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Post by rhexx on Apr 19, 2017 3:01:59 GMT
Hey all, I was wondering which creature would be more suited to meld fae firstborn's [D]Revive on or whether I should keep it as it is. I was thinking Demonic Templar or Light brave as they would be a nice poor man's revive in tourney (currently 2k). Thanks in advance!
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Post by cozy on Apr 19, 2017 3:21:35 GMT
Demonic is far stronger. Dream guide is also useful.
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Post by japoon on Apr 19, 2017 4:23:08 GMT
Hey all, I was wondering which creature would be more suited to meld fae firstborn's [D]Revive on or whether I should keep it as it is. I was thinking Demonic Templar or Light brave as they would be a nice poor man's revive in tourney (currently 2k). Thanks in advance! Meld onto creatures with Rebirth. Demonic Templar, Harbinger, Siren, Pit Dragon etc
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Post by ZanderX10 on Apr 19, 2017 5:33:43 GMT
japoon hit the nail on the head. Rebirth is the key ingredient but you also want to try and get a bit more out if it than just the (d)revive skill. Harb and lb don't do anything other than rebirth. I went with spirit siren. Not bad cost, stall, and rage reduction (with rune). For 4star I'd say dullahan. This to ensure the card dies without being disposed or retreated because of stoneskin and you can lvl up his battleblow. Since you want him to die you can skip the vit rune and give him violence, protean, and battleblow runes for a chance to crush frost armor or kill a snowharlot. But honestly I'd just go for the 5star meld out the gate.
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Deleted
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guest@proboards.com
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Post by Deleted on Apr 19, 2017 9:15:57 GMT
Titania has Rebirth, Ambush and Chainstrike. A one-day wonder that hits hard, dies and rebirths. Revive(d) meld should be good.
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Post by Koloi on Apr 19, 2017 9:24:22 GMT
As for 4* melds. I think Dullahan(Stoneskin, dies fast) and Demonic Templar(2 timer, dies fast) are top choices.
I wouldnt recommend light brave and harbinger, since they have some survivalbility. U want ur crit to die fast and rebirth.
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Post by barleylime on Apr 19, 2017 15:16:19 GMT
Does Revive [d] and Detonate rune work? I think I've seen .... maybe Fae Fristborn revived a creature, and then it survived. Next round it died and revived another creature.
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Post by Koloi on Apr 19, 2017 15:44:32 GMT
Does Revive [d] and Detonate rune work? I think I've seen .... maybe Fae Fristborn revived a creature, and then it survived. Next round it died and revived another creature. Afaik its working again for a while now. They nerfed it, so that it didnt work anymore. But then they "re-nerfed" it. A least its what i read here in the forum.
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Post by Interrupted on Apr 19, 2017 15:48:31 GMT
Dullahan for low cost. Titania is good as well.
Demonic templar (2 timer) is awesome but with RIP against immunity creatures can be a liability.
Titania and Dullahan are better as they do not trigger immunity but are 4 timers.
If possible the best candidate however is Death Knight (2 turns timer, assasian, ambush, good rebirth level: 8).
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Post by Nirvana on Apr 19, 2017 18:07:56 GMT
demonic is fast, but low chance of rebirth.
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rhexx
Stormkalar
Posts: 3
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Post by rhexx on Apr 19, 2017 18:30:26 GMT
Ok thanks, I have a few spare copies of Dullahan so I'll give it a shot. Any advice on what to meld onto my Demonic Templar then? I was thinking Disposal since it takes advantage of his 2 turn clock.
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Post by Koloi on Apr 19, 2017 18:34:00 GMT
Ok thanks, I have a few spare copies of Dullahan so I'll give it a shot. Any advice on what to meld onto my Demonic Templar then? I was thinking Disposal since its to take advantage of his 2 turn clock. (S)Revive😛😂 Also FB, BB8, instakill or Disposal are solid choices imho.
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Post by Interrupted on Apr 19, 2017 18:59:26 GMT
Ok thanks, I have a few spare copies of Dullahan so I'll give it a shot. Any advice on what to meld onto my Demonic Templar then? I was thinking Disposal since its to take advantage of his 2 turn clock. Venom edge 7 (Ghostly Judge - 65% lockdown with rip) in lack of frost blade 10 which being expensive would probably fit better on some stronger 5*. I know he's a perfect candidate for disposal but I hate disposal Also again Dullahan wins as disposal creature (stoneskin). I really think his sweeping blow should be utilized either as lockdown tool or as a weapon (BB 8). I myself melded one with immunity 8 and one with venom edge 7.
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Post by icezaius on Apr 19, 2017 19:50:57 GMT
I really like my (d) revive templar. (d) revive on the whole is by far the worst of the recycles/revives, but works fairly well on DT. I also have a (s) revive SS, and its actually a really good card. A guy in my arena has a (d) revive Oinari. He seems to like it.
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Post by Interrupted on Apr 19, 2017 20:28:25 GMT
I really like my (d) revive templar. (d) revive on the whole is by far the worst of the recycles/revives, but works fairly well on DT. I also have a (s) revive SS, and its actually a really good card. A guy in my arena has a (d) revive Oinari. He seems to like it. The problem with templar is not his strength which is very low and make it good as (d) revive creature. The problem is Rip. In explorer maps all creatures are loaded with immunity runes... Which renders him useless. I don't see how can he compete with e.g. very common Titania on this field. Or if you want low price Dullahan. The later is cheap, squishy for (d) revive and has stoneskin as well as upgradable battleblow. Dullahan is without a doubt better for this. Even better than Titania imo as she lacks any form of protection... As for (s) revive that's another story and much more expensive skill.
