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Post by emersontm on Apr 15, 2015 4:26:45 GMT
Currently working up upgrade my dark witches for my hero kill deck.
The considerations are:
Discord (8) 70% enemy might attack own hero
Stabthrough (6) 90% dmg dealt to enemy dealt to hero
Tomb Traps (4) 200 dmg +0.8% of hero max HP
Im really trying to decide between stabthrough or discord.
Discord is random so there is the chance to cast on enemy that is already casted with discord, but I feel its balanced out by the dark witches who have no enemy across from them, effectively negating stabthrough. There are more skill effects that can stop the stabthrough that wouldn't effect the casting of discord (paralysis, frost armor). I don't know of any discord removal spells except for guild maps, which is irrelevent. If i go with stabthrough, I may consider changing my chaos witch primary talent from Mortii Life to Mortii Might. At level 15 dark witch does 490 atk which means stabthrough will deal 441, assuming no frost armor, and 711 on the 3 turns Mortii Might is cast. This means for Discord with 70% chance needs to average attack of enemy needs to be 630 to match the 441 stabthrough. There is also the benefit of your creature not being attacked for that turn. What would you guys choose and why? For those that have a dark witch deck, what did you put on yours?
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Post by andypk on Apr 15, 2015 7:21:51 GMT
Currently working up upgrade my dark witches for my hero kill deck. The considerations are: Discord (8) 70% enemy might attack own hero Stabthrough (6) 90% dmg dealt to enemy dealt to hero Tomb Traps (4) 200 dmg +0.8% of hero max HP Im really trying to decide between stabthrough or discord. Discord is random so there is the chance to cast on enemy that is already casted with discord, but I feel its balanced out by the dark witches who have no enemy across from them, effectively negating stabthrough. There are more skill effects that can stop the stabthrough that wouldn't effect the casting of discord (paralysis, frost armor). I don't know of any discord removal spells except for guild maps, which is irrelevent. If i go with stabthrough, I may consider changing my chaos witch primary talent from Mortii Life to Mortii Might. At level 15 dark witch does 490 atk which means stabthrough will deal 441, assuming no frost armor, and 711 on the 3 turns Mortii Might is cast. This means for Discord with 70% chance needs to average attack of enemy needs to be 630 to match the 441 stabthrough. There is also the benefit of your creature not being attacked for that turn. What would you guys choose and why? For those that have a dark witch deck, what did you put on yours? I have one with discord 8 and one with stabthrough 6. My preference is Discord 8. Dark witches die fast. Having them around extra turns is gravy. I just onle had one eye hanging around
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Post by R✰Slippo on Apr 15, 2015 20:35:36 GMT
Discord wins hands down IMO. For every discord that lands you not only get that damage to the hero, but you get an additional curse 6 going off. If you are running Deathmort over Chaos Witch, tombtrap might be good since you can run undying & shadowhex but for Chaos Witch I wouldn't consider it that great. For Stabthrough, dark witches just aren't a great choice for it. They don't hit particularly hard and they buff health, not ATK. I'd rather put stabthrough at 105% on a Graboid to really maximize that's effectiveness, just one more thing I need to meld on Graboid lol.
I'm not sure how you got to 630 for Discord damage needed to = stabthrough, but I'd for sure want to consider the effect of getting an additional curse 6 cast which is the other side of that equation. Like Andypk mentioned, they are really squishy so they are really only there to curse and die, hopefully just as the enemy hero does too. Discord not only adds damage, but increases their survivability, and as you mentioned Stabthrough is worthless if there isn't a creature across from the Dark Witch, but Discord is always going to work since who knows who it will get cast on.
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Post by emersontm on Apr 15, 2015 21:00:44 GMT
Discord wins hands down IMO. For every discord that lands you not only get that damage to the hero, but you get an additional curse 6 going off. If you are running Deathmort over Chaos Witch, tombtrap might be good since you can run undying & shadowhex but for Chaos Witch I wouldn't consider it that great. For Stabthrough, dark witches just aren't a great choice for it. They don't hit particularly hard and they buff health, not ATK. I'd rather put stabthrough at 105% on a Graboid to really maximize that's effectiveness, just one more thing I need to meld on Graboid lol. I'm not sure how you got to 630 for Discord damage needed to = stabthrough, but I'd for sure want to consider the effect of getting an additional curse 6 cast which is the other side of that equation. Like Andypk mentioned, they are really squishy so they are really only there to curse and die, hopefully just as the enemy hero does too. Discord not only adds damage, but increases their survivability, and as you mentioned Stabthrough is worthless if there isn't a creature across from the Dark Witch, but Discord is always going to work since who knows who it will get cast on. I think I'm leaning towards discord. Thoses Eyes are going to be a pain to farm. Oh well. 10 turns of stabthrough means 490 * 90% =441 damage per turn or 4410 damage total. For Discord (8) 70% means only 7 out of 10 tries will succeed. 4410/7 =630. Enemy atk needs to be atleast 630 to do the same enemy damage as stabthrough. Of course this is without considering for other outside factors. Thanks for your input guys!
