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Post by Somar [BK] on Sept 19, 2015 10:16:53 GMT
Curious question assuming you have finished or ended this project what would you do with the account? (Especially the gems) once all my goals have been reached I will use the gems and coupons and see what's comes out of it. I plan on launching a poll when the time comes to help me decide if I should buy boosters, ultima chests, or draw at the altar on Sky Arena periods (or even a mix of all the options). Coupons I intend to use half as 5x pulls and the other half as single pulls. After that I will decide if I keep playing the account or not.
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Post by Somar [BK] on Sept 21, 2015 8:10:18 GMT
LillyAnne's Chronicles Level 69 Achievements: Explorer's map: 11-4 Arena Best Rank: 10 Tournament Best Rank: 4187 Trials: 69 Gems: 27,092 Coupons: 585 A lot of good things happened this weekend. Got myself into my Arena top10. It was actually 10th spot and I'm out of attempts, but still, pretty happy with that one. Geting 1st spot will be very difficult considering what I've seen. Lot's of good decks and a Royal member to get through. With some luck perhaps I can catch a break with someone using guild map deck or something (One can hope, right). I've been hanging inside top5000 in tournament for almost a full week. I drop a few positions but can get them back and have been coming back and forth inside the 4000-5000 gap. Still far from my goal, but at least I'm geting some credits in the Bank. Also got ot the 20k gems alchemy done and my gem count went up to 25k (now a bit more because of the new Arena bonus) Now for explorer's map: Completed map 10 and got myself up to 11-4 (I'll get to that latter). 10-11Last post I said i was gonna give 2 different decks a try here. Wight deck with the pupeteers was an absolute disaster. My Sac8 Twins got cloned, you can imagine the rest of the fight from there on. It was like shooting fish in a barrel. After that I gave Predator a go and things were a bit better. So I gave it a couple more tries and once the right draw came i made it. Decided to make a little video out of it. Key was the Revenant coming last. I have absolutely no protection against retreat. If that guy comes in the 1st cards I'm screwed. Deck: Just the same predator deck as before except now Flame Brave has the 4th skill active (Incinerate 1 – Major help here and in Arena) 11-1Just regular Spiky bits stuff. Nothing much. 11-2
Same Predator deck again. 11-3Wight deck with a few tweaks. All melded cards are exactly the same as before. Now the worst part. 11-4 is a major obstacle. Looking at my cards and remembering the hell I went through to beat this one with my main account, I really don't see a deck combination that can give me a win here. Guess I'll have to camp here for now and farm some stuff that can be of use. Right now I'm thinking about melding some pupeteers with curse and rune them in hopes I can keep the boars away and kill the Hero. But that is a long road to walk. Geting a Paragon would certainly be another way to go, but that doesn't seem any more easy than getting the pupeteers melded. I'll give it a try with what I have every now and then see if I can luck out but won't break much sweat trying to beat it for now. Gonna get some extra stars from past dungeons and try to get magmus just to keep myself busy in the meantime. Sorry for the long read. Regards Somar
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Post by mortivore on Sept 21, 2015 8:17:42 GMT
Great progress Somar! Top 10 arena and 11-4 in explorers. 11-4 is a true pain, could be smart to stab it before the nerf
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Post by Somar [BK] on Sept 21, 2015 8:21:28 GMT
Great progress Somar! Top 10 arena and 11-4 in explorers. 11-4 is a true pain, could be smart to stab it before the nerf Only manage to farm a single Graboid so far. Guess that will never happen. To be fair I believe a Paragon is my only real hope.
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Post by mortivore on Sept 21, 2015 8:55:01 GMT
Great progress Somar! Top 10 arena and 11-4 in explorers. 11-4 is a true pain, could be smart to stab it before the nerf Only manage to farm a single Graboid so far. Guess that will never happen. To be fair I believe a Paragon is my only real hope. It is possible to beat it without stab or paragon. I remember i beat it with a standard wight deck ages ago. Long before i had paragon etc. Trick is to get the perfect draw. But can take a few 100 tries to get it.
