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Post by opalnera on Aug 18, 2017 21:31:07 GMT
What a panic lol.
Pls read and dont believe what people write.
1. IGG wrote they gonne redesigne bladeshard. Nobody knows when or how its gonne change...... wait and u will know.
2. They have wrote nothing that druidess is gonne change. Only that they have noticed the concurns of the man who posted his opinion witch they reacted on and have their eye on it.
Relax and breath....
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Post by monkeylord on Aug 18, 2017 21:31:54 GMT
The Taiwanese server is mostly beta testers. It's why they get everything before the rest of the world and they just hand out free 5-star creatures and heroes on a regular basis. They are not beta testers. They get rare cards easilier because the game agent of TW version is not IGG. It's more like a private server. This version is called "逆袭(Ni Xi)", and there is another TW version which is called "卡卡(ka ka)". Ka Ka's agent is IGG so it sucks comparing with Ni Xi. You're both right. There are two seperate Taiwanese servers. One is igg with the newest updates. The other is a local company with better give-aways.
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Post by micionero on Aug 19, 2017 11:27:31 GMT
btw many f2p star players like me are getting Druidess for free, even if it takes a lot of time..
the game is fair for all players, only bs needs a nerf
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Post by NFS✪Grandfather on Aug 19, 2017 11:37:54 GMT
btw many f2p star players like me are getting Druidess for free, even if it takes a lot of time.. Im very curious to know more about that
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Post by skippy on Aug 19, 2017 11:54:13 GMT
btw many f2p star players like me are getting Druidess for free, even if it takes a lot of time.. the game is fair for all players, only bs needs a nerf The game is not fair for all players, but on the other hand, it doesn't really intend to be either. But good that they will nerf BS, that shizzle is killing this game. So boring. I couldn't care less regarding druidess, if they nerf her, fine, otherwise, whatever. It's not like i ever will be a threat to the top players anyway, but BS is just boring.
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Post by squirreleyez on Aug 20, 2017 4:39:57 GMT
btw many f2p star players like me are getting Druidess for free, even if it takes a lot of time.. the game is fair for all players, only bs needs a nerf The game is not fair for all players, but on the other hand, it doesn't really intend to be either. But good that they will nerf BS, that shizzle is killing this game. So boring. I couldn't care less regarding druidess, if they nerf her, fine, otherwise, whatever. It's not like i ever will be a threat to the top players anyway, but BS is just boring. Yes! Bladeshard nerf was the most important thing. I wish people would stop focusing on Druidess and pay v ftp. I know it's a factor, sure, but come on! Even top players would like to see variety and more possibilities on top, wouldn't they!? Doesn't Druidess v Druidess all day long all year get BORING? In order for the game to stay attractive and MOVE, new heroes need to be usable at top levels. Druidess powers should be tweaked for the benefit of these players, IGG pockets, as well as the smaller players. It really would be an all around good move for the game. And like you said, does a Druidess nerf REALLY impact ftp v pay to win? No... a ftp or even large dolphin is not going to beat someone that paid for a stronger hero, stronger cards, runes, etc... it's really not the issue to focus on. Of course, they'd better do a (hypothetical) nerf delicately, and I think she should still be at least equal to Warbringer. Still on top, in other words, but not like, level 12 star compared to Warbringer 9.5 star. She was a little too much of a power creep all at once.
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Post by Yuna on Aug 20, 2017 19:42:39 GMT
The Taiwanese server is mostly beta testers. It's why they get everything before the rest of the world and they just hand out free 5-star creatures and heroes on a regular basis. They are not beta testers. They get rare cards easilier because the game agent of TW version is not IGG. It's more like a private server. This version is called "逆袭(Ni Xi)", and there is another TW version which is called "卡卡(ka ka)". Ka Ka's agent is IGG so it sucks comparing with Ni Xi. The game is still made by IGG. It is merely distributed by someone else. If the game wasn't still made by IGG, the new creatures and heroes on the Taiwanese server would be extremely different from what the rest of the world gets. Of course the Taiwanese version consists mostly of beta testers even if they don't of themselves as such. They received everything a week or two before everyone else, bugs and all. What we in the rest of the world get is what IGG is prepared to give us after a week or two of beta testing on the Taiwanese server.
