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Post by xychant on Apr 14, 2017 16:19:07 GMT
Hi guys.
I was rly hyped up like everyoe else about the FR. We are doing rly good with mid 20 ranks. Im happy about that.
We had around 300 Fortressraid Credits so far. Not that many. So i thought like a lot others the Fortressraid Points in the Guildranking are the same then FRC.
So i wrote to a GM in the live support. And was shocked. He said FRP are only for the ranking and will not be transferd as FRC in any ratio or way.
I accidently used 240 for bars. There was no purchase confirmation. I couldnt get it refunded but he said he will send my idea to the devs, to add purchase confirmation for the whole Fortress stuff.
So in the end when it continuea like that. i will sit without thw purchase on around 1k to 1.2k credits.
There are no gem rewards or any participation rewards for player like in Skyarena or Factionwars where you get gems for merit or points.
if so after the event i cant even buy 10 shards of vs. with so much effort and that as a guild ranked in the 20s. the rewards had to be nerfed but so hard.
Can you canfirm this to last Fr. or was the gm wrong that the Points will not be added in any way as credits?
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Post by spizz0 on Apr 14, 2017 16:40:51 GMT
FR is not a bad event, it is just too much intensive to last 3 days. I'd liked it better if it lasted 24h only
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Post by Yuna on Apr 14, 2017 17:17:52 GMT
There aren't purchase confirmation prompts for any items besides creature and hero shards, I believe, so this was just keeping in line with prior precedent. But since Fortress Credits is something that's hard to get, I can understand the desire for a confirmation prompt. I wouldn't be opposed at all, just pointing out that it was neither malice or negligence that lead to a lack of a prompt.
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Post by xychant on Apr 14, 2017 17:48:28 GMT
btw. im 11. in point ranking and other habe more credits then me
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Post by ℒ✰Deer on Apr 14, 2017 21:46:47 GMT
There aren't purchase confirmation prompts for any items besides creature and hero shards, I believe, so this was just keeping in line with prior precedent. But since Fortress Credits is something that's hard to get, I can understand the desire for a confirmation prompt. I wouldn't be opposed at all, just pointing out that it was neither malice or negligence that lead to a lack of a prompt. You can change this in the settings. Confirm purchase on/off. This applies to spending gems anywhere. But I don't think it's for FR credit
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Post by tanisomsford on Apr 15, 2017 6:01:49 GMT
FR could have been the best event yet. It's just not balanced, and ends up not a fun and engaging event for all, the poopy part is we have to engage in the event to find that out.
Two words IGG...PLAY TESTING...
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Post by Yuna on Apr 15, 2017 6:11:26 GMT
FR could have been the best event yet. It's just not balanced, and ends up not a fun and engaging event for all, the poopy part is we have to engage in the event to find that out. Two words IGG...PLAY TESTING... I don't understand. What lack of balance are you talking about? The fact that stronger players will beat weaker players?
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Post by spizz0 on Apr 15, 2017 6:57:40 GMT
This event does have some strategy involved actually: which route to capture, what to keep, what to leave and last but not least you could need to conclude pacts with other guilds.
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Post by tanisomsford on Apr 15, 2017 7:35:25 GMT
FR could have been the best event yet. It's just not balanced, and ends up not a fun and engaging event for all, the poopy part is we have to engage in the event to find that out. Two words IGG...PLAY TESTING... I don't understand. What lack of balance are you talking about? The fact that stronger players will beat weaker players? I get what your saying there bud. But it's not quite that simple. The concept behind the FR event was meant to be a format of a teamwork effort of a full guild to try and take and hold the sectors. Problem with it was, in the first FR, was it was waaay too easy to defend a sector, so no sectors could really change hands too much and guilds find a home and just get the rewards. On the flip side, this event now is the opposite where it is far TOO difficult to defend sectors so the sectors will basically keep changing hands and most guilds don't really get any rewards credits or shrine rewards at all. Problem with first time, was the guilds had to settle for fewer sectors that were easy to hold, but lesser opportubity for huge rewards. Problem with current FR, is now only two guilds really can get the VAST majority of the rewards pool and most of the other guilds will even have a hard time just holding weenie sectors to scrape out SOME credits. I use the term balance, but a more appropriate word or description is a far too "steep" playing field that completely dulled out the power of guild players cooperating and working at moving and holding the spots. But it does go both ways, as the first event was exactly the opposite, where the playing field was completely flat and dulled out completely the power of better individual decks, so no one guild could stand out amongst the others. So my standpoint, is both FR events were broken, and it needs to be a balanced format somewhere between the two approaches where all guilds have ways of holding sectors, but stand out player decks will have enough of an effect to allow the top guilds to hold somewhat more sectors but not so much so, that it makes the event unenjoyable for everyone. Yuna, you have some of the best cards and are able to build among the best decks in the game, of that there is no question, but if the event is only fun for just you and Monkeylord and a couple others and to a lesser extent, your respective guilds, then IGG need not make an "event" out of it, they just need to give you two and your guilds a few hundred sparks each, and about 50 sparks for the next three obvious standouts and let the other 65 guilds get good nights sleep this weekend. In conclusion, it's not a poke at you and Monkeylord or any of your guildies, and im glad you guys are maximising this event as you should. But they made it not fun for you the first time, they made it not fun for me this time. FR is still not what it truly could be for everyone, a fun event for all.
