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Post by ℒ✰Deer on Jun 27, 2017 22:20:23 GMT
For guild maps I am using a Hydra with Battlecra+warhungry+berserk combo making ~1m damage. It can be improved and I think I could reach 1.5m. But\ I've never ever used Zora deck or any other setup which makes me wonder, can you make more damage with a different deck? Or is it worthy at all farming and setting up a deck with 10 cards while you can make similar dmg with a simple 5 card deck? And what is your best damage and what is your opinion which setup is the best for guild maps?
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Post by Yuna on Jun 27, 2017 22:54:33 GMT
I think my record was 2.7 million. It one-shot one of the later maps (5 or 6). 3 Sacrifice Tauruses, 1 Immunity 10 Taurus, a bunch of Oracles and Testament. I could probably have gotten more damage had I used a different setup using Zora back before the nerf.
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Post by BlackTone on Jun 27, 2017 23:18:57 GMT
My personal record before the Zora nerf, 2.1 M I think Zora setups potentially max out your damage better with the right melds. Battlecry/Berserk/War Hungry are way simpler and consistent though. BB8 Graboids are killer in these setups against human GMs too. I think you mentioned in previous posts having Leo too, right ℒ✰Deer?
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Post by Deleted on Jun 28, 2017 0:02:36 GMT
My personal record is 2.2M before the Flame Summoner nerf. I have a GM optimised deck with Zora and lots of unbound/life sap crits, that became worthless after our guild (hello Blacktone ) decided to cap the damage at 500k. After the FS nerf and recently the Zora nerf my maximum dmg is probably around 1.5M.
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Post by jp on Jun 28, 2017 4:01:28 GMT
Have any of you guys notice a Zora bug?, where as Battlewill will not activate back to back turns for the existing cards on the board.
For an example: lets say battlewill was casted on round 10, your cards benefited on round 11, Zora casted it again on round 12 but nothing happens on round 13 for you existing cards, however, if you add a fresh card on the previous round it will work for that card only.
I notice my alternate lost twice in a row in violence grimoire, so I watched every round the next time, its like Zora's ability (3 rounds) has to expire first before the next casting can take effect, which doesn't seem right at all.
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Post by ℒ✰Deer on Jun 28, 2017 7:44:05 GMT
So as for the Zora deck the time is over. Good to know. But it really sad because using the same Battlecry warhungry deck eventually gets very boring. I wanted to try something else. Is there any other option making over a million dmg? BlackTone: Actually, I have two Leo which turned out to be very handy especially after the buff. Thats why I can make dmg around 1m. It would be a top card with bullseye instead of the unbound. P.S. I don't know how to tag people
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Post by Koloi on Jun 28, 2017 8:51:06 GMT
U need to put an @ in front of the username.
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Post by Deleted on Jun 28, 2017 9:31:29 GMT
One guy told me that his max was 3.2 million, but that was 1 year ago don't know if it counts!
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Post by 🌟Starr🌟 on Jun 28, 2017 9:46:51 GMT
So as for the Zora deck the time is over. Good to know. But it really sad because using the same Battlecry warhungry deck eventually gets very boring. I wanted to try something else. Is there any other option making over a million dmg? BlackTone: Actually, I have two Leo which turned out to be very handy especially after the buff. Thats why I can make dmg around 1m. It would be a top card with bullseye instead of the unbound. P.S. I don't know how to tag people I regularly break 1M on lower maps with judgment 5 blood warlocks, sorcery and blight runes, poison, fire and heal runes where i can, usually arcane sage and flame brave for burn (adds up after 50-60 rnds), sometimes a bloodlust10 ash beast, sometimes blossoms. Varies but very simple and quickly farmable. My capri has pyre 10 so that helps, but could break 1M before her too.
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🌟Starr🌟
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Post by 🌟Starr🌟 on Jun 28, 2017 10:14:34 GMT
Probably not as reliable but fun! With the heal runes ash beast starts hitting for 15k+ and sweep by rnd 30 and keeps growing. Great way to wipe out 3 harlots too ;-) just add a mythril so the warlocks dont freeze and they can gas out 3 healthy harlots in one run.
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Post by haohao96 on Jun 28, 2017 13:29:52 GMT
Berserker gm decks with 1-2 frostacles can easily hit over 1 mil on the majority of the maps
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Post by TheDoctor✪NFS on Jul 6, 2017 14:06:38 GMT
Warlock deck with frostacles and some high powered neander hitters can easily top 1 million on many maps. Over 2 million on human maps. Sac graboid if you have no zodiacs. Panther chief can also do a lot of damage. Berserker can also be used as hero and boars buff attk on neander crits a lot. Problem with that on some maps is that they make rage control difficult. With warlock you can play a gorgon at the end or QT if there are only 9 or fewer critters left on opponent squad.
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Post by Dementia on Jul 6, 2017 20:34:23 GMT
I still run Frost armor panthers in my guild deck. Survivability with anger and warlust activates every turn with how high health map creatures are
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Post by hephaistos on Jul 7, 2017 18:39:41 GMT
I still run Frost armor panthers in my guild deck. Survivability with anger and warlust activates every turn with how high health map creatures are Same here. FA panthers and ET blood warlock for the win.
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Post by Deleted on Jul 7, 2017 21:29:27 GMT
I still run Frost armor panthers in my guild deck. Survivability with anger and warlust activates every turn with how high health map creatures are Same here. FA panthers and ET blood warlock for the win. Unbound or Immunity panthers with Zora hit much harder
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