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Post by Yuna on Aug 20, 2017 19:44:46 GMT
A counter, in terms of videogames, especially fighting games and other PvP games, can also be something that nullifies or is strong against another character's main playing style. Requiem ignores Storm Ward and Lucidity. Druidess has no protection against it, only its damage. Sure, she'll still damage the enemy, but her opponents will be disabled for the rest of the game, even if they take little damage. The fact that they'll live longer does not mean she's not severely crippled. There are several creatures whose hero skills penetrate Storm Ward. Warbringer is one, Odin another. Odin's just not that strong in general. You cannot protect against nor can you remove Warbringer's Hero Skill. The initial hit does not penetrate Storm Ward, but the status effect ignores Storm Ward (as it's a HP reduction skill). Odin's Hero Skill is just one giant HP reduction against all enemy creatures. I feel like you didn't consider what I posted, and just restated what you said in the first place. Again, VS does not counter Druidess. You give "counter" a broader definition than I do, yet even using that definition VS doesn't counter Druidess... but I see where you are coming from now: You are asserting that the norm for Storm Ward to give not only immunity to damage from creature attacks and hero powers, but immunity to lockdown as well. Thank God that's not the case. Applying how you're using "counter" here for VS, we can say Devil Hunter counters Druidess. No. It's a normal function for VS and Devil Hunter to lockdown Druidess creatures, but you still receive the full benefit from the Storm Ward. You are talking as if VS took away from the Storm Ward ability... she doesn't. There is absolutely no counter here, not by any definition. However, it's correct to say VS isn't countered by Druidess, unlike Spirit Arbiter. So excuse the double negative but think about this, because this is what you are doing: NOT being countered by Druidess does not mean you counter Druidess. Now, you've played so much Druidess against heroes you actually counter, it probably feels like you get "countered" when you are up against a hero you don't counter. But still, that's just not what a counter is. Not being countered just makes it not as-sucky as a match-up. EDIT: Thinking about it more, the only way I classify her as a counter is if the VS turned Storm Ward into a bad thing for Druidess. You DID mention this in how Requiemed creatures with Storm Ward regen VS hero power over and over, so I apologize for coming off a little strong, this was an example of a semi-counter. So I guess it really depends on how often this happens in a VS v Druidess matchup, where you wish your Storm Ward wasn't there and causes you to lose the match? Anyways, good discussion. No, competitive gaming gives the word "counter" a broader definition than you do. I didn't make up this definition on the spot. I used the word correctly. I never said anything about VS taking away Storm Ward. Not once. At least you finally conceded.
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Post by squirreleyez on Aug 20, 2017 19:55:24 GMT
I feel like you didn't consider what I posted, and just restated what you said in the first place. Again, VS does not counter Druidess. You give "counter" a broader definition than I do, yet even using that definition VS doesn't counter Druidess... but I see where you are coming from now: You are asserting that the norm for Storm Ward to give not only immunity to damage from creature attacks and hero powers, but immunity to lockdown as well. Thank God that's not the case. Applying how you're using "counter" here for VS, we can say Devil Hunter counters Druidess. No. It's a normal function for VS and Devil Hunter to lockdown Druidess creatures, but you still receive the full benefit from the Storm Ward. You are talking as if VS took away from the Storm Ward ability... she doesn't. There is absolutely no counter here, not by any definition. However, it's correct to say VS isn't countered by Druidess, unlike Spirit Arbiter. So excuse the double negative but think about this, because this is what you are doing: NOT being countered by Druidess does not mean you counter Druidess. Now, you've played so much Druidess against heroes you actually counter, it probably feels like you get "countered" when you are up against a hero you don't counter. But still, that's just not what a counter is. Not being countered just makes it not as-sucky as a match-up. EDIT: Thinking about it more, the only way I classify her as a counter is if the VS turned Storm Ward into a bad thing for Druidess. You DID mention this in how Requiemed creatures with Storm Ward regen VS hero power over and over, so I apologize for coming off a little strong, this was an example of a semi-counter. So I guess it really depends on how often this happens in a VS v Druidess matchup, where you wish your Storm Ward wasn't there and causes you to lose the match? Anyways, good discussion. No, competitive gaming gives the word "counter" a broader definition than you do. I didn't make up this definition on the spot. I used the word correctly. I never said anything about VS taking away Storm Ward. Not once. At least you finally conceded. You have the freedom to assign whatever definition you want to the word counter Yuna... just know that you aren't applying it correctly even with a broad definition (it still is correct, just broad), unless you mean VS somehow takes away from Storm Ward, or VS performs well in general against Druidess (she doesn't, like you said earlier, " Of course Druidess should win most heads up match-up.")... you are denying now she takes away from Storm Ward? From you earlier, " Storm Ward awards massive amounts of Rage, which will just help Vile Songstress cast Requiem again and again." And now, " I never said anything about VS taking away Storm Ward." I said earlier, "You are talking as if VS took away from the Storm Ward ability." You either misunderstood my original sentence (FROM is kinda a key word) or you just forgot what you said? With that out of the way, answer this question, HOW OFTEN DOES THIS HAPPEN IN YOUR GAMES, where VS causes you to lose because of chained requiems caused by Storm Ward damage? In these cases you wish your Storm Ward was not there. I'm open to change my opinion, but you haven't bothered following up on your claims, or addressing anything I'm saying. Again, here is the issue you aren't answering: NOT being countered by Druidess does not mean you counter Druidess.I put things in red so you'll actually read them. You could be right... but prove it then! You can't just state things and walk away. Have a great day.
