT
I wonder if you will lose your bonus skill on a blue equipment if you upgrade it to purple and then orange. Anyone know the answer? According to IGG live chat - who don't really sound sure: "Yes, there is a chance that this will change" fml If you do retain the skill, then there is no sense in crafting purple or orange using sparks, just make a blue and upgrade it all the way... But i'm not sure. That is odd. I would expect that the only thing that changes is the % of the primary attribute. Also which equipment do you think is best for getting a guaranteed skill? I'd probably say armor since anti crit sounds like the least impactful thing.
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Post by Deleted on Aug 2, 2016 13:27:13 GMT
I wonder if you will lose your bonus skill on a blue equipment if you upgrade it to purple and then orange. Anyone know the answer? According to IGG live chat - who don't really sound sure: "Yes, there is a chance that this will change" fml If you do retain the skill, then there is no sense in crafting purple or orange using sparks, just make a blue and upgrade it all the way... But i'm not sure. That is odd. I would expect that the only thing that changes is the % of the primary attribute. Also which equipment do you think is best for getting a guaranteed skill? I'd probably say armor since anti crit sounds like the least impactful thing. I did mine on helmet, since helmet is useless anyway; but armor is a close 2nd
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Post by evolved303 on Aug 2, 2016 13:45:10 GMT
I wonder if you will lose your bonus skill on a blue equipment if you upgrade it to purple and then orange. Anyone know the answer? According to IGG live chat - who don't really sound sure: "Yes, there is a chance that this will change" fml If you do retain the skill, then there is no sense in crafting purple or orange using sparks, just make a blue and upgrade it all the way... But i'm not sure. As I pointed out on the equipment guide, upgrading removes everything and gives you the worst possible stat (only) on the next color step up.
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Post by Deleted on Aug 2, 2016 13:51:58 GMT
I wonder if you will lose your bonus skill on a blue equipment if you upgrade it to purple and then orange. Anyone know the answer? According to IGG live chat - who don't really sound sure: "Yes, there is a chance that this will change" fml If you do retain the skill, then there is no sense in crafting purple or orange using sparks, just make a blue and upgrade it all the way... But i'm not sure. As I pointed out on the equipment guide, upgrading removes everything and gives you the worst possible stat (only) on the next color step up. Including skills? And how did you verify that it removes skills?
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Post by zieth on Aug 2, 2016 14:29:42 GMT
in my opinion you'll loose your skill on an equipement if you 'upgrade' it .. because its not realy an upgrade.. you sacrify 4 equipement to get a equipement of the color above.
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Post by komainu on Aug 2, 2016 14:44:02 GMT
I got these on some lvl 5 puple QQ about the purple part..
(11) Enmity: Increases your Heroe's Rage by 25 when the opponent Hero activates a Hero Skill. This effect does not work on Maze Heroes.
But it also doesn't seem to work in gauntlet.. Equip doesn't work there?
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Post by asgarth1980 on Aug 3, 2016 1:50:43 GMT
Question on equipment bonus skill using sparks:.... Is my statement wrong:... u put max orange and have 42% chance for level 5 orange and u place 1000 sparks, u end up with purple equipment because RNG and u will not be given the bonus skill as bonus skill is only reserved for level 5 orange eq?
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#08c158
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Post by japoon on Aug 3, 2016 6:50:19 GMT
Question on equipment bonus skill using sparks:.... Is my statement wrong:... u put max orange and have 42% chance for level 5 orange and u place 1000 sparks, u end up with purple equipment because RNG and u will not be given the bonus skill as bonus skill is only reserved for level 5 orange eq? No. The summary is when you try to craft a Lvl5 Orange Equipment with 250 Sparks for example. (42% Orange / 58% Purple) If you successfully crafted a Lvl5 Orange Equipment, you will have only 25% for having Secondary Skill. (0.1% x 250 = 25%) If you crafted a Lvl5 Purple Equipment finally, you will have 100% for having Secondary Skill. (0.4% x 250 = 100%)
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Post by asgarth1980 on Aug 3, 2016 7:52:15 GMT
Question on equipment bonus skill using sparks:.... Is my statement wrong:... u put max orange and have 42% chance for level 5 orange and u place 1000 sparks, u end up with purple equipment because RNG and u will not be given the bonus skill as bonus skill is only reserved for level 5 orange eq? No. The summary is when you try to craft a Lvl5 Orange Equipment with 250 Sparks for example. (42% Orange / 58% Purple) If you successfully crafted a Lvl5 Orange Equipment, you will have only 25% for having Secondary Skill. (0.1% x 250 = 25%) If you crafted a Lvl5 Purple Equipment finally, you will have 100% for having Secondary Skill. (0.4% x 250 = 100%) so purple equipment could have special bonus skill?... any proof out there?
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Post by sblip on Aug 3, 2016 20:14:40 GMT
It's documented that blue and up can have special bonus skill. You can't even attempt to use sparks when crafting below blue, and you can when crafting eq that has a chance at being grade blue or higher.
