Post by Deleted on Jun 10, 2018 17:54:33 GMT
First of all, thanks in advance for reading the wall of text
Mostly been F2P w/ STAR, until I recently boughtsome way too many gems. Got some new, good cards out of it and realized that I'm probably not utilizing my cards super well and don't really know which way to go from here. Hoping to get some deck building advice/maybe some progression advice.
Level 96
134k gems.
Decent equipment, but no skills (yet) - have ~100 sparks but no luck on lvl 5 gold so scared to use 'em
A handful of 5* hero runes (haste x2, initial rage x1, Sorcery x4, Faen and Mortii Vigor x1, Mortii Might, Blight)
A handful of 5* crit runes (4x vitality, 7x sac, 2x rage boost)
Lots of 4* hero and crit runes
Have yet to get any good skills on any hero
Currently 7 in my arena, but won't get further anytime soon (Hanzos and Blade Shards in my way)
Currently 2500 in tourney (can definitely improve this, have made a bad? habit of playing people with newer/really powerful cards to see what they do/if my decks work against them)
Current deck:
WH 4 - Prot8, Cripple8, Deathless7 (will be 5 after next platinum wheel, probably)
Nefarious Witch (should I evolve her and hope for something good? currently have some wiggle room in cost)
Freya
Revive Mithril Drone
Flare Summoner (Weakness 1 from evolution)
i9 Phantom Liege
Sac9 Graboid
3x QT (1 retreat, 1 injured w/ rune, 1 fatigue - waiting to get more Archdevas)
Spirit Siren w/ voodoo rune (not in love with this choice but it seems ok)
Other heroes:
Oceanus 4, Odin 3, Alchemist 3, Berserker 8 (have shards for 9), Wight 10, Paw Master 8 (have shards for 9 or 10), Predator 7 (might have shards for 9), Royal Guard 8 (shards for 9 or 10), Judgement 1 (shards for 2 or 3), Warlock 1 (shards for 3), Overlord 1 (shards for 3), Blademaster 1 (shards for 2)
Other cards:
Level 10 or 15 with no meld (probably don't have the cards to meld them):
Arcane Sage, 2x Magmus, Lady Liberty, Kirtana, Lilith, 2x Yeti, Death's Angel, 2x Undying Will, Tidal Siren, Hanuman, 2x Balthazar, Year Beast, 2x Bloodletter, Terror Dragon (restoration 4), Pit Dragon (voodoo 1 w/ rune), Death Knight, Quetzacotl, 2x Mimir's, 2x Ares, Pontiff
And of course the usual range of stab through, bless, voodoo, instakill, disposal, etc 3 and 4* stuff. A few 4* specifically for the Alchemist deck that I never use
So, yeah. What regular/tourney deck setups would people recommend? Guild deck?
As far as progression: I have a solo guild because I can't consistently login/spend enough energy on weekdays to not get kicked out of other guilds. Obviously this is slow going. I generally do first mine all the way through/until I'm out of energy (depends on if I can log back in later), recently started doing third mine first chest (since I have enough gems for full AB...right? 108k for full AB?). Spin the wheel 10x a day most days. Trials most days, Gauntlet as far as I can get daily (keep running into some gnarly decks that stop my progress dead). Should probably start working on grimoire but I don't really know where to start.
Definitely want to make sure I have enough for full AB on next AB, but also want to get some better cards. I'm pretty sure I'm going to place high enough in Momoya for a good card. Might go a bit nuts on gems towards the end to make sure I get either Dragon Lancer, but honestly I'd take any card in there so we'll see how much I'd have to spend for DL.
Any and all advice is appreciated!
Mostly been F2P w/ STAR, until I recently bought
Level 96
134k gems.
Decent equipment, but no skills (yet) - have ~100 sparks but no luck on lvl 5 gold so scared to use 'em
A handful of 5* hero runes (haste x2, initial rage x1, Sorcery x4, Faen and Mortii Vigor x1, Mortii Might, Blight)
A handful of 5* crit runes (4x vitality, 7x sac, 2x rage boost)
Lots of 4* hero and crit runes
Have yet to get any good skills on any hero
Currently 7 in my arena, but won't get further anytime soon (Hanzos and Blade Shards in my way)
Currently 2500 in tourney (can definitely improve this, have made a bad? habit of playing people with newer/really powerful cards to see what they do/if my decks work against them)
Current deck:
WH 4 - Prot8, Cripple8, Deathless7 (will be 5 after next platinum wheel, probably)
Nefarious Witch (should I evolve her and hope for something good? currently have some wiggle room in cost)
Freya
Revive Mithril Drone
Flare Summoner (Weakness 1 from evolution)
i9 Phantom Liege
Sac9 Graboid
3x QT (1 retreat, 1 injured w/ rune, 1 fatigue - waiting to get more Archdevas)
Spirit Siren w/ voodoo rune (not in love with this choice but it seems ok)
Other heroes:
Oceanus 4, Odin 3, Alchemist 3, Berserker 8 (have shards for 9), Wight 10, Paw Master 8 (have shards for 9 or 10), Predator 7 (might have shards for 9), Royal Guard 8 (shards for 9 or 10), Judgement 1 (shards for 2 or 3), Warlock 1 (shards for 3), Overlord 1 (shards for 3), Blademaster 1 (shards for 2)
Other cards:
Card | Meld | Notes |
Horned Beast | Rec1 | x2 |
Light Brave | Rec1 | |
Technomancer | N/A | Needs omni shards to level up his skills, I think |
Anathema | 100% on Sneak 8 | waiting on the next card |
Phantom Liege | 30% FA | |
Nidhogg | 30% FA | |
Angel Prime | 30% i8 | Might be getting another one from a ticket I have open |
Oinari | N/A | considering farming and melding revive when I get another GM |
Easter Bunny | N/A | I feel like this card is more useful than I think it is |
The Twins | Sac8 | I prefer my Graboid for destroying MDs |
Titania | i7 | |
2x Ash Beast | Life Sap 2 (working it up), 60% i9 | Maybe i9 isn't the best option here? Life Sap taking forever to level up on the other one |
Level 10 or 15 with no meld (probably don't have the cards to meld them):
Arcane Sage, 2x Magmus, Lady Liberty, Kirtana, Lilith, 2x Yeti, Death's Angel, 2x Undying Will, Tidal Siren, Hanuman, 2x Balthazar, Year Beast, 2x Bloodletter, Terror Dragon (restoration 4), Pit Dragon (voodoo 1 w/ rune), Death Knight, Quetzacotl, 2x Mimir's, 2x Ares, Pontiff
And of course the usual range of stab through, bless, voodoo, instakill, disposal, etc 3 and 4* stuff. A few 4* specifically for the Alchemist deck that I never use
So, yeah. What regular/tourney deck setups would people recommend? Guild deck?
As far as progression: I have a solo guild because I can't consistently login/spend enough energy on weekdays to not get kicked out of other guilds. Obviously this is slow going. I generally do first mine all the way through/until I'm out of energy (depends on if I can log back in later), recently started doing third mine first chest (since I have enough gems for full AB...right? 108k for full AB?). Spin the wheel 10x a day most days. Trials most days, Gauntlet as far as I can get daily (keep running into some gnarly decks that stop my progress dead). Should probably start working on grimoire but I don't really know where to start.
Definitely want to make sure I have enough for full AB on next AB, but also want to get some better cards. I'm pretty sure I'm going to place high enough in Momoya for a good card. Might go a bit nuts on gems towards the end to make sure I get either Dragon Lancer, but honestly I'd take any card in there so we'll see how much I'd have to spend for DL.
Any and all advice is appreciated!