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Post by afee on Jan 20, 2016 15:36:55 GMT
I think many of us don't have a problem with mantra activating every turn since we can still do high dmg without Wight but the question is how to kill snow harlot ? Anyone?
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Post by ninjafred on Jan 20, 2016 16:31:45 GMT
A few ways I am testing currently : - BattleBlow with BB Rune
- Assassinate / Picking off with Hero rune
- Poison (not cleared by Mantra at the moment)
- Flaming ?
The first way could do Heavy damage (A full boosted BB8 Graboïd with attack buffs easily does 5k damage /hit, and more if you use Zora or Berz as hero) The second is more a grind but could certainly stack up easily to finish a map with only 1-3 SH No clues on results from Poison or flaming but they surely will be a PITA
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Post by BK✦Ohalko on Jan 20, 2016 16:59:08 GMT
A few ways I am testing currently : - BattleBlow with BB Rune
- Assassinate / Picking off with Hero rune
- Poison (not cleared by Mantra at the moment)
- Flaming ?
The first way could do Heavy damage (A full boosted BB8 Graboïd with attack buffs easily does 5k damage /hit, and more if you use Zora or Berz as hero) The second is more a grind but could certainly stack up easily to finish a map with only 1-3 SH No clues on results from Poison or flaming but they surely will be a PITA
[b Its easy to say BB will do miracles but with rune is 50% to go through ice coffin and to activete BB is 50% too for a 100 rounds u will do like 40 attacks may be 10 times it will hit that harrold and that is if u are not get freezed so it will be a pain in the ***
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Mass confusion >>>
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Post by ÐARҞNESS on Jan 20, 2016 17:16:23 GMT
Mythril + Assassinate/ Poison damage.
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afee
Stormkalar
Posts: 11
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afee
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Sept 9, 2015 15:19:55 GMT
September 2015
afee
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Post by afee on Jan 20, 2016 17:43:45 GMT
So i just tested. From map 1 to 4 , lowest dmg was 287k , highest was 981k , all auto skip .. so on map 5 dmg was 8k and 4k ..my hero had a lvl 4 hero rune , creatures had no rune since im using them on my main deck
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Post by sylava1 on Jan 20, 2016 18:01:37 GMT
Now doing map 6-1. 32 guild members tried so far and still stage 6-1 not completed. All lvl 80+. It is going to be interesting
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Post by ninjafred on Jan 20, 2016 18:09:02 GMT
So i just tested. From map 1 to 4 , lowest dmg was 287k , highest was 981k , all auto skip .. so on map 5 dmg was 8k and 4k ..my hero had a lvl 4 hero rune , creatures had no rune since im using them on my main deck Could you be more specific about your deck / decks ?
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Post by scatterbrain on Jan 20, 2016 18:29:55 GMT
Could you tells us which hero and creatures you are using, afee? My first attempt post nerf was absolutely abysmal. I was SO depressed! Thanks.
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afee
Stormkalar
Posts: 11
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afee
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Sept 9, 2015 15:19:55 GMT
September 2015
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Post by afee on Jan 20, 2016 18:30:02 GMT
So i just tested. From map 1 to 4 , lowest dmg was 287k , highest was 981k , all auto skip .. so on map 5 dmg was 8k and 4k ..my hero had a lvl 4 hero rune , creatures had no rune since im using them on my main deck Could you be more specific about your deck / decks ? Sure , i only changed the hero from wight to judgment ( lvl 3 , group tactics , lightfoot 9 ) , added a trent elder for extra heal and a horned for the bless 2x oracle fa ash beast fa graboid fa graboid sac twins fa horned bless trent elder fa dragon lord lvl 10 tauro lvl 15 unmelded
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afee
Stormkalar
Posts: 11
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afee
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Post by afee on Jan 20, 2016 18:35:27 GMT
at map 5 , stage 5-10 guess i need a mythril to stop the magic , also i didnt try with berseker cuz i deleted all my 4 stars heroes . i will add runes to my deck and i will try manually to see how it goes
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afee
Stormkalar
Posts: 11
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afee
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Post by afee on Jan 20, 2016 19:06:00 GMT
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Post by drakkan on Jan 20, 2016 20:43:53 GMT
you just need 2 creatures that raise its attk .. like FA Paladin .. and you'll do much more
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afee
Stormkalar
Posts: 11
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afee
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Post by afee on Jan 20, 2016 23:28:48 GMT
you just need 2 creatures that raise its attk .. like FA Paladin .. and you'll do much more i don't have any paladin , not even one .. i lack of melded creature but i got a panther chief , tauro general , eye of jonara with fa oh and a graboid
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Hey, turn me back around.
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Post by ℜ★Jaegybomb on Jan 21, 2016 0:00:07 GMT
I've been running Mythril, Taurus, 2 BB8 Graboids, and 6 various Oracles with either Zora or Overlord. Overlord + Taurus is kind of fun.
