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Post by toywarrior on Oct 15, 2016 12:42:39 GMT
Hi everyone. I need some advice. I currently have 4 revive. And I have some copies of kitsune and kumiho. Which melds do u suggest to be the best.
Option 1 - kitsune fb 10 + kumiho revive Or Option 2 - kitsune revive + kumiho revive
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Post by shofukamachi on Oct 15, 2016 13:13:55 GMT
Option 1 is my vote
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Post by derpy✪NFS on Oct 15, 2016 13:47:36 GMT
I like option 2. Sisters revive seems to be a nice new meta choice now, since it enables you to skip the very slow recycle process entirely. At the top end FB is still useful, but with the abundance of Aquarius and Octavius self-healing, coupled with how fast the matches move, FB Kitsune is a little too slow.
The power of having your revives capable of reviving each other is really something you shouldn't ignore at all. And if you get lucky and have spare copies, you can go the whole hog and get a 3rd revive sister to make it nightmarish to take them out.
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Post by toywarrior on Oct 15, 2016 14:37:32 GMT
Thank you for your valuable suggestions
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Post by shofukamachi on Oct 15, 2016 18:56:29 GMT
I like option 2. Sisters revive seems to be a nice new meta choice now, since it enables you to skip the very slow recycle process entirely. At the top end FB is still useful, but with the abundance of Aquarius and Octavius self-healing, coupled with how fast the matches move, FB Kitsune is a little too slow. The power of having your revives capable of reviving each other is really something you shouldn't ignore at all. And if you get lucky and have spare copies, you can go the whole hog and get a 3rd revive sister to make it nightmarish to take them out. Excellent points. I was thinking more from the standpoint if you are at the point of melding kits and kumis then you prob have a few other end game cards too. Not sure you'd need 2 revives on them and also assuming you have some other super high end card with revive on it too. Seems a waste to put so many revives in one deck. But if you don't have any other revives and these are the only two then def Option 2 over option 1.
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Post by Yuna on Oct 15, 2016 20:21:33 GMT
If a single one of the up to 5 creatures Kitsune hits with Danse Macabre dodges, any creature hit positioned to the right of the dodger will also be bypassed by Frost Blade.
Frost Blade Kitsune isn't very useful anymore. Maybe in a 2 Kitsune, 1 Kumiho deck with lne Kitsune having Frost Blade 10, but not otherwise, not in comparison to Revive.
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Post by icyfist on Oct 15, 2016 20:26:00 GMT
Option 2, or maybe RIP for preventing Octavius healing?
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Post by toywarrior on Oct 15, 2016 20:49:40 GMT
If a single one of the up to 5 creatures Kitsune hits with Danse Macabre dodges, any creature hit positioned to the right of the dodger will also be bypassed by Frost Blade. Frost Blade Kitsune isn't very useful anymore. Maybe in a 2 Kitsune, 1 Kumiho deck with lne Kitsune having Frost Blade 10, but not otherwise, not in comparison to Revive. Thanks for the insight.
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Post by shofukamachi on Oct 15, 2016 22:00:06 GMT
If a single one of the up to 5 creatures Kitsune hits with Danse Macabre dodges, any creature hit positioned to the right of the dodger will also be bypassed by Frost Blade. Frost Blade Kitsune isn't very useful anymore. Maybe in a 2 Kitsune, 1 Kumiho deck with lne Kitsune having Frost Blade 10, but not otherwise, not in comparison to Revive. Interesting...I didn't know that.
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Post by នʛ⋆SexyBob on Oct 15, 2016 23:12:33 GMT
#2
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Post by asgarth1980 on Oct 16, 2016 1:00:58 GMT
Option one if u have very abnormally high hit rate in the >50-60% ... else u are not going to hit anyone with fb10... especially alot of player with evasive >35%
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Post by Yuna on Oct 16, 2016 1:20:16 GMT
Option 2, or maybe RIP for preventing Octavius healing? Literally nothing can prevent Octavius from healing. Nothing. Every 2 turns, Octavius will restore 2000 HP to itself, no matter what because Octavius throws off all status effects off itself first and then restores 2000 of its own HP. The only thing Octavius cannot remove off itself is Warbringer's Rupture (it'll still heal itself, though!). Yes, Octavius can get rid of Vile Songstress's Requiem!
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Post by ZanderX10 on Oct 16, 2016 20:45:44 GMT
Rip kitsune is good for an axe warden combo. Other than that revive sisters are the strongest meta for the foxy duo.
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Post by Yuna on Oct 17, 2016 2:17:53 GMT
Rip kitsune is good for an axe warden combo. Other than that revive sisters are the strongest meta for the foxy duo. rip!Kitsune near useless in combination with Axe Warden because Axe Warden already has Rip and lacks Sweeping Blow (and if he did have Sweeping Blow, it'd inflict Rip on all creatures he hits with it, anyway). Rip has a 100% hit rate unless skill resist or Immunity is involved. So rip!Kitsune is good in combination with Axe Warden if you're trying to circumvent a high skill resist or Immunity rate and get a 2nd chance of inflicting Rip.
