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Post by DianaTroy [βκ] on Jul 24, 2015 2:47:34 GMT
Obviously not 5* Heroes, but all 3* & 4*.
How would you spread out the Talents so you take advantage of each Hero's strengths?
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Post by tanisomsford on Jul 25, 2015 18:00:09 GMT
That's a good thought. I would imagine it goes to the play style of the owner. Ex I see predator players use death attacks and combine with poison attacks, but I made my predator heavy on the defense(agile/hail). Some just make sense regardless, like damage from devil hunter to prep the enemies for entangle, or ice shell no matter what you play or do. Undying is another of those. Spiky bits is a tough one,, because magic damage is so unpopular, unless its trials/dungeons.
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Post by derpy✪NFS on Jul 26, 2015 3:24:29 GMT
I wouldnt bother using all the heros personally. Paw master and Deathmort in particular arent worth it, and I would say the same for Royal Guard. The main reason is runes are simply too useful to warrant burning 100k+ glory on a hero that doesnt add anything, glory needs to be used efficiently.
Wight would be an all-purpose with strength/aura, cripple, undying.
Berserker is the Neander of choice, I would take aura/alert/spiky. Use him for survivability in things like gauntlet/guild battles, beating curse decks, magic decks, and human decks lacking FA.
Dragon Rider for humans, aura/ice shell/firestorm. I would probably focus this as a hero killing deck, or a counter to curse decks. Needs a lot of high powered cards to be effective.
Devil hunter with aura/death cloud/toxic mire. Stack magic damage and lockdown, with plenty of ommunity- obviously berserker is a danger, but it can even handle that sometimes with a couple of recycles.
Predator is the only hero I would double up in a faction, the bear is pretty damn effective at stalling decks dependent on hero skills. I would stack it with healing to make it a drawn out battle, but make sure you have some solid damage dealing potential in your ranks- life sap/soul swap with runes make great additions. Probably aura/rejuvenate/agile for skills.
For 3* I wouldnt bother really, once you have access to 4* they really become obsolete. Exceptions being balrog (strength/undying) for deck destruction, and chaos witch (aura+undying/shadow hex) for curse deck. Patriarch, Poison Ivy and Gladiator are good when levelled, but they still pale compared to a levelled 4*.
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Post by rainman2412✪NFS on Jul 26, 2015 3:40:22 GMT
Definitely agree with Derpy here, glory is too valuable for rune draws to be wasted on anything but your top line Heroes. This is especially true now that 5* runes can be drawn with glory. I use Wight 90% of the time, Dragon Rider with a stabthrough deck, and Berserker rarely to counter a magic deck. Those three are also my Tournament defense deck Heros. The only time I even consider a different Hero at this point is during Guild Battle where you just throw out everything you have. I haven't upgraded the talents of any of my 3* Heros such as Balrog, Bowmaster, or Gladiator just to do better at Guild Battles because the glory spend isn't worth it to me.
In short, concentrate all of your effort on the 2-3 best Heroes for your decks and leave the others alone. This is true for Runes too, the Hero runes are too scarce to level up enough of them to put on every Hero. Just getting 10 of em to level 5 to fully support 2 Heros is quite a challenge. My first 5* rune draw was a Hero Vigor 5. Nice rune, but expensive as heck to level up.
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#0d6ad6
Human Deck Specialist
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Post by DianaTroy [βκ] on Jul 27, 2015 18:22:33 GMT
Anyone saying not to bother is clearly missing the entire point of the thread.
Although everything said about certain Heroes is true, that doesn't mean the other Heroes have no use.
I have 7/8 of the 4* Heroes at level 5+ and Paw Master at 28/75 and I have all my decks Runed up and mostly leveled to where I'm happy. So I have Glory to spend and not sacrifice my Rune progression.
Deathmort and Royal Guard are underrated and ignored simply because they are defensive-oriented, therefore their true value isn't seen as much as the more offensive Heroes.
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Post by vamp on Jul 27, 2015 19:37:40 GMT
Anyone saying not to bother is clearly missing the entire point of the thread. Although everything said about certain Heroes is true, that doesn't mean the other Heroes have no use. I have 7/8 of the 4* Heroes at level 5+ and Paw Master at 28/75 and I have all my decks Runed up and mostly leveled to where I'm happy. So I have Glory to spend and not sacrifice my Rune progression. Deathmort and Royal Guard are underrated and ignored simply because they are defensive-oriented, therefore their true value isn't seen as much as the more offensive Heroes. I don't see Deathmort as particularly defense-oriented (except in comparison to other mortii heroes). Predator is probably the ultimate defensive-oriented hero, and it's rated higher. I have all 8 lvl 4 heroes, all except paw master at 5+, 3.5 of which have levelled talents, personally I'm still drawing runes with my raid glory, saving arenas/cards/gw for levelling 5* hero when I get them from tourney.
