inherit
2308
0
2
alessandrini
71
Jan 11, 2016 21:17:33 GMT
January 2016
alessandrini
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Post by alessandrini on Jan 31, 2016 18:05:04 GMT
Hello community! I need some help telling what do you think is wrong on my defensive decks for the Tournamente and what should improve to maintain a stable ranking... I usually hit ranking 3800+ but 10 or 12 hours later I´m again on ranking 5400+... This are my decks: Deck 1 Wight w/ Curse 6, Morti Aura 6, Undying 9, Cripple 9 Terror Dragon 10, Hanuman 10, Venom Tyrant 10, Dullahan 15 (working on Disposal), Harbinger 10, Pit Dragon 10, Florida 10, Cave Dragon 10, Horned Beast 15 (working on Recycle 1), Bloodletter 10 Deck 2 Berserker w/Boars 6, Neander Aura 6, Full Alert 7, Spiky Bits 8 Nidhogg 10, Ursa Major 15 (crappy skill), Gorgon 10, Spider Queen 10, Ciclops 15 (need help with a farmable creature to put Instakill from him), Graboid (working on FA 3), Anathema 10, Abbadon 10, Thalassa 10, Taurus Elder 15 (working on FA 3) Deck 3 (Biggest problem) Royal Guard w/Bless 4, Human Strenght 6, Ice Shell 6, Toxic Mire 5 Oracle 15 (working on FA 3), Sentry Angel 15 w/Bless 7, Techno-Chief 15 w/Stabthrough, Mariner 10, Royal Knight 10, Arcane Hunter 10, Seraph 15 (working on FA 3), Royal Dancer 10, Griffi Knight 10, Flame Mage 10 Those are my three defensive decks... As you can see my Wight´s Deck is pretty uncommon and the Royal Guard´s Deck is the weakest amoung the three... I´m working on getting Devil Hunter to replace Royal Guard because of that... Just for you know I´m also working on getting the 2nd Thalassa (half way through), copies of Oracle, Graboid and Horned Beast + I have a Mithril Dron but I don´t where to put him LOL... I will really appreciate any advice about what creatures farm, what to change, what melds should I look for, anything that can help me to balance all three decks and to keep a stable ranking! Thanks!
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inherit
1043
0
Jul 29, 2016 13:53:43 GMT
37
GC NeoSephiroth
200
August 2015
neobane
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Post by GC NeoSephiroth on Jan 31, 2016 20:19:58 GMT
After u unseal ur second thalassa start working on a 3e and aftr that even a 4e if u dont have revive u gonna need them
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inherit
2308
0
2
alessandrini
71
Jan 11, 2016 21:17:33 GMT
January 2016
alessandrini
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Post by alessandrini on Feb 1, 2016 19:22:35 GMT
Some people have told me that to at least till a 3rd Thalassa... I'm having troubles to get that amount of copies but is hard! Thanks for answering so fast
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#0d6ad6
April First
408
0
1,185
voldrox [BK]
Give me back my $20 you IGGnorant.
2,766
April 2015
voldrox
101
Boxing Kangaroo [General Manager] oops (Guild master)
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Post by voldrox [BK] on Feb 1, 2016 19:34:50 GMT
I have seen a WK member in tournament with 5 recycle 1s and no Revive. I have a huge respect for that dude/dudette.
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inherit
SaberTooth
772
0
235
tanisomsford
Enter your message here...
1,023
Jun 19, 2015 16:42:31 GMT
June 2015
tanisomsford
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Post by tanisomsford on Feb 1, 2016 20:11:35 GMT
Some people have told me that to at least till a 3rd Thalassa... I'm having troubles to get that amount of copies but is hard! Thanks for answering so fast Mythril drone needs to go with the jumans. I am a magic player and I regularly prey on human decks because they are SO EASY to beat with magic.
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inherit
SaberTooth
772
0
235
tanisomsford
Enter your message here...
1,023
Jun 19, 2015 16:42:31 GMT
June 2015
tanisomsford
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Post by tanisomsford on Feb 1, 2016 20:15:32 GMT
After u unseal ur second thalassa start working on a 3e and aftr that even a 4e if u dont have revive u gonna need them Get thalassa x4 if you are f2p, x2-3 if star player.
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inherit
SaberTooth
772
0
235
tanisomsford
Enter your message here...