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Post by Yuna on Apr 15, 2017 7:52:26 GMT
I don't understand. What lack of balance are you talking about? The fact that stronger players will beat weaker players? I get what your saying there bud. But it's not quite that simple. The concept behind the FR event was meant to be a format of a teamwork effort of a full guild to try and take and hold the sectors. Problem with it was, in the first FR, was it was waaay too easy to defend a sector, so no sectors could really change hands too much and guilds find a home and just get the rewards. On the flip side, this event now is the opposite where it is far TOO difficult to defend sectors so the sectors will basically keep changing hands and most guilds don't really get any rewards credits or shrine rewards at all. Problem with first time, was the guilds had to settle for fewer sectors that were easy to hold, but lesser opportubity for huge rewards. Problem with current FR, is now only two guilds really can get the VAST majority of the rewards pool and most of the other guilds will even have a hard time just holding weenie sectors to scggggrape out SOME credits. I use the term balance, but a more appropriate word or description is a far too "steep" playing field that completely dulled out the power of guild players cooperating and working at moving and holding the spots. But it does go both ways, as the first event was exactly the opposite, where the playing field was completely flat and dulled out completely the power of better individual decks, so no one guild could stand out amongst the others. So my standpoint, is both FR events were broken, and it needs to be a balanced format somewhere between the two approaches where all guilds have ways of holding sectors, but stand out player decks will have enough of an effect to allow the top guilds to hold somewhat more sectors but not so much so, that it makes the event unenjoyable for everyone. Yuna, you have some of the best cards and are able to build among the best decks in the game, of that there is no question, but if the event is only fun for just you and Monkeylord and a couple others and to a lesser extent, your respective guilds, then IGG need not make an "event" out of it, they just need to give you two and your guilds a few hundred sparks each, and about 50 sparks for the next three obvious standouts and let the other 65 guilds get good nights sleep this weekend. In conclusion, it's not a poke at you and Monkeylord or any of your guildies, and im glad you guys are maximising this event as you should. But they made it not fun for you the first time, they made it not fun for me this time. FR is still not what it truly could be for everyone, a fun event for all. I get that you're saying. There's possibly a happy medium between this, but then we'd run into the same problem as last time. Any change that makes it easier to defend sectors will result in what happened last time: 1st to the post. Whichever strong guild takes the citadel first keeps it forever. While I can't say that it isn't hard to defend your territory, it's not impossible. You just need to approach it much differently than from last time. Meanwhile, it's also not impossible to take the Citadel from us. In a Destiny managed it temporarily once. We'll see what they do about it if there's a 3rd run. But at least the event is functional this time around, for the most part. Last time, it just was not functional at all.
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Post by opalnera on Apr 15, 2017 9:38:58 GMT
Yeah but the reward is pethatic in the end. Common what is the fun 3 days 24/7 playing, and the amound of coins is not even enough to buy 1 pack of 10 shards?
The nerd was needed but this is not even worth it anymore for the effort !!!
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Post by aarcher on Apr 15, 2017 10:34:22 GMT
As p2p as it gets again. Weaker guilds just can't compete. Rediculous that 1 deck can wipe out a 16-deck pillar.
