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Post by sonbalin on Sept 21, 2015 19:08:32 GMT
Some explorer maps requiring you to kill 130k HP heroes are going to be damn nasty too, if they don't change those.
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Post by Hitmus✪NFS on Sept 21, 2015 19:20:25 GMT
I don't want even thread again but who said from royal maybe about adjustment of stab come on... I understand 1000 on stab but x10 vigor. Somebody also said that this thread is not about nerf but balance??. It is about stab destruction if this is true. Whatever you can joke about compensation or not mine 15 Graboids and 15 sm went to hell totaly today. Do not mention about 80.000 gems i spend hunting Mystic and sm for meta purpose. Maybe for Mikhael who throw 80.000 gems to toilet hunting 100.000.000 sky arena for nothing it is nothing for 95% players also for me it is huge lose.
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Post by Pink Panther on Sept 21, 2015 19:25:30 GMT
People can still use if they want to, could be useful against people with 5* rune.. Not everybody will have them, they are pretty rare to get tbh.. Its more to stop using stab for Trials & Dungeon maps really..
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Post by sonbalin on Sept 21, 2015 19:34:28 GMT
People can still use if they want to, could be useful against people with 5* rune.. Not everybody will have them, they are pretty rare to get tbh.. Its more to stop using stab for Trials & Dungeon maps really.. I think they're one of the more common 5* runes tbh. I've got 12x 5* runes and 3 of them are Hero Vigor.
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Post by Pink Panther on Sept 21, 2015 19:40:32 GMT
People can still use if they want to, could be useful against people with 5* rune.. Not everybody will have them, they are pretty rare to get tbh.. Its more to stop using stab for Trials & Dungeon maps really.. I think they're one of the more common 5* runes tbh. I've got 12x 5* runes and 3 of them are Hero Vigor. Sorcery is way more common.. I dont even have one of those Hero Vigor runes But those runes will be OP for your heros so theres always something good from something bad.. Need to raid hardcore & try to get those runes now
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Post by sonbalin on Sept 21, 2015 19:46:16 GMT
I think Sorcery and Hero Vigor are both in the 'more common' bracket. Every player's going to have different luck though.
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Post by Hitmus✪NFS on Sept 21, 2015 19:50:51 GMT
Was enough to introduce those rune to kill stab and satisfy all those complaining big spenders who has plenty those runes. Adding nerf is total destruction stab in mine opinion. Balancing some strategy means making it usable still so people will not lose everything what they invested in it. After half information I already was convinced that I was wrong first post. Now I can say I 100% belong to players who don't like it. Time will show if I am wrong as everybody can be wrong but simply I can not see in my little Brain any stab deck against 130.000 hero. Any player see it rise a hand now please
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Post by Hitmus✪NFS on Sept 21, 2015 20:02:02 GMT
Before deck heroes I played stupid game heroes of dragon Age. In comparison to deck heroes I can say it was Game for brainless people. But worst was that week after week they started introduced new heroes which totaly degradated all hero for which players spend a lot of $. IGG now is in quite bad situation as introducing stab they do same for Mikhael and other big spenders now they are going that for 95% of other players. Big spenders complain 5% others can make it 95%. In previous game a lot person left this game as it become a joke. I hope it will not happen here and IGG will realy balance sth not kill it totaly.
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Post by Deleted on Sept 21, 2015 20:13:39 GMT
ITT
People complaining because 2 star skill is being changed to the strength of a 2 star skill
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Post by Hitmus✪NFS on Sept 21, 2015 20:24:59 GMT
No because they lost a lot of resources and time. Stab was op no doubt. But adjustment is destruction = total lost of resources. What should I do with Graboids and sm?? I spend 80.000 gems on it. For big spender it is joke, for me not. For 95% players also I guess.
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Post by sonbalin on Sept 21, 2015 20:36:35 GMT
If you spent 80k gems on Stab alone surely that makes you a big spender?
