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Post by chyj4747 on Nov 18, 2016 16:26:33 GMT
【Hero】 Skill at lv1: Deals 500 true DMG to all enemy creatures. Hero itself becomes invulnerable within 2 turns and increases 5 Rage when taken attack(not only basic attack). 【Rune】 Exp rune: Provide 5000 exp points for other runes. Revive: 1% to revive one more creature (10% at lv10) Torment: when this creature takes action, restore 20hp x number of creatures in enemy's graveyard for all your creatures (200hp at lv10) Retreat: if retreat successfully, reduces enemy hero's rage by 1 (10 at lv10) Demolition Beam: 2% chance to prevent the enemy from using a basic attack on its next turn (Ordnance's skill, 20% at lv10) Concealed Strike: If Concealed Strike activates, it reduces the Enemy Hero's Rage by 1 point and increase your Hero's rage by 1 point. (Hanzo's skill. 10 point at lv10) Shatter Soul: If Shatter Soul activates, it increases Creature's attack by 10 (100 at lv10) Rampart: If Rampart activates, it restores Creatures's HP by 30 (300 at lv10) Flourish: Magic Damage sustained by Creatures affected by Flourish is increased by 2%. If Flourish rune is upgraded to Lv5 and Lv10, it negates Reflect and Immunity respectively, of the target Creatures (Blossoms's skill. 20% at lv10) Frost Blade: Reduce 10 HP and Max HP of enemy Creatures after a successful basic attack (100 at lv10) Death Gaze: If death gaze activates successfully, it deals 20 direct damage to the enemy Creature across from it (200 at lv10) Thank 1501 for providing part of the information and pictures of all runes. You guys can find pictures below. Btw, 1501 posted a new 5* motii creature with Soul Snatch 8, Life Sap 9 and Rebirth 10
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Post by chyj4747 on Nov 18, 2016 16:29:07 GMT
So for the hero, let's try who can live longer after turn 60
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lojan
Stormkalar
Posts: 33
Level: 107
Guild: Power of Heros
LINE ID: lordlojan
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Post by lojan on Nov 18, 2016 17:36:22 GMT
any idea what lvl 2 or lvl 3 stats are for the hero ?
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Post by chyj4747 on Nov 18, 2016 17:52:44 GMT
any idea what lvl 2 or lvl 3 stats are for the hero ? That's probably impossible since no one except GM can get shards of this hero for now
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Post by spizz0 on Nov 18, 2016 17:57:22 GMT
Is there any information about where to get the new runes? Some people say that some of them are awarded by grimoire.
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Post by 1501✪NFS on Nov 18, 2016 18:08:00 GMT
【Hero】 Skill at lv1: Deals 500 true DMG to all enemy creatures. Hero itself becomes invulnerable within 2 turns and increases 5 Rage when taken attack(not basic attack). 【Rune】 Revive: 1% to revive one more creature (10% at lv10) Torment: when this creature takes action, restore 20hp x number of creatures in enemy's graveyard for all your creatures (maybe 200hp at lv10) Retreat: if retreat successfully, reduces enemy hero's rage by 1 (10 at lv10) Demolition Beam: 2% chance to prevent the enemy from using a basic attack on its next turn (Ordnance's skill, 20% at lv10) Concealed Strike: ?? (Hanzo's skill. If anyone get info of this rune, pls post below and I will update) Shatter Soul: ?? (If anyone get info of this rune, pls post below and I will update) Rampart: ?? (If anyone get info of this rune, pls post below and I will update) Flourish: ?? (Blossoms's skill. If anyone get info of this rune, pls post below and I will update) Frost Blade: ?? (If anyone get info of this rune, pls post below and I will update) Btw, I didn't install the TW version. These are all I can get from players of TW server. A total of 11 runes have been added. Description Lv1: Provide 5000 exp points for other runes. Torment rune Demolition Beam Rune Concealed Strike Rune (Hanzo) Description Lv1: If Concealed Strike activates, it reduces the Enemy Hero's Rage by 1 point and increase your Hero's rage by 1 point. Shatter Soul Rune Description Lv1: If Shatter Soul activates, it increases Creature's attack by 10. Rampart Rune Description Lv1: If Rampart activates, it restores Creatures's HP by 30. Revive Rune Retreat Rune
Flourish Rune Description Lv1: Magic Damage sustained by Creatures affected by Flourish is increased by 2%. If Flourish rune is upgraded to Lv5 and Lv10, it negates Reflect and Immunity respectively, of the target Creatures. Frost Blade Rune Description Lv1: Reduce 10 HP and Max HP of enemy Creatures after a successful basic attack. Death Gaze Rune Description Lv1: If death gaze activates successfully, it deals 20 direct damage to the enemy Creature across from it.
