#0d6ad6
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Sept 28, 2017 2:49:39 GMT
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icezaius
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Nov 20, 2015 13:47:37 GMT
November 2015
icezaius
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Post by icezaius on Aug 5, 2016 4:23:48 GMT
That sounds like a really great system! I don't have anywhere close to enough time to run things that way myself. Its all I can do to dump some energy with my alt every day. And even that's really tough to find time for some days. If you've got time though, that sounds like the way to go.
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icarium
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Post by icarium on Aug 5, 2016 7:21:43 GMT
Can you give me some tips and advice on how to run it the best way seeing you have experience of doing it successfully. And don't know anybody who can give me a guild with maps open. Thanx for the encouragement. Hero: Predator which you get for free can be good for the alts if your doing guild maps. It'll supress the opponents rage and when combined with bless rager's it's a solid base from which you can build. Later on once your deck starts to shape up a bit you'll be looking towards either a neander/fa oracles deck with berserker or a zora deck. Creatures: In the Mine focus on getting a mithril drone first. This because it's good and disables alot of your opponents creatures.. Try exploring primarily oracles and meld frost armor on them. 2-3 are enough.. after that you can evolve more and leave them unmelded for grimoire till you have about 8 in total with 3 FA's. Then you can meld the rest with stuff also like FA/immunity for grimoire.. Damage dealing creatures will depend on what hero you use and what stage you face. Bloodlust/BB Swordmaster, FA Panther Chief, FA Paladin, FA Graboid, FA Twins, FA Seraph, Sentry Angel are the ones that are easily to get though early maps/guild maps. Creatures like michael can be big damage dealers also, but it'll be a while till you'll get to that map in explorer's gate. Then there are special situations. Retreat/disposal/insta kill is countered by graboids/twins/kuminho (stone skin) and a bit of luck at getting them at the right time. Rip can be blocked by a card with block+FA zero'ing out the damage (like FA Centaur Chief) or cleanse. The are quite many other situations that require a bit of tinkering to complete them most efficiently.. At first you'll progress slowly with 10k-20k damage at max.. This will build up over time. Don't worry about it, because any progress is better than no progress! Also building up a contribution buffer is good for once your decks start rolling... Gems: Simply save all for AB. Guild: When starting try and find someone that already has an excisting guild that you can take over that has something open.. Usually these guilds also tons of essence cards which you can really use at the start of the game. Program: en.bignox.com/ I use because you can start multiple next to eachother on your screen and program macro's that will let you clear mines, trails, raids etc.. easier.. There's plenty of things you'll need to learn, but that's what this forum is for .. Thank you for your advice and suggestions and I was really lucky to find this forum starting out as this and my guild mates were the ones who really made the difference.
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icarium
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Post by icarium on Aug 5, 2016 7:31:45 GMT
That sounds like a really great system! I don't have anywhere close to enough time to run things that way myself. Its all I can do to dump some energy with my alt every day. And even that's really tough to find time for some days. If you've got time though, that sounds like the way to go. You just need time to set up ALTs as they have to be levelled up to join guild and you can login two times daily to dump off energy which will take two minutes per account twice as emersontm suggested. In the end you have to ask yourselves whether you want i9 paragon in each of your tourney deck
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Post by icarium on Aug 5, 2016 8:04:42 GMT
I run what is essentially a solo guild. When my last guild disbanded, which was a top 3 guild, I went solo with 1 friend. So its me and him plus 20ish alts. We are at a point where we have more shards than sitting than we can claim. Map 1 has x202 essence x104 Pontiff x105 Ash Beast x162 Terror Dragon shards. They will probably just sit there for a long while since we consume the higher map shards. I am 1 or 2 cards away from my 3rd i9 paragon. (I want at least 1 melded paragon per tournament deck.) Anyway, my recommendation is to have atleast 10 alts, though I think 15 range is ideal. Take 5 alts and actually play them and level them properly. Your only goal with these guys is to make a decent guild map deck so they can help you clear stages until you can open up all maps. Itll take you 2 months longer if you try to open the maps with just your main trying to clear maps. You may even be ok with just 4 of these guys. Once you have all maps open you can use the alts to attack maps optionally to speed up or slow down clearing to match your shard consumption. I've gotten to the point where I dont use these alts at all for guild map, only my main. I would say I average 1 million damage, 2.4 million being my personal best. Once your at this point you want as many contribution only alts as possible. Having more alts will make it easier on you. Instead of 10 alts accounts where you log in the right times to get blessing etc send energy to friends etc will net you just under 500 a piece. That is 5000 contribution per day. Now lets say you have 25 contribution only alts. Instead of bothering with blessings you just log in morning and night and just spend the 100 energy that happens to be waiting. That is the same 5000 contribution you are looking for, but with the flexibility to log in at your convenience and a quicker dump. Believe me when your doing this tedious assignment every day, it can get very very dull. Minimize the amount of time you have to spend or you will burn yourself out. It took me months before I realized this mistake I was making. Good luck! First of all thanks for being so generous with your advice and experience. Your advice is right on target as of right now, time constraints and potential burnout are two biggest pitfall in this project. I am also fortunate enough to have 3 ALTs all in 50s. Just have to get a good gm decks on them. What's more is now I have a friend helping me with this project. So I can breathe a little easy.