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Post by ℳarty on Sept 21, 2015 20:38:25 GMT
Ton of f2p players complaints about stab, it ain't just the p2w peoples
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Post by Mandragora on Sept 21, 2015 20:45:34 GMT
No because they lost a lot of resources and time. Stab was op no doubt. But adjustment is destruction = total lost of resources. What should I do with Graboids and sm?? I spend 80.000 gems on it. For big spender it is joke, for me not. For 95% players also I guess. How much progress did you make with stab? How convenient is to call it a waste And those 80k gems are an excuse. How did you spend them? Everyone spends gems on human boosters anyways and not because of sm.
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Post by ..... on Sept 21, 2015 20:58:03 GMT
I don't want even thread again but who said from royal maybe about adjustment of stab come on... I understand 1000 on stab but x10 vigor. Somebody also said that this thread is not about nerf but balance??. It is about stab destruction if this is true. Whatever you can joke about compensation or not mine 15 Graboids and 15 sm went to hell totaly today. Do not mention about 80.000 gems i spend hunting Mystic and sm for meta purpose. Maybe for Mikhael who throw 80.000 gems to toilet hunting 100.000.000 sky arena for nothing it is nothing for 95% players also for me it is huge lose. lol...why did you have so many stab creatures, what were you making 3 stab decks so you could faceroll tournament?
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Post by Hitmus✪NFS on Sept 21, 2015 20:59:51 GMT
Tell me what I should do with sm now??. I am saying again I am not complaining about nerf itself but about adjustment which is destruction of stab. About big spender have you seen f2p royal with 125.000 gems?? 80.000 can have for 100$ without problem but time. With time you used a lot to collect gems. Middle discussion I was silent I was fully convinced by top players. But when I have seems adjustment... I know people who had no luck with Mystic from beginning of game and also invested all resources in strategy which was introduced IGG and not nerfed long time even everybody have seen it was op.
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Post by drakkan on Sept 21, 2015 21:00:30 GMT
No because they lost a lot of resources and time. Stab was op no doubt. But adjustment is destruction = total lost of resources. What should I do with Graboids and sm?? I spend 80.000 gems on it. For big spender it is joke, for me not. For 95% players also I guess. How much progress did you make with stab? How convenient is to call it a waste And those 80k gems are an excuse. How did you spend them? Everyone spends gems on human boosters anyways and not because of sm. Man you're defending something that cannot be defended. Taking things out of context cannot lead you anywhere. Sure it is a waste .. yes we buy human boosters .. but its not like those swordsmasters would end up on junk. Have you heard about some SW melds other than ST before. And what about graboids? 5 graboids for a meld .. what are we talking about here? Evolving creatures? Farming for resources? All the energy spent.. Then last time I counted it takes 35 4* essences to level 4* creature from 10 to 15.. and you know how many mazes/gems it takes to get 350 4* essences?.. that is not a resource loss? Such comments including those "you cleared map 14 so you're compensated" and "stop whining" are a joke and are coming from your inner insatisfaction of some kind ..
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Post by drakkan on Sept 21, 2015 21:05:16 GMT
Tell me what I should do with sm now??. I am saying again I am not complaining about nerf itself but about adjustment which is destruction of stab. About big spender have you seen f2p royal with 125.000 gems?? 80.000 can have for 100$ without problem but time. With time you used a lot to collect gems. Middle discussion I was silent I was fully convinced by top players. But when I have seems adjustment... I know people who had no luck with Mystic from beginning of game and also invested all resources in strategy which was introduced IGG and not nerfed long time even everybody have seen it was op. 100% agree. Totally just the thing I'm saying for whole day. I'm not against nerf. And I also had no luck with Ultima/Booster draws, so I needed to put my resources to legit IGG game mechanic in order to be competitive. Edit. "we dont buy human boosters for SW" -> well some get Mystic on 1st or 3rd booster, and some get no 5* creatures in 20.000 gems .. only techno-chiefs and (hopefully) SW..
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Post by Kk on Sept 21, 2015 21:20:44 GMT
When putch will be launched?