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Post by NFS✪Grandfather on Aug 20, 2017 22:48:53 GMT
All we need here is ZanderX10 and riots may begin
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Post by Yuna on Aug 20, 2017 23:30:32 GMT
No, competitive gaming gives the word "counter" a broader definition than you do. I didn't make up this definition on the spot. I used the word correctly. I never said anything about VS taking away Storm Ward. Not once. At least you finally conceded. You have the freedom to assign whatever definition you want to the word counter Yuna... just know that you aren't applying it correctly even with a broad definition (it still is correct, just broad), unless you mean VS somehow takes away from Storm Ward, or VS performs well in general against Druidess (she doesn't, like you said earlier, " Of course Druidess should win most heads up match-up.")... you are denying now she takes away from Storm Ward? From you earlier, " Storm Ward awards massive amounts of Rage, which will just help Vile Songstress cast Requiem again and again." And now, " I never said anything about VS taking away Storm Ward." I said earlier, "You are talking as if VS took away from the Storm Ward ability." You either misunderstood my original sentence (FROM is kinda a key word) or you just forgot what you said? With that out of the way, answer this question, HOW OFTEN DOES THIS HAPPEN IN YOUR GAMES, where VS causes you to lose because of chained requiems caused by Storm Ward damage? In these cases you wish your Storm Ward was not there. I'm open to change my opinion, but you haven't bothered following up on your claims, or addressing anything I'm saying. Again, here is the issue you aren't answering: NOT being countered by Druidess does not mean you counter Druidess.I put things in red so you'll actually read them. You could be right... but prove it then! You can't just state things and walk away. Have a great day. The whole point of Storm Ward is to keep your creatures alive. Requiem semi-counters this as despite being able to keep them alive, your creatures will be out of your control (unless they are one of the three creatures in the game with Overpower) and eventually, they'll reach a point where they start damaging your own hero and then eventually just die on their own. So you managed to ward your initial 5 creatures. Too bad 3 of them are already Requiem'd or get Requiem'd within 1-2 rounds due to the massive amounts of rage you just awarded your opponent. And your ward just gave Vile Songstress enough rage after a single turn to cast Requiem on your three right-most creatures a few turns after that! Now you're down 6 creatures! And your 2 Revivers and 1 Recycler are all among those 6! And I've already said all of these things ("you haven't bothered following up on your claims"). You can claim to not agree with me, but to claim I haven't tried to substantiate my claims is a bald-faced lie. Stop repeating your mantra of "NOT being countered by Druidess does not mean you counter Druidess". I never argued any such thing. "FROM is kinda a key word" - Yeah, one that is nonsensical in the context you used it. So I just assumed it was wrongly used and ignored it. What did you actually mean to say? How often has this happened? Not often lately because my Arena is extremely non-competitive (though the only time I've lost legitimately (as in I wasn't using my Raid deck, my Trials deck or using a blatant comedy deck) in my Arena in the past, oh, 7 months, I lost to a Vile Songstress... twice) and most people in the Top 10 in torunament don't use Vile Songstress, so I never face her in Tournament, but when Vile Songstress was more common, I did lose some games to clearly inferior decks despite having gotten Storm Ward set up early (and sometimes without having done so), including in the last Grandmaster Cup. I have never faced a Vile Songstress with a deck equally as strong as mine, but I have lost dozens of times against Vile Songstresses with clearly inferior decks.
