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Post by Riche✪NFS on Jun 6, 2016 8:10:24 GMT
What should I spend my tournamanet points on?
I guess I average about 55 points an hour but suspect it will rise significantly before I complete a hero.
I've been buying Captivator and Warlock shards but I still gain points after doing this. Even so i'm still under 15 on all tournament heroes.
I assume if i go for another hero such as judgement it will complete slower as I will prioritise the other shards unless I have other 20k points spare although if the Captivator rate really is terrible it may complete long before I get that.
I could also get gems, energy during events etc.
Any suggestions?
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#ff3008
Lord of the DH Forum
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ℜ★God
Bow down.
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lord
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Post by ℜ★God on Jun 6, 2016 8:16:30 GMT
Just go for Cap for now. When you start earning 100+ per hour, then you can start buying gems, energy, and other hero shards.
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Post by ozzy on Jun 6, 2016 8:44:38 GMT
Stick with cap&warlock duo, if your points pile up too much because these heroes are popping up rarely for you, then refresh the mall couple of times during the 20% discount days.
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Post by Riche✪NFS on Jun 6, 2016 10:26:25 GMT
Thanks Ozzy not even considered that as I have a huge aversion to spending gems but a 1000 gems spent on this should massively speed the good 5 star heroes.
Out of interest when you do have spares and aren't refreshing what order do you rate the third hero, energy, honor or gems?
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Post by asgarth1980 on Jun 6, 2016 11:27:49 GMT
Or be like me spend it on glory....muahahaha
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Post by ozzy on Jun 6, 2016 11:38:18 GMT
Thanks Ozzy not even considered that as I have a huge aversion to spending gems but a 1000 gems spent on this should massively speed the good 5 star heroes. Out of interest when you do have spares and aren't refreshing what order do you rate the third hero, energy, honor or gems? For a low budget player, I guess energy and gems comes first. Glory is somewhat expensive for low budget player. And I don't think you will need judgment for a long time if you complete other two, pick a hero from the ore mall for your third deck
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#0d6ad6
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Post by dhinstructables on Jun 6, 2016 15:20:34 GMT
I looked at it this way:
- 4x Tourney Heroes - assuming equal distribution (stop laughing everyone), means you need 1000/day to always get the hero of your choice when they come up
- If you are making less than 42/hour, use your Tourney Credits on gems/energy to improve your decks
- Between 42/hr - 52/hr, save credits for your hero; if you start to accumulate a lot between Hero shards, get gems
- Between 52/hr - 69/hr, get gems/energy daily & particular hero shards of your choice; if large # of credits, refresh for hero shard/gems
- 93+/hr, go for 2 different hero shards
Doing this way should give you enough credits when the hero of your choice does pop up in the tourney, plus the extra gems and energy can help you move up a little quicker to get more tourney credits.
Also, as the energy here is a slightly better value (equivalent to 2.5/gem vs. 1.5/gem), buy energy here for events as needed.
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Post by StackMasta on Jun 6, 2016 15:43:38 GMT
Or be like me spend it on glory....muahahaha Its alot more efficient to get the gems over the glory. Well at least for me. The way i see it is the 100 gems from raiding will get me about 15k-20k glory easily when i search for 10k+ glory opponents. Overall if you want to get the most glory, buying the gems and spending them on raiding will get you a lot more than just buying the glory over the gems in the tournament store.
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Post by asgarth1980 on Jun 6, 2016 16:47:12 GMT
Or be like me spend it on glory....muahahaha Its alot more efficient to get the gems over the glory. Well at least for me. The way i see it is the 100 gems from raiding will get me about 15k-20k glory easily when i search for 10k+ glory opponents. Overall if you want to get the most glory, buying the gems and spending them on raiding will get you a lot more than just buying the glory over the gems in the tournament store. i have excess tourney pts because there is not much hero option other than captivator and maybe warlock but warlock at level 6/7 no major difference compared to level 10 because there is a hp cap..... so i have excess in the ten of k of tourney pts.... which i seriously do not what to do but to buy glory....
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#0d6ad6
April First
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Give me back my $20 you IGGnorant.
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Post by voldrox [BK] on Jun 6, 2016 17:53:17 GMT
I have to partially disagree on that. ^^
Although HP cap for Warlock exists but it's still useful for healing creatures with lesser HP like rec HB. Only the heavy HP ones like sac creatures and others don't benefit from a higher level Warlock but creatures with lesser HP still gain from higher level prayer. My warlock is on lvl 7, i will get it to lvl8 and probably stop there.
