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Post by towelie on Aug 17, 2017 18:13:01 GMT
Honestly i put more hope and expectation of nerfing shemale, that things is way worse that BS... Bladeshard is a lot stronger than druidess. I've seen plenty of high level druidess decks without bladeshard lose to weaker decks with bladeshard all the time including mine.
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Post by Yuna on Aug 17, 2017 20:28:14 GMT
There are no events/in-game mechanics that requires F2P players. P2W players wouldn't care if the F2P players stopped playing. All that'd do is reduce the number of targets for Raids. P2W players are competing against each other, not F2P players. Is that a little to much?! It's the same scenario with Taiwanese server, you can become stronger 10x faster, with less than 10x effort.. But still the number of players is very low there. Is like a consuming society the rich need poor and normal people. I doubt the game will be the same without ftp players base, don't think p2w number will stay the same. The Taiwanese server is mostly beta testers. It's why they get everything before the rest of the world and they just hand out free 5-star creatures and heroes on a regular basis.
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Post by Yuna on Aug 17, 2017 20:28:52 GMT
I advocate druidess not being nerfed. In saying that I do agree this game would go downhill real fast without f2p. Baby whales would quit because suddenly they would be the feeder fish. Only true whales would stay. Balancing act on a knife edge is what is needed. You are entirely off the mark with this. A balance change to Druidess is a benefit to EVERYONE, just like Bladeshard. It's an overall game improvement. Stop making this into a pay-to-win v f2p argument... it's not. Does it affect pay-to-win players more? Definitely, but are they going to start losing to f2p players? No... This game needs diversity desperately. You should not be against game improvement when it needs it so badly. Druidess has a pretty effective semi-counter: Vile Songstress. There's not much you can do with Druidess if your creatures get locked down indefinitely.
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Post by squirreleyez on Aug 17, 2017 21:09:15 GMT
You are entirely off the mark with this. A balance change to Druidess is a benefit to EVERYONE, just like Bladeshard. It's an overall game improvement. Stop making this into a pay-to-win v f2p argument... it's not. Does it affect pay-to-win players more? Definitely, but are they going to start losing to f2p players? No... This game needs diversity desperately. You should not be against game improvement when it needs it so badly. Druidess has a pretty effective semi-counter: Vile Songstress. There's not much you can do with Druidess if your creatures get locked down indefinitely. A semi-counter... Yuna don't you think with evenly matched decks with VS v Druidess, Druidess should always win? I'm pretty sure there is a good reason only Druidess is used in most of the top 50 tournament players. I'm sure you can find matches where VS beats Druidess, but in those I'd expect the creature imbalance to be so large as to not count towards how the match-up normally goes.
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Post by Yuna on Aug 17, 2017 22:05:49 GMT
Druidess has a pretty effective semi-counter: Vile Songstress. There's not much you can do with Druidess if your creatures get locked down indefinitely. A semi-counter... Yuna don't you think with evenly matched decks with VS v Druidess, Druidess should always win? I'm pretty sure there is a good reason only Druidess is used in most of the top 50 tournament players. I'm sure you can find matches where VS beats Druidess, but in those I'd expect the creature imbalance to be so large as to not count towards how the match-up normally goes. Vile Songstress is a hero you can get through F2P. Druidess is a premium hero. Of course Druidess should win most heads up match-up. Balance in a game like DH is not "Everyone has an equal chance", it's "F2P players should stand a chance". What would even the point of spending money be if the F2P heroes were all as powerful as the premium heroes? I was seeded as #1 in the last Grandmaster Cup and was knocked out of the tournament by a Vile Songstress.
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Post by squirreleyez on Aug 17, 2017 22:16:51 GMT
A semi-counter... Yuna don't you think with evenly matched decks with VS v Druidess, Druidess should always win? I'm pretty sure there is a good reason only Druidess is used in most of the top 50 tournament players. I'm sure you can find matches where VS beats Druidess, but in those I'd expect the creature imbalance to be so large as to not count towards how the match-up normally goes. Vile Songstress is a hero you can get through F2P. Druidess is a premium hero. Of course Druidess should win most heads up match-up. Balance in a game like DH is not "Everyone has an equal chance", it's "F2P players should stand a chance". What would even the point of spending money be if the F2P heroes were all as powerful as the premium heroes? I was seeded as #1 in the last Grandmaster Cup and was knocked out of the tournament by a Vile Songstress. I think we are jumping trains too fast here... I don't want to get into the f2p v whale debate, nor do I think it belongs here. I just wanted verification that Druidess always wins over VS (and I have ZERO problem with that, some heroes are more powerful than others). I was confused by your "semi-counter" comment. Even IF they end up rebalancing Druidess, I'd hope they do it in a way that she is still generally retains her top seeding, but is weaker versus certain cards/heroes. Heck, ANY weakness. Right now she has none. That's what balance is... diversity is important, not, oh you got Druidess, gratz you win the game forever now. Don't you agree a Druidess rebalance would be healthy for the game?