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Post by bigstab [NFS] on Apr 17, 2015 4:56:57 GMT
Im really glad I found this. I just evolved my dark witches and I was going to meld tomb traps with a high rebirth but now I think I am going with discord
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Kash4Kaos
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Post by Kash4Kaos on Apr 24, 2015 18:15:26 GMT
what about adding another curse to dark witch?
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Hey, turn me back around.
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Post by ℜ★Jaegybomb on Apr 24, 2015 18:59:20 GMT
Can't. Nothing can have more than 1 of the same skill.
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nope.com
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Post by bigstab [NFS] on Apr 25, 2015 6:17:17 GMT
First try on discord from dream whatever and it worked. Why cant I always be this lucky?
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IGG ID: 240943448, finally military service end:D 2/15
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Post by mnmm33 on Apr 25, 2015 10:20:26 GMT
i was thinking too what i should meld for dark witch, look like i solved my problem:D
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Post by bigstab [NFS] on Apr 26, 2015 0:49:47 GMT
i was thinking too what i should meld for dark witch, look like i solved my problem:D you may want to go for the higher discord. 50% hasnt procd 1 time for me in 14 battles
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Hey, turn me back around.
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Post by ℜ★Jaegybomb on Apr 26, 2015 1:13:15 GMT
I'm starting to think whether the enemy hero is higher or lower level than you affects % based skills.
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#0d6ad6
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Post by DianaTroy [βκ] on Apr 26, 2015 17:32:56 GMT
I'm starting to think whether the enemy hero is higher or lower level than you affects % based skills. I've been researching the disparity between proc rates and it's present in every mode. I think IGG wanted to balance the game since you choose your card placement and your opponent drops cards without regard. I've put together a massive database and brought my findings to IGG. At first, they said I did the math wrong. I showed them the math, then they said I made it all up. When I told them they are the ones lying, they banned me. Thank God the email I used was for an alternate account. Shady, money-grubbing, retarded-at-math losers all of them.
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Post by grzechu✪NFS on Apr 26, 2015 19:56:23 GMT
And/or incompetent lousy wanna-be programmers :-D
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#0d6ad6
Human Deck Specialist
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Post by DianaTroy [βκ] on Apr 26, 2015 19:59:25 GMT
A quick summary of my research on proc rates:
Subtract 15% from what YOUR cards state
&
Add 15% from what your OPPONENT'S cards state
If you do this, then the proc rates will seem much closer than they do if you go by what the cards say.
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Post by ℜ★Xega on Apr 26, 2015 22:39:41 GMT
Currently working up upgrade my dark witches for my hero kill deck. The considerations are: Discord (8) 70% enemy might attack own hero Stabthrough (6) 90% dmg dealt to enemy dealt to hero Tomb Traps (4) 200 dmg +0.8% of hero max HP Im really trying to decide between stabthrough or discord. Discord is random so there is the chance to cast on enemy that is already casted with discord, but I feel its balanced out by the dark witches who have no enemy across from them, effectively negating stabthrough. There are more skill effects that can stop the stabthrough that wouldn't effect the casting of discord (paralysis, frost armor). I don't know of any discord removal spells except for guild maps, which is irrelevent. If i go with stabthrough, I may consider changing my chaos witch primary talent from Mortii Life to Mortii Might. At level 15 dark witch does 490 atk which means stabthrough will deal 441, assuming no frost armor, and 711 on the 3 turns Mortii Might is cast. This means for Discord with 70% chance needs to average attack of enemy needs to be 630 to match the 441 stabthrough. There is also the benefit of your creature not being attacked for that turn. What would you guys choose and why? For those that have a dark witch deck, what did you put on yours? Discord 8 > stabthrough 6 on dw
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Hey, turn me back around.
