#08c158
Forum's Biggest Troll
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Post by japoon on Apr 22, 2017 1:49:23 GMT
investor.igg.com/investor_financial.php?id=83Announced on 20 April 2017 Highlight
1. Revenue US$ 322,087,000 (59.0% Increment) -Company revenue growth rapidly. Laterly you will know that because a new game called "LORD MOBILE" was the reason 2. Profit US$ 71,623,000 (73.6% Increment) -Company Profit grow even more. It is good for company point of view but bad for for its players. 3. Group Revenue from Mobile Game US$ 316,707,000 (98.3% Revenue on 2016) VS US$ 190,479,000 (94% Revenue on 2015) -Company put all the eggs into a basket. Bascially all revenue and profit from Mobile Phone Games. It is and will be healty when the economic is good. However when the economic go down, players have no more money spent on leisure mobile phone game, the result can be easily forecast. 4. Games Contribution Deck Heroes US$ 13,772,000 (4.3%) VS US$ 14,593,000 (7.2%) on 2015 -Deck Heroes revenue and profit dropped. Revenue Percentage dropped significantly 59% from 7.2% to 4.3%.
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Post by barleylime on Apr 22, 2017 2:41:28 GMT
This does not bode well for Deck Heroes. Does this mean revenue for DH has peaked and is now on a decline?
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Post by asgarth1980 on Apr 22, 2017 13:11:45 GMT
So what does this mean?... more Momoya and less AB?
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Post by barleylime on Apr 22, 2017 15:05:22 GMT
So what does this mean?... more Momoya and less AB? It means the life cycle of the game has peaked and is now on the decline.
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Post by asgarth1980 on Apr 22, 2017 15:46:56 GMT
So what does this mean?... more Momoya and less AB? It means the life cycle of the game has peaked and is now on the decline. yeah.. that is why they would like to milk the most out of it so weekly momoya...
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Post by Dementia on Apr 23, 2017 1:04:09 GMT
Well hopefully they can make the game semi self running rather than shut it down. Id rather play a looping game then watch all the money ive spent over the years dissapear into oblivion
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Post by hologram on Apr 23, 2017 1:33:24 GMT
It's amazing that the game became so expensive and p2w in the last year and still it profit very less.
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Post by asgarth1980 on Apr 23, 2017 2:09:32 GMT
It's amazing that the game became so expensive and p2w in the last year and still it profit very less. lower profits would be blamed on AB
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Post by barleylime on Apr 23, 2017 3:34:54 GMT
It's amazing that the game became so expensive and p2w in the last year and still it profit very less. lower profits would be blamed on AB I don't think it's due to AB. I think perhaps the P2W players realized that to stay on top, they have to keep spending more money and it's an endless chase. So they spend less or stop spending altogether. Also the players constant bashing of DH at the FB site and Google Play site scares away potential new players. Would you start to play a game whereby the reviews and comments are filled with players saying this game is expensive? With less new players, the revenue could not grow.
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Post by aarcher on Apr 23, 2017 9:41:45 GMT
lower profits would be blamed on AB I don't think it's due to AB. I think perhaps the P2W players realized that to stay on top, they have to keep spending more money and it's an endless chase. So they spend less or stop spending altogether. Also the players constant bashing of DH at the FB site and Google Play site scares away potential new players. Would you start to play a game whereby the reviews and comments are filled with players saying this game is expensive? With less new players, the revenue could not grow. Revenue could grow without an increase in players. It's just not as easy.
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Post by Sinister22✪NFS on Apr 24, 2017 5:57:30 GMT
I don't think it's due to AB. I think perhaps the P2W players realized that to stay on top, they have to keep spending more money and it's an endless chase. So they spend less or stop spending altogether. Also the players constant bashing of DH at the FB site and Google Play site scares away potential new players. Would you start to play a game whereby the reviews and comments are filled with players saying this game is expensive? With less new players, the revenue could not grow. Revenue could grow without an increase in players. It's just not as easy. but that is just one of the ways it could grow. There are many ways to increase revenue.
