inherit
2969
0
Nov 10, 2016 16:59:51 GMT
60
kahl
334
May 28, 2016 16:42:37 GMT
May 2016
kahlkorver
94
DANGEROUS_BANDITS
kahlkorver26
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Post by kahl on Nov 10, 2016 16:34:37 GMT
Spent 23k gems today and got them both. Actually LW on 3rd try and the rest of history goes for Geo.
So how can I utilize their full potential (of course being an unmelded crit because you know just got lucky and spent some of my AB savings) ? Thank you.
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inherit
2228
0
75
justnr1k
312
Dec 23, 2015 15:56:43 GMT
December 2015
justnr1k
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Post by justnr1k on Nov 10, 2016 23:32:06 GMT
Lava Wyrm is just for neanders. EXTREMETLY good in guild maps. No need to meld anything on him, but if possible, FA is enough for GM purposes. For general purposes, Dodge or I8+ is ok Geomancer, well I still think that his skillset is really weird. Anyway he has torment so if you don't have paragon, he's greatly helpful for map13+ and may help you in arena and tournament as well.
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inherit
2562
0
Sept 2, 2023 16:06:59 GMT
659
Yuna
2,466
March 2016
yuna
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Post by Yuna on Nov 11, 2016 8:29:41 GMT
Geomancer is a much, much, much better Tormenter than Paragon. Meld Imm9-10 onto him and you're set.
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inherit
2228
0
75
justnr1k
312
Dec 23, 2015 15:56:43 GMT
December 2015
justnr1k
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Post by justnr1k on Nov 11, 2016 19:51:56 GMT
Why? I assume that you, as a Top player should know how good or bad is a card in the current meta, so what makes geomancer better than paragon? I mean, paragon has better stats and lower cost and she has delay 3, so what specifically makes geo better than her?
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#0d6ad6
3673
0
Aug 28, 2019 16:17:50 GMT
9
losspurs
51
Nov 11, 2016 20:39:08 GMT
November 2016
losspurs
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Post by losspurs on Nov 11, 2016 20:42:31 GMT
bottom player here... geo has retreat and torment, it's like having paragon and qt in same card.
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#8f74ff
2998
0
Aug 27, 2016 17:46:07 GMT
16
illuminatimaster
72
June 2016
illuminatimaster
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Post by illuminatimaster on Nov 11, 2016 21:01:20 GMT
Not really, cause qt is not about retreat itself, but her skill osmose is important part.
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inherit
2973
0
23
whitebears
70
May 2016
whitebears
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Post by whitebears on Nov 11, 2016 21:06:50 GMT
Why? I assume that you, as a Top player should know how good or bad is a card in the current meta, so what makes geomancer better than paragon? I mean, paragon has better stats and lower cost and she has delay 3, so what specifically makes geo better than her? delay 3 is a liability for top players. creatures have immunity with immunity runes, so all paragon is doing is healing up to 900 health for enemies.
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inherit
Sky warriors
1296
0
Dec 12, 2016 23:34:13 GMT
53
SirGin
Awesome
270
Sept 25, 2015 14:06:02 GMT
September 2015
cranium
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Post by SirGin on Nov 11, 2016 22:06:15 GMT
Venom edge goes through immunity also. The venom edge rune would be a liability against immunity rune so don't use the rune.
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inherit
2228
0
75
justnr1k
312
Dec 23, 2015 15:56:43 GMT
December 2015
justnr1k
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Post by justnr1k on Nov 11, 2016 23:34:05 GMT
well that's a good point, I totally forgot ability such as venom edge goes thru immunity
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inherit
3197
0
Apr 14, 2020 14:56:50 GMT
154
1501✪NFS
563
Jul 14, 2016 11:00:36 GMT
July 2016
1501
115
NFS
tuckmun1501
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Post by 1501✪NFS on Nov 12, 2016 1:36:12 GMT
i9 OR i10 for geomancer +1
Another point, Geomancer's Retreat is good for returning opponent's creature back to his deck. Then you will have sufficient time/faster to line up all of your creatures before he do. This is a big advantage.
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Gumba
Nightraider
Posts: 84
inherit
665
0
24
Gumba
84
June 2015
raga
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Post by Gumba on Nov 12, 2016 3:24:58 GMT
1. paragon may trigger immunity rune 3 times, geomancer only once. 2. paragon gives +HP to human cards which delays aquarius' ability 3. geomancer's venom edge goes through immunity
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#da2020
2361
0
339
ZanderX10
1,085
Jan 21, 2016 18:26:57 GMT
January 2016
zanderx10
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Post by ZanderX10 on Nov 12, 2016 14:49:53 GMT
Geomancer get crushed by kumiho's demonization though, because of retreat. Wouldn't that be a huge disadvantage?