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Post by NFS✪Grandfather on Aug 17, 2017 22:32:49 GMT
Yunas you lost in GM Cup because of bug not because of Vile.
Shemale really need a change,thats a fact. As for me i only see 2 major problems on it: 1. It reflect damage TO ALL enemy cards when your 1 CARD under Ward takes damage, thats BULL#HIT!! It should be that damaged card reflect damage to card who attacked her not to all enemy cards...from just 1 attack all enemy cards suffer big time,thats just wrong. 2. ANY DAMAGE taken from attacking card (or hero tallent) reduced to 1. I mean does this fact even need explanation?
I would be fine if even 1 of those 2 things change,that hero is just wrong, totaly out of line. I get that it is premium reward for those who spend money that fine, but dont make fu#king broken hero without any balance on its skill...
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Post by isopig on Aug 18, 2017 1:27:27 GMT
Why should IGG nerf Druidess? Why not just put out a new hero that makes her obsolete? She is really boring to watch.
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Post by Yuna on Aug 18, 2017 2:07:21 GMT
Yunas you lost in GM Cup because of bug not because of Vile. Shemale really need a change,thats a fact. As for me i only see 2 major problems on it: 1. It reflect damage TO ALL enemy cards when your 1 CARD under Ward takes damage, thats BULL#HIT!! It should be that damaged card reflect damage to card who attacked her not to all enemy cards...from just 1 attack all enemy cards suffer big time,thats just wrong. 2. ANY DAMAGE taken from attacking card (or hero tallent) reduced to 1. I mean does this fact even need explanation? I would be fine if even 1 of those 2 things change,that hero is just wrong, totaly out of line. I get that it is premium reward for those who spend money that fine, but dont make fu#king broken hero without any balance on its skill... Nah. The bug was just visual. I managed to donuts my way to a refund. Upon closer inspection, what really happened was that Vile's Hero Skill counts as targeting Aquarius, so Aquarius, if fully healed already, sets off Freezing Field, but by then, Vile Songstress had already cast her Hero Skill, so it matters not. However, Vile's Requiem hits twice for some idiotic reason and her Rage only (visually) disappears once the 2nd hit has hit. The fact that it hits twice is entirely impossible to tell unless: * The 1st hit hits a Hibernating old!Aquarius with full HP, in which case Aquarius will set off Freezing Field before the 2nd hit goes off. * She casts Requiem on old!Capricorn, which will cause Capricorn's Fervent to go off twice.
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Post by Yuna on Aug 18, 2017 2:09:45 GMT
Vile Songstress is a hero you can get through F2P. Druidess is a premium hero. Of course Druidess should win most heads up match-up. Balance in a game like DH is not "Everyone has an equal chance", it's "F2P players should stand a chance". What would even the point of spending money be if the F2P heroes were all as powerful as the premium heroes? I was seeded as #1 in the last Grandmaster Cup and was knocked out of the tournament by a Vile Songstress. I think we are jumping trains too fast here... I don't want to get into the f2p v whale debate, nor do I think it belongs here. I just wanted verification that Druidess always wins over VS (and I have ZERO problem with that, some heroes are more powerful than others). I was confused by your "semi-counter" comment. Even IF they end up rebalancing Druidess, I'd hope they do it in a way that she is still generally retains her top seeding, but is weaker versus certain cards/heroes. Heck, ANY weakness. Right now she has none. That's what balance is... diversity is important, not, oh you got Druidess, gratz you win the game forever now. Don't you agree a Druidess rebalance would be healthy for the game? Because Vile Songstress is a semi-counter to Druidess. Vile Songstress' Hero Skill completely counters Druidess' Hero Skill. Yes, Storm Ward will still reduce damage taken, but after X activations, Ward will be gone, but the affected creatures will still be Requiemed. Lucidity does not block Requiem. Storm Ward awards massive amounts of Rage, which will just help Vile Songstress cast Requiem again and again.
