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Post by Deleted on Apr 24, 2015 16:11:19 GMT
What are the odds of this? I have two oracles melded with immunity 9 both done on first try. I may have lousy luck getting rare cards but my meld luck is crazy high. I have melded swordmaster with bloodrage [bloodlust?] 8 on first try too.
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Post by Hitmus✪NFS on Apr 24, 2015 16:47:51 GMT
Is Oracle worth immunity 9 instead of 7? Thx for answer I planing meld and can not decide.
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Post by DianaTroy [βκ] on Apr 24, 2015 17:01:51 GMT
Is Oracle worth immunity 9 instead of 7? Thx for answer I planing meld and can not decide. For Guild Maps I would say Immunity 9 is worth it.
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Post by DianaTroy [βκ] on Apr 24, 2015 17:03:23 GMT
What are the odds of this? I have two oracles melded with immunity 9 both done on first try. I may have lousy luck getting rare cards but my meld luck is crazy high. I have melded swordmaster with bloodrage [bloodlust?] 8 on first try too. I also have terrible luck on drawing cards but my Melding luck is ridiculously high. Most of my Melds have worked 1st or 2nd try with only one needing 100% Expertise.
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Post by ahriman on Apr 24, 2015 17:10:40 GMT
I am getting the sense that if you don't get a meld successfully on the first try, you won't get it until your expertise is 100%.
Those are the only two scenarios in which I have gotten a successful meld. Also, I have never heard of anyone on this forum getting a meld on the second or third try.
Weird!
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Post by Deleted on Apr 24, 2015 17:14:30 GMT
Is Oracle worth immunity 9 instead of 7? Thx for answer I planing meld and can not decide. On guild maps with mages and cards with seals-- YES, YES! Makes all the difference. I also use two phantom lieges which buy me an additional round or two with my wight spells.
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Post by andypk on Apr 24, 2015 17:34:13 GMT
I am getting the sense that if you don't get a meld successfully on the first try, you won't get it until your expertise is 100%. Those are the only two scenarios in which I have gotten a successful meld. Also, I have never heard of anyone on this forum getting a meld on the second or third try. Weird! I get successful melds in all scenarios. After 100% is the most common, but that is because it has the greatest odds of happening. (well if you use the x2 events it is)
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Post by andypk on Apr 24, 2015 17:36:52 GMT
Is Oracle worth immunity 9 instead of 7? Thx for answer I planing meld and can not decide. For Guild Maps I would say Immunity 9 is worth it. Yeah the second Oracle w/immunity 9 has me hitting 2 million a lot more often. I unfortunately had to go 100% on both of them. There's a lot of creature an coin in those oracles.
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Post by Deleted on Apr 24, 2015 19:01:10 GMT
I like immunity 9 on Oracles because they avoid magic and DoT effects and also cant be sealed, however they can be bled and I hate that card in the guild map that bleeds your characters-- it is as powerful as the wights killing over time spell. I would say far too powerful a card and a bit unfair because I don't think it can be obtained by players.
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Post by Pyron on Apr 24, 2015 19:18:19 GMT
I am getting the sense that if you don't get a meld successfully on the first try, you won't get it until your expertise is 100%. Those are the only two scenarios in which I have gotten a successful meld. Also, I have never heard of anyone on this forum getting a meld on the second or third try. Weird! I got a couple of tries successful before reaching 100%, but not first tries. It's possible. The thing is if you get first try, people wanna brag. If you get after 100%, you wanna giraffe about it. Second, Third, or Forth try is kinda meh, not even worthy commenting.
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Post by ℜ★Xega on Apr 24, 2015 19:28:47 GMT
To answer your question about the odds, if they were melded with gems the odds are 5% (.225^2) with gold it's about 2.2% (.15^2).
I'm debating whether to go for an immunity 9 oracle or two myself, gotta improve the guild deck.
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Post by ℳarty on Apr 25, 2015 17:38:06 GMT
To answer your question about the odds, if they were melded with gems the odds are 5% (.225^2) with gold it's about 2.2% (.15^2). I'm debating whether to go for an immunity 9 oracle or two myself, gotta improve the guild deck. I have the same debate. I have 1 with FA and 1 with immunity 9 allready, not quite sure what ti meld on my 3rd one
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Post by ℜ★Xega on Apr 25, 2015 21:58:38 GMT
Yeah, my problem is multiple snow harlots maps and 3+ retreat maps. It's really tough to do a lot of damage against a full deck on those maps.