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Post by 1501✪NFS on Nov 18, 2016 18:31:36 GMT
Last but not least, we got this new Creature too. Mad Cow Killer with Pumpkin Helmet!!
Soul Snatch 8 Life Sap 9 Rebirth 10 IGG should create a Creepy Clown creature instead of this pumpkin head killer.. And Halloween is over now. Creepy clown is back.
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Post by Yuna on Nov 18, 2016 23:04:19 GMT
Last but not least, we got this new Creature too. Mad Cow Killer with Pumpkin Helmet!!
Soul Snatch 8 Life Sap 9 Rebirth 10 IGG should create a Creepy Clown creature instead of this pumpkin head killer.. And Halloween is over now. Creepy clown is back. A bit late for a Halloween themed creature. Nice abs. Too bad he's s*** .
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Post by Yuna on Nov 18, 2016 23:04:51 GMT
So for the hero, let's try who can live longer after turn 60 The hero's Hero Skill most probably does not protect against the special damage inflicted by the game going into "overtime".
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Post by Yuna on Nov 18, 2016 23:13:53 GMT
Not my translation, Juha's: Torment: At the start of creature's turn (unless locked down completely), creature regains HP equal to 20(x level of rune) x number of creatures in the opponent's graveyard. 200 x number of creatures in opponent's graveyard at lvl 10 Retreat: If Retreat is succesful, reduce enemy hero's rage by 1 x lvl of rune (10 at level 10) Demolition Beam (Ordnance-specific skill): 2 x level of rune percent chance (2%-20%) to prevent creatures hit by this skill from using a Basic Attack on their next turn Concealed Strike (Hanzo-specific skill): If Concealed Strike activates, reduce enemy hero's rage by 1 x level of rune (1-10) and increase your own hero's rage by the same amount Shatter Soul: If Shatter Soul activates, increase affected creature's ATK by 10 x lvl of rune (10-100) Flourish: Magic damage sustained by creatures affected by Flourish is increased by 2% x level of rune (2-20% - I'm not 100% sure on this one. Juha didn't mention any stacking of this effect, but I'm assuming it stacks). A lvl 5, Flourish ignores Reflect and at lvl 10, Flourish ignores Immunity. Time to bust out your magic decks again. My Imm Blossom is melded and ready! Frost Blade: Reduce HP and max HP of affected creatures by 10 x level of rune (10-100) after a successful Basic Attack (Juha wasn't entirely clear on whether this means the Frost Blade creature's Basic Attack or that of affected creatures) Death Gaze: On successful activation of Death Gaze, deal 20 x level of rune (20-200) Direct Damage to the enemy across.
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Post by chyj4747 on Nov 19, 2016 1:18:55 GMT
So for the hero, let's try who can live longer after turn 60 The hero's Hero Skill most probably does not protect against the special damage inflicted by the game going into "overtime". I don't mean that, I mean this hero will have more hp than enemy's hero after turn 60. Because it will activate its skill multiple times before turn 60 so that enemy cannot deal dmg to it.
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Post by Yuna on Nov 19, 2016 1:30:19 GMT
The hero's Hero Skill most probably does not protect against the special damage inflicted by the game going into "overtime". I don't mean that, I mean this hero will have more hp than enemy's hero after turn 60. Because it will activate its skill multiple times before turn 60 so that enemy cannot deal dmg to it. Yes, and? Most decks do not rely on hero killing creatures (or heroes for that matter) and almost no PvP games last for 60+ rounds, anyway. 9999 out of 10000 games that go on for 60 rounds or more will be Player vs. Computer. And in literally every single one of those cases (because Violence Grimoire V just straight up murders you to death after 60 rounds), the enemy hero refreshes their health every single turn, so it really doesn't matter. They will always have more HP than your hero since they heal themselves fully each round. When it comes to PvC, this hero is really only useful for Guild Maps with a lot of Curse creatures.
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#08c158
Forum's Biggest Troll
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Post by japoon on Nov 19, 2016 2:04:41 GMT
All 5* RUNES
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Post by chyj4747 on Nov 19, 2016 2:22:51 GMT
I don't mean that, I mean this hero will have more hp than enemy's hero after turn 60. Because it will activate its skill multiple times before turn 60 so that enemy cannot deal dmg to it. Yes, and? Most decks do not rely on hero killing creatures (or heroes for that matter) and almost no PvP games last for 60+ rounds, anyway. 9999 out of 10000 games that go on for 60 rounds or more will be Player vs. Computer. And in literally every single one of those cases (because Violence Grimoire V just straight up murders you to death after 60 rounds), the enemy hero refreshes their health every single turn, so it really doesn't matter. They will always have more HP than your hero since they heal themselves fully each round. When it comes to PvC, this hero is really only useful for Guild Maps with a lot of Curse creatures. lol, you are so serious. In Chinese, what I said is called "吐槽", well, there is no corresponding English word for it, maybe "irony"? I guess you can read Chinese right? I was just satirizing this Hero Skill anyway. This skill is a little ridiculous for a 5* hero.
