cerberus83
Stormkalar
Posts: 49
Level: 103
Guild: Highland Nation
LINE ID: Cerberus
inherit
4217
0
Feb 24, 2020 19:40:42 GMT
11
cerberus83
49
Apr 21, 2017 11:39:31 GMT
April 2017
cerberus83
103
Highland Nation
Cerberus
|
Post by cerberus83 on Jan 31, 2018 13:31:09 GMT
What about twillight ronin?is she better then druidess?day by day it used more from high ranks in tour.what u think?
|
|
inherit
4155
0
Sept 29, 2019 18:37:56 GMT
49
squirreleyez
205
April 2017
squirreleyez
|
Post by squirreleyez on Jan 31, 2018 19:55:52 GMT
What about twillight ronin?is she better then druidess?day by day it used more from high ranks in tour.what u think? She seems to be, especially since she can activate hero power without a full bar. Since I don't have her, nor probably ever will, I can't say much more than that.
|
|
fuggingene
Nightraider
Posts: 72
Level: 103
Guild: Guild of Happy Fun
inherit
1602
0
Nov 23, 2020 10:59:02 GMT
12
fuggingene
72
October 2015
fuggingene
103
Guild of Happy Fun
|
Post by fuggingene on Apr 5, 2018 13:15:20 GMT
I noticed that Galerond is not in this list. How does he stack up?
|
|
cerberus83
Stormkalar
Posts: 49
Level: 103
Guild: Highland Nation
LINE ID: Cerberus
inherit
4217
0
Feb 24, 2020 19:40:42 GMT
11
cerberus83
49
Apr 21, 2017 11:39:31 GMT
April 2017
cerberus83
103
Highland Nation
Cerberus
|
Post by cerberus83 on Apr 5, 2018 20:49:04 GMT
Also VS should b removed from 8,5 after she nerfed.i think she should b arount 7,5.Also i think that ppl should not have enough ifos fr Galeron still...
|
|
inherit
84
0
Aug 21, 2019 23:29:12 GMT
708
asgarth1980
2,446
March 2015
asgarth1980
|
Post by asgarth1980 on Apr 5, 2018 22:45:49 GMT
Galerond well.. needs 1 fill rage to create shade and another full rage to awaken.. once awaken it deal considerable but not auper scaled hp loss like ronnin because it is opponent's attk dependant...
In 2 full rage.. other heros like druidess can ward 3 to 5 cards twice over.. or SA can kill off 4 cards ... so u ask me.. the new hero is below SA even
|
|
#830909
Boxing Kangaroo
3476
0
Sept 11, 2018 22:49:30 GMT
372
BK✦Singing
Friendly and fun guild. Share experience & enjoy the game together.
1,097
Sept 10, 2016 20:42:20 GMT
September 2016
singingzibra
101
Boxing Kangaroo
SingingZibra
|
Post by BK✦Singing on Apr 5, 2018 23:36:55 GMT
So if I want to find a better hero to replace VS, any F2P-friendly suggestions?
|
|
inherit
84
0
Aug 21, 2019 23:29:12 GMT
708
asgarth1980
2,446
March 2015
asgarth1980
|
Post by asgarth1980 on Apr 6, 2018 0:08:54 GMT
So if I want to find a better hero to replace VS, any F2P-friendly suggestions? SA is the best ftp hero.. or go for platinum wheel druidesz.. with ab.. a good druidess is a matter of time
|
|
inherit
4420
0
Jul 21, 2021 13:22:30 GMT
82
n4k3dm1k3
626
Jul 31, 2017 15:11:26 GMT
July 2017
n4k3dm1k3
|
Post by n4k3dm1k3 on Apr 6, 2018 12:00:24 GMT
L4 VS is still a good and relatively cheap option for f2p to advance in the game. Cost half as much as L7 SA and is easily attainable without full AB in the midgame for players. She is a little worse now, but still a big step up - the lockdown mechanic will be totally new for those players and makes a big difference progressing in maps, this has not really changed. Arma is also playable from L1, and will work with disposal cards that midgame players will have available. These factors should play a part in rating heroes.
I think perhaps you should set apart Arma, Worlock and VS - below SA but above the other 'good' ore heroes. The descriptions carry good information, unfortunately people will just look at the rating.