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Post by rafutela✪NFS on Sept 21, 2015 9:57:35 GMT
Great progress Somar! Top 10 arena and 11-4 in explorers. 11-4 is a true pain, could be smart to stab it before the nerf Only manage to farm a single Graboid so far. Guess that will never happen. To be fair I believe a Paragon is my only real hope. I beat it without Paragon either and only 1 disposal, but I must admit that Sac8 Graboid got his job well done.
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Post by Somar [BK] on Sept 21, 2015 12:10:29 GMT
GOT 11-4 DONE ON 1ST TRY WITH PREDATOR Sorry for the caps lock. Just too excited right now. I have a video for it but need time to upload it 1st. I'll post it later. Just had to share the news.
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Post by mortivore on Sept 21, 2015 12:16:19 GMT
GOT 11-4 DONE ON 1ST TRY WITH PREDATOR Sorry for the caps lock. Just too excited right now. I have a video for it but need time to upload it 1st. I'll post it later. Just had to share the news. WOA! that sick, grats a ton!
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.ruby.
Nightraider
DH is a good game that I can't completly quit.. just play and enjoy
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.ruby.
DH is a good game that I can't completly quit.. just play and enjoy
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Post by .ruby. on Sept 21, 2015 13:22:16 GMT
Welldone, Somar. Do you think of using 5star cards from guild map shards ?
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Post by Orgoth on Sept 21, 2015 13:26:25 GMT
wow just wow, took me far more time to get to there and you seembto breese right through, youbhave already proven that F2P key is persistance and How inportant getting a good guild is.
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Post by Somar [BK] on Sept 21, 2015 14:35:46 GMT
Welldone, Somar. Do you think of using 5star cards from guild map shards ? I've been using a bloodletter I got from guild sometimes. Everything I farm though guild i use. But so far that bloodletter is the only 5* I have other than the seal ones. I do have 2 Hanuman I got from gauntlet, but those are still at level 0 and will stay that way until I reach my goals.
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Post by Somar [BK] on Sept 21, 2015 16:38:01 GMT
As promised here is the video for 11-4.
The fight went on for 60 turns so i had to double the speed or it would be just too boring to watch.
Also my wife decided to text me during the recording so theres a few pop ups inbetween.
Enjoy my luckiest momment in DH.
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Post by krvnik on Sept 21, 2015 19:47:30 GMT
I'm impressed indeed. You had some luck there but not too much. With this cheap deck you managed to clear one really hard stage and I feel like I need to congratulate you. You should be proud on your project.
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Post by entropy✪NFS on Sept 22, 2015 3:41:54 GMT
Congrats Somar [BK]! I wanted to advise you to use the Queen Temptress to prevent Berserker from summoning the Boars (if I remember right you concluded that you can use Sky Arena creatures), but by the time I get to my PC, you already beat it Nice
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Post by dbreezy✪NFS on Sept 22, 2015 21:44:01 GMT
Tbh somar, you had some pretty bad luck in that match. The resurrect on Dhalia and then freeze never activated on it. This is highly impressive and inspiring
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Post by greeklover on Sept 24, 2015 4:43:22 GMT
LillyAnne's Chronicles Level 68 Achievments: Dungeon: 10-11 Trials: LV68 Arena: Best Rank 57 Tournament: Best Rank 4785 gems: 18.557 coupons: 547 10-8 The idea was to whitstand all the sealing with dodge and FA while predator dealed with the curse. Worked like a charm. The puppet only came out once becuase my bear kept heating deathmorts rage and once i had all my crits in play i just droped naga mistress and flame brave on the far right to deal with things. Easy win. Not a single crit lost even with all the soulburst procs. Melds: Again same cards, same melds 2 x Sprite Link Frost Ragers 2 x Bless 7 Frost Ragers Dodge Treant Guide Just a little side note: This account has been extremly lucky when it comes to evolving and melding stuff: So far i got Sac8 twins, recycle HB, Bless FR, Sprite link FR all on 1st attempts. Treant Elder, Sprite Link FR on 2nd attempt. And now I got incinerate as a 4th skill for Flame Brave. It's only level 1 but with the rune already there it's a great skill to have. 4 dmg runed skills in a single crit and with a free spot still left for some vitality rune. Not bad. See ya. Regards Somar Hey Somar what a great post and job you are doing, i know i have stated this a few times but its true.... I am currently stuck at 10-8 for a bit. Havent got any disposal yet kind of unlucky with draws.... but your post give me more strength and some tips to go on I am lvl 69 atm. Just managed to get predator yesterday. i have been reading your post for a while and love your predator deck. and want to make a similar deck I have 2 questions 1) What is your personal opinion on Phoenix? i have collected all creatures available is it worth unsealing? 2)For my Predator deck since i dont have your restriction.... Is there some cards from your predator deck you would replace? I have 2 Frost ragers (Bless7), 1 HB (recycle) ready My 4* faen cards are 3 Light brave 6 Pegasus Lord 3 Flame braves 5 Faen Rampage 1 Treant Elder 1 Naga mistress 5 Faen Mesmerr 1 Master guide 4 Pale dragon 6 Centaur chiefs (planing on getting FA 5 on 2x meld day) 1 Drean Guide Thanks in Advance!!! Regards!