1,023
Jun 19, 2015 16:42:31 GMT
June 2015
tanisomsford
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Post by tanisomsford on Feb 1, 2016 20:28:32 GMT
Hello community! I need some help telling what do you think is wrong on my defensive decks for the Tournamente and what should improve to maintain a stable ranking... I usually hit ranking 3800+ but 10 or 12 hours later I´m again on ranking 5400+... This are my decks: Deck 1 Wight w/ Curse 6, Morti Aura 6, Undying 9, Cripple 9 Terror Dragon 10, Hanuman 10, Venom Tyrant 10, Dullahan 15 (working on Disposal), Harbinger 10, Pit Dragon 10, Florida 10, Cave Dragon 10, Horned Beast 15 (working on Recycle 1), Bloodletter 10 Deck 2 Berserker w/Boars 6, Neander Aura 6, Full Alert 7, Spiky Bits 8 Nidhogg 10, Ursa Major 15 (crappy skill), Gorgon 10, Spider Queen 10, Ciclops 15 (need help with a farmable creature to put Instakill from him), Graboid (working on FA 3), Anathema 10, Abbadon 10, Thalassa 10, Taurus Elder 15 (working on FA 3) Deck 3 (Biggest problem) Royal Guard w/Bless 4, Human Strenght 6, Ice Shell 6, Toxic Mire 5 Oracle 15 (working on FA 3), Sentry Angel 15 w/Bless 7, Techno-Chief 15 w/Stabthrough, Mariner 10, Royal Knight 10, Arcane Hunter 10, Seraph 15 (working on FA 3), Royal Dancer 10, Griffi Knight 10, Flame Mage 10 Those are my three defensive decks... As you can see my Wight´s Deck is pretty uncommon and the Royal Guard´s Deck is the weakest amoung the three... I´m working on getting Devil Hunter to replace Royal Guard because of that... Just for you know I´m also working on getting the 2nd Thalassa (half way through), copies of Oracle, Graboid and Horned Beast + I have a Mithril Dron but I don´t where to put him LOL... I will really appreciate any advice about what creatures farm, what to change, what melds should I look for, anything that can help me to balance all three decks and to keep a stable ranking! Thanks! I'd drop the flame mage, and Griffi knight. A good easy addition for your mid game play is FA colossus. Then sac8 paladin. 2-3 oracles will help. FA isn't as essential with royal guard, damage helps rage. Try soul swap or humanity. Longer term goals. Build grimoire decks for violence AND vitality and farm that like crazy. Staboids x 3 Venom tyrant x3 Thalassa x 3 Spider queen x 3 Moon guardian x 1-2(for sneak anethema) Twins for sac. That should provide you the foundation for tournament rank500-1000 with a good shard guild. Hope this helps
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inherit
2308
0
2
alessandrini
71
Jan 11, 2016 21:17:33 GMT
January 2016
alessandrini
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Post by alessandrini on Feb 1, 2016 21:25:12 GMT
Hello community! I need some help telling what do you think is wrong on my defensive decks for the Tournamente and what should improve to maintain a stable ranking... I usually hit ranking 3800+ but 10 or 12 hours later I´m again on ranking 5400+... This are my decks: Deck 1 Wight w/ Curse 6, Morti Aura 6, Undying 9, Cripple 9 Terror Dragon 10, Hanuman 10, Venom Tyrant 10, Dullahan 15 (working on Disposal), Harbinger 10, Pit Dragon 10, Florida 10, Cave Dragon 10, Horned Beast 15 (working on Recycle 1), Bloodletter 10 Deck 2 Berserker w/Boars 6, Neander Aura 6, Full Alert 7, Spiky Bits 8 Nidhogg 10, Ursa Major 15 (crappy skill), Gorgon 10, Spider Queen 10, Ciclops 15 (need help with a farmable creature to put Instakill from him), Graboid (working on FA 3), Anathema 10, Abbadon 10, Thalassa 10, Taurus Elder 15 (working on FA 3) Deck 3 (Biggest problem) Royal Guard w/Bless 4, Human Strenght 6, Ice Shell 6, Toxic Mire 5 Oracle 15 (working on FA 3), Sentry Angel 15 w/Bless 7, Techno-Chief 15 w/Stabthrough, Mariner 10, Royal Knight 10, Arcane Hunter 10, Seraph 15 (working on FA 3), Royal Dancer 10, Griffi Knight 10, Flame Mage 10 Those are my three defensive decks... As you can see my Wight´s Deck is pretty uncommon and the Royal Guard´s Deck is the weakest amoung the three... I´m working on getting Devil Hunter to replace Royal Guard because of that... Just for you know I´m also working on getting the 2nd Thalassa (half way through), copies of Oracle, Graboid and Horned Beast + I have a Mithril Dron but I don´t where to put him LOL... I will really appreciate any advice about what creatures farm, what to change, what melds should I look for, anything that can help me to balance all three decks and to keep a stable ranking! Thanks! I'd drop the flame mage, and Griffi knight. A good easy addition for your mid game play is FA colossus. Then sac8 paladin. 2-3 oracles will help. FA isn't as essential with royal guard, damage helps rage. Try soul swap or humanity. Longer term goals. Build grimoire decks for violence AND vitality and farm that like crazy. Staboids x 3 Venom tyrant x3 Thalassa x 3 Spider queen x 3 Moon guardian x 1-2(for sneak anethema) Twins for sac. That should provide you the foundation for tournament rank500-1000 with a good shard guild. Hope this helps Thanks for answering so fast! I´m already farming Vitality Grimoire... Violence is still pretty far away but doing my best to have a deck for that too... As for the Venom, Thalassa and Spider Queen... Should I look for them to meld their skills into someone else, right?
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inherit
SaberTooth
772
0
235
tanisomsford
Enter your message here...
1,023
Jun 19, 2015 16:42:31 GMT
June 2015
tanisomsford
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Post by tanisomsford on Feb 2, 2016 0:53:18 GMT
Thalassa and venom tyrant absolutely. As for spider queen...it is such an amazing defensive neander, I would suggest you hold her until you know for sure if you will or will not pursue neander 5* meld cards. To keep or destroy spider queen, that is a thing that even top level players are divided on. You are not incorrect with either way you go IMO.
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inherit
2308
0
2
alessandrini
71
Jan 11, 2016 21:17:33 GMT
January 2016
alessandrini
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Post by alessandrini on Feb 2, 2016 1:14:14 GMT
Oh... I didn´t know that! Everyone always tell me that I have to meld Immunity 9 on Oracle or Sentry Angel but I find her pretty useful in my Neander deck right now... That help me a lot now! Thanks
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inherit
1043
0
Jul 29, 2016 13:53:43 GMT
37
GC NeoSephiroth
200
August 2015
neobane
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Post by GC NeoSephiroth on Feb 2, 2016 9:41:56 GMT
Depends if u want a spicky setup for neader because spider queen wont reflect magic dmg! Im working on my 4e spider queen and im only gonna keep it if i dont find a good meld for immunity but she needs good runes because of the low status
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