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Post by piec on Dec 7, 2017 10:22:34 GMT
Hello, I am f2p player and need some help building proper deck for my trial progress. I am currently lvl 65 and I managed to do trail lvl 75 but just once...
Heroes I have:
Wright lvl6 Predator lvl7 I have also Deathmort and Berserker but both lvl 1
Creatures: 5* Tomb Raider Death's Angel Killer Queen Oinari Silver Carp Phantom Lienge Undying Will x3 Terror Dragon x2 Death Knight Thalassa Anathema x2 Tidal Siren Balthazar
4* (worth mentioning) The Twins HB with Recycle Cyclops x2
Basically I would like to focus on Trials but I am also stuck on 11-9 map and some advises here would be nice as well. I am saving my ore for VS but I am just half way there so I cant do anything about heroes right now, I am also trying to meld another HB recycle.
Thanks in advance.
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Mitti
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Post by Mitti on Dec 7, 2017 10:37:20 GMT
Trials is random every day,i dont see a problem when you have Kq and deth angel to pass 90lvl.My advice is use big hero vigor and just wait Kq to do her work.
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bl8catcher
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waiting for the next ab
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Guild: reign of heroes 2
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Post by bl8catcher on Dec 7, 2017 10:49:11 GMT
Hello, I am f2p player and need some help building proper deck for my trial progress. I am currently lvl 65 and I managed to do trail lvl 75 but just once... Heroes I have: Wright lvl6 Predator lvl7 I have also Deathmort and Berserker but both lvl 1 Creatures: 5* Tomb Raider Death's Angel Killer Queen Oinari Silver Carp Phantom Lienge Undying Will x3 Terror Dragon x2 Death Knight Thalassa Anathema x2 Tidal Siren Balthazar 4* (worth mentioning) The Twins HB with Recycle Cyclops x2 Basically I would like to focus on Trials but I am also stuck on 11-9 map and some advises here would be nice as well. I am saving my ore for VS but I am just half way there so I cant do anything about heroes right now, I am also trying to meld another HB recycle. Thanks in advance. I would put that recycle on a horned beast since you already have a rec harbinger. Horned beast is a bit better because of the immunity which makes it better at higher levels. try to get a venom tyrant to meld sac 8 on the twins. Only use silver carp in a very heavy removal deck (when you use balthazar, 3 undying wills and death knight) because it's carpet bomb otherwise deals not enough damage to even be close to a threat. Silver carp was meant as a pay to win creature (level up carpet bomb with omni essence) to become a new taurus, but taurus (or chiroptera) or just way more reliable... So better don't use it in a main deck. tomb raider and death's angel are nice so better use them. Use oinari. It's expensive in deck cost, but that revive comes in handy quite some times... Good Luck
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Post by piec on Dec 7, 2017 11:40:53 GMT
Thanks, and what would you suggest the line up to be for pvp?
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Post by lotnar on Dec 7, 2017 12:41:09 GMT
Go get Graboid copies from map 10 and meld Sac 8 from Venom Tyrant on it, it would help you significantly at this level. Graboid is also deadly against human crits, so it would make map 11-9 much easier for you.
Another card easy to get and with big impact is Arcane Sage from Remove Seal, as it's one-shoot killer for anything without high Immunity/Dodge, very useful up to map 13.
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Post by n4k3dm1k3 on Dec 7, 2017 15:55:50 GMT
Graboids are great, sac is good on him, or twins - eventually you can meld sac to Anethema too. Unsealing Arcane could help (can use firestrom on hero if they have a drone)
2 recycles, KQ, Oinari, Tomb raider, Anethema, twins + disposals should see you through in trials for now. Put disposal onto hell wolves, they are very useful - correct timing of these will take you far in trials, until immunity is too widespread (after 90ish? I cannot remember anymore).
You should be able to auto the inbetweens, and manual play the #/5 trials. You can sub in good melds/cards as you get them - keeping the first 4 as a base for now. Oinari can be placed by revive later, if you get lucky (I did)! KQ can be replaced by any top direct damage dealer if you get lucky there too (I haven't yet).
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Post by n4k3dm1k3 on Dec 7, 2017 16:04:58 GMT
Thanks, and what would you suggest the line up to be for pvp? Really depends on whats around you - if disposal works well you can try an undying-rebirth-disposal focused deck. If you see lots of magic, run spikey bits. 2 recycle, revive, + whatever good cards you have should make a good pvp, use you best runes too.