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Post by derpy✪NFS on Jul 27, 2015 23:41:26 GMT
Anyone saying not to bother is clearly missing the entire point of the thread. Although everything said about certain Heroes is true, that doesn't mean the other Heroes have no use. I have 7/8 of the 4* Heroes at level 5+ and Paw Master at 28/75 and I have all my decks Runed up and mostly leveled to where I'm happy. So I have Glory to spend and not sacrifice my Rune progression. Deathmort and Royal Guard are underrated and ignored simply because they are defensive-oriented, therefore their true value isn't seen as much as the more offensive Heroes. Lol, what is the 'true value' of Deathmort and Royal Guard, exactly? Theres a reason they're not used, and it's not because they're defensive- it's because they're demonstrably inferior to their counterparts. Unless your decks are all max runed to lv8+, which theres just no way with how expensive it is, you cant possibly have spare glory. You could give me a million glory and it wouldnt cover 10% of the costs. If you want to waste glory on underpowered heros its your call, just be aware its a waste. Just like leveling 3* heros after getting 4* is a waste. You need your core heros a lot higher than 5 to progress. Out of curiosity, what tournament rank are you?
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#0d6ad6
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Post by DianaTroy [βκ] on Jul 28, 2015 5:42:47 GMT
derpy✪NFS Tournament Rank 506, would be higher but I forget about Tournament after the daily login a lot. My core Heroes are all higher than Lv.5. Wight's 8, DH's 7 & DR's 6.
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Post by derpy✪NFS on Jul 28, 2015 10:38:56 GMT
derpy✪NFS Tournament Rank 506, would be higher but I forget about Tournament after the daily login a lot. My core Heroes are all higher than Lv.5. Wight's 8, DH's 7 & DR's 6. Ok. Well, the reason I asked was because I'm hovering around rank 100, and I don't feel like my runes are even close to strong enough yet. I have 3 4* heal amplify runes, all at lv 5- I want to try and get them to 6. A 5* sorcery rune would be amazing. All my 4* creature runes are at lv 5, which is ok- but now it's time to start pushing them further. My heros are at 7/8/8 (Wight would be 8 too, but I kept his power low for my main deck and made a second Wight instead to separate guild map and regular). Basically, levelling even 3 heros is a ridiculous task in this game, and requires all of your resources thrown at them. To squander those resources on subpar heros just seems wasteful to me- there simply isn't a niche for Deathmort/Royal Guard/Paw Master over their alternatives, because they simply have no intrinsic value. Heros like Zora (abusable atk boost), Chaos Witch (hero damage and rage reduction) and Balrog (creature explosion) have constant value, since they can provide you something that other heros can't. But Deathmort provides a terrible summon that is completely outclassed, Royal Guard has an interesting ability that unfortunately can't compete in any situation to Dragon Rider, and Paw Master has a single target attack which is normally completely hopeless. So what I'm trying to say is, the idea of spreading out and taking advantage of all the hero strengths is a flawed one, since it requires taking limited resources from good heros and putting them on bad ones, which stunts your primary growth. A lv 8 Berserker or Dragon Rider is simply better in any situation than those 3 aforementioned heros, so it's not even worth levelling them. If guild battles were more worthwhile, then MAYBE it could be worthwhile- but in all honesty, the heros wouldn't be strong enough to take on good decks anyway.
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Post by werefour on Oct 29, 2015 0:12:00 GMT
Paw Master is a capable hero, he actually works best in a mixed mass heal deck.
You just have to keep your creatures alive under him. Frost armor and mass heal work wonders with Neander creatures, pair him with a a few frost armored Oracles with runed Blessing and you can get his skill off almost every other turn. The damage it deals is just a bonus as it's true strength is the permanent health and attack boost to your weakest creature. Eventually if you can keep it triggering your side can escalate beyond control.
Interestingly enough he has always proven quite strong against Berserker for me. I still prefer Dragon Rider and Predator. Also Wight reigns as the best 4*hero period. Yet one shouldn't discredit Paw Master.
Now Deathmort and Royal Guard are underwhelming. Deathmort because his Summon is too reliant on the graveyards which normally stay close to empty in most advanced decks.
Royal Guard just because his skill is lacking. I think RG would be better if his skill also blocked Insta Kills and/ or lockdowns.
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Post by Jonathan on Oct 29, 2015 11:58:11 GMT
Don't know about you guys. But some of my 2* heroes are sometimes stronger than the 3* and even than 4*.