Perhaps a list of 'what hero to use where' would add more information, and perhaps some hero vs hero matchup lists for top/popular heroes to help players better prioritise the grind. These should also carry talent recommendations, depending on the use case. Talent understanding seems to be something people struggle with - this would make for a nice writeup too.
|
|
inherit
ℜoyal
2046
0
403
ℜ★Kaiba
Pal+ ID: ThanhHai
906
Nov 19, 2015 22:44:27 GMT
November 2015
kaiba
ℜoyal
|
Post by ℜ★Kaiba on Apr 9, 2018 16:55:51 GMT
Hi guys,
Quick question, did Yuna quit? he used to be on this forum alot.
|
|
inherit
4155
0
Sept 29, 2019 18:37:56 GMT
49
squirreleyez
205
April 2017
squirreleyez
|
Post by squirreleyez on Apr 9, 2018 19:07:39 GMT
Hi guys, Quick question, did Yuna quit? he used to be on this forum alot. No, he still keeps his spot in the DH events. Just not on forum a lot.
|
|
inherit
4155
0
Sept 29, 2019 18:37:56 GMT
49
squirreleyez
205
April 2017
squirreleyez
|
Post by squirreleyez on Apr 9, 2018 19:19:43 GMT
Hey all, please give me your opinions on the recommended talents for your heroes, and I'll update the list to make this more helpful for new players. Thanks for the help!
|
|
inherit
4517
0
Sept 26, 2018 6:23:38 GMT
15
zamock
106
Sept 7, 2017 19:42:08 GMT
September 2017
zamock
|
Post by zamock on Apr 9, 2018 20:12:01 GMT
Hi guys, Quick question, did Yuna quit? he used to be on this forum alot. I have him in my friends list. He still logs in and participate in events, but he's not online as often as before.
|
|
inherit
4420
0
Jul 21, 2021 13:22:30 GMT
82
n4k3dm1k3
626
Jul 31, 2017 15:11:26 GMT
July 2017
n4k3dm1k3
|
Post by n4k3dm1k3 on Apr 10, 2018 13:50:20 GMT
Zoro is used for violV grim, defiler for vitV grim, royal guard for protV grim (or judgement in some cases), Paw for last V grim. This bumps them all to 5* status at least, or have a grim/GM section. After all, I use defiler twice a week and he is not even on the list!
Beserker is great for GM, his deck needs lots of FA melds but only requires 4* cards to shine. For new players, zerker and predator are better than Royal guard for general decks. perhaps a 'recommended progression' of heroes could be useful for players, noting which are best when for general decks - and what to pick up for specific purposes later on.
You should also note the level requirements for the rating (eg. L4 VS is better than L4 SA), maybe also some keywords (where its strong or used) to make it easier to read. The descriptions are good, but mainly focus on subjective player views and stories. perhaps even 2 level setting, required and optimal - meaning the hero needs to be at least this level to work, and works best at this level (VS is L4-L4, SA is L7,L9)
The best talents are also role dependant - so thats easy for some heroes and hard for others, eg. beserker spikey bits is best pvp and in maps, but death for you in GM against certain heroes - ice shield on royal guard for grim, where ice shell is better elsewhere. I suggest talents needs its own listing, since you need to note combos and specific use cases. Perhaps you could include only highly suggested or required talents here. If a creature is only good with a talent (eg. Tauro Brute for early spikey bits - also missing) it should be listed.
I understand these suggestions go against the similicity of the original intent of the post in some ways. We could put together individual category *'s for heroes, e.g. PvP, maps, GM, grim, etc in some kind of table format to suppliment the more detailed information.
|
|
inherit
4155
0
Sept 29, 2019 18:37:56 GMT
49
squirreleyez
205
April 2017
squirreleyez
|
Post by squirreleyez on Apr 10, 2018 20:03:58 GMT
Zoro is used for violV grim, defiler for vitV grim, royal guard for protV grim (or judgement in some cases), Paw for last V grim. This bumps them all to 5* status at least, or have a grim/GM section. After all, I use defiler twice a week and he is not even on the list! Beserker is great for GM, his deck needs lots of FA melds but only requires 4* cards to shine. For new players, zerker and predator are better than Royal guard for general decks. perhaps a 'recommended progression' of heroes could be useful for players, noting which are best when for general decks - and what to pick up for specific purposes later on. You should also note the level requirements for the rating (eg. L4 VS is better than L4 SA), maybe also some keywords (where its strong or used) to make it easier to read. The descriptions are good, but mainly focus on subjective player views and stories. perhaps even 2 level setting, required and optimal - meaning the hero needs to be at least this level to work, and works best at this level (VS is L4-L4, SA is L7,L9) The best talents are also role dependant - so thats easy for some heroes and hard for others, eg. beserker spikey bits is best pvp and in maps, but death for you in GM against certain heroes - ice shield on royal guard for grim, where ice shell is better elsewhere. I suggest talents needs its own listing, since you need to note combos and specific use cases. Perhaps you could include only highly suggested or required talents here. If a creature is only good with a talent (eg. Tauro Brute for early spikey bits - also missing) it should be listed. I understand these suggestions go against the similicity of the original intent of the post in some ways. We could put together individual category *'s for heroes, e.g. PvP, maps, GM, grim, etc in some kind of table format to suppliment the more detailed information. By all means, I'll update hero information, just give suggestions. I've attempted to keep it as objective as I could by taking group opinions. I agree and would love to flesh out more descriptions, such as minimal level and usage.