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Post by towelie on Aug 18, 2017 2:32:02 GMT
Vile Songstress is a hero you can get through F2P. Druidess is a premium hero. Of course Druidess should win most heads up match-up. Balance in a game like DH is not "Everyone has an equal chance", it's "F2P players should stand a chance". What would even the point of spending money be if the F2P heroes were all as powerful as the premium heroes? I was seeded as #1 in the last Grandmaster Cup and was knocked out of the tournament by a Vile Songstress. I think we are jumping trains too fast here... I don't want to get into the f2p v whale debate, nor do I think it belongs here. I just wanted verification that Druidess always wins over VS (and I have ZERO problem with that, some heroes are more powerful than others). I was confused by your "semi-counter" comment. Even IF they end up rebalancing Druidess, I'd hope they do it in a way that she is still generally retains her top seeding, but is weaker versus certain cards/heroes. Heck, ANY weakness. Right now she has none. That's what balance is... diversity is important, not, oh you got Druidess, gratz you win the game forever now. Don't you agree a Druidess rebalance would be healthy for the game? Ok druidess is the best hero by far but she's not invincible and always wins like you think. I'm ok with a druidess nerf, but i dont think she's the biggest problem. The discrepancy between f2p 5* creatures and p2w 5* creatures is much wider. Even if you got a druidess but relied on guild map and Alice bond you wouldn't come close to a vile and p2w creatures. Before a druidess nerf comes, I hope they can get more creatures for f2p.
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Post by squirreleyez on Aug 18, 2017 3:18:13 GMT
I think we are jumping trains too fast here... I don't want to get into the f2p v whale debate, nor do I think it belongs here. I just wanted verification that Druidess always wins over VS (and I have ZERO problem with that, some heroes are more powerful than others). I was confused by your "semi-counter" comment. Even IF they end up rebalancing Druidess, I'd hope they do it in a way that she is still generally retains her top seeding, but is weaker versus certain cards/heroes. Heck, ANY weakness. Right now she has none. That's what balance is... diversity is important, not, oh you got Druidess, gratz you win the game forever now. Don't you agree a Druidess rebalance would be healthy for the game? Because Vile Songstress is a semi-counter to Druidess. Vile Songstress' Hero Skill completely counters Druidess' Hero Skill. Yes, Storm Ward will still reduce damage taken, but after X activations, Ward will be gone, but the affected creatures will still be Requiemed. Lucidity does not block Requiem. Storm Ward awards massive amounts of Rage, which will just help Vile Songstress cast Requiem again and again. I don't agree with how you are using "counter," or even "semi-counter." Does VS song affect Druidess creatures? Yes. That's not a counter though... a counter implies a weakness that is taken advantage of by another mechanic. For example, Druidess counters Spirit Arbiter because the Storm Ward negates her hero power. What you mentioned about Storm Ward being triggered to feed enemy rage... yeah that's true, but potentially for all heroes, not unique to VS. And the damage Ward deals is beneficial to Druidess most of the time, not the other way around. Taking that damage away would be a large nerf to Druidess. Druidess does NOT counter VS... this is the accurate statement, not the other way around. If VS actually did semi-counter Druidess, that would imply it was a good match-up that favored VS. But it's not. There is no semi-counter or counter that exists to Druidess at this point in time. EDIT: Oh, besides one I forgot. Another Druidess.
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Post by 🌟Starr🌟 on Aug 18, 2017 9:03:06 GMT
I don't care either way about changes, but IMO Wraith Hunter was the first attempt at balance. It's accessible to long-term f2p especially if you saved for bonds. I'm using WH right now and can occasionally beat both druidess and blade shard decks.
Also, with a little time and creativity you can do it with farmable cards. I've beaten druidess with judgment bc i can keep cards on the field (ward only triggers 3x). I beat BS by removing violence runes so crits can survive the dmg, done it with several heroes.
Being just a low spender I'm in the middle of the f2p v p2w thing, so i simply thank f2p for keeping the ranks full, and p2w both for funding this game and for giving me challenges to overcome. These over-OP skills actually keep me interested, be boring if there wasn't something to work towards!