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Post by asgarth1980 on Oct 17, 2016 2:50:54 GMT
Why would u put rip .. rip is useless solely because in actual fact not many are relying on healing to prolong critters life...they simply use revive or recycle... basically the life cycle of any critter is play the card, hit big damage, perish, then revive/recycle back.... also only few heroes really heal them, warlock and judgement... judgement popularity is so low.... warlock will cancel out rip anyway so bottoming rip is a joke..aybe for lower end or lower middle level..where u want to prevent the predator bear from healing...
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Post by ZanderX10 on Oct 17, 2016 4:54:15 GMT
Rip kitsune is good for an axe warden combo. Other than that revive sisters are the strongest meta for the foxy duo. rip!Kitsune near useless in combination with Axe Warden because Axe Warden already has Rip and lacks Sweeping Blow (and if he did have Sweeping Blow, it'd inflict Rip on all creatures he hits with it, anyway). Rip has a 100% hit rate unless skill resist or Immunity is involved. So rip!Kitsune is good in combination with Axe Warden if you're trying to circumvent a high skill resist or Immunity rate and get a 2nd chance of inflicting Rip. I though quash effected all creatures with rip when activated. Not just the ones he attacked that turn. If that's the case kitsune could potentially rip 5 crits and quash would effect all of them when activated.
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Post by asgarth1980 on Oct 17, 2016 4:56:40 GMT
rip!Kitsune near useless in combination with Axe Warden because Axe Warden already has Rip and lacks Sweeping Blow (and if he did have Sweeping Blow, it'd inflict Rip on all creatures he hits with it, anyway). Rip has a 100% hit rate unless skill resist or Immunity is involved. So rip!Kitsune is good in combination with Axe Warden if you're trying to circumvent a high skill resist or Immunity rate and get a 2nd chance of inflicting Rip. I though quash effected all creatures with rip when activated. Not just the ones he attacked that turn. If that's the case kitsune could potentially rip 5 crits and quash would effect all of them when activated. rip is bad as people don't use healing.much anymore.... might as well go for weakness kitsume...has more logic
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Post by ZanderX10 on Oct 17, 2016 4:59:10 GMT
Also I filed a ticket about a week ago requesting all attack skill negate inmunity. Out of all the attack skills the only ones that don't negate immunity are rip, afflict, and weakness. Why should frost blade, venom edge, sweeping blow, etc negate immunity and those not?
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Post by ZanderX10 on Oct 17, 2016 5:00:56 GMT
I though quash effected all creatures with rip when activated. Not just the ones he attacked that turn. If that's the case kitsune could potentially rip 5 crits and quash would effect all of them when activated. rip is bad as people don't use healing.much anymore.... might as well go for weakness kitsume...has more logic I'm not talking about using rip to counter heals. I'm saying that rip kitsune could make axe warden activate quash on several creatures at once.
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Post by Yuna on Oct 17, 2016 5:23:00 GMT
Also I filed a ticket about a week ago requesting all attack skill negate inmunity. Out of all the attack skills the only ones that don't negate immunity are rip, afflict, and weakness. Why should frost blade, venom edge, sweeping blow, etc negate immunity and those not? Because Frost Blade and Venom Edge are not magic skills or status effects per se. They're one-off freezing skills. Similarly, Aquarius' Freezing Field also goes through Immunity. Rip, Afflict and Weakness are permanent status effects/debuffs. Once activated, they never go away unless Cleansed. Frost Blade and Venom Edge are blocked by Unbound. Why would Sweeping Blow be blocked by either? It's simply a modifier to the Basic Attack.
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Post by Yuna on Oct 17, 2016 5:24:01 GMT
rip!Kitsune near useless in combination with Axe Warden because Axe Warden already has Rip and lacks Sweeping Blow (and if he did have Sweeping Blow, it'd inflict Rip on all creatures he hits with it, anyway). Rip has a 100% hit rate unless skill resist or Immunity is involved. So rip!Kitsune is good in combination with Axe Warden if you're trying to circumvent a high skill resist or Immunity rate and get a 2nd chance of inflicting Rip. I though quash effected all creatures with rip when activated. Not just the ones he attacked that turn. If that's the case kitsune could potentially rip 5 crits and quash would effect all of them when activated. "Successful basic attacks on Creatures with "Rip" reduce their HP and Max HP by 30%. The HP reduced by this skill is capped at 2000." - It is a skill which modifies his Basic Attack. If he successfully performs a Basic Attack on a creature with Rip, Quash activates. It is not a Status Effect that he casts upon all enemy creatures.