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Post by Somar [BK] on Sept 24, 2015 8:31:26 GMT
hi greeklovermy predator was lv6 when i beat that stage. u say u got yours yesterday so i'm assuming it's still lv1. at that level it's probably not enough to deal with the curse on it's own since the bear will die pretty fast, but since u do have the 2 bless FR perhaps that can help and might be worth a try. 1 - phoenix is a great card. I just recently unsealed my 1st one and will surely use it in the future 2 - Creatures that can be usefull for this stage: Naga mistress helps a lot with the lockdown. Without disposal your best shot at killing the 2 dahlias is to freeze 1 with the other already in graveyard. If that fails u can kill the hero while the recycled cards wait to be played as long as u keep board control. Key skills are FA + bless + mass heal. Enough of that and it will be impossible for any of ur crits to die. There's no magic or direct dmg, so FA blocks all dmg (soulburst being the only exception). Coupled with mass heal + bless it should keep u in play after a few seal rounds. FA5 CC can work. The guy takes 0 physical dmg, so once in play will probably stay there forever. Sprite Link Frost Ragers are cheap and easy to get, yet extremly cost effective. Pegasus Lord can work good since it also regens HP. If u can meld 1 with FA it will be a great card for this stage also. Without FA it can help but will die fast in front of a dahlia or liedge. runed Flame Braves + phoenix can give u enough firepower for an alternative approach. Get both dahlias on the board and rain fire on them. it will probably be enough to kill them both together. Try and build an FA wall in the 1st spots and then use all the firepower on the right side. If u meld the Naga and Elder with FA gives u a better shot at getting a good draw and geting u bigger protection, since u can also play those in deffense.
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Post by Somar [BK] on Sept 24, 2015 10:43:05 GMT
LillyAnne's Chronicles Level 70 Achievements: Explorer's map: 11-8 Arena Best Rank: 10 Tournament Best Rank: 4187 Gems: 27,347 Coupons: 615 I got through a few more levels in explorer's gate. But things have come to a stale in pretty much every other game aspect. Couldn't go any further than 10th spot in Arena. In fact the closer I've been to get there again was 14th. I'm hanging in the 20-25 zone for now. Also in tourney things are pretty much the same as last update. As for decks used: 11-5 and 11-6 The Mythril Drones prevent me from using magic so I went for a different approach. The FR are there for the bless and to buff the HB. PC and Twins for dmg output. Pupeteers for recycle/revive control and killing the hero. Bloodletter + EoJ for some extra dmg and help triggering Undying. 11-7 Added some magic to the previous deck for more dmg output and instakill to try to get rid of the Harlots + dahlia All melds are the same as in previous posts. Now reached 11-8. Gave it some 5 - 6 attempts with different decks and I can say this time I'm really screwed. Didn't even get close of winning. Crazed Sorrow + seals + freezing is just a pain in the A**. I've had crits locked for 4 or 5 turns in a row while I wait for crazed sorrow to wear off inbetween all the other lockdowns. Add to that all the retreat messing any kind of board control i might attempt and the fact that even with spiky bits I struggle to get things going because the sisters just keep coming back and once spiky bits wears off I just sit there and die while Captivator laughs at me slaping myself in the face. Just feels a bit like when u watch those teen movies and the bullies grab the little guy's hands and make him punch himself over and over. Anyway, moving into happy thoughts. I planned on writing this update yesterday but couldn't find the time to do it. It was kind of a special date because yesterday LillyAnne reached 100 days in play. So I decided to write a little bit more and make some kind of a balance/review on how things went and my feelings about it. Honestly I didn't expect to be this far ahead. Geting into 10th place in Arena and being midway through map 11 so soon while I barely own 30 