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Post by Yuna on Aug 18, 2017 9:39:30 GMT
Because Vile Songstress is a semi-counter to Druidess. Vile Songstress' Hero Skill completely counters Druidess' Hero Skill. Yes, Storm Ward will still reduce damage taken, but after X activations, Ward will be gone, but the affected creatures will still be Requiemed. Lucidity does not block Requiem. Storm Ward awards massive amounts of Rage, which will just help Vile Songstress cast Requiem again and again. I don't agree with how you are using "counter," or even "semi-counter." Does VS song affect Druidess creatures? Yes. That's not a counter though... a counter implies a weakness that is taken advantage of by another mechanic. For example, Druidess counters Spirit Arbiter because the Storm Ward negates her hero power. What you mentioned about Storm Ward being triggered to feed enemy rage... yeah that's true, but potentially for all heroes, not unique to VS. And the damage Ward deals is beneficial to Druidess most of the time, not the other way around. Taking that damage away would be a large nerf to Druidess. Druidess does NOT counter VS... this is the accurate statement, not the other way around. If VS actually did semi-counter Druidess, that would imply it was a good match-up that favored VS. But it's not. There is no semi-counter or counter that exists to Druidess at this point in time. EDIT: Oh, besides one I forgot. Another Druidess. A counter, in terms of videogames, especially fighting games and other PvP games, can also be something that nullifies or is strong against another character's main playing style. Requiem ignores Storm Ward and Lucidity. Druidess has no protection against it, only its damage. Sure, she'll still damage the enemy, but her opponents will be disabled for the rest of the game, even if they take little damage. The fact that they'll live longer does not mean she's not severely crippled. There are several creatures whose hero skills penetrate Storm Ward. Warbringer is one, Odin another. Odin's just not that strong in general. You cannot protect against nor can you remove Warbringer's Hero Skill. The initial hit does not penetrate Storm Ward, but the status effect ignores Storm Ward (as it's a HP reduction skill). Odin's Hero Skill is just one giant HP reduction against all enemy creatures.
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Post by Yuna on Aug 18, 2017 9:40:34 GMT
Also, with a little time and creativity you can do it with farmable cards. I've beaten druidess with judgment bc i can keep cards on the field (ward only triggers 3x). I beat BS by removing violence runes so crits can survive the dmg, done it with several heroes. You need a lot of luck to beat Druidess with Judgment because Druidess' Storm Ward has a chance to inflict Rip, which blocks Earth's Embrace.
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Post by opalnera on Aug 18, 2017 10:28:42 GMT
For me personal the damage ward does should reflect only to the card who does the damage not all cards. Rest is ok.
What realy should be NERFED is LUCIDITY. Its ridicoules that this skill is totaly blocking HERO SKILLS. Its ok that it can block card skills but not hero skills wich makes HERO's worthless.
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Post by smash00 on Aug 18, 2017 11:05:05 GMT
There are no events/in-game mechanics that requires F2P players. P2W players wouldn't care if the F2P players stopped playing. All that'd do is reduce the number of targets for Raids. P2W players are competing against each other, not F2P players. Is that a little to much?! It's the same scenario with Taiwanese server, you can become stronger 10x faster, with less than 10x effort.. But still the number of players is very low there. Is like a consuming society the rich need poor and normal people. I doubt the game will be the same without ftp players base, don't think p2w number will stay the same. I have to agree with Yuna. The real p2w who are not paying to show there strengh by bullying the week don't need the f2p players. TW server player base is low and the fight for top100 is strong. I enjoy much more as I have better crits there, can do stuff which I will never do on US server...
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Post by smash00 on Aug 18, 2017 11:18:58 GMT
So what I'm hearing is to be fair to the f2p igg should nerf what p2p have paid to get, druidess bs or whatever or make free stuff stronger so druidess and bs or whatever doesn't have the same impact. And this seems fair to you all? No. You don't care about fair. In my opinion there is a good healthy line for f2p and p2w in other games. Example is World of Tanks. If you pay the star you get x2 exp and you get more money from a fight. So you can get stuff earlier. -> Now this is a good stuff -> and not the 100 gems and 15 plus energy If You pay 100$ you get 2 Premium Tanks. This means that they at some aspects better as the f2p but not undestrcuble. So you get money with them, better xp and preferred match making. Still it is a healthy p2w stuff. This is equal to great 5* with meld... The game has become huge. They made much more money as other games. As they made a more healthy p2w strategy. IGG method is wrong. If there would be a more healthy line between f2p and p2w more people would play and not just a few tousand and maybe more would pay star. The money should't come from 100 players...it should come from 10-20 tousand... So yeah DH needs rebalancing and people have the right to ask for it. Even if they are f2p or just star players.... In other games also paid stuff gets rebalanced.... Check out hearthstone. They are taking away cards from standard game for which people have paid! Hello... A healthy game balance is needed...