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Post by asgarth1980 on Jan 21, 2016 3:47:09 GMT
As mentioned by darkness.... 1 mithril and all blood warlock....if not mithril..I guess all blood warlock should help to sustain hero and creature hp...this is by far the cheapest without any meld needed
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Post by asgarth1980 on Jan 21, 2016 3:55:09 GMT
at map 5 , stage 5-10 guess i need a mythril to stop the magic , also i didnt try with berseker cuz i deleted all my 4 stars heroes . i will add runes to my deck and i will try manually to see how it goes why would u delete(I guess u meant exchange for glory?) Your 4* heroes...keep one copy u never know what use they may come like difiler for giremoire
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afee
Stormkalar
Posts: 11
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afee
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Sept 9, 2015 15:19:55 GMT
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Post by afee on Jan 21, 2016 6:18:07 GMT
at map 5 , stage 5-10 guess i need a mythril to stop the magic , also i didnt try with berseker cuz i deleted all my 4 stars heroes . i will add runes to my deck and i will try manually to see how it goes why would u delete(I guess u meant exchange for glory?) Your 4* heroes...keep one copy u never know what use they may come like difiler for giremoire well i didnt think that ..i had only 2 heroes 4* upgraded , wight got me to map 14-8 and berseker used until i got wight, for grimoire i have jugdment for protean 5* , warlock for violence 5* and defiler for the vitalily 5* , didnt find any use for berseker so i got some glory in exchange anyway back to topic , guess that killing snow harlot isnt a issue anymore , i dont even need to clean that fast the map since only 10 shard can be collected every 24h , atm got 42 shards waiting , first 4 maps can be clean it easily so more shard to collect
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Stormkalar
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Post by mxbrz on Mar 2, 2016 14:29:57 GMT
I need some help. Im trying to beat guild map 5-10. Only 3 snow harlot remain. My deck;
Berseker lvl 7 spiky bits 7 , full alert 7 Voodoo 3 lvl 6
Myrthil drone Anathema 4 blood warlock (1 meld stinger 6) Faen marksman ( stinger 6) Queen temptress.
With the myrthil drkne, the SH dont attack. I place the QT far right to drop judgment rage but I still do 0 damage. I don't understand. Is it something wrong with my strategy?
Thanks.
Sorry for the thread revival, didnt want to start a new one for the same subject
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Post by ninjafred on Mar 3, 2016 10:08:06 GMT
I need some help. Im trying to beat guild map 5-10. Only 3 snow harlot remain. My deck; Berseker lvl 7 spiky bits 7 , full alert 7 Voodoo 3 lvl 6 Myrthil drone Anathema 4 blood warlock (1 meld stinger 6) Faen marksman ( stinger 6) Queen temptress. With the myrthil drkne, the SH dont attack. I place the QT far right to drop judgment rage but I still do 0 damage. I don't understand. Is it something wrong with my strategy? Thanks. Sorry for the thread revival, didnt want to start a new one for the same subject If you do 0 damage it means that judgment is healing the crits, so I think your QT is not far right or the Berz flying pigs are raising Judgment rage enough to proc ? Try with another hero, you just have to move your voodoo rune I think
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Post by tchex on Mar 3, 2016 16:39:17 GMT
The best deck I have found is mythril drone, 3 anathema, 4 Blood warlock, 2 Curse creatures with level 6-7 voodoo (anything will do here, once the drone is deployed they are safe) just to help guarantee that you suppress the enemy heroes talent from activating - meld some poison or picking off onto them if you want.
Heroes worth using: Captivator, spirit arbiter, paw master, gladiator, legion, tauro brute, bowmaster - all either do direct damage or, in the case of gladiator, chain damage. Dont forget that voodoo rune on your hero too, levelled up as high as you can afford.
Does about 200-300 K damage, which is generally enough to dispatch these annoying creatures.
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Post by dhinstructables on Mar 4, 2016 18:21:01 GMT
The best deck I have found is mythril drone, 3 anathema, 4 Blood warlock, 2 Curse creatures with level 6-7 voodoo (anything will do here, once the drone is deployed they are safe) just to help guarantee that you suppress the enemy heroes talent from activating - meld some poison or picking off onto them if you want. Heroes worth using: Captivator, spirit arbiter, paw master, gladiator, legion, tauro brute, bowmaster - all either do direct damage or, in the case of gladiator, chain damage. Dont forget that voodoo rune on your hero too, levelled up as high as you can afford. Does about 200-300 K damage, which is generally enough to dispatch these annoying creatures. The sounds good.
I found a Faen option too.
Predator (Lvl 5+) 1x Oracle (Best if replaced with Bless Horned Beast) 1-2 Treant Elder Many Moon Walker (Reflect Rune) Fill w/ Faen Markmen (Optional) Mythril Drone
The Grizzly will keep your Hero alive (Reduces Blood Curse), Heal Faens (procs even if frozen) & Shut Down the Enemy Rage (gives you extra slots for more Direct Dmg).
With enough Moon Walkers & Runes, you won't need Mythril as the Reflected Dmg is good (158+ each) and they will shut down Snow Harlots every other round. Obviously using a Mythril would be great to stop the freezing, but Predator may not proc up a Grizzly enough (without Mythril, my bear was always replaced as soon as it died).
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Post by tchex on Mar 5, 2016 23:38:18 GMT
Yeah, predators bear is a great guild map tank and massively cuts down the need for healing the hero and your creatures so you can concentrate more on doing damage
(although that's why I like blood warlocks so much for this job- they multi task at healing and damage. In fact I just thought of a meld to save on a creature....)
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