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Post by sonbalin on Sept 21, 2015 21:35:59 GMT
How much progress did you make with stab? How convenient is to call it a waste And those 80k gems are an excuse. How did you spend them? Everyone spends gems on human boosters anyways and not because of sm. Evolving creatures? Farming for resources? All the energy spent.. Then last time I counted it takes 35 4* essences to level 4* creature from 10 to 15.. and you know how many mazes/gems it takes to get 350 4* essences?.. that is not a resource loss? This isn't a loss. You've already said you would use those cards for something else, now you can. They're not going to magically turn into level 0 cards when you meld something else to them.
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Post by Mandragora on Sept 21, 2015 21:50:02 GMT
How much progress did you make with stab? How convenient is to call it a waste And those 80k gems are an excuse. How did you spend them? Everyone spends gems on human boosters anyways and not because of sm. Man you're defending something that cannot be defended. Taking things out of context cannot lead you anywhere. Sure it is a waste .. yes we buy human boosters .. but its not like those swordsmasters would end up on junk. Have you heard about some SW melds other than ST before. And what about graboids? 5 graboids for a meld .. what are we talking about here? Evolving creatures? Farming for resources? All the energy spent.. Then last time I counted it takes 35 4* essences to level 4* creature from 10 to 15.. and you know how many mazes/gems it takes to get 350 4* essences?.. that is not a resource loss? Such comments including those "you cleared map 14 so you're compensated" and "stop whining" are a joke and are coming from your inner insatisfaction of some kind .. Essences? Your creature doesnt get downgraded if you change melds, Idk what you are talking about. And are you agreeing or disagreeing with me? I couldnt get it. EDIT: Also you arent really losing anything here, it will remain beyond broken on pve. You are talking like the card will get banned or something. Junk? lol
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Post by sonbalin on Sept 21, 2015 22:07:44 GMT
EDIT: Also you arent really losing anything here, it will remain beyond broken on pve. You are talking like the card will get banned or something. Junk? lol This isn't entirely true when some stages will have 130k HP heroes.
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Post by OuchDamage✪NFS on Sept 21, 2015 22:16:35 GMT
Yes, they won't go back to lvl 0. But you have to have alot of copies again to meld a different skill. Now what guarantees us, that the next skill we meld on those creature wont go to waste? Should i just meld useless skill so that IGG won't overlook again and say it's overpowered? One thing that we all value, that they can't bring us back, and im surprised nobody mentioned here, is TIME.
Compensation or no compensation, i really don't care anymore. But i hope you guys also atleast consider what we feel right now, before you bash us for voicing our sentiments. You may or you may not share the same feelings that we have right now, but atleast have the decency to just keep quiet instead of making us suck it up, that yeah maybe we're wrong and igg is right.
Oh well, at the end of the day, resistance is futile.
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Post by Pink Panther on Sept 21, 2015 22:18:58 GMT
Tell me what I should do with sm now??. I am saying again I am not complaining about nerf itself but about adjustment which is destruction of stab. About big spender have you seen f2p royal with 125.000 gems?? 80.000 can have for 100$ without problem but time. With time you used a lot to collect gems. Middle discussion I was silent I was fully convinced by top players. But when I have seems adjustment... I know people who had no luck with Mystic from beginning of game and also invested all resources in strategy which was introduced IGG and not nerfed long time even everybody have seen it was op. Naruto & Xega are f2p players in Royals.. Both use stab decks also.. Naruto is the perfect example of a top f2p player.. Look at his decks with patience saving gems & know where to spend your gems can make you a top player with out stab.. Ofc he got lucky with boosters for mystics and ofc hes lucky hes in a good guild which i think helps.. I need to copy the f2p players like him & Xega.. Also need luck
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Post by Pink Panther on Sept 21, 2015 22:32:41 GMT
Yes, they won't go back to lvl 0. But you have to have alot of copies again to meld a different skill. Now what guarantees us, that the next skill we meld on those creature wont go to waste? Should i just meld useless skill so that IGG won't overlook again and say it's overpowered? One thing that we all value, that they can't bring us back, and im surprised nobody mentioned here, is TIME. at the end of the day, resistance is futile. I think if you worry about everything you or any other person do in the future melds, then is there a point to play on? As everyone knows the Meta changes every few months, so does that mean everytime it changes all players should get a refund? Actually if your an ios player you can get a refund. Im sure few months down the line this hero vigor will have something to counter it.