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ℜ★Kaiba
Pal+ ID: ThanhHai
906
Nov 19, 2015 22:44:27 GMT
November 2015
kaiba
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Post by ℜ★Kaiba on Aug 5, 2016 8:06:49 GMT
In my opinion better to join a sub guild every week. usually the top guilds have alot of sub guilds to jump. When they jump they leave all sorts of good stuff. 7 days cooldown time right? if want to join a new guild? 7 day cooldown if you leave a guild yourself, but you can join a guild once every Monday if GM kicks you.
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នʛ⋆SexyBob
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July 2016
november
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Post by នʛ⋆SexyBob on Aug 5, 2016 8:46:51 GMT
The cons of soloing at your level: 1. It's lonely 2. You're missing out on ingame discussions. Granted we can get so many helpful tips from forums but having guildmates to bounce ideas off of is nice 3. You wouldn't be able to collect any shards because there isn't any (you're not ready to kill maps by yourself) 4. It's lonely Pros: I cannot think of any, not until you are capable of clearing maps on your own.
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ℜ★Kaiba
Pal+ ID: ThanhHai
906
Nov 19, 2015 22:44:27 GMT
November 2015
kaiba
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Post by ℜ★Kaiba on Aug 5, 2016 9:26:35 GMT
In my opinion better to join a sub guild every week. usually the top guilds have alot of sub guilds to jump. When they jump they leave all sorts of good stuff. Care to name one subguild that will leave paragon, mimirs tree, killer queen and sea wizard . Its good option for taking 4 stars and 2nd grade 5 star but it is kind of half measure. Maybe if this didn't work then I will do as you say find one. Thanx for replying No guilds leave Paragon shards so im not sure why you even mentioned it but at your level you wont get a paragon in any guild. Top guilds do leave behind SW shards, RH, KQ and some Mimirs also. Paragon is the card guilds dont leave behind.
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icarium
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Post by icarium on Aug 5, 2016 16:25:45 GMT
The cons of soloing at your level: 1. It's lonely 2. You're missing out on ingame discussions. Granted we can get so many helpful tips from forums but having guildmates to bounce ideas off of is nice 3. You wouldn't be able to collect any shards because there isn't any (you're not ready to kill maps by yourself) 4. It's lonely Pros: I cannot think of any, not until you are capable of clearing maps on your own. By lonely I take it you mean not able to stay in guild chats but there is a real possibility that maybe my guild mates will let me stay there. I certainly hope so. I am not really going soloing right now and here. A month to set up ALTs another for full contribution gives me two months to prepare my gm deck which as of now have become my top priority in game. I have besrker lvl 4 and in two more months I can get it to lvl 7. Exploring full scale for tauro general and Taurus elder. By that time I will have two copy of both of them melded frost armour ,with three fa paladins,three frostacles, and and a mythril drone on all 4 of my accounts. Rest depend on my guild as they can help me with bb8 and frost armour panther chief and sac twins. Will this much melds and some random 5* neanders like anathema and spider queen will be enough? Even if just for map 1,2 and 3. The main problem I can see from the top of my head is retreat maps and instakill and disposal creature but I guess you gotta start somewhere. Also I have some guys that can come in for 8-10 days and help clear maps. But I want to be self sufficient so my question is how much time do you think I need to be able to make this worthwhile. And if I have to postpone it, what according to you would be perfect time for solo guilding. Also by that time I will have zora lvl 2 at least but a deck for him is hard to make as common strategy of frost armour and immunity won't work with him that good as less damage taken means less attack boost from his skill.Last but not least thanx for taking the time to replying.