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Post by Yuna on Nov 19, 2016 2:36:42 GMT
Yes, and? Most decks do not rely on hero killing creatures (or heroes for that matter) and almost no PvP games last for 60+ rounds, anyway. 9999 out of 10000 games that go on for 60 rounds or more will be Player vs. Computer. And in literally every single one of those cases (because Violence Grimoire V just straight up murders you to death after 60 rounds), the enemy hero refreshes their health every single turn, so it really doesn't matter. They will always have more HP than your hero since they heal themselves fully each round. When it comes to PvC, this hero is really only useful for Guild Maps with a lot of Curse creatures. lol, you are so serious. In Chinese, what I said is called "吐槽", well, there is no corresponding English word for it, maybe "irony"? I guess you can read Chinese right? I was just satirizing this Hero Skill anyway. This skill is a little ridiculous for a 5* hero. Yes, it's totally my fault I couldn't detect your sarcasm when you gave absolutely no indications of being sarcastic. Bad me. Bad, bad me. Sorry for taking you at your word and just assuming that you meant what you wrote. People these days seem to think a good "joke", sarcasm or trolling is just saying something that's untrue with absolutely no indications they're joking and then complaining/laughing when people assume they meant what they said.
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Post by 1501✪NFS on Nov 19, 2016 6:07:38 GMT
Not my translation, Juha's:Torment: At the start of creature's turn (unless locked down completely), creature regains HP equal to 20(x level of rune) x number of creatures in the opponent's graveyard. 200 x number of creatures in opponent's graveyard at lvl 10 Retreat: If Retreat is succesful, reduce enemy hero's rage by 1 x lvl of rune (10 at level 10) Demolition Beam (Ordnance-specific skill): 2 x level of rune percent chance (2%-20%) to prevent creatures hit by this skill from using a Basic Attack on their next turn Concealed Strike (Hanzo-specific skill): If Concealed Strike activates, reduce enemy hero's rage by 1 x level of rune (1-10) and increase your own hero's rage by the same amount Shatter Soul: If Shatter Soul activates, increase affected creature's ATK by 10 x lvl of rune (10-100) Flourish: Magic damage sustained by creatures affected by Flourish is increased by 2% x level of rune (2-20% - I'm not 100% sure on this one. Juha didn't mention any stacking of this effect, but I'm assuming it stacks). A lvl 5, Flourish ignores Reflect and at lvl 10, Flourish ignores Immunity. Time to bust out your magic decks again. My Imm Blossom is melded and ready! Frost Blade: Reduce HP and max HP of affected creatures by 10 x level of rune (10-100) after a successful Basic Attack (Juha wasn't entirely clear on whether this means the Frost Blade creature's Basic Attack or that of affected creatures) Death Gaze: On successful activation of Death Gaze, deal 20 x level of rune (20-200) Direct Damage to the enemy across. For Frost Blade rune,here is an example: If a Lv10 Sea Wizard with Lv1 FB rune does basic attack and it damages your enemy creatures, it reduces 10HP/max HP of that creatures at the same time (Based on the level of the rune) If the Sea wizard above cant inflict damages on the enemy creature (Lets say the creature has Block 10 and Frost Armor 10), then the FB rune's effect wont be activated on that enemy creature. BTW who is Juha?
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#830909
Boxing Kangaroo
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BK✦Singing
Friendly and fun guild. Share experience & enjoy the game together.
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Post by BK✦Singing on Nov 19, 2016 6:59:21 GMT
Yes, it's totally my fault I couldn't detect your sarcasm when you gave absolutely no indications of being sarcastic. Bad me. Bad, bad me. Sorry for taking you at your word and just assuming that you meant what you wrote. People these days seem to think a good "joke", sarcasm or trolling is just saying something that's untrue with absolutely no indications they're joking and then complaining/laughing when people assume they meant what they said. Here you gave a good example of how to do it correctly, I mean, being sarcastic.
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Post by 1501✪NFS on Nov 19, 2016 7:27:44 GMT
Honestly, by looking at its skill at Lv1, this new Hero is less impressive if compared to the current meta. BTW i am still looking forward to see this golden phoenix in the next update!
