☆Official Guide: Equipment Skills from Sparks☆
Dec 10, 2018 6:28:59 GMT
japoon, Shragon✪NFS, and 11 more like this
Post by lvleteor on Dec 10, 2018 6:28:59 GMT
Equipment (EQ) Skills acquired by Sparks are determined by
COLOR
COLOR
Exception:
- Blade Shard is exclusive to Noble Lord's EQ & is possible on Blue, Purple & Orange/Gold
List of Skills
Excluding aforementioned Blade Shard
Blue EQ: 4 Skills
1. Muddle - At the start of your turn, grants a 25% chance to swap the wait times of the highest wait time Creature in your hand with the lowest wait time Creature in your opponents hand.
2. Harrow - Grants a 40% chance to increase all DMG dealt to a random enemy creature by 50% until the end of your turn.
3. Law - Grants a 50% chance to inflict RIP on 3 random enemy creatures at the start of your turn. Creatures inflicted with RIP can't be healed with magical skills.
4. Unholy Rites - Grants a 30% chance to destroy the lowest Cost Creature in your hand to duplicate the highest Cost Creature on your field. The duplicate will have 100% of the creatures initial ATK and HP.
Purple EQ: 10 Skills
*Inherits all Blue Skills: Muddle, Harrow, Law, Unholy Rites
5. Convalescence - Restores 200 HP to all your Creatures at the start of their turn. this effect can't be negated by RIP.
6. Enmity - Increase your Hero’s Rage by 25 when the opponent Hero activates a Hero skill. This effect does not work on Maze Heroes.
7. Pacifist - Grants a 25% chance to prevent opponent Hero from gaining Rage on the next turn
8. Confine - Grants a 30% chance to increase the wait time of all Creatures in your opponent's hand by 2 turns.
9. Blitz - Grants a 30% chance to reduce wait time of all Creatures in your hand by 2
10. Salvage - Grants a 20% chance to return one creature from your Graveyard to your deck at the start of your turn. This effect can't be negated.
Orange/Gold: 13 Skills
*Includes: Muddle, Harrow, Law, Unholy Rites, Convalescence, Enmity, Pacifist, Confine, Blitz, Salvage
11. Last Resort - Converts 25% of your Creatures HP to ATK at the start of your turn. Creatures played this turn will not be affected.
12. Back Up - Grants a 30% chance to draw an additional card at the start of your turn.
13. Impede - Grants a 30% chance to prevent your opponent from drawing a card on their turn.
Noble Lord’s Exclusive
14. Blade Shard - At the start of your turn, temporarily reduce the ATK of 1 enemy creature with the highest ATK to 0. Deal 2 times of the reduced ATK as direct damage.
Additional Information
Two Sets of Equipment ideal for crafting with Sparks for maximum Attributes:
1. Noble Lord’s - For those seeking the exclusive Blade Shard.
**Once Blade Shard has been acquired, there is no need to continue crafting Noble Lord’s.
2. Planewalker - All Skills may be crafted with the exception of Blade Shard.
Noble Lord’s and Planewalker EQ Sets each have potential for maximum Attribute percentage up to 50% excluding secondary bonus Attribute:
Attribute % Ranges for Noble Lord's & Planewalker
Blue: 6.25% - 12.5%
Purple: 12.5% - 25%
Orange/Gold: 25% - 50%
Inferior potential Attributes in other Level 5 EQ, but negligible in the realm of Blue EQ crafts. All skills within the predefined color schemes are applicable nonetheless
Attribute % Ranges for other Level 5 EQ
Lord's EQ | Crystal Sword | Thorium Armor/Boots/Helmet/Belt | Dragonhide Gloves
Blue: 5% - 10%
Purple: 10% - 20%
Orange/Gold: 20% - 40%
Theory exists (though not proven) for the same possibilities in Level 3 & 4 EQ, though it would be ill advised to attempt.
There is no data that exists nor does anyone know the % Chance for any specific skill.
It has been observed that the most common skills are: Harrow, Muddle, and Law.
*This may be attributed to statistical majority of players crafting Blue Noble Lord’s.
Blue - 100 sparks = 100% chance for a skill
Purple - 250 sparks = 100% chance for a skill
Orange/Gold - 1,000 sparks = 100% chance for a skill
*Not recommended to use greater than 250 Sparks. Each craft attempt favors Purple when using all Gold Materials. The % displayed using all Gold Mats is if the outcome = Gold.
**Qty Sparks for Orange/Gold EQ for a 100% guaranteed skill is for reference only.
Authors/Direct Contributors:
sblip
DomDeus
lvleteor
Special thanks to all players who provided screenshots of their EQ for verification making this guide official