|
|
#08c158
Forum's Biggest Troll
854
0
May 13, 2023 13:12:48 GMT
488
japoon
1,518
July 2015
japoon
|
Post by japoon on Apr 11, 2018 4:09:32 GMT
Hi guys, Quick question, did Yuna quit? he used to be on this forum alot. I have him in my friends list. He still logs in and participate in events, but he's not online as often as before. We cannot assume player continue to pay such high revenue regularly. Their mobthly input on the game higher than most of the average worker monthly salary.
|
|
#08c158
Forum's Biggest Troll
854
0
May 13, 2023 13:12:48 GMT
488
japoon
1,518
July 2015
japoon
|
Post by japoon on Apr 11, 2018 4:55:48 GMT
Nonin is 12 Stars as she basically not countered by any Heroes.
Skills activates every round
|
|
#000000
1851
0
Feb 13, 2021 21:10:14 GMT
51
Nafai✪APeXNFS
268
October 2015
nafai
108
ApexNFS
|
Post by Nafai✪APeXNFS on Apr 11, 2018 8:39:26 GMT
Arma should be higher. My Arma deck will beat Warbinger 8/10. It is almost equal to SA and WH. You just need good set up. His weakness is the absence of lucidity but on the other hand he is not affected by lucidity.
|
|
inherit
4420
0
Jul 21, 2021 13:22:30 GMT
82
n4k3dm1k3
626
Jul 31, 2017 15:11:26 GMT
July 2017
n4k3dm1k3
|
Post by n4k3dm1k3 on Apr 12, 2018 14:01:58 GMT
Arma should be higher. My Arma deck will beat Warbinger 8/10. It is almost equal to SA and WH. You just need good set up. His weakness is the absence of lucidity but on the other hand he is not affected by lucidity. A well built deck with a bad hero will beat a crap deck with a good hero! WH is more powerful than an equally levelled SA, at all levels. Not seen warbringer in action much, but his skill sounds very good - especially as he doesn't build rage. Cannot see anywhere how his skill upgardes though. Arma can work very well with certain setups, but if the enemy doesn't have a creature in the graveyard then his skill does nothing. WH and SA can remove cards whenever the rage bar fills. Arma will work at L1, whereas the other heroes need levels (some a lot!) to work well. L10 WH > L9 SA >> L10 Arma. L1 Arma > L1 WH >> L1 SA - although even at L1 WH looks like it could be useful (I will leave others to comment on this with experience). Working a L1 is a big bonus and pushes up his ranking. To say 'I've made this awsome Arma deck, therefore Arma is the best - it beats this other deck all the time' doesn't quite qualify. Perhaps add in the rest of your setup (equip, crits, runes etc) so your statement can be better qualified.
|
|
#8f0a7f
ApexNFS Guild
2488
0
1
795
NFS✪Grandfather
Madness, as you know, is a lot like gravity; all it takes is a little push.
1,742
Feb 15, 2016 19:07:07 GMT
February 2016
grandfather
NFS
gramps
|
Post by NFS✪Grandfather on Apr 12, 2018 14:11:16 GMT
Arma should be higher. My Arma deck will beat Warbinger 8/10. It is almost equal to SA and WH. You just need good set up. His weakness is the absence of lucidity but on the other hand he is not affected by lucidity. WH is more powerful than SA at all levels Thats joke right?
|
|
inherit
4420
0
Jul 21, 2021 13:22:30 GMT
82
n4k3dm1k3
626
Jul 31, 2017 15:11:26 GMT
July 2017
n4k3dm1k3
|
Post by n4k3dm1k3 on Apr 12, 2018 14:21:48 GMT
Any hero used for V grimores should have a minimum value of 4 or 5 *'s - a bunch of those runes are more powerful than half the heroes in the game! Thats defiler, zora, royal guard (and pawmaster, but you don't want to farm that rune)
GM useable heroes should be rated at least 3-4*s, providing their skills are pivotal to building a hard hitting GM deck (say 1 mil+ damage with easily attainable creatures). The description should quantify any nessecary prequisits to make it work (zerker needs L5 boars at least).
