Post by viper32 on Aug 13, 2015 14:58:05 GMT
Hey! Looking for some advice from the more experienced players. I am about 2.5 months in and looking to add couple bits to my deck, not sure on what to do.
First, I was lucky to get a Hippo from a maze early on so thats why i focued on Faen. I like having an all faction deck but realize i need to add non faen. I went heavy meld and used up some decent cards...but can always meld off in the future.
So:
Devil Hunter 4 shards from level 7 (notable runes: healer 4, sorcery 5 from glory)
Hippo lv 15, non meld frostbite (lockdown poss x3)
Horn beast x 2 lvl 15 both recycle 1
Light brave lvl 15, immunity 9
Dream Guide lvl 15, immunity 9
Mesmer lvl 15, immunity 7 (this card suprises me)
Naga mistress lvl 10, will add immunity 7 or frost armor (to double for guild)
Moon guardian lvl 10, plan was to farm and meld revive but prob overkill, sneak works well also with this deck but card is marginal...stone skin and buffed stats though.
Then i flex in flame brave x2, satyr with frost armor, frost rager with bless 10 or ice arrow.
Took a chance and evolved Phoenix, back fired as now too expensive to fit in. Dont plan on evelving flame braves any time soon, cost is only 13 and the 2 timer gets them recycled and back out fast.
Need help possible flex in crits and couple other thougts:
I can replace hippo with a mystic and seems to do better but lose the synergy so prefer hippo from enjoyment standpoint? I eveolved mystic, cheaper and got cloudburst for evolve so extra blaze and extra lockdown fed sneak.
I may want to add sweeping blow to the mix for the 3 flex spots (taking moon out too). If I do, can add sword master, graboid, and techno...but what melds? Stabthrough x 3? Batte blow, life sap, etc? Stabthrough is interesting since i usually have enemy crits out and locked down with DH and rest of the deck and battles go long...but that may be more for curse deck. Really need sea wizard or ash beast....
Or any other ideas? This deck does supriseingly well, given the actaul cards. Only one good 5 star (and i think its usually used to meld off recycle 2). It can handle a lot of decks, etc...very hard hitters i need to get cards out to build off synergy.
Only other notable cards that are non farm or guild one offs:
Bloodletter
Spirit siren
Gorgon
Pit dragon
Cave dragon (prob meld off for guild deck)
Queen temptress (with stabthrough, lol)
Dulahan
Wight lvl 4
Dragon hunter 5
Royal gaurd 1
Thanks for any help or any ideas on what direction i should go!
First, I was lucky to get a Hippo from a maze early on so thats why i focued on Faen. I like having an all faction deck but realize i need to add non faen. I went heavy meld and used up some decent cards...but can always meld off in the future.
So:
Devil Hunter 4 shards from level 7 (notable runes: healer 4, sorcery 5 from glory)
Hippo lv 15, non meld frostbite (lockdown poss x3)
Horn beast x 2 lvl 15 both recycle 1
Light brave lvl 15, immunity 9
Dream Guide lvl 15, immunity 9
Mesmer lvl 15, immunity 7 (this card suprises me)
Naga mistress lvl 10, will add immunity 7 or frost armor (to double for guild)
Moon guardian lvl 10, plan was to farm and meld revive but prob overkill, sneak works well also with this deck but card is marginal...stone skin and buffed stats though.
Then i flex in flame brave x2, satyr with frost armor, frost rager with bless 10 or ice arrow.
Took a chance and evolved Phoenix, back fired as now too expensive to fit in. Dont plan on evelving flame braves any time soon, cost is only 13 and the 2 timer gets them recycled and back out fast.
Need help possible flex in crits and couple other thougts:
I can replace hippo with a mystic and seems to do better but lose the synergy so prefer hippo from enjoyment standpoint? I eveolved mystic, cheaper and got cloudburst for evolve so extra blaze and extra lockdown fed sneak.
I may want to add sweeping blow to the mix for the 3 flex spots (taking moon out too). If I do, can add sword master, graboid, and techno...but what melds? Stabthrough x 3? Batte blow, life sap, etc? Stabthrough is interesting since i usually have enemy crits out and locked down with DH and rest of the deck and battles go long...but that may be more for curse deck. Really need sea wizard or ash beast....
Or any other ideas? This deck does supriseingly well, given the actaul cards. Only one good 5 star (and i think its usually used to meld off recycle 2). It can handle a lot of decks, etc...very hard hitters i need to get cards out to build off synergy.
Only other notable cards that are non farm or guild one offs:
Bloodletter
Spirit siren
Gorgon
Pit dragon
Cave dragon (prob meld off for guild deck)
Queen temptress (with stabthrough, lol)
Dulahan
Wight lvl 4
Dragon hunter 5
Royal gaurd 1
Thanks for any help or any ideas on what direction i should go!