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Post by fotgs on Jun 7, 2016 9:14:51 GMT
Currently, I only spend money on energy. I don't get many points per hour, some days I can't even make it into the top 10k for more than a few hours, so I get like a few hundred points/day, other days I get lucky and when refreshing, I meet higher ranked people which I can beat and my highest rank is currently around 6k, so 42 points/h. And for me or other lower lvl players that are still farming HB, Oracle and so on, energy is vital. So, with 600 points I can get 60 energy. To buy 60 energy, it costs 40 gems... But with 600 points I could only buy 23 gems, which would equal about 35 energy. So, if you need energy for farming creatures, then definitely getting the energy with points is worth it. I'm also doing the mines to finally get my Mythril.. so energy is what I need...
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Post by Riche✪NFS on Jun 7, 2016 12:13:47 GMT
I was in your situation about 2 weeks ago. It changed quickly. I hit level 70 got a queen temptress and suddenly was getting more than a thousand points a day.
Anyway my point is saving for your first tournamanet 5* is achievable I wouldn't waste the points on energy until you have spare points.
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Post by dhinstructables on Jun 7, 2016 12:47:37 GMT
I was in your situation about 2 weeks ago. It changed quickly. I hit level 70 got a queen temptress and suddenly was getting more than a thousand points a day. Anyway my point is saving for your first tournamanet 5* is achievable I wouldn't waste the points on energy until you have spare points. That is a decent point, but keep in mind that any energy used to improve your Tourney decks can be a good thing (or even a great thing). Especially if that energy allows you to move up the ranks and earn even more Tourney credits. This will be most seen at the lower ranks.
Look at it this way:
- Let's assume you are barely staying ranked (7000 or lower)
- At most, your daily amount of Tourney Credits is 912; 30 days total = 27,360
- This means that to get a 5* Hero will take 220 days of staying at rank 7000 24/7
Now let's assume that you buy the extra energy daily - After 30 days, let's assume you bought 40 energy/day = 1200 energy; Avg. Monthly Cost = 12,000
- That would allow you to explore/complete approx. 3 4* Cards
- Let's say that you explored Twins and were able to meld a Sac9 Twins who in turn helped you move up to rank 5000.
- You now get 1104/day or 33,120/month (an increase of 5,760).
- It also means that a 5* Hero will take 181 days of staying at rank 5000.
- So you spent 43% of your Tourney credits over 30 days, but potentially shaved 39 days off of acquiring your 5* Hero.
So in conclusion: Buying energy to help move up (especially early on) could make it easier to earn more Tourney credits and get to your goal sooner.
This reasoning, however, does not apply to the higher ranks as 1 card may not have the same impact on your ranking. Also, unless you have enough credits to refresh the Tourney mall and still buy hero shard, you will reach a point where you are waiting a few days for your Hero shards to show up.
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Post by asgarth1980 on Jun 7, 2016 14:35:49 GMT
I have to partially disagree on that. ^^ Although HP cap for Warlock exists but it's still useful for healing creatures with lesser HP like rec HB. Only the heavy HP ones like sac creatures and others don't benefit from a higher level Warlock but creatures with lesser HP still gain from higher level prayer. My warlock is on lvl 7, i will get it to lvl8 and probably stop there. yes and no on those low crits... they dun stay alive long enough to be healed multiple times...once a big crits are in front especially at top 50 decks...u need to tank atleast 2k up to 4k... so warlock dun help much for these crits and there is a cap for high hp crits.... the 2k cap is crap... especially against big hitter at the top tourneys...
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#da2020
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Post by ZanderX10 on Jun 8, 2016 0:36:30 GMT
I have to partially disagree on that. ^^ Although HP cap for Warlock exists but it's still useful for healing creatures with lesser HP like rec HB. Only the heavy HP ones like sac creatures and others don't benefit from a higher level Warlock but creatures with lesser HP still gain from higher level prayer. My warlock is on lvl 7, i will get it to lvl8 and probably stop there. yes and no on those low crits... they dun stay alive long enough to be healed multiple times...once a big crits are in front especially at top 50 decks...u need to tank atleast 2k up to 4k... so warlock dun help much for these crits and there is a cap for high hp crits.... the 2k cap is crap... especially against big hitter at the top tourneys... apart from the purification, this is why I say judgement is not as bad as everyone says. His heals can keep your whole team full health even through the opponents turn as opposed to getting a bit of a heal and then just getting murdered next round anyway.