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Post by Deleted on Apr 24, 2017 8:47:57 GMT
investor.igg.com/investor_financial.php?id=83Announced on 20 April 2017 Highlight
1. Revenue US$ 322,087,000 (59.0% Increment) -Company revenue growth rapidly. Laterly you will know that because a new game called "LORD MOBILE" was the reason ==>> it does not say at what costs. I bet the introduction of the game was more expensive than the revenue.2. Profit US$ 71,623,000 (73.6% Increment) -Company Profit grow even more. It is good for company point of view but bad for for its players. ==>> without profit grow, no investors, no game3. Group Revenue from Mobile Game US$ 316,707,000 (98.3% Revenue on 2016) VS US$ 190,479,000 (94% Revenue on 2015) -Company put all the eggs into a basket. Bascially all revenue and profit from Mobile Phone Games. It is and will be healty when the economic is good. However when the economic go down, players have no more money spent on leisure mobile phone game, the result can be easily forecast. ==>> I doubt the relationship between world economy growth and mobile game revenue, as long as it is not really drastic (WW3, massive meteorite, etc.) 4. Games Contribution Deck Heroes US$ 13,772,000 (4.3%) VS US$ 14,593,000 (7.2%) on 2015 -Deck Heroes revenue and profit dropped. Revenue Percentage dropped significantly 59% from 7.2% to 4.3%. ==>> no, this percentage is about the share on the total revenue of IGG. The real drop is 9,5%, from 14.5 million to 13.7 million. The big question is, what were the costs? I think the costs were a lot lower. IGG still keeps the games from the 'OTHER' category, while their revenue dropped a mere 50%. If the costs are low, it still doesn't matter much. The game is definitely generating profit. IGG would simply cut costs if it would not. Cutting costs means: unsolved bugs (hello FR!), non-existing support (as if they ever even looked into the reports), not responding on social media
We should buy the game from them. Put together 10 million (approx. 1 year revenue in a declining market) and its ours . Developing a top game costs 1-2 million (source: teamcooper.co.uk/blog/how-much-does-a-mobile-game-cost-to-develop/) compared to the revenue of Deck Heroes of 13 million, i guess IGG makes a hugh profit on DH.
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Post by smash00 on Apr 24, 2017 10:07:40 GMT
It is funny to read all these comments. Anybody can quit anytime if you believe what is written down... Check the values of 2017 when the time is there. 2016 was the year of AB, 2017 will be the year of momoya. People are putting in money into the game as other throw out trash in a bin. So don't complain and don't try to figure out what the company does. They make profit and the game cost are surely not increasing that much... Maybe they can put junior developers into DH team just to build them up... So at the end this is a good game for them to run with and without your analysis of 4 numbers in a short yearly report
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Post by asgarth1980 on Apr 25, 2017 3:03:05 GMT
They definitely doing things... this momoya is very much heavy spending.. probably they are pushing out the chance to obtain the donuts skill BLADE SHARD... funny how a card game turned into OP equipment skill craze...
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#08c158
Forum's Biggest Troll
854
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May 13, 2023 13:12:48 GMT
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japoon
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July 2015
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Post by japoon on Apr 25, 2017 4:26:07 GMT
New Strategy
1. New 5* cards Only 5* , can't remember when the new 4* or below cards last time. Very long time ago 2. Only 75 Shards 5* cards 3. Unique upgradeable skill They are all shxt at Lvl1 and become devil at high skill. They are only upgradeable with Essence card. Spend money 4. New 5* runes, can only be achieved by Gem Draw or purchase or spending reward 5. More "Value Pack", for just 45000 gems you can get a 5* creature and you have the opportunity to spend more to upgrade it. 6. I hope there will be new event in Deck Heroes. I am willing to spend but only will spend on something worthy. 7. I played this game for over 2 years. However, for over 6 months, there is not any improvement in my Deck even though I am a daily login players with over 2 hours play daily. it was sad.
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Post by spizz0 on Apr 25, 2017 6:23:44 GMT
New Strategy 1. New 5* cards Only 5* , can't remember when the new 4* or below cards last time. Very long time ago 2. Only 75 Shards 5* cards 3. Unique upgradeable skill They are all shxt at Lvl1 and become devil at high skill. They are only upgradeable with Essence card. Spend money 4. New 5* runes, can only be achieved by Gem Draw or purchase or spending reward 5. More "Value Pack", for just 45000 gems you can get a 5* creature and you have the opportunity to spend more to upgrade it. 6. I hope there will be new event in Deck Heroes. I am willing to spend but only will spend on something worthy. 7. I played this game for over 2 years. However, for over 6 months, there is not any improvement in my Deck even though I am a daily login players with over 2 hours play daily. it was sad. Glitchy or glitchless?
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