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Post by Yuna on Apr 15, 2017 11:12:56 GMT
As p2p as it gets again. Weaker guilds just can't compete. Rediculous that 1 deck can wipe out a 16-deck pillar. I mean, it's like in Guild Wars. There's no healing or reviving between battles. So if a deck is strong enough to survive 16 decks, it is strong enough to take them down. Say Ma**ively Powerful Deck (MPD) faces off against a 16-team pillar. 1st team kills no creatures, MPD goes onto 2nd team with a full deck. 2nd deck takes down one Retreat Queen Temptress. MPD goes on without it. 3rd deck critically wounds 2 creatures, but doesn't kill any. MPD goes on with full deck minus the dead RQT. In the 4th battle, MPD manages to heal up the 2 critically wounded creatures, so it goes onto the 5th battle with a full deck minus one RQT. And so on and so on. You can't just stack your pillars with whatever you want and expect it to be able to defend it. A weak deck is actually more of a liability than no deck at all. Because it gives the opponent time to heal up using creature skills, hero talents and/or equipment skills. It's about quality, not quantity.
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Post by aarcher on Apr 15, 2017 11:24:32 GMT
As p2p as it gets again. Weaker guilds just can't compete. Rediculous that 1 deck can wipe out a 16-deck pillar. I mean, it's like in Guild Wars. There's no healing or reviving between battles. So if a deck is strong enough to survive 16 decks, it is strong enough to take them down. Say Ma**ively Powerful Deck (MPD) faces off against a 16-team pillar. 1st team kills no creatures, MPD goes onto 2nd team with a full deck. 2nd deck takes down one Retreat Queen Temptress. MPD goes on without it. 3rd deck critically wounds 2 creatures, but doesn't kill any. MPD goes on with full deck minus the dead RQT. In the 4th battle, MPD manages to heal up the 2 critically wounded creatures, so it goes onto the 5th battle with a full deck minus one RQT. And so on and so on. You can't just stack your pillars with whatever you want and expect it to be able to defend it. A weak deck is actually more of a liability than no deck at all. Because it gives the opponent time to heal up using creature skills, hero talents and/or equipment skills. It's about quality, not quantity. But the problem is, the 'weak' decks are all we have. A deck with VS and decent creatures is relatively really weak, compared to all the druidess decks. And even if we manage to hold onto 1 or 2 pillars with our top draw decks, only those who defend get the mall credits. I've been trying really hard to participate, but I'm at 250 mall credits rn. Like wth. The absurd 'marching' and 'returning' 5 minute wait doesn't help either.
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Post by smash00 on Apr 15, 2017 12:21:19 GMT
All to those who exploit the FR bug with VS - Shame on You to destroy an event!!!!!
I hope karma will get You in real life...
Now get ready that everybody is going to use Your cheating Glitch Method!!!!
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Post by xychant on Apr 15, 2017 12:30:44 GMT
Shandalar used this exploit so hard not as hard as kadal hitam.
Zebu! is the biggest ahole.! the last 8 defeats i got was against his VS. Everytime his deck died after 3 battles and he still cleared he whoe defensee block.
it vs with high hp. of over 100k. the hero faces whole enemy deck and without rage control. they atta k all the hero and gets requiem one after another and since vs have so much hp and requiem attacks your on creatures. you start loosing and loosing.
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Post by Yuna on Apr 15, 2017 12:35:08 GMT
I mean, it's like in Guild Wars. There's no healing or reviving between battles. So if a deck is strong enough to survive 16 decks, it is strong enough to take them down. Say Ma**ively Powerful Deck (MPD) faces off against a 16-team pillar. 1st team kills no creatures, MPD goes onto 2nd team with a full deck. 2nd deck takes down one Retreat Queen Temptress. MPD goes on without it. 3rd deck critically wounds 2 creatures, but doesn't kill any. MPD goes on with full deck minus the dead RQT. In the 4th battle, MPD manages to heal up the 2 critically wounded creatures, so it goes onto the 5th battle with a full deck minus one RQT. And so on and so on. You can't just stack your pillars with whatever you want and expect it to be able to defend it. A weak deck is actually more of a liability than no deck at all. Because it gives the opponent time to heal up using creature skills, hero talents and/or equipment skills. It's about quality, not quantity. But the problem is, the 'weak' decks are all we have. A deck with VS and decent creatures is relatively really weak, compared to all the druidess decks. And even if we manage to hold onto 1 or 2 pillars with our top draw decks, only those who defend get the mall credits. I've been trying really hard to participate, but I'm at 250 mall credits rn. Like wth. The absurd 'marching' and 'returning' 5 minute wait doesn't help either. It's a PvP event, of course those with stronger decks will win. It's PvP. It would be patently unfair to those with strong decks if having a strong deck didn't give them an advantage in Fortress Raid. Is it 'unfair' to 'weaker' players? Yes, but so is everything in life. The strongest survive, win and thrive. In everything. I don't complain that I'm not making millions acting in movies because I know I'm not very good at acting.