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Post by ℳarty on Apr 26, 2015 0:23:33 GMT
Yeah, my problem is multiple snow harlots maps and 3+ retreat maps. It's really tough to do a lot of damage against a full deck on those maps. Ikr, I'm prob going with a second one with immunity 9. You know what's funny, I shared my immunity 9 oracle on DH world chat and I couldn't count the number of person calling me a noob for it and how FA was better, actually, must of the time , it survive longer than my FA oracle but whatever, both are good in diff situation.
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Post by ℜ★Xega on Apr 26, 2015 23:06:10 GMT
Yeah, my problem is multiple snow harlots maps and 3+ retreat maps. It's really tough to do a lot of damage against a full deck on those maps. Ikr, I'm prob going with a second one with immunity 9. You know what's funny, I shared my immunity 9 oracle on DH world chat and I couldn't count the number of person calling me a noob for it and how FA was better, actually, must of the time , it survive longer than my FA oracle but whatever, both are good in diff situation. FA oracle is better than immunity 9 about 70% of the time I'd say, but not against devas, harlots, and some magic maps.
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Post by DianaTroy [βκ] on Apr 26, 2015 23:13:18 GMT
Immunity 9 prevents lockdowns, which will get your Hero and other creatures killed faster.
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Post by ℳarty on Apr 27, 2015 0:03:30 GMT
Ikr, I'm prob going with a second one with immunity 9. You know what's funny, I shared my immunity 9 oracle on DH world chat and I couldn't count the number of person calling me a noob for it and how FA was better, actually, must of the time , it survive longer than my FA oracle but whatever, both are good in diff situation. FA oracle is better than immunity 9 about 70% of the time I'd say, but not against devas, harlots, and some magic maps. Not with cripple and fatigue thecnique.
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Post by ℜ★Xega on Apr 27, 2015 3:53:36 GMT
FA oracle is better than immunity 9 about 70% of the time I'd say, but not against devas, harlots, and some magic maps. Not with cripple and fatigue thecnique. When you're dealing with immunity cards drawn late that can one or two shot your oracle then you're dealing with a crap-shoot to set up the board. I should point out I usually go on maps with 8-10 cards, I leave maps with under 6 cards for my guildmates to finish off. Cripple only really debuffs the first 3 cards heavily. I'll likely get an immunity 9 (or 7) oracle or two to use in some situations, but against a lot of 10 card maps I wouldn't use it at all.
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Post by mortivore on Apr 27, 2015 14:04:13 GMT
I would really consider what you were doing before melding immunity 9 too an oracle. I would save it for other melds that can be more powerfull all over. Immunity 7 is farmable from horned beast.
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Post by andypk on Apr 27, 2015 16:14:40 GMT
There are a lot of ways of building a guild map deck.
I prefer immunity 9 on my Oracles, Xega does great with FA. An ex-guildmate of mine doesn't even use an oracle in his deck and drops 2 million a lot. Saw a screen shot of his yesterday with 2.67 million damage.
The point is you should build a deck that suits you. You've got the knowledge from posts on this forum of what your options are. Figure out what your deck needs.
But I would say, if you do choose immunity, don't waste your time with an Oracle with immunity 7. By preventing almost all magic damage your oracle can take some physical hits. If you only go part way with 7 than your Oracle will still be taking some magic damage and will be a lot harder to establish on the board. As Xega pointed out, they don't always come out early so they might have to survive 8-900 physical shots till the fatigue softens the physical damage, and you can't have much magic damage on top of that.