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Post by Interrupted on Apr 19, 2017 20:35:52 GMT
I'd rather make (d) revive Undying Will than Templar...
Please correct me if I'm wrong but Blaze ignores immunity as well?
Personaly, my (d) revives were living in Dullahan and Spirit Siren. Both are very helpfull untill you nail (real) revives. Both served me very very well for a long time.
Now I moved (d) revive to Death Knight which being fast as hell and dying/rebirthing a lot acts like a revive creature...
Problem I have with Siren is seals (hits all immunity runed creatures) and only (but important) benefit over Titania is bit of a rage controll. On the other hand SS is Morti and is afraid of Alice...
Bear in mind that any revives (except sisters) can not revive each other. They have to be recycled. Due to this for (s) or (d) revive look as already said at creatures with rebirth...
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Post by Koloi on Apr 19, 2017 20:49:42 GMT
I'd rather make (d) revive Undying Will than Templar... Please correct me if I'm wrong but Blaze ignores immunity as well? No, it does not ignore immunity. Its not cleared by mantra. Maybe u got this into the mix.
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Post by Interrupted on Apr 19, 2017 21:07:52 GMT
I'd rather make (d) revive Undying Will than Templar... Please correct me if I'm wrong but Blaze ignores immunity as well? No, it does not ignore immunity. Its not cleared by mantra. Maybe u got this into the mix. Dunno really. Description says that it inflicts 'flaming' for which I know as hero skill does ignore immunity. Anyway haven't used them for ages and melds were instakill and disposal... Never ever used. I only used one vanila one long ago. Shame there are so few skills that ignore immunity...
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Post by Interrupted on Apr 19, 2017 21:41:36 GMT
I'd rather make (d) revive Undying Will than Templar... Please correct me if I'm wrong but Blaze ignores immunity as well? No, it does not ignore immunity. Its not cleared by mantra. Maybe u got this into the mix. Aww, just tried, Blaze triggers immunity like mad, not like burn although animations are similar ... Usefull only as instakill or disposal in Guild Wars maybe... Bad for revive... And not removed by mantra? You try to say DoT from him stays on creatures in Guild Maps!?
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Post by rembrandt78 on Apr 19, 2017 22:08:04 GMT
In my opinion 2 turn creatures ( templar) come in too early and there most important purpose in your deck (revive) is wasted. Dullahan is best comes in at the right time. Have you tried looking at cheap immunity crits. QT or Colossus come to mind
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Post by Interrupted on Apr 19, 2017 22:22:52 GMT
In my opinion 2 turn creatures ( templar) come in too early and there most important purpose in your deck (revive) is wasted. Dullahan is best comes in at the right time. Have you tried looking at cheap immunity crits. QT or Colossus come to mind Yes in the beginning it's how you described it... Wasted. But later it's critical, Death Knight works around the clock. QT is always good option anyway. This is the reason creature needs to be squishy and die a lot. Rebirth instead of recycle (RQT) has huge advantage by putting card in the hand not in the deck and timer as low as possible becomes critical especially if this card should serve as close as possible as real revive (however Templar loses here due to rip)...
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Post by rembrandt78 on Apr 19, 2017 22:40:13 GMT
Shoot sorry about that i thought u were describing (s) revive. (D) revive yea Dullahan maybe an the neander (s)revive crit itsealf forgot the name oinari?
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Post by Interrupted on Apr 19, 2017 22:50:44 GMT
Shoot sorry about that i thought u were describing (s) revive. (D) revive yea Dullahan maybe an the neander (s)revive crit itsealf forgot the name oinari? Yeah Oinari Much more expensive (mines) but more usefull for melding. She would be ok but timer of 6 kills her. How much I like an idea above about (d) revive Oinari price simply puts me off. Timer 6 should be avoided at all cost for s or d revive, creatures should be easy to kill and get back quickly... And potentialy 5 Oinaris wasted is riduculous. Personaly I'd put this only on 5* creature... Btw, Oinari had rebirth 7 but I think they buffed her. Anyway 6 turn timer is a show stopper for me....
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Post by icezaius on Apr 20, 2017 3:00:37 GMT
Oinari has rebirth 10 now, so 70% chance or rebirth. I would have a hard time spending all that ore to meld something onto her also. Maybe he got a couple copies from AB or LR or something, idk. I disagree about rip being a drawback on templar. Yeah it can be in explore maps, but if you just have one deck to make, this skill on a card is unlikely to make the cut regardless or what creature its on. There aren't very many immunity runes to worry about in PvP, so not a big deal at all imo. I do agree that death knight is about the best card possible for either s/d revives. I've never had one, but if I ever get some copies this is for sure being attempted. A couple cards that have been sort of forgotten here, that are decent or better carriers: Quetz, and Kumiho. Quetz has excellent rebirth, and not much defense. Kumiho also has great rebirth, and can get pulled back into play by Kitsune for another quick round. Kumiho is probably the overall best s/d reviver, but she's also a great straight up revive card, so I wouldn't waste copies on s/d revive.
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Post by evolution on Apr 20, 2017 4:22:32 GMT
I have a (s)revive DT and it works great with rebirth 8 (upgraded with omnis). I don't think her rip is particularly useful but she dies and comes back fast with that 2 timer.
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