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Post by Yuna on Apr 15, 2017 12:37:20 GMT
Shandalar used this exploit so hard not as hard as kadal hitam. Zebu! is the biggest ahole.! the last 8 defeats i got was against his VS. Everytime his deck died after 3 battles and he still cleared he whoe defensee block. it vs with high hp. of over 100k. the hero faces whole enemy deck and without rage control. they atta k all the hero and gets requiem one after another and since vs have so much hp and requiem attacks your on creatures. you start loosing and loosing. But that's not actually an exploit or a glitch. It's the game working properly, if I'm reading you correctly. It's how VS works. Add a few Queen Temptresses to your decks. Unmelded ones will do. Place Hero Vigor runes on your heroes. Add creatures that can disable Dragonlord somehow.
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Post by Koloi on Apr 15, 2017 12:39:49 GMT
All to those who exploit the FR bug with VS - Shame on You to destroy an event!!!!! I hope karma will get You in real life... Now get ready that everybody is going to use Your cheating Glitch Method!!!! I dont know about the VS bug. But this event is already destroyed by the "Hero with destroyed deck is still killing no matter what" bug. And nope no visual glitch. We have screens proven there is progress in between battles. Enemy is losing constatly crits, til he is at zero. Once enemy still was able winning against 13 Decks in a row without crits. He wouldnt been able to beat some of this Decks with his full deck so. This only happend in favour of defenders. This makes it even more hard for weaker guilds to get a foot on the ground. All documented and ticketed to igg, by me and lot of guildmates. But i doubt they care.
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Post by Yuna on Apr 15, 2017 12:44:24 GMT
All to those who exploit the FR bug with VS - Shame on You to destroy an event!!!!! I hope karma will get You in real life... Now get ready that everybody is going to use Your cheating Glitch Method!!!! I dont know about the VS bug. But this event is already destroyed by the "Hero with destroyed deck is still killing no matter what" bug. And nope no visual glitch. We have screens proven there is progress in between battles. Enemy is losing constatly crits, til he is at zero. Once enemy still was able winning against 13 Decks in a row without crits. He wouldnt been able to beat some of this Decks with his full deck so. This only happend in favour of defenders. This makes it even more hard for weaker guilds to get a foot on the ground. All documented and ticketed to igg, by me and lot of guildmates. But i doubt they care. That is a glitch that was around last time, only attackers could also experience it. Nobody knows what triggers it or how to get rid of it. All you can do is document it and send it to IGG. I only know that it's much less common now than last time. Last time it kept happening left and right. This time we're only hearing about isolated incidents.
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Post by aarcher on Apr 15, 2017 12:54:28 GMT
But the problem is, the 'weak' decks are all we have. A deck with VS and decent creatures is relatively really weak, compared to all the druidess decks. And even if we manage to hold onto 1 or 2 pillars with our top draw decks, only those who defend get the mall credits. I've been trying really hard to participate, but I'm at 250 mall credits rn. Like wth. The absurd 'marching' and 'returning' 5 minute wait doesn't help either. It's a PvP event, of course those with stronger decks will win. It's PvP. It would be patently unfair to those with strong decks if having a strong deck didn't give them an advantage in Fortress Raid. Is it 'unfair' to 'weaker' players? Yes, but so is everything in life. The strongest survive, win and thrive. In everything. I don't complain that I'm not making millions acting in movies because I know I'm not very good at acting. You're missing the point. This is not about having a disadvantage, this is about not having a fair shot. Obviously p2p players should get the better rewards, but this is disproportionate. At the rate we're getting mall credits, we need to participate in about 5 or more events to even get 10 vs shards. Tell me how many mall credits you have to prove me wrong.
