#ff3008
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ℳarty
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March 2015
marty0087
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hellwolf
May 21, 2015 2:45:46 GMT
via mobile
Post by ℳarty on May 21, 2015 2:45:46 GMT
Hi everyone. I have a nice problem, I have to much hellwolf, 7 of them so far.I don't have enough copy of a rebirth creature to meld instakill on it.
This leave me 3 options;
1) I use them in my 3rd tournament deck
2) I farm dream guide, but beside rebirth, the card is bad imo
3) I evolve and meld a useful 4th skill to hellwolf.
I will get more hellwolf in a short amount of time, any tips will he appreciated.
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#0d6ad6
Human Deck Specialist
86
0
Sept 26, 2015 19:32:03 GMT
1,691
DianaTroy [βκ]
In-Game Names: DianaTroy_[BK] & BevCrusher_[BK]
2,861
March 2015
dianatroy
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hellwolf
May 21, 2015 3:43:57 GMT
via mobile
Post by DianaTroy [βκ] on May 21, 2015 3:43:57 GMT
Hi everyone. I have a nice problem, I have to much hellwolf, 7 of them so far.I don't have enough copy of a rebirth creature to meld instakill on it. This leave me 3 options; 1) I use them in my 3rd tournament deck 2) I farm dream guide, but beside rebirth, the card is bad imo 3) I evolve and meld a useful 4th skill to hellwolf. I will get more hellwolf in a short amount of time, any tips will he appreciated. Since you have 7 and are getting more I'd make a Melded one. Anything's good since it's kind of useless outside of Instakill. How many Light Braves and Harbingers do you have? How far are you in Explorer's Gate?
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#ff3008
75
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501
ℳarty
899
March 2015
marty0087
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hellwolf
May 21, 2015 4:00:45 GMT
via mobile
Post by ℳarty on May 21, 2015 4:00:45 GMT
Hi everyone. I have a nice problem, I have to much hellwolf, 7 of them so far.I don't have enough copy of a rebirth creature to meld instakill on it. This leave me 3 options; 1) I use them in my 3rd tournament deck 2) I farm dream guide, but beside rebirth, the card is bad imo 3) I evolve and meld a useful 4th skill to hellwolf. I will get more hellwolf in a short amount of time, any tips will he appreciated. Since you have 7 and are getting more I'd make a Melded one. Anything's good since it's kind of useless outside of Instakill. How many Light Braves and Harbingers do you have? How far are you in Explorer's Gate? I'm stuck on 10-5, but I did not try explorer since a month or so, meaby I can go further. I have 1 copy of each card you mention, both are over 60% expertise for intakill. At the time I successfully meld instakill to them, I'll have plenty more of hellwolf. I could also let my best alt ( stuck at 11-8 ) get the hellwolf's until I get more light brave/Harbinger/dullahan on my main.
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#000000
255
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508
derpy✪NFS
834
April 2015
derpy
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Post by derpy✪NFS on May 21, 2015 12:50:49 GMT
Hi everyone. I have a nice problem, I have to much hellwolf, 7 of them so far.I don't have enough copy of a rebirth creature to meld instakill on it. This leave me 3 options; 1) I use them in my 3rd tournament deck 2) I farm dream guide, but beside rebirth, the card is bad imo 3) I evolve and meld a useful 4th skill to hellwolf. I will get more hellwolf in a short amount of time, any tips will he appreciated. If you want to meld it, and in honesty I don't recommend it at all, the only realistic option is stoneskin. It has weak attack, so attack buffs (battleblow, bane) are a waste of time. It has laughable HP and no defensive skills, so any over-time skills (mass heal, bless, recycle) aren't viable. It doesn't have any intrinsic value on the field after the insta-kill, so putting frost armor/immunity/dodge/unbound is actually detrimental, since you want it to die- not stay in longer. Stoneskin at least guarantees you'd get your insta-kill off, so that's better than nothing. But seriously, that is a massive waste of materials. Hellwolf is basically the 4* insta-kill version of Thalassa- appalling stats, a terrible skillset (Meteor and Death March 5??), and a 6 turn timer. It's a horrible creature. Personally, I would just level them all to 10 and use them in the gauntlet and guild battles. That's probably the best use for them unless you get a glut of Harbingers or Death Knights- then you have some really solid melds.