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Post by tom on Aug 20, 2017 23:43:43 GMT
All we need here is ZanderX10 and riots may begin Got any?
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Post by squirreleyez on Aug 20, 2017 23:57:48 GMT
You have the freedom to assign whatever definition you want to the word counter Yuna... just know that you aren't applying it correctly even with a broad definition (it still is correct, just broad), unless you mean VS somehow takes away from Storm Ward, or VS performs well in general against Druidess (she doesn't, like you said earlier, " Of course Druidess should win most heads up match-up.")... you are denying now she takes away from Storm Ward? From you earlier, " Storm Ward awards massive amounts of Rage, which will just help Vile Songstress cast Requiem again and again." And now, " I never said anything about VS taking away Storm Ward." I said earlier, "You are talking as if VS took away from the Storm Ward ability." You either misunderstood my original sentence (FROM is kinda a key word) or you just forgot what you said? With that out of the way, answer this question, HOW OFTEN DOES THIS HAPPEN IN YOUR GAMES, where VS causes you to lose because of chained requiems caused by Storm Ward damage? In these cases you wish your Storm Ward was not there. I'm open to change my opinion, but you haven't bothered following up on your claims, or addressing anything I'm saying. Again, here is the issue you aren't answering: NOT being countered by Druidess does not mean you counter Druidess.I put things in red so you'll actually read them. You could be right... but prove it then! You can't just state things and walk away. Have a great day. The whole point of Storm Ward is to keep your creatures alive. Requiem semi-counters this as despite being able to keep them alive, your creatures will be out of your control (unless they are one of the three creatures in the game with Overpower) and eventually, they'll reach a point where they start damaging your own hero and then eventually just die on their own. So you managed to ward your initial 5 creatures. Too bad 3 of them are already Requiem'd or get Requiem'd within 1-2 rounds due to the massive amounts of rage you just awarded your opponent. And your ward just gave Vile Songstress enough rage after a single turn to cast Requiem on your three right-most creatures a few turns after that! Now you're down 6 creatures! And your 2 Revivers and 1 Recycler are all among those 6! And I've already said all of these things ("you haven't bothered following up on your claims"). You can claim to not agree with me, but to claim I haven't tried to substantiate my claims is a bald-faced lie. Stop repeating your mantra of "NOT being countered by Druidess does not mean you counter Druidess". I never argued any such thing. "FROM is kinda a key word" - Yeah, one that is nonsensical in the context you used it. So I just assumed it was wrongly used and ignored it. What did you actually mean to say? How often has this happened? Not often lately because my Arena is extremely non-competitive (though the only time I've lost legitimately (as in I wasn't using my Raid deck, my Trials deck or using a blatant comedy deck) in my Arena in the past, oh, 7 months, I lost to a Vile Songstress... twice) and most people in the Top 10 in torunament don't use Vile Songstress, so I never face her in Tournament, but when Vile Songstress was more common, I did lose some games to clearly inferior decks despite having gotten Storm Ward set up early (and sometimes without having done so), including in the last Grandmaster Cup. I have never faced a Vile Songstress with a deck equally as strong as mine, but I have lost dozens of times against Vile Songstresses with clearly inferior decks. Thank you for the reply and following through. I'm going to conclude, then, it's POSSIBLE for VS to act as a counter to Druidess, as conditions can be created on the board where Storm Warded cards under Requiem puts Druidess at a disadvantage against Songstress (takes away from = diminishes power of. VS takes away from the power of Storm Ward, in other words). Does this happen often enough to warrant picking VS instead of Druidess against a Druidess? I don't know, but I'm guessing not often enough, and not often enough to really consider her a counter. Perhaps that's why you came up with "semi-counter." At any rate, I do appreciate your final explanation. Thanks.
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Post by 4marissa on Aug 21, 2017 3:19:45 GMT
Just to chip in here as i have just now come to map 15-11. My first time coming up against her where i have control of my game. The other times are in tourney & arena. Both are auto and i dont bother watching.
