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Post by onewingangelffvii on Jul 30, 2015 20:26:39 GMT
Wanna meld my rampager and mezmer and another satyr. I thinking about putting fatigue on them . I already have a fatigue horned beast and frostet armor satyr . I want melds that will accommodate my all faen deck. Maybe sprite link of salve?
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Post by dennywoo on Jul 31, 2015 7:06:52 GMT
Wanna meld my rampager and mezmer and another satyr. I thinking about putting fatigue on them . I already have a fatigue horned beast and frostet armor satyr . I want melds that will accommodate my all faen deck. Maybe sprite link of salve? I put life SAP 8 on my Mesmer to use in my faen deck. it's an absolute beast with all of the buffs
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Post by sonbalin on Jul 31, 2015 20:13:53 GMT
I tried for Life Sap Mesmer too, need more copies though - Seems like it'd be a pretty good card with that, just the 6 timer holding it back.
Faen Rampager is a pretty terrible card IMO, FA makes it OK but the 6 timer is just ridiculous for what the card offers.
FA or Mass Heal are both good options for Satyr.
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Post by tanisomsford on Aug 1, 2015 1:32:17 GMT
Since rampager has block8, frost armor could be pretty cool. Just a thought
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Post by tanisomsford on Aug 1, 2015 1:42:28 GMT
I tried for Life Sap Mesmer too, need more copies though - Seems like it'd be a pretty good card with that, just the 6 timer holding it back. Faen Rampager is a pretty terrible card IMO, FA makes it OK but the 6 timer is just ridiculous for what the card offers. FA or Mass Heal are both good options for Satyr. I used to think of 6 turn delay as a death sentence for your deck, but since you only can ever draw one card a turn, its not that bad. Its not like magic the gathering where speed means live or die because one can mulch through their deck and play 2 cards to his 1. 6 turns only hurts in grind battles as both players recycle and try to outnumber each other. In fact, if your deck had a good speed combination, you could lineup a better arena play where you drop multiple crits at once, in auto play, that can be an advantage.
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Post by sonbalin on Aug 1, 2015 2:02:53 GMT
I used to think of 6 turn delay as a death sentence for your deck, but since you only can ever draw one card a turn, its not that bad. Its not like magic the gathering where speed means live or die because one can mulch through their deck and play 2 cards to his 1. 6 turns only hurts in grind battles as both players recycle and try to outnumber each other. In fact, if your deck had a good speed combination, you could lineup a better arena play where you drop multiple crits at once, in auto play, that can be an advantage. 6 timer without Stoneskin or Immunity is more vulnerable to Disposal as well as leaving you without creatures on the board. At higher levels pretty much all battles are 'grind' battles with both players having multiple recycles/revives/etc. 6 timer with Stoneskin or Immunity is another matter as it can provide protection from Disposal. Edit - I'm not saying all 6 timer cards without Immunity or Stoneskin are bad - They're just inherently weaker if the timer isn't compensated for by their abilities or stats.
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Post by tanisomsford on Aug 1, 2015 17:06:17 GMT
I used to think of 6 turn delay as a death sentence for your deck, but since you only can ever draw one card a turn, its not that bad. Its not like magic the gathering where speed means live or die because one can mulch through their deck and play 2 cards to his 1. 6 turns only hurts in grind battles as both players recycle and try to outnumber each other. In fact, if your deck had a good speed combination, you could lineup a better arena play where you drop multiple crits at once, in auto play, that can be an advantage. 6 timer without Stoneskin or Immunity is more vulnerable to Disposal as well as leaving you without creatures on the board. At higher levels pretty much all battles are 'grind' battles with both players having multiple recycles/revives/etc. 6 timer with Stoneskin or Immunity is another matter as it can provide protection from Disposal. Edit - I'm not saying all 6 timer cards without Immunity or Stoneskin are bad - They're just inherently weaker if the timer isn't compensated for by their abilities or stats. Dude, you really aren't seeing this clearly. My faen deck has four 2 delays and six 4 delays, and I can tell you it is fucking gay!. Everyone I face have stupidly slow decks that have 7-9 4 delays and 1-3 6'ers. They always get their stuff out after me and my deck is always getting hit with disposals PLUS attacked first. I can't believe you don't see why lower delay doesn't help you. Most of the high level play is auto, so you need to strategize against statistically what comes out AND WHEN. Your ridiculous harping on disposal and no stoneskin means NOTHING when a 4 delay comes right after it. The card on the right gets nailed. Pretty soon every berserker deck will have four Kumihos and a kitsune so death attacks start becoming dangerous to use. If you are so scared of disposal, you should retweak your deck. This is your second condescending reply to my post, so I feel compelled to respond this time. Try deck testing more to see why I am right on this.
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Post by onewingangelffvii on Aug 1, 2015 18:33:48 GMT
Eeek
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Post by sonbalin on Aug 1, 2015 18:44:22 GMT
No, I see it quite clearly.
If so many 2 & 4 delays are so gay why play them? I also find it amusing that you don't face anyone that has a Swordmaster, Flame Brave or Death Knight, we must be playing different games.
You're right that a 6 delay card with Stoneskin doesn't protect a 4 card drawn straight after it. It does protect a 2 card drawn straight after it and any 2 or 4 card that is drawn at the same time or Rebirthed/Recycled via Undying/Deathless the same or next round. You don't even need to deck test to figure that out, it's basic math.
You really can't strategise about what statistically comes out and when, unless you're running multiple copies of few cards the odds are too extreme. If you are running multiple copies of few cards that makes things much easier of course - You'll probably get destroyed by anyone with Titania if you leave it as a defence deck.