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inherit
178
0
57
devindestroyer
210
Mar 17, 2015 20:53:22 GMT
March 2015
devindestroyer
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Post by devindestroyer on May 21, 2015 14:45:20 GMT
I've future plans with a hellwolf, please correct me if its not worth doing. Instakill "D" from undyingwill... I have 2 recycle and one revive card, low hp make it an easy kill but the wait time is a bit high. But with two instakills on the same card, i can almost free up a slot in my deck.
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inherit
178
0
57
devindestroyer
210
Mar 17, 2015 20:53:22 GMT
March 2015
devindestroyer
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Post by devindestroyer on May 21, 2015 15:09:34 GMT
Hmm my future plans seem to be thwarted now for a couple reasons,
1: Spiky Bits sensitive 2: Is the farming worth it, took me 1.5 weeks to get one hellwolf
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#ff3008
75
0
501
ℳarty
899
March 2015
marty0087
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hellwolf
May 21, 2015 15:26:54 GMT
via mobile
Post by ℳarty on May 21, 2015 15:26:54 GMT
I've future plans with a hellwolf, please correct me if its not worth doing. Instakill "D" from undyingwill... I have 2 recycle and one revive card, low hp make it an easy kill but the wait time is a bit high. But with two instakills on the same card, i can almost free up a slot in my deck. Don't waste undying will on a hellwolf. And I do not farm hellwolf, I get them from my guild.
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#ff3008
75
0
501
ℳarty
899
March 2015
marty0087
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hellwolf
May 21, 2015 15:30:36 GMT
via mobile
Post by ℳarty on May 21, 2015 15:30:36 GMT
Hi everyone. I have a nice problem, I have to much hellwolf, 7 of them so far.I don't have enough copy of a rebirth creature to meld instakill on it. This leave me 3 options; 1) I use them in my 3rd tournament deck 2) I farm dream guide, but beside rebirth, the card is bad imo 3) I evolve and meld a useful 4th skill to hellwolf. I will get more hellwolf in a short amount of time, any tips will he appreciated. If you want to meld it, and in honesty I don't recommend it at all, the only realistic option is stoneskin. It has weak attack, so attack buffs (battleblow, bane) are a waste of time. It has laughable HP and no defensive skills, so any over-time skills (mass heal, bless, recycle) aren't viable. It doesn't have any intrinsic value on the field after the insta-kill, so putting frost armor/immunity/dodge/unbound is actually detrimental, since you want it to die- not stay in longer. Stoneskin at least guarantees you'd get your insta-kill off, so that's better than nothing. But seriously, that is a massive waste of materials. Hellwolf is basically the 4* insta-kill version of Thalassa- appalling stats, a terrible skillset (Meteor and Death March 5??), and a 6 turn timer. It's a horrible creature. Personally, I would just level them all to 10 and use them in the gauntlet and guild battles. That's probably the best use for them unless you get a glut of Harbingers or Death Knights- then you have some really solid melds. yeah the card is pretty bad lol. Thx for your tips
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#0d6ad6
Human Deck Specialist
86
0
Sept 26, 2015 19:32:03 GMT
1,691
DianaTroy [βκ]
In-Game Names: DianaTroy_[BK] & BevCrusher_[BK]
2,861
March 2015
dianatroy
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hellwolf
May 21, 2015 16:39:42 GMT
via mobile
Post by DianaTroy [βκ] on May 21, 2015 16:39:42 GMT
I agree that Stoneskin would be best for Hellwolf, if you have the Gold.