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Post by icarium on Aug 5, 2016 16:47:55 GMT
Care to name one subguild that will leave paragon, mimirs tree, killer queen and sea wizard . Its good option for taking 4 stars and 2nd grade 5 star but it is kind of half measure. Maybe if this didn't work then I will do as you say find one. Thanx for replying No guilds leave Paragon shards so im not sure why you even mentioned it but at your level you wont get a paragon in any guild. Top guilds do leave behind SW shards, RH, KQ and some Mimirs also. Paragon is the card guilds dont leave behind. Okay you got me I was being kind of smart a** while writing that. I am sorry for it. On a serious note I will need much more details on it for this method to be a viable option. Like how do you find them, how are they run,and if I join one what will be expected of me in that guild etc. Right now I have no idea of it whatsoever.
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zairto
http://mp3.zing.vn/bai-hat/Dat-Phuong-Nam-Phi-Nhung/IW7D9FFI.html
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March 2016
zairto
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Post by zairto on Aug 6, 2016 7:31:27 GMT
I tried to build a solo guild too. But when I asked for leaving, G master gave me his guild instead Now, I have a free guild with map 1 opening and 15k contributions. If you want it, PM me.
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នʛ⋆SexyBob
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July 2016
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Post by នʛ⋆SexyBob on Aug 6, 2016 13:15:48 GMT
I tried to build a solo guild too. But when I asked for leaving, G master gave me his guild instead Now, I have a free guild with map 1 opening and 15k contributions. If you want it, PM me. So nice of you
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emersontm
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April 2015
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Post by emersontm on Aug 7, 2016 5:43:37 GMT
The cons of soloing at your level: 1. It's lonely 2. You're missing out on ingame discussions. Granted we can get so many helpful tips from forums but having guildmates to bounce ideas off of is nice 3. You wouldn't be able to collect any shards because there isn't any (you're not ready to kill maps by yourself) 4. It's lonely Pros: I cannot think of any, not until you are capable of clearing maps on your own. I enjoyed the social aspect from my old guild, but their objective was different from mine. They were focused on guild battle and my only objective was getting stronger as fast as I can. I still talk to some of them on Line anyways You would only really lack shards for the first 2 months ish until some of your alts can start dealing some damage, but that is the sacrifice you have to make for long term gains. I wipe my a** with map1-3 shards now. lol. You will never get the good drops if you have the share.
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Aug 21, 2019 23:29:12 GMT
708
asgarth1980
2,446
March 2015
asgarth1980
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Post by asgarth1980 on Aug 8, 2016 8:29:25 GMT
If u want to start . Start fast... the guild can hold a lot of contribution so create new guild, create alts and start contributing while u could build ur main at existing clan and ready for the upcoming new guild... that was what I did... before I go mini solo... 10+ alt ( cannot have 40+ too time consuming)....if u have ten alts..one day ard 4-5k contribution... u will take forever to have enough to reach max contribution... meantime u could get the cheapest neander 3* hero with spikey bits and chip off map 1..... while waiting for ur main...and building better cards for ur alts to have a second hard hitter...
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Oct 15, 2016 14:14:19 GMT
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hoax
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June 2016
hoax
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Post by hoax on Aug 8, 2016 16:44:24 GMT
I tried to build a solo guild too. But when I asked for leaving, G master gave me his guild instead Now, I have a free guild with map 1 opening and 15k contributions. If you want it, PM me. What's your line id pal?pm me kupal1
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May 11, 2017 19:20:08 GMT
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ℜ★Grogulus
140
Apr 23, 2016 20:39:26 GMT
April 2016
grogulus
ℜoyals
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Post by ℜ★Grogulus on Aug 8, 2016 23:00:13 GMT
I agree that 4-5k from alts is a decent way to fly, regardless of alt count. Essentially how I ran my guild. This gets you a board 6 reset every few weeks or so. Just make sure you can clear it in that timeline to be efficient. There are plenty of threads describing how to build effective guild decks, avail yourself of that advice and you should be fine.
Taking on a trustworthy, capable partner can be helpful and won't affect your farm rates that much.