Yuna is spot on. I havent beat the level yet but i have locked down 9/10 cards. There is always 1 in the middle that i dont lock down. But requim with hellfire removes the ward after a few rounds without giving their hero much rage. I can then play a card or 2 and go again. (Damn paragon)
Whilst it doesnt counter her skill by removing it or reducing its effect, with VS you can nullify the skill. Hence offering a counter. It may not be a like for like counter but you can make it work.
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Post by japoon on Aug 21, 2017 4:24:18 GMT
Honestly speaking, Blade Shards skill is over and destroy the game itself. I will say it is 100% needed to be adjusted. Even if I have this skill, I felt Evil for this skill.
Druidess is obviously the most powerful Heroes. If I said, it is 80% needed to be adjusted. I can accepted there is Heroes superior than normal FTP Heroes but obviously Druidess is too much.
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Post by squirreleyez on Aug 21, 2017 5:36:42 GMT
Just to chip in here as i have just now come to map 15-11. My first time coming up against her where i have control of my game. The other times are in tourney & arena. Both are auto and i dont bother watching. Yuna is spot on. I havent beat the level yet but i have locked down 9/10 cards. There is always 1 in the middle that i dont lock down. But requim with hellfire removes the ward after a few rounds without giving their hero much rage. I can then play a card or 2 and go again. (Damn paragon) Whilst it doesnt counter her skill by removing it or reducing its effect, with VS you can nullify the skill. Hence offering a counter. It may not be a like for like counter but you can make it work. That's a good example of it countering! This is obviously easier to do in matches where you have control over placement, and the enemy isn't getting any equipment bonuses to match yours, but, I wonder if there are ways/cards in the VS v Druidess matchup in PvP that cause this situation to happen more frequently on it's own.
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Post by 4marissa on Aug 21, 2017 5:50:54 GMT
Just to chip in here as i have just now come to map 15-11. My first time coming up against her where i have control of my game. The other times are in tourney & arena. Both are auto and i dont bother watching. Yuna is spot on. I havent beat the level yet but i have locked down 9/10 cards. There is always 1 in the middle that i dont lock down. But requim with hellfire removes the ward after a few rounds without giving their hero much rage. I can then play a card or 2 and go again. (Damn paragon) Whilst it doesnt counter her skill by removing it or reducing its effect, with VS you can nullify the skill. Hence offering a counter. It may not be a like for like counter but you can make it work. That's a good example of it countering! This is obviously easier to do in matches where you have control over placement, and the enemy isn't getting any equipment bonuses to match yours, but, I wonder if there are ways/cards in the VS v Druidess matchup in PvP that cause this situation to happen more frequently on it's own. No, i dont think there will be unless there is a huge imbalance in the cards between decks. If using the same decks, Druidess wins nearly all the time if on Auto. If not on auto then you wouldn't use the same cards as you will lose. Druidess isnt meant to have an equal. But if you need to beat her, there are ways. That is actually the part of the game i enjoy. Beating a much better opponent.
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Post by squirreleyez on Aug 21, 2017 6:03:24 GMT
That's a good example of it countering! This is obviously easier to do in matches where you have control over placement, and the enemy isn't getting any equipment bonuses to match yours, but, I wonder if there are ways/cards in the VS v Druidess matchup in PvP that cause this situation to happen more frequently on it's own. No, i dont think there will be unless there is a huge imbalance in the cards between decks. If using the same decks, Druidess wins nearly all the time if on Auto. If not on auto then you wouldn't use the same cards as you will lose. Druidess isnt meant to have an equal. But if you need to beat her, there are ways. That is actually the part of the game i enjoy. Beating a much better opponent. I enjoy the same. Well, if Druidess really does win nearly all the time in auto, then I guess calling VS a counter is pretty moot, unless we clarified it. Like I dunno, 5% counter? lol. I guess I really won't know how frequent until I match more Druidess decks that have closer to equal strength with mine.
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Post by asgarth1980 on Aug 21, 2017 6:37:22 GMT
There is no counter to druidess.... vs just help to remove part of the attk by making inactive.. but does not block ward return damage....
Bottomline.. Druidy is still way ahead other heroes... unless there is an outright mega star hero to counter druid, there will be no diversity at top decks in terms of hero..
Running 3 druidy decks .. too no brainer... do not even need deck synergy..