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Post by asgarth1980 on Oct 17, 2016 5:46:39 GMT
Any way, to have kitsune trigger rip then warden to trigger the squash... u might as well put sneak in kitsume and let ur hero Learn firestorm.... that chance of this combo is more useful than rip+squash combo.. that rip+squash is so specific, u will be lucky if it works in 1 in ten practise run....
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Post by ZanderX10 on Oct 17, 2016 18:43:44 GMT
Also I filed a ticket about a week ago requesting all attack skill negate inmunity. Out of all the attack skills the only ones that don't negate immunity are rip, afflict, and weakness. Why should frost blade, venom edge, sweeping blow, etc negate immunity and those not? Because Frost Blade and Venom Edge are not magic skills or status effects per se. They're one-off freezing skills. Similarly, Aquarius' Freezing Field also goes through Immunity. Rip, Afflict and Weakness are permanent status effects/debuffs. Once activated, they never go away unless Cleansed. Frost Blade and Venom Edge are blocked by Unbound. Why would Sweeping Blow be blocked by either? It's simply a modifier to the Basic Attack. they are all classified as the same type of skill by the the swinging sword emblem. It's all the same grouping yet use different rule sets. That doesn't make sense. They are all modifiers to Basic attack. They proc "when dealing a basic attack". Immunity also reads that it grants protection to all creature skills and sweeping blow is technically a creature skill. They all proc under the same circumstances yet some react differently to defenses. There is no argument that there's a difference because each skill description's activation is the same.
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Post by Yuna on Oct 17, 2016 19:09:31 GMT
Because Frost Blade and Venom Edge are not magic skills or status effects per se. They're one-off freezing skills. Similarly, Aquarius' Freezing Field also goes through Immunity. Rip, Afflict and Weakness are permanent status effects/debuffs. Once activated, they never go away unless Cleansed. Frost Blade and Venom Edge are blocked by Unbound. Why would Sweeping Blow be blocked by either? It's simply a modifier to the Basic Attack. they are all classified as the same type of skill by the the swinging sword emblem. It's all the same grouping yet use different rule sets. That doesn't make sense. They are all modifiers to Basic attack. They proc "when dealing a basic attack". Immunity also reads that it grants protection to all creature skills and sweeping blow is technically a creature skill. They all proc under the same circumstances yet some react differently to defenses. There is no argument that there's a difference because each skill description's activation is the same. The swinging sword signifies basic attacks. There's only so much space for skill descriptions. No space for "all talents and skills except...". If pressed they could probably modify the texts of the skills involved.
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Post by icezaius on Oct 17, 2016 20:26:11 GMT
Yuna, how about you get to work on a Warcry kitsune? From Lava Wyrm. Would be great in a neander deck
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Post by Yuna on Oct 17, 2016 20:35:25 GMT
Yuna, how about you get to work on a Warcry kitsune? From Lava Wyrm. Would be great in a neander deck Why? Bleed's damage is not based on Kitsune's ATK stat. A Kitsune with 5000 ATK would still only deal 1000 damage to up to 5 different creatures, dealing Bleed, which will reduce enemy creatures' HP by 10% of their max HP each round.
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Post by icezaius on Oct 17, 2016 21:37:17 GMT
Yuna, how about you get to work on a Warcry kitsune? From Lava Wyrm. Would be great in a neander deck Why? Bleed's damage is not based on Kitsune's ATK stat. A Kitsune with 5000 ATK would still only deal 1000 damage to up to 5 different creatures, dealing Bleed, which will reduce enemy creatures' HP by 10% of their max HP each round. warcry increases other neanders atk by 50 for every basic atk dealt. So 250 atk per crit if kitsune hits 5 enemies.
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Post by Yuna on Oct 17, 2016 22:10:42 GMT
Why? Bleed's damage is not based on Kitsune's ATK stat. A Kitsune with 5000 ATK would still only deal 1000 damage to up to 5 different creatures, dealing Bleed, which will reduce enemy creatures' HP by 10% of their max HP each round. warcry increases other neanders atk by 50 for every basic atk dealt. So 250 atk per crit if kitsune hits 5 enemies. Ah. The Neanders I run are Soul Shrew and Taurus. Trust me, I'd rather run revive!Kitsune or even FB10!Kitsune over warcry!Kitsune.
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Post by icezaius on Oct 18, 2016 2:18:50 GMT
warcry increases other neanders atk by 50 for every basic atk dealt. So 250 atk per crit if kitsune hits 5 enemies. Ah. The Neanders I run are Soul Shrew and Taurus. Trust me, I'd rather run revive!Kitsune or even FB10!Kitsune over warcry!Kitsune. yeah good point. I have neither, so I sometimes don't even think along the same lines
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Post by ℜ★Kaiba on Oct 18, 2016 11:50:58 GMT
In the current meta, revive sisters is by far my number 1 choice..
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