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zairto
http://mp3.zing.vn/bai-hat/Dat-Phuong-Nam-Phi-Nhung/IW7D9FFI.html
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March 2016
zairto
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Post by zairto on Aug 9, 2016 2:04:06 GMT
I tried to build a solo guild too. But when I asked for leaving, G master gave me his guild instead Now, I have a free guild with map 1 opening and 15k contributions. If you want it, PM me. What's your line id pal?pm me kupal1 I've given it to icarium already
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Oct 15, 2016 14:14:19 GMT
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hoax
107
June 2016
hoax
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Post by hoax on Aug 9, 2016 5:54:35 GMT
What's your line id pal?pm me kupal1 I've given it to icarium already oh i c, thx anyways
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Oct 15, 2016 14:14:19 GMT
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hoax
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June 2016
hoax
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Post by hoax on Aug 9, 2016 6:59:26 GMT
Can you give me some tips and advice on how to run it the best way seeing you have experience of doing it successfully. And don't know anybody who can give me a guild with maps open. Thanx for the encouragement. Hero: Predator which you get for free can be good for the alts if your doing guild maps. It'll supress the opponents rage and when combined with bless rager's it's a solid base from which you can build. Later on once your deck starts to shape up a bit you'll be looking towards either a neander/fa oracles deck with berserker or a zora deck. Creatures: In the Mine focus on getting a mithril drone first. This because it's good and disables alot of your opponents creatures.. Try exploring primarily oracles and meld frost armor on them. 2-3 are enough.. after that you can evolve more and leave them unmelded for grimoire till you have about 8 in total with 3 FA's. Then you can meld the rest with stuff also like FA/immunity for grimoire.. Damage dealing creatures will depend on what hero you use and what stage you face. Bloodlust/BB Swordmaster, FA Panther Chief, FA Paladin, FA Graboid, FA Twins, FA Seraph, Sentry Angel are the ones that are easily to get though early maps/guild maps. Creatures like michael can be big damage dealers also, but it'll be a while till you'll get to that map in explorer's gate. Then there are special situations. Retreat/disposal/insta kill is countered by graboids/twins/kuminho (stone skin) and a bit of luck at getting them at the right time. Rip can be blocked by a card with block+FA zero'ing out the damage (like FA Centaur Chief) or cleanse. The are quite many other situations that require a bit of tinkering to complete them most efficiently.. At first you'll progress slowly with 10k-20k damage at max.. This will build up over time. Don't worry about it, because any progress is better than no progress! Also building up a contribution buffer is good for once your decks start rolling... Gems: Simply save all for AB. Guild: When starting try and find someone that already has an excisting guild that you can take over that has something open.. Usually these guilds also tons of essence cards which you can really use at the start of the game. Program: en.bignox.com/ I use because you can start multiple next to eachother on your screen and program macro's that will let you clear mines, trails, raids etc.. easier.. There's plenty of things you'll need to learn, but that's what this forum is for .. i'll try this bignox thing bro,thx for the info.. so, will it also play trials and stuff?i'm late a minute in trials and i get nothing
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Jul 13, 2022 16:17:42 GMT
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spizz0
800
Jun 29, 2015 19:37:01 GMT
June 2015
spizz0
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Post by spizz0 on Aug 9, 2016 7:17:39 GMT
Nox is extremely good.. when he decides to work. You can easily record any macro you want in any place of the game, trials included ofc. By the way, in order to get classified in trials you will need something more than just a macro-clicker, i.e. speedhacks which fastens the animation of your char moving from one spot to the next one etc.
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ℜoyal
2046
0
403
ℜ★Kaiba
Pal+ ID: ThanhHai
906
Nov 19, 2015 22:44:27 GMT
November 2015
kaiba
ℜoyal
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Post by ℜ★Kaiba on Aug 9, 2016 8:04:06 GMT
No guilds leave Paragon shards so im not sure why you even mentioned it but at your level you wont get a paragon in any guild. Top guilds do leave behind SW shards, RH, KQ and some Mimirs also. Paragon is the card guilds dont leave behind. Okay you got me I was being kind of smart a** while writing that. I am sorry for it. On a serious note I will need much more details on it for this method to be a viable option. Like how do you find them, how are they run,and if I join one what will be expected of me in that guild etc. Right now I have no idea of it whatsoever. Hm, you can also try to get in contact with members of these guilds and ask for more details. Im sure WK, PH, GC and others all have a similar system.
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Real >> Otaku <<
2780
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Feb 27, 2017 15:49:22 GMT
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komainu
250
Apr 23, 2016 21:58:35 GMT
April 2016
komainu
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Post by komainu on Aug 9, 2016 9:57:57 GMT
i'll try this bignox thing bro,thx for the info.. so, will it also play trials and stuff?i'm late a minute in trials and i get nothing you just make it click start combat > auto > skip > escape (incase you lose the round/accept reward) > repeat.. the macro takes time, clicks and keypresses..
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