leveled cards to put in tournament decks is far beyond my best expectations. When it comes to explorer's map sure being my 2nd time doing all this helps. You kinda already know what not to do. Obviously beating 11-4 was the highlight so far. Not only because i wasn't expecting it but because it was on my very 1st attempt and with such a cheap deck. I must have done this dungeon some 20+ times in my main account before finally beating it, not to mention all the days I stood there and farmed stuff whille gathering courage to give it another try. Tournament is different kind of hell. Although I've been keeping myself inside top5000 it's a mess to build decks for that thing because i lack materials to level cards. So far my deffense and attack decks are exactly the same. Someone asked me in a past update about decks for the 4th chambers. I've already cleared those and the 5th chambers also. I will be posting decks in a next update since i don't have the screenshots now. I will also try and tune things up for getting all rewards with auto-fighting, but I still miss a few of the 5th chambers rewards too often. Just to finalize I'll just post all the heroes I've used (+ talents) and all the usable creatures i own. Basicly everything I used to get where I am right now. Also some of the ideas I have for the future. Heroes: Predator (now LV6) - deffinetly my main to go hero by a huge margin. I use Aura+Agile+Rejuvenate. I didn't use Predator in my main account but I can deffinetly say it's my favourite 4* Hero now (not saying he is the best, just that i like him the most) Wight (now LV7) - What to say here? Just the same stuff u can read in other countless posts. Strenght+Undying+Cripple. Main guild map hero. Blah, blah, blah. Berserker (now LV5) - Spiky bits source. So far I didn't use him for much other than that because i lack the cards to make an effective deck out of him. I'm trying to work on changing that and expect Berserker to play a bigger part in the future. For now (Strenght+Spiky Bits+Full Alert) Bowmaster (now LV3) - main hero until i got the 4* ones. Aura+Agile. Elder Mawrek (now LV "who cares") - main hero until i got a 3*. A side note on Dragon Rider. I have him at level 5 but haven't used him yet. I expect things to change since I'm planning for him to be one of my main heroes in the future. I already know how good this guy can be from my main account. Although it can be debatable I consider DR the best 4* hero at level 10. (Just my opinion) All Creatures used (and currently own leveled): 6 x Frost Caller (easy curse deck to get me going early on, probably gona use them for EXP later) 1 x Dark Witch 1 x Manticore 1 x Blood Warlock 2 x Frost Ragers with sprite link 7 2 x Frost Ragers with bless 7 1 x Treant Guide with dodge 6 1 x Dream Healer 1 x Magic Weaver 1 x Voltic Priest 1 x Elementalist 1 x Faen Marksman 2 x The Pupeteer (1 LV15 unmelded - Ice Arrow 1) 2 x Hellwolf 1 x Eye of Jonara 1 x The Twins with Sac 8 1 x Panther Chief with FA5 1 x Flame Master 1 x Ursa Major 2 x Oracle (1 melded with FA5) 1 x Swordmaster 1 x Paladin 1 x Sentry Angel 1 x Naga Mistress unmelded (Soul swap 1) 1 x Flame Brave unmelded (Incinerate 1) 2 x Horned Beast With Recycle 1 x Treant Guide with FA3 1 x Horned Beast 1 x Pale Dragon 1 x Moon Walker 1 x Arrow Brave 1 x Bloodletter 1 x Spider Queen (I also used a lv10 thalassa up until i melded recycle away) I believe that covers it. Sorry for the long read. See you all next time Regards Somar
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Post by storyteller on Sept 25, 2015 20:30:47 GMT
Thanks for this list, Somar. Shows that you can get through the game (at least up to this point) with just the creatures that everyone can get. Looking back through this thread, I would have voted no on using the creatures from sky arena, because that keeps this relevant to anyone starting the game who couldn't get those. Maybe you could add an index to your first post to where you show how you got through some of the tough stages in the game. You know, like if someone was having trouble with 8-10 they could go to the page you show how to get through it. Make this a walkthrough of sorts for the game. Keep up the good work!