Lets me say: Elder Mawrek - Level 9 - prefer him against the curse decks, paired with some bless/mass heal frosted creatures. Will never die no matter what. Succesfully tryed him also against stab decks. Zora Marauder - Level 8 - has anyone tried him until now?! Paired with sweeping blow creatures and mass heals/bless managed to take him to 600k damage in guild maps. HE IS A BEAST. Frigid Queen - Level 7 - Good bye sac creatures damage. You need some recycle/revive tho.
This 3 are just amazing heroes, and they can be obtained easily. Give it a try sometimes
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Post by orgoth on Oct 30, 2015 2:02:19 GMT
Don't know about you guys. But some of my 2* heroes are sometimes stronger than the 3* and even than 4*. Lets me say: Elder Mawrek - Level 9 - prefer him against the curse decks, paired with some bless/mass heal frosted creatures. Will never die no matter what. Succesfully tryed him also against stab decks. Zora Marauder - Level 8 - has anyone tried him until now?! Paired with sweeping blow creatures and mass heals/bless managed to take him to 600k damage in guild maps. HE IS A BEAST. Frigid Queen - Level 7 - Good bye sac creatures damage. You need some recycle/revive tho. This 3 are just amazing heroes, and they can be obtained easily. Give it a try sometimes getting the hero skill so high is kinda hard if your only source is trials
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Post by Jonathan on Oct 30, 2015 7:50:04 GMT
Don't know about you guys. But some of my 2* heroes are sometimes stronger than the 3* and even than 4*. Lets me say: Elder Mawrek - Level 9 - prefer him against the curse decks, paired with some bless/mass heal frosted creatures. Will never die no matter what. Succesfully tryed him also against stab decks. Zora Marauder - Level 8 - has anyone tried him until now?! Paired with sweeping blow creatures and mass heals/bless managed to take him to 600k damage in guild maps. HE IS A BEAST. Frigid Queen - Level 7 - Good bye sac creatures damage. You need some recycle/revive tho. This 3 are just amazing heroes, and they can be obtained easily. Give it a try sometimes getting the hero skill so high is kinda hard if your only source is trials And buying 5x shards is a measly 500GP in bazaar ^_^
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Post by orgoth on Oct 30, 2015 13:29:15 GMT
getting the hero skill so high is kinda hard if your only source is trials And buying 5x shards is a measly 500GP in bazaar ^_^ Thats only possible for Marwek, Crook, Agni, and Defiler. Two of them are a bit subpar (Agni seems inferior to Chaos Witch and captain crook to wight (cripple)
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Post by Pyron on Oct 31, 2015 10:27:22 GMT
The problem with 2* isn't the hero power. It's the lack of talents. Marwek can win vs some 3*, but I won't use it over even bad 4*. The two extra talents are too much of a difference even with a bad hero power.
Some people may use some 4* over some of the 5*; however, there is a good argument to just use them for the talents if properly leveled (like Protection 10 by itself is good, and some of the exclusive 5* talents are OP as hell, worthy many cards in terms of value).
However, going back to TC and the topic of using 2*/3*, I think it's worthy to upgrade some of them. You don't need that much Glory to upgrade some of the talents to a reasonable level. You don't need to max them either. At the same time, once you reach a certain level, you will start need to focus on a couple of 4* heroes and they drain too much glory to be properly leveled.
Once you are done with maybe four of them, you will need to upgrade 1 or 2 5* heroes (due to mines being accessible now, focusing on two 5* is commonplace now). You will cry for glory at this point. When you finally done, you probably will work on another 5* before touching any lower star hero ever.
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Post by ℳarty on Nov 1, 2015 0:04:41 GMT
Diana, are you close to getting a 5* heroes? 1m glory wasn't enough to get group tactic & divine shield on my capt.I'm saying this because you may want to save up glory because gt, ds, fd, protection10 are so hard to get, its frustrating.
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Post by voldrox [BK] on Nov 1, 2015 1:39:13 GMT
Diana, are you close to getting a 5* heroes? 1m glory wasn't enough to get group tactic & divine shield on my capt.I'm saying this because you may want to save up glory because gt, ds, fd, protection10 are so hard to get, its frustrating. Diana has left the game I guess. She hasn't logged in for more than a month in game and forum too. Sadly.
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Post by ℳarty on Nov 1, 2015 1:41:25 GMT
Diana, are you close to getting a 5* heroes? 1m glory wasn't enough to get group tactic & divine shield on my capt.I'm saying this because you may want to save up glory because gt, ds, fd, protection10 are so hard to get, its frustrating. Diana has left the game I guess. She hasn't logged in for more than a month in game and forum too. Sadly. Oh I didn't realise someone revived a dead thread
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