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Post by gabe on Feb 21, 2015 18:59:40 GMT
Hi guys! What are your thoughts on Harbinger?
You see, I have a full morti deck with pit dragon, thalassa, dark assassin, ghostly judge and now 2 harbingers. How useful is he really? Flame brave seems to do more dammage even with all the buffs from Thalassa and Defiler.
And secondly is he worth to meld. Maybe magic shield, frost armor, or battleblow?
I am thankful for any advice.
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Post by Somar [BK] on Feb 21, 2015 20:07:26 GMT
I have 2, 1 at lv10, its ok, not supergood but not bad either. With good synergy from other mortii it can become a valuable card. In decks without other mortii i wouldn`t use it unless i had nothing else though.
I dont have melding experience with harbinger, but i think frost armour will make a great tank of him. Dodge + frost armour + soul swap seems like a pretty good combo.
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Post by R✰Slippo on Feb 21, 2015 20:59:44 GMT
The main use later in game that I've seen him used for is melding recycle on him. He is a decent choice for it with the dodge and 50% rebirth. Soul swap is a decent range ability as well. As a mortii deck user I haven't used him since I got a couple hell knights which took his place in my deck but if I get enough extras of him I'll consider melding recycle on to him. Hope this helps!
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Post by megapuncher on Feb 21, 2015 21:41:08 GMT
I am using one harbinger with melded instakill from Cyclops. Works like a charm.
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Post by R@GNORLOTHBROK on Feb 22, 2015 0:18:01 GMT
i have 4 level 10 Haribingers just doing nothing better cards out there drop it for a more damage card through spells.
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Post by Hitmus2✪NFS(xerks) on Feb 22, 2015 6:00:57 GMT
The main use later in game that I've seen him used for is melding recycle on him. He is a decent choice for it with the dodge and 50% rebirth. Soul swap is a decent range ability as well. As a mortii deck user I haven't used him since I got a couple hell knights which took his place in my deck but if I get enough extras of him I'll consider melding recycle on to him. Hope this helps! Slippo I have a couple of hell knights also, what is the best combo cards that have good synergy with them. @op - Harbinger is strong and melding him will make it more stronger. Rebirth is what I like him to have as for me because mostly it is themed in Mortii 5 stars.
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Post by Somar [BK] on Feb 22, 2015 10:46:56 GMT
The main use later in game that I've seen him used for is melding recycle on him. He is a decent choice for it with the dodge and 50% rebirth. Soul swap is a decent range ability as well. As a mortii deck user I haven't used him since I got a couple hell knights which took his place in my deck but if I get enough extras of him I'll consider melding recycle on to him. Hope this helps! Slippo I have a couple of hell knights also, what is the best combo cards that have good synergy with them. @op - Harbinger is strong and melding him will make it more stronger. Rebirth is what I like him to have as for me because mostly it is themed in Mortii 5 stars. I have 3 hell knights and 2 cave dragons, with some luck of the draw and good placing you can bring the oponnent deck to almost 0 physical damage. I like it a lot, its my to go option against heavy physical damage dependent decks. If you have any other mortii attack boosters (thalassa is good for this) works very good too because of the chance to increase attack the knights have.
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Post by R✰Slippo on Feb 22, 2015 19:14:15 GMT
The main use later in game that I've seen him used for is melding recycle on him. He is a decent choice for it with the dodge and 50% rebirth. Soul swap is a decent range ability as well. As a mortii deck user I haven't used him since I got a couple hell knights which took his place in my deck but if I get enough extras of him I'll consider melding recycle on to him. Hope this helps! Slippo I have a couple of hell knights also, what is the best combo cards that have good synergy with them. @op - Harbinger is strong and melding him will make it more stronger. Rebirth is what I like him to have as for me because mostly it is themed in Mortii 5 stars. I personally love hell knight and used 3 until I got lucky with some 5* to replace two of them. I'm currently waiting for a double meld day to put life sap on the one I still use. I'd say hell knight goes well with any other mortii cards with his buff, high damage and unbound. I am a fan of stacking HP ATM since it helps against devil hunters ability (I'm pretty sure that's its based off % base health, not buffed health.) If anyone knows if that isn't how that works please chime in!
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Post by ahriman on Feb 23, 2015 12:58:22 GMT
I am using one harbinger with melded instakill from Cyclops. Works like a charm. I think I faced your deck today! That card surprised the hell out of me! I can't remember who won, I just remember that was a pretty cool card ya got there.
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Post by megapuncher on Feb 23, 2015 17:01:37 GMT
I am using one harbinger with melded instakill from Cyclops. Works like a charm. I think I faced your deck today! That card surprised the hell out of me! I can't remember who won, I just remember that was a pretty cool card ya got there.
Possible man Instakill works good but less stable than disposal.
And Level 15 harbinger stats are on pair with some of the 5* - ATK 579 and HP 1096. Hp is low but dodge is helping a lot.
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Post by stuuu✪NFS on Feb 23, 2015 17:31:59 GMT
I'm actually not a big fan of Harbinger. I like Dullahan a lot better. It's base stats are slightly higher. Battleblow is awesome. Rebirth 5 instead of 6 isn't much of a difference. I also really like Stoneskin. Harbinger stays alive longer with its dodge and soul swap, but it doesn't do a whole lot while it's alive. I would say that over its life span Dullahan would do more damage, especially with attack buffs from other creatures. In an all mortil deck I would take Hell Knight over both.
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Post by R✰Slippo on Feb 23, 2015 19:54:16 GMT
I'm actually not a big fan of Harbinger. I like Dullahan a lot better. It's base stats are slightly higher. Battleblow is awesome. Rebirth 5 instead of 6 isn't much of a difference. I also really like Stoneskin. Harbinger stays alive longer with its dodge and soul swap, but it doesn't do a whole lot while it's alive. I would say that over its life span Dullahan would do more damage, especially with attack buffs from other creatures. In an all mortil deck I would take Hell Knight over both. I completely agree! If only I could get more Dullahan cards, I'd put recycle on him in a heartbeat!
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Post by NavyViper on Feb 26, 2015 11:10:36 GMT
I have seen someone with two evolved and melded Harbringers; one with Instakill, and the other with Disposal. If you don't have enough Hell Knights, Eyes of Jonara or Dullahans to meld, and have a lot of Habringers lying around, I think that it is a pretty good choice simply because of that rebirth.
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