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Post by Somar [BK] on Sept 25, 2015 20:57:28 GMT
Thanks for this list, Somar. Shows that you can get through the game (at least up to this point) with just the creatures that everyone can get. Looking back through this thread, I would have voted no on using the creatures from sky arena, because that keeps this relevant to anyone starting the game who couldn't get those. Maybe you could add an index to your first post to where you show how you got through some of the tough stages in the game. You know, like if someone was having trouble with 8-10 they could go to the page you show how to get through it. Make this a walkthrough of sorts for the game. Keep up the good work! thx for the positive feedback. I like the idea of editing the OP with some kind of index. As soon as I find the time I'll try and do it. As for the Sky Arena crits. I haven't used any so far and I'm inclined to keep it that way for now. Like u said not everyone gets a shot at the same ones so leaving them out makes it more newbie friendly.
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Post by jckson992 on Sept 25, 2015 21:17:54 GMT
I am still stuck on 7-3 LOL
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quitting DH, good game just not worth keeping with IGG terms
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Post by orgoth on Sept 27, 2015 13:26:00 GMT
you forgot about.your.venom tyrant being melded away... Also wow 100 days to.get to 11~8.
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Post by Somar [BK] on Sept 27, 2015 17:33:44 GMT
you forgot about.your.venom tyrant being melded away... Also wow 100 days to.get to 11~8. I didn't forget. I didn't list it because I never used it. VT was lv0 when I melded sac8 away.
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Post by jckson992 on Sept 27, 2015 23:01:30 GMT
100 days is a ftp account?
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Post by storyteller on Sept 28, 2015 5:36:26 GMT
not just ftp, but he didn't use any coupons or booster packs. Only the creatures you can get through explore or guild maps. So if you are stuck somewhere you can look back through the thread and see how he got past it using only creatures that you should also be able to get.
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Post by Somar [BK] on Sept 28, 2015 19:40:22 GMT
LillyAnne's Chronicles Level 71 Achievements: Explorer's map: 11-8 Arena Best Rank: 10 Tournament Best Rank: 3551 Gems: 27,962 Coupons: 644 Just a little update since I'm still stuck on 11-8. I honestly gave up trying that one for now. Took some 10 attempts with a spiky bits deck but I always get screwed because of the mass charm. Either a recycle comes late and stays in play, or i kill them on different turns and one brings back the other, or even if i can get both of them in graveyard i end up killing myself because of the mass charm while those damned Kumiho/Kitsune sisters keep teasing me. Also spiky bits is kinda counter productive because although u can kill stuff that way, it triggers mass charm way to often. The only way i see through this one is to use a few staboids and voodoo runes to stop the mass charm. I have curently 2 pupeteers with voodoo on the forge for that effect and also farming graboids. Don't know how long that will take but I will not waste more energy trying to beat this one for now. Meld day was kinda depressing. Only meld i got finished was another FA5 Oracle. All my other attempts fell short because i didn't have any more copies. While I'm stuck on 11-8 I'm taking that time to also work on my humans and put Dragon Rider in use. Mostly because i need 6 human crits to beat 10-12 medium and clear my way into the Magmus reward. My biggest progress was in tournament where i got inside top4000 and actually have been able to keep myself there. In Arena i just keep going back and forth in the 15-30 region but honestly i believe i got a bit screwed with this last update. My Predator deck was good enough to win against Wight recycle decks, but now with the HP boost the runes give things got a little more difficult. Anyway, adapt and survive. I'll try to find a way arround it. That's it for today. No big news for now. As storyteller suggested i edited the OP with an index and also included all the rules I've been using for this project, so any people interested can check that as well. A big thanx to him for the idea. Regards, Somar
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Post by Somar [BK] on Oct 4, 2015 15:29:32 GMT