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Post by smash00 on Aug 18, 2017 11:25:29 GMT
Is that a little to much?! It's the same scenario with Taiwanese server, you can become stronger 10x faster, with less than 10x effort.. But still the number of players is very low there. Is like a consuming society the rich need poor and normal people. I doubt the game will be the same without ftp players base, don't think p2w number will stay the same. The Taiwanese server is mostly beta testers. It's why they get everything before the rest of the world and they just hand out free 5-star creatures and heroes on a regular basis. I am not 100% so sure about this or at least I can say that some stuff comes later on the TW as on the US erver We just had update which the US was playing for weeks Maybe some Crits for Sky Arena come earlier. Under free 5* I think you mean that they are exploreable from week to week. Not many free 5* is given out nowdays.
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Post by da95legion on Aug 18, 2017 12:57:35 GMT
I just got druidess. I ain't rich at all. I used my spare money I saved for half a year to get her. And you want to nerf her? What the hell. I paid for what she can do, not paying so she gets nerfed. If rebalance is what you want then create heroes that can bridge the gap. Leave druidess alone. I paid an arm and a leg for her
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Post by asgarth1980 on Aug 18, 2017 13:26:38 GMT
I just got druidess. I ain't rich at all. I used my spare money I saved for half a year to get her. And you want to nerf her? What the hell. I paid for what she can do, not paying so she gets nerfed. If rebalance is what you want then create heroes that can bridge the gap. Leave druidess alone. I paid an arm and a leg for her arm and leg for a vanilla druidy... kidneys and liver for level 5... what is left of to get level 10 druidy?....hehehe... i am still full bodied no wonder i have no druidess..
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Post by 1501✪NFS on Aug 18, 2017 13:38:47 GMT
For me personal the damage ward does should reflect only to the card who does the damage not all cards. Rest is ok. What realy should be NERFED is LUCIDITY. Its ridicoules that this skill is totaly blocking HERO SKILLS. Its ok that it can block card skills but not hero skills wich makes HERO's worthless. True, this skill is making Heroes like oceanus, capri, taskmitress totally useless.
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Post by lotnar on Aug 18, 2017 14:12:46 GMT
Woot, balancing DH sounds like Pandora's box as everyone would like something else Imho, I agree with smash00 as the Druidess or BS are not the most important un-balance issue of the game (well, maybe they are but only for top level players). There tons of other things which are hurting the game and make people leave, for example: - arena matching: how in the earth a lv 7x with couple decent cards can be matched with a lv 112 Grogulus? Arena matching need to be also level-based, not only on card power which is actually a joke (or have card power calculated in a better way, e.g. skills raised to lv 15 to increase the card power as it actually do). - f2p players without AB: they are doomed to leave the game, as their options for decent 5* cards are extremely limited and totally unable to compete with Zodiac cards owners. Such players need to have some creative ways to get some good cards, to keep them in game. - 1-2-3* "rewards" everywhere, when not even low level players are using them anymore
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Post by da95legion on Aug 18, 2017 14:24:41 GMT
Who said anything about a vanilla druidess. I have Lv6 thank you
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Post by squirreleyez on Aug 18, 2017 15:19:26 GMT
I don't agree with how you are using "counter," or even "semi-counter." Does VS song affect Druidess creatures? Yes. That's not a counter though... a counter implies a weakness that is taken advantage of by another mechanic. For example, Druidess counters Spirit Arbiter because the Storm Ward negates her hero power. What you mentioned about Storm Ward being triggered to feed enemy rage... yeah that's true, but potentially for all heroes, not unique to VS. And the damage Ward deals is beneficial to Druidess most of the time, not the other way around. Taking that damage away would be a large nerf to Druidess. Druidess does NOT counter VS... this is the accurate statement, not the other way around. If VS actually did semi-counter Druidess, that would imply it was a good match-up that favored VS. But it's not. There is no semi-counter or counter that exists to Druidess at this point in time. EDIT: Oh, besides one I forgot. Another Druidess. A counter, in terms of videogames, especially fighting games and other PvP games, can also be something that