Taurus Brute should be rated at least with devil huinter, as he can learn spikey bits and help you progess very quickly through some maps. Was the best 3* during my early game for this reason.
Dragon rider needs L10 to be very strong, but should be at least L5 so that the dragon gains atk each turn. Levels on Predator are also important, mainly to negate more damage.
|
|
inherit
4420
0
Jul 21, 2021 13:22:30 GMT
82
n4k3dm1k3
626
Jul 31, 2017 15:11:26 GMT
July 2017
n4k3dm1k3
|
Post by n4k3dm1k3 on Apr 13, 2018 12:22:03 GMT
WH is more powerful than SA at all levels Thats joke right? Perhaps you can walk me through the power difference as I don't have a WH to test with ... only against! I see WH5 destroying my SA5 everywhere. On the face of it here are the SA kill thresholds L1-10: 1000 1444 2000 2700 1444x2 2000x2 2700x2 3600x2 5000x2 2857x3 For WH, it scales with mortti/neander crits on the board x2 x2 x2 x2 x3 x3 x3 x3 x3 x4 for 0 1500 1600 1700 1800 1900 2000 2100 2200 2300 2500 for 1 2000 2150 2300 2450 2600 2750 2900 3050 3200 3500 for 2 2500 2700 2900 3100 3300 3500 3700 3900 4100 4500 for 3 3000 3250 3500 3750 4000 4250 4500 4750 5000 5500 for 4 3500 3800 4100 4400 4700 5000 5300 5600 5900 6500 Now the scourge rage is great, WH hits more creatures at all levels - but some levels SA have a big kill threshold advantage over WH when no crits are in play. To beat Sourge's kill threshold, deadeye needs # creatures in play at all levels: 0 0 1 2 0 0 1 2 3 0 These kills are also not subject to %age chance to shatter. Perhaps I can see an arguement for L9 SA being better, 2x5K cards deletes 70% of the time - but you don't need many soul mark cards out for WH to really ramp up the damage. What am I missing? You do need lots of cards out to match Sourges 5000 cap single target damage against high HP crits, but in most realistic cases even empty board WH will do more total damage.
|
|
#8f0a7f
ApexNFS Guild
2488
0
1
795
NFS✪Grandfather
Madness, as you know, is a lot like gravity; all it takes is a little push.
1,742
Feb 15, 2016 19:07:07 GMT
February 2016
grandfather
NFS
gramps
|
Post by NFS✪Grandfather on Apr 13, 2018 13:06:22 GMT
|
|
inherit
2746
0
Apr 18, 2019 19:29:54 GMT
129
barleylime
579
April 2016
barleylime
|
Post by barleylime on Apr 13, 2018 15:57:16 GMT
Thats joke right? To beat Sourge's kill threshold, deadeye needs # creatures in play at all levels: 0 0 1 2 0 0 1 2 3 0 These kills are also not subject to %age chance to shatter. I'm not siding which hero is better because I have never played SA, so I'm unable to compare. What I want to highlight in the above comment about Deadeye not subject to % chance to shatter. At some levels you stated you need 1,2 or 3 creatures. Just bear in mind that even though you may have these creatures in play, they might not shatter the enemy card. For example, your creature card might activate some skill damage such as Omega Impact, or Bombard, or Capricorn's slaps and kills the enemy creatures first, before your creatures can activate Deadeye. This to me acts like a certain % chance. True if you can build your deck for survivability rather than burst damage, then you have a higher chance to shatter the enemy creatures.
|
|
inherit
84
0
Aug 21, 2019 23:29:12 GMT
708
asgarth1980
2,446
March 2015
asgarth1980
|
Post by asgarth1980 on Apr 14, 2018 0:45:02 GMT
I play SA9 and have wh 5... the biggest problem to wh is aqua traps..if u dead eye hits an aqua and trigger diamond dust..the u maximum deals only 1900dmg at level 5.. other cards frozen to add on damage.
SA9 will hit 2 cards.. even if u hit one aqua and trigger diamong dust.. the old hit give u a chance to destroy...