LillyAnne's Chronicles Level 72 Achievements: Explorer's map: 11-9 Arena Best Rank: 10 Tournament Best Rank: 3764 Gems: 28,802 Coupons: 688 Finally was able to beat 11-8. This one gave me a lot of trouble and so I made a video for it, since I've been doing the same for all past dungeons that give me a hard time. There were 2 reasons that made me attempt to beat it so soon and without any of them it would have been near impossible to beat it with this deck. - crazed sorrow was fixed last update and no longer stays on for multiple turns - i finished my curse pupeteer and that allowed me to do some rage control which was crucial (you can attest to that by watching the fight video) Deck used: Melds: 2 x FA5 Oracle 2 x Recycle HB EoJ unmelded (hero hunter) Flame Brave unmelded (Incinerate) Naga Mistress unmelded (Sould Swap) The Pupeteer w/ Curse 6 Important Runes: Voodoo on Pupeteer and Hero Vigor. This was by far my hardest fight so far. Took me somewhere between 10-15 atempts in total to get it done and some 4-5 with this deck. The main problem was getting both the dahlia and hippo in the graveyard without disposal. For that i needed the right draw which is always a hit and miss process until you finally luck out and get it right. Even with that draw I had major luck because really early in the fight I almost lost both my recycle cards. They came togheter in the draw and i had to play them both in order to kill dahlia and hippo at the same time. Luckily for me one of the HB hanged on by a thread and was able to recycle the other one before dying. Otherwise I would have lost. I inittially started using a different deck and then tweaked thing along the way. I had 2 x hellwolf and sac8 twins in the initial concept. Which i replaced for an extra FA5 Oracle, Naga Mistress and Phoenix to build the final version. The hellwolf idea was to try to use instakill to help me with the snow harlots and the dahlia/hippo combo. That failed in 2 ways. 1St instakill is really unrealiable and rarelly hits the target you want. 2Nd the hellwolfs die very fast and have a 6 turn timer which makes you lose complete control over the board. I replaced one 1st and then came to the conclusion that i had to get rid of both soon after. Sac8 Twins is a great card but for this fight it's really not suited. I had one fight were my sac8 twins killed 3 of my cards in one round. When under crazed sorrow that things hits hard and then terror defense procs twice on that same turn. Not to mention that after 1 or 2 kills your sac twins ends up behind a snow harlot doing absolutely nothing. It was doing me more wrong than good so i had to get rid of it. I added a 2nd FA Oracle because my hero dying was the usual outcome, so I decided to put more bless in the deck. FA also helps a lot because when under crazed sorrow the Oracles take little dmg. Extra mass heal also helps a lot againts Kitsune's Danse Macabre. Phoenix and Naga i added because of the extra dmg and lockdown to help me with board control. The fact that Captivator has the sharp armour talent means little because the only neanders in play are the 4 sisters and good luck geting them in the graveyard to triggers that. So using magic dmg is really not a problem here. Sharp armour only activated once during the whole fight. That was the story. I'll leave with the video of the fight for those interest in watching it. Regards Somar P.S. My initial idea was to only attempt 11-8 once my stab/curse deck was finished but since i got through without it I now have my mind set on trying to finish this map and the next one without a stab deck and see how far I can go that way. I will still build my stab deck for some dungeon medium and hard completations and for tournament use, but I will try not to use it for explorer's map until map 13 (which is the one where stab stops being OP).
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Post by mortivore on Oct 5, 2015 6:14:11 GMT
Grats on beating 11-8!!!
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Post by storyteller on Oct 5, 2015 16:49:21 GMT
That was a nice move to take out the dahlia/hippo together when they came up. Risky with your recyclers, but I doubt you could have won without that move. With the sisters keeping each other in play, you had to break the recycle chain for the rest of the cards. Good draw, but you had to take the risk to take advantage of it. Congrats!
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Give me back my $20 you IGGnorant.
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Boxing Kangaroo [General Manager] oops (Guild master)
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Post by voldrox [BK] on Oct 5, 2015 18:23:51 GMT
I like how you didn't use stab to clear this stage.
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