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Post by zairto on Aug 4, 2016 3:17:08 GMT
I wonder if you will lose your bonus skill on a blue equipment if you upgrade it to purple and then orange. Anyone know the answer? According to IGG live chat - who don't really sound sure: "Yes, there is a chance that this will change" fml If you do retain the skill, then there is no sense in crafting purple or orange using sparks, just make a blue and upgrade it all the way... But i'm not sure. The upgrade feature states that it can not unlock bonus skill. But I'm not sure if it includes your case. It can be a bug just like having Sac Octavius through evolving
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Post by Winterfresh on Aug 4, 2016 10:58:50 GMT
No. The summary is when you try to craft a Lvl5 Orange Equipment with 250 Sparks for example. (42% Orange / 58% Purple) If you successfully crafted a Lvl5 Orange Equipment, you will have only 25% for having Secondary Skill. (0.1% x 250 = 25%) If you crafted a Lvl5 Purple Equipment finally, you will have 100% for having Secondary Skill. (0.4% x 250 = 100%) so purple equipment could have special bonus skill?... any proof out there? Yes, I have purple 5lvl crystal sword with Enmity.
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Post by evolved303 on Aug 8, 2016 23:24:17 GMT
As I pointed out on the equipment guide, upgrading removes everything and gives you the worst possible stat (only) on the next color step up. Including skills? And how did you verify that it removes skills? If you're asking did I run my purple sword through a wood chipper to see if its ok, no I didnt. I did run a purple sword with a 2nd attribute through upgrade and indeed, a plain orange one came out. Based upon the (poorly written) text, I am of the mind that it is safe to assume you will lose any skills on any items through upgrading, unless IGG says definitively otherwise (and even then i would be suspicious).
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Post by Deleted on Aug 9, 2016 0:18:30 GMT
Including skills? And how did you verify that it removes skills? If you're asking did I run my purple sword through a wood chipper to see if its ok, no I didnt. I did run a purple sword with a 2nd attribute through upgrade and indeed, a plain orange one came out. Based upon the (poorly written) text, I am of the mind that it is safe to assume you will lose any skills on any items through upgrading, unless IGG says definitively otherwise (and even then i would be suspicious). Well I got harrow on a blue vest that i'm not using, so I will test this upgrade when I have enough blue copies and see if I lose it.
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Post by Eladion on Sept 27, 2016 18:10:26 GMT
Question on equipment bonus skill using sparks:.... Is my statement wrong:... u put max orange and have 42% chance for level 5 orange and u place 1000 sparks, u end up with purple equipment because RNG and u will not be given the bonus skill as bonus skill is only reserved for level 5 orange eq? No. The summary is when you try to craft a Lvl5 Orange Equipment with 250 Sparks for example. (42% Orange / 58% Purple) If you successfully crafted a Lvl5 Orange Equipment, you will have only 25% for having Secondary Skill. (0.1% x 250 = 25%) If you crafted a Lvl5 Purple Equipment finally, you will have 100% for having Secondary Skill. (0.4% x 250 = 100%) Japoon, in your original post you said:" -Please notice crafting Equipment means the maximum possible Equipment, for example if you have 11.57% for crafting Purple Equipment, the Spark is 0.4% / unit, I don't know if you finally crafted a Blue Equipment, the Spark become 1.0% / unit for having a Secondary Skill" It's very important to know whether the odds of getting a secondary skill change with the final color of equipment. I'd prefer a 88/12 blue/purple setup over a 51/49 green/blue setup if your statement above is true. Did anyone failed to get a secondary skill in a blue/purple setup while using 100 sparks ?
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Post by RathiD on Sept 28, 2016 1:10:23 GMT
I don't quite understand your question but if you get 88/12 blue/purple then you get a 0.4% chance per spark no matter the resulting equipment
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#08c158
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Post by japoon on Sept 28, 2016 2:44:36 GMT
I don't quite understand your question but if you get 88/12 blue/purple then you get a 0.4% chance per spark no matter the resulting equipment i understand what he said. If I craft a lvl5 equipment with 99.2% blue / 0.8% purple with 100 sparks. The secondary skill show only 40% having secondary skill as it show the highest possible lol you craft. In my understanding, by 0.8% you crafted a lvl5 purple, you only have 40% getting skill. By 99.2% crafting lvl5 blue, you should have 100% for getting the skill
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Post by fussili on Sept 28, 2016 8:02:18 GMT
As a semi-ftp player i'm planning on crafting lv. 5 blue armor to get the bonus skill.
Any info on what is the highest % to craft lv.5 blue eq (normal and planewalker) and the materials needed?
Also if the crafting goes to green (even with 100% bonus skill rate), can i still get the bonus skill?
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#08c158
Forum's Biggest Troll
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Post by japoon on Sept 28, 2016 9:59:16 GMT
As a semi-ftp player i'm planning on crafting lv. 5 blue armor to get the bonus skill. Any info on what is the highest % to craft lv.5 blue eq (normal and planewalker) and the materials needed? Also if the crafting goes to green (even with 100% bonus skill rate), can i still get the bonus skill? I will make a lvl 5 blue secondary skill guide soon
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Post by fussili on Sept 28, 2016 10:32:35 GMT
As a semi-ftp player i'm planning on crafting lv. 5 blue armor to get the bonus skill. Any info on what is the highest % to craft lv.5 blue eq (normal and planewalker) and the materials needed? Also if the crafting goes to green (even with 100% bonus skill rate), can i still get the bonus skill? I will make a lvl 5 blue secondary skill guide soon Thanks mate, that'd be awsome, I'm looking forward to see it
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