Wraith 10 is abit far fetch for ftp (ard 1000 shard from level 5 to 10 which is about say 450k-500k gems). and i believe it should be better than SA9..
Regarding shatter chance triggering: If u just use non special DD cards like virgo twins etc.. u can increase shatter chance however purely relying rage skill to kill opponent with so many hanzos aquas ..it is really hard
So practical sense i take SA9 over wh 1-9... wh10 wise is a big upgrade from Wh9 with 3 a marked cards lasting 3 rds from 1 rd...
Note: Nonetheless both are weak against druidess(cant hit warded cards) and ronnin(cant build enough rage to trigger)
|
|
inherit
4155
0
Sept 29, 2019 18:37:56 GMT
49
squirreleyez
205
April 2017
squirreleyez
|
Post by squirreleyez on Apr 14, 2018 2:10:14 GMT
Hey all, if you could submit recommended hero level to become effective, and recommended talents, I'll start adding those in! Thanks a bunch!!
|
|
inherit
4517
0
Sept 26, 2018 6:23:38 GMT
15
zamock
106
Sept 7, 2017 19:42:08 GMT
September 2017
zamock
|
Post by zamock on Apr 14, 2018 18:24:33 GMT
Regarding SA vs WH. Those aqua traps are a problem to any hero.
SA only hits two cards per ability activation and it has a CHANCE to remove the cards(lvl 10 is s*** ). At lvl 9 it has 70% chance to remove cards and does a ton of damage. If it won't remove cards, it will gain rage instead. The problem here is that rage controlling meta is at full power. If you can't remove cards right when the battle starts, there will be a high chance that you will fall behind in rage control and opponent will eventually overrun you. To be effective, SA needs a really strong deck. (
Asgarth's example is a bit of an edgy case. If we take the same example to WH's case, there would still be a high chance that at least one card would be removed too, after all he hits three cards instead of two.
WH's ability hits three cards and will ALWAYS remove them if you manage to kill them in the dead eye attack or pursuit after. You need only lvl 5 to make him good and it doesn't require a very strong deck to be effective. I won't talk about lvl 10 WH because it's something reserved only for those with deep pockets.
Don't get me wrong. Both heroes are top tier and you should definitely go for them if you have the resources. But to me WH still have an edge over SA.
PS: I laugh really loud when SA hits my Virgo and Virgil..
|
|
inherit
84
0
Aug 21, 2019 23:29:12 GMT
708
asgarth1980
2,446
March 2015
asgarth1980
|
Post by asgarth1980 on Apr 14, 2018 22:59:42 GMT
First of all.. my assumption is people will have decks with well buffed.. like say with the weakest card with easily 2.5k to 3k hp and big card with 4 to 5k hp... that kind of stats.. wh cannot shatter..
Note : 90% of my tourney battle , my hero activates rage skill between 0 to 1 times at best...so given that .. it is really hard for wh to clear because of earlier mentioned issues.
There is a difference between theoretical and practical aspect of actual fighting.
Nonetheless no pts arguing.. to each his own.. i like SA over my wh and for u maybe u like wh over SA...either way both are weak against druid or ronnin
|
|
inherit
4726
0
26
noname
147
January 2018
noname
|
Post by noname on Apr 15, 2018 7:16:11 GMT
First of all.. my assumption is people will have decks with well buffed.. like say with the weakest card with easily 2.5k to 3k hp and big card with 4 to 5k hp... that kind of stats.. wh cannot shatter.. Note : 90% of my tourney battle , my hero activates rage skill between 0 to 1 times at best...so given that .. it is really hard for wh to clear because of earlier mentioned issues. There is a difference between theoretical and practical aspect of actual fighting. Nonetheless no pts arguing.. to each his own.. i like SA over my wh and for u maybe u like wh over SA...either way both are weak against druid or ronnin sa is next to get nerfed get ready
|
|
inherit
4420
0
Jul 21, 2021 13:22:30 GMT
82
n4k3dm1k3
626
Jul 31, 2017 15:11:26 GMT
July 2017
n4k3dm1k3
|
Post by n4k3dm1k3 on Apr 23, 2018 14:51:11 GMT
Zora is violence grimore, not sorcery.
|
|
#0d6ad6
4234
0
116
dendeze
460
May 2017
dendeze
100
BK
|
Post by dendeze on Apr 24, 2018 6:17:41 GMT
Zora is violence grimore, not sorcery. Isn't sorcery the one where you have to kill all the crits ? in that case zora with micheal bb8 (first)
|
|