nullifies or is strong against another character's main playing style. Requiem ignores Storm Ward and Lucidity. Druidess has no protection against it, only its damage. Sure, she'll still damage the enemy, but her opponents will be disabled for the rest of the game, even if they take little damage. The fact that they'll live longer does not mean she's not severely crippled. There are several creatures whose hero skills penetrate Storm Ward. Warbringer is one, Odin another. Odin's just not that strong in general. You cannot protect against nor can you remove Warbringer's Hero Skill. The initial hit does not penetrate Storm Ward, but the status effect ignores Storm Ward (as it's a HP reduction skill). Odin's Hero Skill is just one giant HP reduction against all enemy creatures. I feel like you didn't consider what I posted, and just restated what you said in the first place. Again, VS does not counter Druidess. You give "counter" a broader definition than I do, yet even using that definition VS doesn't counter Druidess... but I see where you are coming from now: You are asserting that the norm for Storm Ward to give not only immunity to damage from creature attacks and hero powers, but immunity to lockdown as well. Thank God that's not the case. Applying how you're using "counter" here for VS, we can say Devil Hunter counters Druidess. No. It's a normal function for VS and Devil Hunter to lockdown Druidess creatures, but you still receive the full benefit from the Storm Ward. You are talking as if VS took away from the Storm Ward ability... she doesn't. There is absolutely no counter here, not by any definition. However, it's correct to say VS isn't countered by Druidess, unlike Spirit Arbiter. So excuse the double negative but think about this, because this is what you are doing: NOT being countered by Druidess does not mean you counter Druidess. Now, you've played so much Druidess against heroes you actually counter, it probably feels like you get "countered" when you are up against a hero you don't counter. But still, that's just not what a counter is. Not being countered just makes it not as-sucky as a match-up. EDIT: Thinking about it more, the only way I classify her as a counter is if the VS turned Storm Ward into a bad thing for Druidess. You DID mention this in how Requiemed creatures with Storm Ward regen VS hero power over and over, so I apologize for coming off a little strong, this was an example of a semi-counter. So I guess it really depends on how often this happens in a VS v Druidess matchup, where you wish your Storm Ward wasn't there and causes you to lose the match? Anyways, good discussion.
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Post by da95legion on Aug 18, 2017 15:58:24 GMT
Enough hating on druidess. I smell salty tears. I have had druidess one day and the whole time before that I did not care at all that druidess was strong. That going against her was likely going to give me a loss. She is op because she's expensive to get. Get over it
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Madness, as you know, is a lot like gravity; all it takes is a little push.
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Post by NFS✪Grandfather on Aug 18, 2017 16:19:45 GMT
I just got druidess. I ain't rich at all. I used my spare money I saved for half a year to get her. And you want to nerf her? What the hell. I paid for what she can do, not paying so she gets nerfed. If rebalance is what you want then create heroes that can bridge the gap. Leave druidess alone. I paid an arm and a leg for her Thats your problem for spending your money savings on mobile game. That shemale hero will be changed liked you or not. It dont need to be, and CAN NOT be, some massive change but some things about Ward skill will change,that skill just doing too much things for one hero.
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Post by ℳarty on Aug 18, 2017 16:37:25 GMT
I don't believe any changes will be made to druidess anyway, she's awesome, go buy one 😄
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Post by chyj4747 on Aug 18, 2017 16:44:01 GMT
The Taiwanese server is mostly beta testers. It's why they get everything before the rest of the world and they just hand out free 5-star creatures and heroes on a regular basis. They are not beta testers. They get rare cards easilier because the game agent of TW version is not IGG. It's more like a private server. This version is called "逆袭(Ni Xi)", and there is another TW version which is called "卡卡(ka ka)". Ka Ka's agent is IGG so it sucks comparing with Ni Xi.
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Post by DA⚠️c0mmand0 on Aug 18, 2017 18:09:50 GMT
My beloved Oceanus was not only nerfed , they remove the Octavius clone feature too . And now again a hero nerf . The real deal was to nerf blade shard .
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