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Post by xychant on Apr 15, 2017 12:57:25 GMT
Shandalar used this exploit so hard not as hard as kadal hitam. Zebu! is the biggest ahole.! the last 8 defeats i got was against his VS. Everytime his deck died after 3 battles and he still cleared he whoe defensee block. it vs with high hp. of over 100k. the hero faces whole enemy deck and without rage control. they atta k all the hero and gets requiem one after another and since vs have so much hp and requiem attacks your on creatures. you start loosing and loosing. But that's not actually an exploit or a glitch. It's the game working properly, if I'm reading you correctly. It's how VS works. Add a few Queen Temptresses to your decks. Unmelded ones will do. Place Hero Vigor runes on your heroes. Add creatures that can disable Dragonlord somehow. no all creatures die after 3 battles but he cleares the whole block just with hero left. he on purpose add a shitty team i thunk the only thing to counter thsi exploit is a fuul team with voodo and qt and maybe witch as hero
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Post by Yuna on Apr 15, 2017 12:59:05 GMT
It's a PvP event, of course those with stronger decks will win. It's PvP. It would be patently unfair to those with strong decks if having a strong deck didn't give them an advantage in Fortress Raid. Is it 'unfair' to 'weaker' players? Yes, but so is everything in life. The strongest survive, win and thrive. In everything. I don't complain that I'm not making millions acting in movies because I know I'm not very good at acting. You're missing the point. This is not about having a disadvantage, this is about not having a fair shot. Obviously p2p players should get the better rewards, but this is disproportionate. At the rate we're getting mall credits, we need to participate in about 5 or more events to even get 10 vs shards. Tell me how many mall credits you have to prove me wrong. Have you ever tried participating in Sky Arena? Tournament? Your Arena? Guild Wars? Literally any PvP event? Not everyone is meant to have a fair shot. I will never have a "fair shot" in basketball against Kobe Bryant. He is simply way too much better than I at baketball. If your guild can't even hang on to the pillars at the very edge of the map, then you're simply outmatched. I have 7000 mall credits.
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Post by johnwick on Apr 15, 2017 12:59:56 GMT
It's frustrating to see one Octavius and druidess decks destroying entire pillars,lag bugs , alliance ,alt guilds. Overhyped event
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Post by xychant on Apr 15, 2017 13:02:07 GMT
It's a PvP event, of course those with stronger decks will win. It's PvP. It would be patently unfair to those with strong decks if having a strong deck didn't give them an advantage in Fortress Raid. Is it 'unfair' to 'weaker' players? Yes, but so is everything in life. The strongest survive, win and thrive. In everything. I dmon't complain that I'm not making millions acting in movies because I know I'm not very good at acting. You're missing the point. This is not about having a disadvantage, this is about not having a fair shot. Obviously p2p players should get the better rewards, but this is disproportionate. At the rate we're getting mall credits, we need to participate in about 5 or more events to even get 10 vs shards. Tell me how many mall credits you have to prove me wrong. yea it sucks. i thought fr points are returned to credits in end but live support said it only ranking purpose. first day i attacked and attacked and lost most creatres like that. then cant set defense team and get nothing in return. im top 12 in team from points wise and have same credits than some guy in rank 30 cause he sets only defensive team. why the credits are no given to whole alliance makes no fucking sense.
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Post by aarcher on Apr 15, 2017 13:12:15 GMT
You're missing the point. This is not about having a disadvantage, this is about not having a fair shot. Obviously p2p players should get the better rewards, but this is disproportionate. At the rate we're getting mall credits, we need to participate in about 5 or more events to even get 10 vs shards. Tell me how many mall credits you have to prove me wrong. Have you ever tried participating in Sky Arena? Tournament? Your Arena? Guild Wars? Literally any PvP event? Not everyone is meant to have a fair shot. I will never have a "fair shot" in basketball against Kobe Bryant. He is simply way too much better than I at baketball. If your guild can't even hang on to the pillars at the very edge of the map, then you're simply outmatched. I have 7000 mall credits. Mostly top 10 in my arena Sky arena is as fair as you're willing to make it. Without spending gems I could easily get 500k points, giving me over 200 gems. With spending gems I could get top 100 atleast. It's how far you're willing to go as for spending gems. Tournament is a matter of grinding your way to the top. Been a while since I went out of top 2k. Guild wars is actually way more about strategy than FR. Timing is key, and have gotten over 100k a few times. All rewards are decent if you're willing to spend time and occasionaly gems. No matter how many time I spend in the FR event, no matter how many gems, I simply can't get the guild mall credits. Fair? I don't think so.