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Post by revenant on Dec 11, 2017 10:30:54 GMT
Hello, I am f2p player and need some help building proper deck for my trial progress. I am currently lvl 65 and I managed to do trail lvl 75 but just once... Heroes I have: Wright lvl6 Predator lvl7 I have also Deathmort and Berserker but both lvl 1 Creatures: 5* Tomb Raider Death's Angel Killer Queen Oinari Silver Carp Phantom Lienge Undying Will x3 Terror Dragon x2 Death Knight Thalassa Anathema x2 Tidal Siren Balthazar 4* (worth mentioning) The Twins HB with Recycle Cyclops x2 Basically I would like to focus on Trials but I am also stuck on 11-9 map and some advises here would be nice as well. I am saving my ore for VS but I am just half way there so I cant do anything about heroes right now, I am also trying to meld another HB recycle. Thanks in advance. My best suggestion stands in my experience with a wight deck (lvl 8, cripple and undying 8, mortii aura): 2x recyclers (horned beast) 2x disposal hellwolves (I used death angel, that you have, but hellwolves have a lesser cost) 1x gorgon (for the disposal, mostly, you can sub undying will for that) 1x phantom liege 1x sac twins (absolutely the best thing in here, they are a must) 1x FA twins 1x snow harlot 1x drone All easily obtainable except snow harlot (but she is good and bad, it depends on the deck you get in trial, and you have Killer queen which is a good all round critter to try in here). With this I got to map 12, trials 104, 4 in arena and doing some good points in tournament (I keep around 3-4k, but it all depends on other decks luck, a berserker one and a songstress one but she is still in development at lvl 2 and with so-so talents).
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Mitti
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Post by Mitti on Dec 11, 2017 11:11:30 GMT
My advice is dont go for sac twins, play for late game.Keep your sacrifaces for anathema or anything 5*
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Post by revenant on Dec 11, 2017 15:49:23 GMT
My advice is dont go for sac twins, play for late game.Keep your sacrifaces for anathema or anything 5* I mildly disagree on this, he is only lvl 65, and he would enjoy sac twins for a lot of time. Of course if he can reap anathema fast enough it's ok. He could first try to yolo sac on anathema, otherwise for me sac twins are easily affordable and better than a lot of cards. And even when you have a sac ana for one deck, they would be a good sac backup for one of the other tournament decks. Then he could move sac to another anathema when he has enough.
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Post by n4k3dm1k3 on Dec 12, 2017 15:05:12 GMT
My advice is dont go for sac twins, play for late game.Keep your sacrifaces for anathema or anything 5* I mildly disagree on this, he is only lvl 65, and he would enjoy sac twins for a lot of time. Of course if he can reap anathema fast enough it's ok. He could first try to yolo sac on anathema, otherwise for me sac twins are easily affordable and better than a lot of cards. And even when you have a sac ana for one deck, they would be a good sac backup for one of the other tournament decks. Then he could move sac to another anathema when he has enough. I upgrade you "mildly" to strongly disagree. You will want 3 sacs later anyway - they don't take that long to farm up through unsealling. You could easily unlock VT no. 2 while you farm Ana. A sac or 2 will go a long way (with runes) for him right now. You meld sac off the 4*s later - where is your issue? Is farming a few twins too wasteful in the long term?
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Post by poka on Dec 15, 2017 5:53:27 GMT
Allready you got nice cards .. Dont forget controle enemy hero rag is very important .. Against some hero .. Let my show u someelds u will need it allways when u in manual compat .. On map 14 spiecally aganist warlock .. Vodoo frost rager Dodge frost seller D vodoo on bone mage D vodoo on dark witch . And if u got to map 16 or 16 You need a lot off injured .. Like injured bone mage and manticore 4 of them good bat max injured as u can Any number of injured devote Unless u are supper pwerfull .
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aristhebarbarian
Stormkalar
Top Arena Ranking #4
Posts: 35
Level: 91
Guild: Rubynsofe
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Post by aristhebarbarian on Feb 12, 2018 11:35:54 GMT
I have reached till 109 manually.My deck Paw Master with Hero Vigor IV lvl 6. Talents Spiky Bits 8(very important),Full Alert 9,Neander Might 9 & 1)Oinari 2)FA Graboid 3)Neander Giant with FA 4)Balthazar 5)Light Brave with Recycle and a protean rune 5 lvl 5 6)Swordsmaster with Recycle and Vitality-protean 4 lvl 5,Violence Rune 5 lvl 5 7)Howling King with FA 8)Nean Raptor with Mass Heal 6 (it's dodge is really sexy ) 9)Tidal Siren I don't see the reason to not do the same with Berseker.The only problem is that a big part of the battle must be done manually.I skip the turns,the computer plays it's creatures,I play 2-3 Neander FA creatures,spiky bits are activated and most creatures die easily giving me an easy win most of the time.It's nerve recking to play 2 hours Trials but if you want to focus there, you can.You have better creatures than me.Just add a few FA Neanders and you are good to go.I was stuck at your lvl till I got my first FA Graboid.Note that too.
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Post by revenant on Feb 12, 2018 11:44:14 GMT
I have recently upgraded to VS lvl4, and without lucidity with just a mixed deck of my best critters (3x HB rec1, 2x disposal hells, BB8 grab, killer queen, drone and a couple more FA hitters), I have reached lvl 120 a couple of times (but never beaten it). Normally I stand around 110-115 playing auto.
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