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Post by R✰Slippo on Apr 27, 2015 16:31:57 GMT
I'm a supporter of Immunity melds, but do think immunity 9 is a bit expensive for basically a GM only card. Outside of GM, an oracle with Immunity isn't going to be as great since 80+% of the community doesn't even use magic cards due to spiky bits and if my Oracle gets disposed during wars I'd jump for joy it wasn't a recycle/revive card so not much beneficial there either. I'm personally working on a Revive Spider Queen, as that 90% immunity will make her tough to dispose/instakill/lockdown in my normal deck and 70% seems good enough for me. I've personally been having the issue of depleting too much and not taking enough damage to activate Curse often enough and have been considering going 2-3 FA, 2 Immunity 7, 2 Unbound, 1 Fatigue 8 oracles for my long term GM deck. While Oracles are a pain in the a** to farm, they are a free to obtain card and using a 5* card on them just makes me cringe when I consider it. Like Andypk said tho, its all up to the individual how you prioritize your cards and melds, but you aren't getting those 90% immunity cards back like you can a 70% Horned Beast in about a week of farming. I think I'm going to hold off on consuming ANY 5* cards until we know more about this Rune system just so I don't have a "why did I meld that" moment 2 days after I meld away all my 5* cards.
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Post by Deleted on Apr 30, 2015 20:40:35 GMT
To answer your question about the odds, if they were melded with gems the odds are 5% (.225^2) with gold it's about 2.2% (.15^2). I'm debating whether to go for an immunity 9 oracle or two myself, gotta improve the guild deck. I have the same debate. I have 1 with FA and 1 with immunity 9 allready, not quite sure what ti meld on my 3rd one Here's why Immunity 9 beats FA on an oracle in a guild deck: cant be sealed, cant be chipped away with spells. They keep healing every turn until they die. With just FA they can be sealed/delayed over and over again and die fast-- plus all the other cards cant be healed when they are sealed so whole deck goes down fast. Lastly disposal doesn't work on oracle wit immunity 9. So in summary Immunity 9: can't be sealed or delayed can't be disposed heal selves every turn until they die heal entire deck and hero every turn until they die resist discord
with FA you only get limited physical damage, which is great but you can still get sealed and delayed and disposed of. If you have multiple oracles with immunity, like I do, your decks are hard to kill and stay up much longer.
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Post by kakola on Apr 30, 2015 21:49:39 GMT
I'm a supporter of Immunity melds, but do think immunity 9 is a bit expensive for basically a GM only card. Outside of GM, an oracle with Immunity isn't going to be as great since 80+% of the community doesn't even use magic cards due to spiky bits and if my Oracle gets disposed during wars I'd jump for joy it wasn't a recycle/revive card so not much beneficial there either. I'm personally working on a Revive Spider Queen, as that 90% immunity will make her tough to dispose/instakill/lockdown in my normal deck and 70% seems good enough for me. I've personally been having the issue of depleting too much and not taking enough damage to activate Curse often enough and have been considering going 2-3 FA, 2 Immunity 7, 2 Unbound, 1 Fatigue 8 oracles for my long term GM deck. While Oracles are a pain in the a** to farm, they are a free to obtain card and using a 5* card on them just makes me cringe when I consider it. Like Andypk said tho, its all up to the individual how you prioritize your cards and melds, but you aren't getting those 90% immunity cards back like you can a 70% Horned Beast in about a week of farming. I think I'm going to hold off on consuming ANY 5* cards until we know more about this Rune system just so I don't have a "why did I meld that" moment 2 days after I meld away all my 5* cards. I agree. Im going all the way with FA oracles and immunity 9 sentry angels. Immunity sentries are really good cards in and out of guild map plus they are practically free cards so if I ever want to transfer immunity 9 away from them I dont feel bad as I would sacrificing immunity 9 oracle. Im fine with the fact that I cant do massive damage in every guild map stage, and like I have said previously, only stoneskin blocks retreat 100% of the time. Once we have plenty of FA graboids etc stoneskin creatures those retreat stages are going to get easier even without immunity oracles. And with enough FA oracles and FA nagas the heals will outweight magic damage in those maps with lots of magic damage dealing creatures. This is how I think of this and how I build my guild map deck in the long term.
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Post by Deleted on May 1, 2015 19:27:30 GMT
Oracles with immunity 9 don't get sealed in regular deck and don't get disposed either-- this keeps them up to heal and block disposal attempts. My deck that got me to rank one in the arena had 2 oracles with immunity 9 in it. No disposal cards in the deck-- I beat everyone to get to rank one without them.
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