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Post by aarcher on Apr 15, 2017 13:13:31 GMT
You're missing the point. This is not about having a disadvantage, this is about not having a fair shot. Obviously p2p players should get the better rewards, but this is disproportionate. At the rate we're getting mall credits, we need to participate in about 5 or more events to even get 10 vs shards. Tell me how many mall credits you have to prove me wrong. yea it sucks. i thought fr points are returned to credits in end but live support said it only ranking purpose. first day i attacked and attacked and lost most creatres like that. then cant set defense team and get nothing in return. im top 12 in team from points wise and have same credits than some guy in rank 30 cause he sets only defensive team. why the credits are no given to whole alliance makes no f***ing sense. The whole system of obtaining mall credits doesn't make sense in the closest.
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Post by Yuna on Apr 15, 2017 13:16:06 GMT
Have you ever tried participating in Sky Arena? Tournament? Your Arena? Guild Wars? Literally any PvP event? Not everyone is meant to have a fair shot. I will never have a "fair shot" in basketball against Kobe Bryant. He is simply way too much better than I at baketball. If your guild can't even hang on to the pillars at the very edge of the map, then you're simply outmatched. I have 7000 mall credits. Mostly top 10 in my arena Sky arena is as fair as you're willing to make it. Without spending gems I could easily get 500k points, giving me over 200 gems. With spending gems I could get top 100 atleast. It's how far you're willing to go as for spending gems. Tournament is a matter of grinding your way to the top. Been a while since I went out of top 2k. Guild wars is actually way more about strategy than FR. Timing is key, and have gotten over 100k a few times. All rewards are decent if you're willing to spend time and occasionaly gems. No matter how many time I spend in the FR event, no matter how many gems, I simply can't get the guild mall credits. Fair? I don't think so. Again, survival of the fittest.
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March 2016
yuna
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Post by Yuna on Apr 15, 2017 13:19:28 GMT
You're missing the point. This is not about having a disadvantage, this is about not having a fair shot. Obviously p2p players should get the better rewards, but this is disproportionate. At the rate we're getting mall credits, we need to participate in about 5 or more events to even get 10 vs shards. Tell me how many mall credits you have to prove me wrong. yea it sucks. i thought fr points are returned to credits in end but live support said it only ranking purpose. first day i attacked and attacked and lost most creatres like that. then cant set defense team and get nothing in return. im top 12 in team from points wise and have same credits than some guy in rank 30 cause he sets only defensive team. why the credits are no given to whole alliance makes no f***ing sense. This event has 3 forms of currency: * Fortress Points: Used for ranking purposes. Individual ranking and Guild ranking give out rewards after the event has ended (must be redeemed within 24 hours of event ending) * Fortress Funds: Used to gain more defense slots and put up shields around occupied areas * Fortress Credits: Used in the Guild Mall to buy things only buyable using Fortress Credits You can easily tell all of them apart because their icons are entirely different (Fortress Points don't even have an icon). Now as to why Points don't convert to Credits, that'd be stupid. It'd be way too easy to rack up tons of Credits. As to why everyone doesn't get Fortress Credits when an area is occupied: Because then you'd get way too many Fortress Credits. Occupy 15 points and all 50 members get thousands of credits an hour. You have to pick and choose now. Defend the weaker ones to keep attackers out of your territory or stay in the areas that give out a lot of Credits to farm them. You can also only farm using 3 decks at any time, which limits the income you can have.
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inherit
3958
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Mar 19, 2018 11:48:48 GMT
12
aarcher
88
February 2017
aarcher
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Post by aarcher on Apr 15, 2017 13:19:40 GMT
Mostly top 10 in my arena Sky arena is as fair as you're willing to make it. Without spending gems I could easily get 500k points, giving me over 200 gems. With spending gems I could get top 100 atleast. It's how far you're willing to go as for spending gems. Tournament is a matter of grinding your way to the top. Been a while since I went out of top 2k. Guild wars is actually way more about strategy than FR. Timing is key, and have gotten over 100k a few times. All rewards are decent if you're willing to spend time and occasionaly gems. No matter how many time I spend in the FR event, no matter how many gems, I simply can't get the guild mall credits. Fair? I don't think so. Again, survival of the fittest. You either couldn't be more oblivious or know it's true but don't want to admit FR is in no way made for the f2p guilds
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