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inherit
2562
0
Sept 2, 2023 16:06:59 GMT
659
Yuna
2,466
March 2016
yuna
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Post by Yuna on Nov 12, 2016 20:23:48 GMT
Why? I assume that you, as a Top player should know how good or bad is a card in the current meta, so what makes geomancer better than paragon? I mean, paragon has better stats and lower cost and she has delay 3, so what specifically makes geo better than her? Paragon:* Sage Advice - Good if you're running other Human creatures. Too bad the only good Human Creatures besides the Tormenters worth running in the long run in the current metagame are Plague Doctor, who doesn't need Sage Advice, what with the Sacrifice and Plunder Vitality, Aquarius and, oh, I don't know, Sigurd. Sage Advice just makes Aquarius more resilient, which you absolutely do not want. Not only will it take longer for Aquarius to go into Hibernation, it might also take her one extra turn to come out of it. * Delay 3 - Can trigger Immunity and thus Immunity Runes on up to three enemy creatures. * Torment - Yay! Geomancer:
* Venom Edge 7 - A footnote in his skill repertoire, but infinitely better than Sage Advice. It cannot trigger Immunity and can only be blocked by Unbound. If successful (65% chance!), it will prevent the opposing creature from performing a Basic Attack, which may or may not end up saving Geomancer's life. * Retreat - Can trigger Immunity, but only on one creature as opposed to up to 3. If used against Sacrifice creatures without Immunity (say, Taurus), it can also mean the difference between life and death for Geomancer. Its one weakness compared to Delay 3 is that it will trigger Demonization (Kumiho's unique skill), thus ending up killing Geomancer. With Immunity Runes being more and more prevalent in higher levels of play (people are putting them on Horned Beasts and Queen Temptresses nowadays!), Delay 3 is basically 2-3 shots of healing for the enemy each turn. * Torment - Yay! Other Factors:* Paragon has a minor stats advantage over Geomancer. * Geomancer costs 24 vanilla and 28 evolved, whereas Paragon costs 19 vanilla and 22 evolved. This mean that Paragon will almost never ever be cloned while Geomancer stands a pretty high chance of being cloned. As Clone Bait, Geomancer isn't the most debilitating creature to have cloned since he'll take precedence over, say, sacrifice!Shrew, sacrifice!Taurus and whateverifanything!Plague Doctor, much more dangerous creatures to have cloned. Like Paragon, Geomancer is relatively squishy, so even if he's cloned, it's not that terrible. Also, having a cost of 28 means that Geomancer is more likely to get cloned by oneself using Unholy Rites and inversely, if you're able to keep your other creatures from dying, having multiple Geomancers is a pretty good thing, especially if you rely on creatures, like I do, like revive!Octavius and recycle2!Octavius (everything dies, but revive/recycle!Octavius survives. A cloned Geomancer or two also survive, thus preventing the enemy from revive/recycling for an extra turn or two, to allow Octavius to bring back a bunch of creatures.
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inherit
2228
0
75
justnr1k
312
Dec 23, 2015 15:56:43 GMT
December 2015
justnr1k
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Post by justnr1k on Nov 13, 2016 1:40:22 GMT
I get it, btw,
"* Geomancer costs 24 vanilla and 28 evolved, whereas Paragon costs 19 vanilla and 22 evolved. This mean that Geomancer will almost never ever be cloned while Paragon stands a pretty high chance of being cloned."
Don't you mean the opposite? afaik, Oceanus clones the highest cost creature... So in this case, wouldn't be Geomancer the one who stands the biggest chance to be cloned?
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inherit
2562
0
Sept 2, 2023 16:06:59 GMT
659
Yuna
2,466
March 2016
yuna
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Post by Yuna on Nov 13, 2016 4:16:17 GMT
I get it, btw, "* Geomancer costs 24 vanilla and 28 evolved, whereas Paragon costs 19 vanilla and 22 evolved. This mean that Geomancer will almost never ever be cloned while Paragon stands a pretty high chance of being cloned." Don't you mean the opposite? afaik, Oceanus clones the highest cost creature... So in this case, wouldn't be Geomancer the one who stands the biggest chance to be cloned? Yes, I meant the opposite. Will edit.
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inherit
2746
0
Apr 18, 2019 19:29:54 GMT
129
barleylime
579
April 2016
barleylime
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Post by barleylime on Nov 13, 2016 12:24:42 GMT
If you're using heroes whereby the skill is Damage over Time, then maybe Geomancer is not suitable in the deck. Example, Wight casts Death Curse on enemy creature, then Geomancer retreats the creature back into hand, negating the effect of Death Curse. For other heroes, should be good.
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