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Post by thundergod on Jun 8, 2016 1:49:45 GMT
Not sure why the heal cap is still 2k, especially with equipment coming to inflate numbers even more.
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#ff3008
Lord of the DH Forum
2064
0
Jan 31, 2017 13:44:35 GMT
1,598
ℜ★God
Bow down.
4,373
Nov 20, 2015 22:14:53 GMT
November 2015
lord
95 (Retired)
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Post by ℜ★God on Jun 8, 2016 2:16:57 GMT
Still waiting for the day when 10k+ ATK and HP becomes the norm.
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Post by asgarth1980 on Jun 8, 2016 2:22:32 GMT
yes and no on those low crits... they dun stay alive long enough to be healed multiple times...once a big crits are in front especially at top 50 decks...u need to tank atleast 2k up to 4k... so warlock dun help much for these crits and there is a cap for high hp crits.... the 2k cap is crap... especially against big hitter at the top tourneys... apart from the purification, this is why I say judgement is not as bad as everyone says. His heals can keep your whole team full health even through the opponents turn as opposed to getting a bit of a heal and then just getting murdered next round anyway. judgement crits get lockdown.or other status too often is bad for judgement and most player dun rely on magic...most often is big physical hit fromsl sac or direct damage from.Oct,sagi,capsi,Taurus.... Only if u survive and judgement rage trigger next rd.... If not mistaken warlock rage skill cqan prevent retreat status..and whole bunch of.lockdown... That is big...and the plus PT for warlock over judgement
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#da2020
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Post by ZanderX10 on Jun 8, 2016 2:42:54 GMT
Omega impact doesn't hurt judgement crits while under the effect of earths embrace near as much as any other hero including warlock. Since it targets all crits every crit gains a heal × xcrits in play. If lvled enough it balances out to very little damage. And the use of QTS keep uptime just as well as any other hero. If lockdown is an issue then run heavy immune or unbound crits. I would like to point out that I didn't say judgement was better than warlock. I simply stated that where warlock fails in one regard, judgement handles it extremely well. Same goes the other way around. Skill vs skill against captivator judgement still takes a good hit but heals alooot during that round but sadly he is locked out from crazed sorrow. Warlock negates it altogether. I don't feel one either is better than the other to be honest. Better is subjective to the situation.
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Post by asgarth1980 on Jun 8, 2016 4:22:55 GMT
Do u know not all damage judgment can heal like danse m.... from kitsume... you will bled to death and no healing from judgement embrace... too many cons that is why u seldom see judgement as top player top 3 heroes... anyway with more good hero's warlock would be the next to be disregarded.... so only captivator from tourney are still in use... this highlights the need for igg to include more heroes shards in tourney mall instead of the 4 current of which 2 are near obsolete at top decks and 1 is nearing its end ...
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#da2020
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Post by ZanderX10 on Jun 8, 2016 4:39:26 GMT
It seems more like you just don't see pure defensive heroes in top tourney. And yes I run judge in my main deck so I know his strengths and weaknesses. There are so many heroes with amazing offense or a mix of both that there's no room for the defensive heroes especially when crit offense can still overpower it in top decks. Judgement is still really good up to the top few hundred in tourney. Warlock is still good into top 100. I feel like the stigma of "not run in top decks" is a false argument because out of the thousands of players in the game you are saying something isn't good because it can't beat the elite. Does wight suck because its not in top decks?
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#da2020
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Post by ZanderX10 on Jun 8, 2016 4:46:15 GMT
I also don't want to see more heroes in tourney mall. Its hard enough to find cap shards as it is. Put more heroes in ore or add another mall and credit type. I would personally like to see an ek foh type system in dh and there can be the new mall and credit type. More 5* crit and hero shards to buy outright without cutting into each respective wallet. Especially if they do some "only 3★" events. That would make for a balanced system as well as give players some fresh melds to go for.
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Post by Riche✪NFS on Jun 20, 2016 14:56:23 GMT
As a note my points income has stabalised since I made this thread at about 68 per hour and this has been comfortable buying every captivator and warlock shard I've seen while still climbing in points (basically those shards in my small sample have been much rarer).
Assuming they are rarer I have heard 2 theories:
I read though that some people suspect that it gives you the shard you have least of more often. The alternate theory being that the judgement an overlord shards are more common than others.
The second is easier to code and less server demanding albeit mildly so I suspect that. Any thoughts? It makes a fairly big difference if buying overlord shards speeds the captivator shard appearance rate?
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