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Post by squirreleyez on Aug 21, 2017 6:44:02 GMT
There is no counter to druidess.... vs just help to remove part of the attk by making inactive.. but does not block ward return damage.... Bottomline.. Druidy is still way ahead other heroes... unless there is an outright mega star hero to counter druid, there will be no diversity at top decks in terms of hero.. Running 3 druidy decks .. too no brainer... do not even need deck synergy.. That's what my original thought was, but Yuna pointed out the one situation where VS does counter Druidess, where you could get chain-requiemed caused by the damage from Storm Ward. So, this probably happens rarely enough to be moot, but interesting to think about.
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Post by moonshaker on Aug 21, 2017 8:09:06 GMT
Here are my thoughts after playing 6 months with druidess.
She is strong but she also has lot of weakness. She is impossible to beat when you face her with top notch deck with all immu and lvl 10 runes.
I don't know about earlier cases but at present too many HP reduction skills can pass through Strom wards.
High lvl frost blade of sea wizard can kill all the 3 crit with storm ward. Presently I m seeing lot of skills passing through it.
Also ward lasts for no of dmg it negates. It can be plague, fire Strom or any other skill, so in single turn if you can inflict that many effects (of course you should not have too many of your crit on board) ward will be gone in 1 or 2 turns. It's a whole different story if you are facing lvl 10 druidess but it's expected.
But there are lot of other things like torment rune which heals s*** load of HP at high lvl and of course blade shard.
But f2p can get blade shard by luck but druidess will take eternity by that way.
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Post by ÐARҞNESS on Aug 21, 2017 10:04:30 GMT
Where do people get the idea that the TW server is for beta? The TW one everyone usually plays is run by Fantasy Plus, an entirely different company even. IGG has/ had their own. That server just has a different team running it is all.
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Post by SR♦Knight on Aug 21, 2017 13:04:08 GMT
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Post by ZanderX10 on Aug 23, 2017 15:26:33 GMT
All we need here is ZanderX10 and riots may begin
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Post by ZanderX10 on Aug 23, 2017 15:30:23 GMT
Storm Ward loses nothing though when the creatures are hit with requiem. The dot dmg from requiem procs the wards and still deals the same amout if dmg to enemy creatures. The ward protects your creatures from dying and can freely have more wards added to them. Yes you will have creatures on your side of the feild hitting your hero but that's just how vs works against every hero. It's not special against druidess.
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Post by Yuna on Aug 31, 2017 22:35:34 GMT
There is no counter to druidess.... vs just help to remove part of the attk by making inactive.. but does not block ward return damage.... Bottomline.. Druidy is still way ahead other heroes... unless there is an outright mega star hero to counter druid, there will be no diversity at top decks in terms of hero.. Running 3 druidy decks .. too no brainer... do not even need deck synergy.. Yes, there is, and his name is Warbringer. His Hero Skill literally counters Storm Ward since it ignores Storm Ward (except for the initial hit itself. After that, it's a status effect which ignores Storm Ward entirely) and cannot under any circumstances be removed from a creature (Cleanse, Lunar Grace, Renewal, they all fail to clear it).
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razor
Bring it on !!!
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Post by razor on Sept 2, 2017 15:22:19 GMT
Well if IGG made this rule I will be very happy You cannot deploy the same hero twice and you cannot use more than 3 cards of the same faction in 1 deck This could bring back some creativity in a game that has become rather boring
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#da2020
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Post by ZanderX10 on Sept 2, 2017 17:18:25 GMT
Well if IGG made this rule I will be very happy You cannot deploy the same hero twice and you cannot use more than 3 cards of the same faction in 1 deck This could bring back some creativity in a game that has become rather boring EK employed something like this. Op cards were limited to 1 per deck build.
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#8f74ff
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Post by rpg83 on Sept 2, 2017 20:51:12 GMT
Well if IGG made this rule I will be very happy You cannot deploy the same hero twice and you cannot use more than 3 cards of the same faction in 1 deck This could bring back some creativity in a game that has become rather boring This could make sense in some context but no more than 3 cards of same faction in deck is ridiculous for non 5* hero. If you make you cannot have more than 3 copys of same card across all 3 torney deck would make some sense, (no more 2 aqua, rqt if you are cheap in each deck) would make more impact in deck diversity.
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#ff3008
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Post by ℳarty on Sept 2, 2017 22:44:29 GMT
The game is to old for theses kind of changes.
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