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inherit
Boxing Kangaroo
20
0
Feb 13, 2018 17:46:48 GMT
501
SoaponaRope [BK]
576
Feb 12, 2015 22:48:09 GMT
February 2015
soaponarope
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Post by SoaponaRope [BK] on May 21, 2015 17:16:34 GMT
Lol... all I can think is maybe Bloodrage to kill itself faster XD
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#ff3008
75
0
501
ℳarty
899
March 2015
marty0087
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Post by ℳarty on May 21, 2015 20:14:51 GMT
I agree that Stoneskin would be best for Hellwolf, if you have the Gold. I do have more than enough gold but I'll prob just let them sit until I have the right creature to meld intakill. They work good anyway for gauntlet and guild war.
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#ff3008
75
0
501
ℳarty
899
March 2015
marty0087
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hellwolf
May 28, 2015 8:18:29 GMT
via mobile
Post by ℳarty on May 28, 2015 8:18:29 GMT
I start to see more hellwolf with disposal. What you guys think about it?
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#000000
255
0
508
derpy✪NFS
834
April 2015
derpy
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Post by derpy✪NFS on May 28, 2015 9:01:23 GMT
6 turn timer, no stoneskin, no rebirth. 'Nuff said.
Just not worth it IMO.
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#ff3008
75
0
501
ℳarty
899
March 2015
marty0087
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hellwolf
May 28, 2015 11:04:51 GMT
via mobile
Post by ℳarty on May 28, 2015 11:04:51 GMT
6 turn timer, no stoneskin, no rebirth. 'Nuff said. Just not worth it IMO. Yeah but no other 4* give you the option of having both instakill and disposal on the same card. Stoneskin ain't much of a problem since I'll prob revive or recycle it back. The only bummer is the 6 wait timer. Since I have so many hellwolf I think it worth a try.It will work Better than my hunaman since I run a typical morti cripple/undying deck. The more I think about it, the more I want to try it out I will make this meld and let you guys know my impression, I can always take disposal back if I don't like it.
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#000000
255
0
508
derpy✪NFS
834
April 2015
derpy
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Post by derpy✪NFS on May 28, 2015 11:42:01 GMT
Yeah for sure, a twin disposal/instakill is mega interesting. I think its truly worth it only with a mystic- it dies super fast, so its normally in the graveyard, and revive negates the garbage wait time. Could be horrific in a human buffing deck where its always the odd one out.
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inherit
15
0
Nov 24, 2015 21:31:26 GMT
220
stuuu✪NFS
271
February 2015
stuuu
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Post by stuuu✪NFS on May 28, 2015 13:41:16 GMT
I wouldn't meld it on anything except maybe Harbinger or Dream Guide. Even with Rebirth instakill isn't that much better. Plus if you have one or more revive creatures it can be nice having it in the graveyard because then it comes straight out instead of having to wait around. I suspect that if you have 7 Hellwolf you aren't gonna get much use out of more instakill anyway.
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#ff3008
75
0
501
ℳarty
899
March 2015
marty0087
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hellwolf
May 28, 2015 22:56:28 GMT
via mobile
Post by ℳarty on May 28, 2015 22:56:28 GMT
Yeah for sure, a twin disposal/instakill is mega interesting. I think its truly worth it only with a mystic- it dies super fast, so its normally in the graveyard, and revive negates the garbage wait time. Could be horrific in a human buffing deck where its always the odd one out. Yeah revive is a Must for sure.
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#ff3008
75
0
501
ℳarty
899
March 2015
marty0087
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hellwolf
May 28, 2015 23:02:20 GMT
via mobile
Post by ℳarty on May 28, 2015 23:02:20 GMT
I wouldn't meld it on anything except maybe Harbinger or Dream Guide. Even with Rebirth instakill isn't that much better. Plus if you have one or more revive creatures it can be nice having it in the graveyard because then it comes straight out instead of having to wait around. I suspect that if you have 7 Hellwolf you aren't gonna get much use out of more instakill anyway. You right. Beside GW and gauntlet, I dont have much use for an instakill.
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Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
494
0
Deleted
0
January 1970
Deleted
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hellwolf
Jun 9, 2015 1:56:17 GMT
via mobile
Post by Deleted on Jun 9, 2015 1:56:17 GMT
Meld detonade and use detonade rune its best way if you meld it
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