I honestly can't see every Berserker deck having 4 Kumihos and Kitsune soon. If they do, there are simple solutions to kill such a deck anyway, which you obviously know with all your deck testing. The same testing that lead you to recommend evolving Thalassa to people for FA, right?
I apologise if any of my prior posts to you came across as condescending - those weren't intended that way. I'll be sure not to bother replying to any of your posts in the future, at least until I figure out how Faen Rampager is a better card than Swordmaster, as you seem to be implying here.
I better get right to that, it's gonna take a while.
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Post by vamp on Aug 1, 2015 23:46:09 GMT
You really can't strategise about what statistically comes out and when, unless you're running multiple copies of few cards the odds are too extreme. If you are running multiple copies of few cards that makes things much easier of course - You'll probably get destroyed by anyone with Titania if you leave it as a defence deck. This isn't really true. Almost by definition of "statistically" you can do exactly this, even if you suck at math it'd be easy to set up a draw simulator and run a few thousand games to see eg. how many times your 2x grab protected your sm from disposal if 1 turn in 3 the enemy plays a disposal. However in the context of his post, he is talking absolute rubbish.
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Post by sonbalin on Aug 2, 2015 0:29:12 GMT
You really can't strategise about what statistically comes out and when, unless you're running multiple copies of few cards the odds are too extreme. If you are running multiple copies of few cards that makes things much easier of course - You'll probably get destroyed by anyone with Titania if you leave it as a defence deck. This isn't really true. Almost by definition of "statistically" you can do exactly this, even if you suck at math it'd be easy to set up a draw simulator and run a few thousand games to see eg. how many times your 2x grab protected your sm from disposal if 1 turn in 3 the enemy plays a disposal. However in the context of his post, he is talking absolute rubbish. Yeah, you are right of course. I could have worded my post better than I did but you saw what I was getting at.
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Post by tanisomsford on Aug 2, 2015 17:21:14 GMT
Wanna meld my rampager and mezmer and another satyr. I thinking about putting fatigue on them . I already have a fatigue horned beast and frostet armor satyr . I want melds that will accommodate my all faen deck. Maybe sprite link of salve? Last night I got raided by a guy who had a ramapager with immunity7 meld. Was a pretty good combo in the deck, which was a lockdown faen deck. In his case, what really made the rampager effective was block rune7, and his restore rune was high too. I don't like rampager personally, I used my extras to make block8 ragers.
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Post by sonbalin on Aug 3, 2015 16:12:46 GMT
Wanna meld my rampager and mezmer and another satyr. I thinking about putting fatigue on them . I already have a fatigue horned beast and frostet armor satyr . I want melds that will accommodate my all faen deck. Maybe sprite link of salve? I put life SAP 8 on my Mesmer to use in my faen deck. it's an absolute beast with all of the buffs Now I've had it a few days, I can confim this is 127% true: Bearing in mind the card is a 6 timer, it's not even been in play for that long here. Sadly it died to Death Curse that round but had already done a massive amount of work one-shotting crits for fun.
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Post by dennywoo on Aug 5, 2015 3:16:34 GMT
I put life SAP 8 on my Mesmer to use in my faen deck. it's an absolute beast with all of the buffs Now I've had it a few days, I can confim this is 127% true: Bearing in mind the card is a 6 timer, it's not even been in play for that long here. Sadly it died to Death Curse that round but had already done a massive amount of work one-shotting crits for fun. That's hitting it crazy good. The nice part is if you can avoid death curse or creatures with frost armor, once mesmer attack gets to about 2000 she is darn near unkillable with life sap 8 restoring her hit points.
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Post by squarenix on Aug 5, 2015 3:42:06 GMT
Wanna meld my rampager and mezmer and another satyr. I thinking about putting fatigue on them . I already have a fatigue horned beast and frostet armor satyr . I want melds that will accommodate my all faen deck. Maybe sprite link of salve? I put life SAP 8 on my Mesmer to use in my faen deck. it's an absolute beast with all of the buffs lifesap 8 seems a very interesting option. But in my case, i chose frost armor. The reason is deck synergy, with mass heal (treant elder, horned beast, naga mistress) which are all great options for a full faen deck. But if the idea is not to use mesmer in a healing deck, lifesap8 seems more attractive
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Post by sonbalin on Aug 5, 2015 3:44:01 GMT
I've only got the Lifesap rune at level 4, it's so effective already that it's low on my priority of runes to upgrade though. This is definitely one of the better melds I've done though, transforms the card & isn't boring old FA or Immunity.
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Post by sonbalin on Aug 5, 2015 3:48:06 GMT
I put life SAP 8 on my Mesmer to use in my faen deck. it's an absolute beast with all of the buffs lifesap 8 seems a very interesting option. But in my case, i chose frost armor. The reason is deck synergy, with mass heal (treant elder, horned beast, naga mistress) which are all great options for a full faen deck. But if the idea is not to use mesmer in a healing deck, lifesap8 seems more attractive I have the same heals as you, plus Ash Beast and Predators Bear - Lifesap is still a great option for the crazy attack boosts from Lifesap + Bloodrage + Healing runes. If you don't have healing cards out or they're locked down Mesmer is self-sustaining too. 3441 attack by round 17 is pretty damn mean.
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Post by tanisomsford on Aug 5, 2015 23:29:26 GMT
For the OP, Did you meld all three crits?
What r u thinking for the Satyr? Still fatigue?
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