1,987
April 2015
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Post by ℜ★Jaegybomb on Apr 27, 2015 7:05:00 GMT
A quick summary of my research on proc rates: Subtract 15% from what YOUR cards state & Add 15% from what your OPPONENT'S cards state If you do this, then the proc rates will seem much closer than they do if you go by what the cards say. Thanks. This should probably influence which cards I use.
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Boxing Kangaroo
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Free-to-play... The grind is real!
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Post by Sephiroth [BK] on Apr 27, 2015 12:03:07 GMT
I think IGG wanted to balance the game since you choose your card placement and your opponent drops cards without regard. I've put together a massive database and brought my findings to IGG. At first, they said I did the math wrong. I showed them the math, then they said I made it all up. When I told them they are the ones lying, they banned me. Thank God the email I used was for an alternate account. Shady, money-grubbing, retarded-at-math losers all of them. That is so bloody dodgy! Sorry it's off topic but wow wee! Those slimy mo-fo's! I'm melding discord>stabthrough on DW
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Post by stuuu✪NFS on Apr 27, 2015 13:05:12 GMT
Another take on this. I like having a crapton of Dark Witches for guild battle. Sometimes I run out a deck of 5 dark witches and an agni and get lucky and hit a half dead hero.
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Post by rambo420 on May 4, 2015 3:50:29 GMT
Who needs dark witch, melding its curse onto frost ragers so they can go the distance and have enough survivability to kill a 4* hero also thinking it could be nice for guild war. Thoughts on this anyone?
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#0d6ad6
Human Deck Specialist
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Post by DianaTroy [βκ] on May 4, 2015 4:26:21 GMT
Who needs dark witch, melding its curse onto frost ragers so they can go the distance and have enough survivability to kill a 4* hero also thinking it could be nice for guild war. Thoughts on this anyone? This works too. I've been keeping my 6 Lv.10 copies for now, to use with Chaos Witch and some Gorgons. But lately, I have my Frost Ragers with Bless already, so I keep farming copies so I can do exactly this with my extra Dark Witches I get.
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Hey, turn me back around.
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April 2015
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Post by ℜ★Jaegybomb on May 4, 2015 5:59:21 GMT
Good idea. I'm building 2 curse decks anyway for guild battles. 1 with Agni and 1 with Chaos Witch. I'd never think about melding away multiple copies and reducing the number of curse creatures I had even if I had 100 but giving them frost armor while keeping the same amount sounds good.
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Post by Somar [BK] on May 4, 2015 11:50:39 GMT
The frost ragers idea can work but frost ragers with curse are worse than the dark witches with discord.
Dark witches activate curse 2 times in first turn and discord will help keeping them alive while landing extra hits on the hero. Each dark witch will land about 1.5 k average in first turn. That means 6 dark witches will land over 9k if u only count first turn and without discord activating, that will kill most 3* heroes and severely dmg 4* ones.
The ragers will stay alive longer but will kill the hero slower at about 600-800 dmg each turn, meaning it will take at least twice the play time to reach the same dmg with 6 frost ragers.
and thats a bad thing, the longer it takes to kill the hero, the more chances are u will lose the fight, specially if ur going for guid wars and will most likely face stuff like disposals and oracles.
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#0d6ad6
Human Deck Specialist
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In-Game Names: DianaTroy_[BK] & BevCrusher_[BK]
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Post by DianaTroy [βκ] on May 5, 2015 0:36:08 GMT
The frost ragers idea can work but frost ragers with curse are worse than the dark witches with discord. Dark witches activate curse 2 times in first turn and discord will help keeping them alive while landing extra hits on the hero. Each dark witch will land about 1.5 k average in first turn. That means 6 dark witches will land over 9k if u only count first turn and without discord activating, that will kill most 3* heroes and severely dmg 4* ones. The ragers will stay alive longer but will kill the hero slower at about 600-800 dmg each turn, meaning it will take at least twice the play time to reach the same dmg with 6 frost ragers. and thats a bad thing, the longer it takes to kill the hero, the more chances are u will lose the fight, specially if ur going for guid wars and will most likely face stuff like disposals and oracles. I'll do both. Agni for the Frost Ragers and Chaos Witch for the Dark Witches.
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rajasinga
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GUEST
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Post by rajasinga on Aug 10, 2015 3:12:30 GMT
where i can find the dark witch shard or card??
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