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Post by Yuna on Nov 19, 2016 13:24:17 GMT
Not my translation, Juha's:Torment: At the start of creature's turn (unless locked down completely), creature regains HP equal to 20(x level of rune) x number of creatures in the opponent's graveyard. 200 x number of creatures in opponent's graveyard at lvl 10 Retreat: If Retreat is succesful, reduce enemy hero's rage by 1 x lvl of rune (10 at level 10) Demolition Beam (Ordnance-specific skill): 2 x level of rune percent chance (2%-20%) to prevent creatures hit by this skill from using a Basic Attack on their next turn Concealed Strike (Hanzo-specific skill): If Concealed Strike activates, reduce enemy hero's rage by 1 x level of rune (1-10) and increase your own hero's rage by the same amount Shatter Soul: If Shatter Soul activates, increase affected creature's ATK by 10 x lvl of rune (10-100) Flourish: Magic damage sustained by creatures affected by Flourish is increased by 2% x level of rune (2-20% - I'm not 100% sure on this one. Juha didn't mention any stacking of this effect, but I'm assuming it stacks). A lvl 5, Flourish ignores Reflect and at lvl 10, Flourish ignores Immunity. Time to bust out your magic decks again. My Imm Blossom is melded and ready! Frost Blade: Reduce HP and max HP of affected creatures by 10 x level of rune (10-100) after a successful Basic Attack (Juha wasn't entirely clear on whether this means the Frost Blade creature's Basic Attack or that of affected creatures) Death Gaze: On successful activation of Death Gaze, deal 20 x level of rune (20-200) Direct Damage to the enemy across. For Frost Blade rune,here is an example: If a Lv10 Sea Wizard with Lv1 FB rune does basic attack and it damages your enemy creatures, it reduces 10HP/max HP of that creatures at the same time (Based on the level of the rune) If the Sea wizard above cant inflict damages on the enemy creature (Lets say the creature has Block 10 and Frost Armor 10), then the FB rune's effect wont be activated on that enemy creature. BTW who is Juha? Juha is a player who doesn't post here. He posted the translations on Line. Thanks for the clarification.
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Post by chyj4747 on Nov 19, 2016 13:38:10 GMT
Honestly, by looking at its skill at Lv1, this new Hero is less impressive if compared to the current meta. BTW i am still looking forward to see this golden phoenix in the next update! Ok, no joke this time... I think the only way this hero can be good is that at high level, let's say lv10, it can deal 1400 dmg(100 dmg per lvl) or maybe more, and will increase rage by 50(5 rage per lvl) when taken attack. In this case, if your creatures are a little weaker than enemy's, which means creatures on your field is usually less than enemy's, then this hero probably can deal dmg 2-3 turns successively to clear enemy's field. Well, the enemy hero's rage will also increase rapidly though. Hope it will not be 50 dmg and 1-2 rage per lvl Btw there is one player mentioned that by upgrading this hero, the rage will not change but increasing the number of turns instead. Hope it's not gonna be this case.
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Post by 1501✪NFS on Nov 19, 2016 14:46:25 GMT
then i need a few copies of Snow Harlot.
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Post by goliath2k on Nov 20, 2016 14:40:11 GMT
We must wait for the english translation, if he is invulnerable to everything and not only damage, he is a good counter for those aquarius.
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Post by chyj4747 on Nov 20, 2016 15:25:58 GMT
We must wait for the english translation, if he is invulnerable to everything and not only damage, he is a good counter for those aquarius. Aquarius still works on the new hero. The hero just won't take any damage(both basic attack dmg and skill dmg).
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Post by vagou on Nov 21, 2016 12:00:26 GMT
Are the new runes avaialble from the shop in exchange for shards? Or only via draws?
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#000000
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Post by MaxStar✪NFS on Nov 21, 2016 13:35:35 GMT
Looks like this new Hero is for Grimoire Proteon 5*... for new big spenders ofcourse
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Post by Yuna on Nov 21, 2016 19:20:44 GMT
Looks like this new Hero is for Grimoire Proteon 5*... for new big spenders ofcourse Like, for real? Or are you joking?
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Post by al1421 on Jul 25, 2017 16:12:31 GMT
Can anyone answer the question whether the new runes can be acquired via glory points draw or jewels draw? Or maybe otherwise?
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Post by <20>vladmir on Jul 26, 2017 7:26:40 GMT
Can anyone answer the question whether the new runes can be acquired via glory points draw or jewels draw? Or maybe otherwise? The 2 new runes for shrew and Aquarius can only be bought in the lucky spin mall. The other new runes can only be got from daily momoya ranking or purchase and spending rewards
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