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Post by OuchDamage✪NFS on Sept 21, 2015 22:44:05 GMT
I think if you worry about everything you or any other person do in the future melds, then is there a point to play on? As everyone knows the Meta changes every few months, so does that mean everytime it changes all players should get a refund? Actually if your an ios player you can get a refund. Im sure few months down the line this hero vigor will have something to counter it. I agree that meta should change, and in fact, it would be boring to have a stagnant meta. What i don't agree is the big blow, that the developers gave to the present meta. Like really? Thats the best they couldve think of? Is this balance?
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Post by Pink Panther on Sept 21, 2015 23:05:39 GMT
I think if you worry about everything you or any other person do in the future melds, then is there a point to play on? As everyone knows the Meta changes every few months, so does that mean everytime it changes all players should get a refund? Actually if your an ios player you can get a refund. Im sure few months down the line this hero vigor will have something to counter it. I agree that meta should change, and in fact, it would be boring to have a stagnant meta. What i don't agree is the big blow, that the developers gave to the present meta. Like really? Thats the best they couldve think of? Is this balance? Tbh i thought it would off be even worse so i have compliants. I actually thought they were gonna remove the rune altogether.. As i said i already knew it was coming for over a month & already worked on different melds so im kinda prepared..
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Post by Mandragora on Sept 21, 2015 23:07:06 GMT
Still, talking about essences here is just silly. Theres a bunch of good arguments in favor of backstab, keeping it the way it is cause you spent essences on it is insulting.
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Post by OuchDamage✪NFS on Sept 21, 2015 23:09:40 GMT
Tbh i thought it would off be even worse so i have compliants. I actually thought they were gonna remove the rune altogether.. As i said i already knew it was coming for over a month & already worked on different melds so im kinda prepared.. Yeah, thats what im doing this past few days. Since the news came up, i've been checking on how i can make another decent deck for my tournament deck. My mistake was, i shouldve known this would happen. Well lesson learned for me.
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Post by Sithys [BK] on Sept 21, 2015 23:12:46 GMT
I don't want even thread again but who said from royal maybe about adjustment of stab come on... I understand 1000 on stab but x10 vigor. Somebody also said that this thread is not about nerf but balance??. It is about stab destruction if this is true. Whatever you can joke about compensation or not mine 15 Graboids and 15 sm went to hell totaly today. Do not mention about 80.000 gems i spend hunting Mystic and sm for meta purpose. Maybe for Mikhael who throw 80.000 gems to toilet hunting 100.000.000 sky arena for nothing it is nothing for 95% players also for me it is huge lose. You're not an inexperienced player, you had to know this would get nerfed at some point -i would not believe you if you said otherwise, you're obviously not stupid. Now you want compensation, and are throwing a tantrum and trying to rile other people up to create a smoke screen for your own benefit to attempt to get igg to give in to your demands. Now you are well within your rights to cry and whinge and wail and whine all you want, but dont be surprised when people who find your antics childish and idiotic call you on it. Stop trying to validate your petulance, you have gained massive benefits from your stab deck, and nobody held a gun to your head and forced you to take advantage of this broken mechanic. Grow up and take some responsibility for your choices and stop trying to drag the good people of this community down to that level with you.
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Post by amidala on Sept 21, 2015 23:44:03 GMT
.. and who could guarantee it will be getting nerfed.. they could have solved that by releasing some new creatures/heroes.. You should see the paradox there It adresses the same issue and would have the same effects on your deck and investments, but you wouldn't be complaining? Please, consider amidala making her own definition of broken to support her argument is interesting too... In gaming (or programing), something that doesn't work properly is said to be bugged while broken is used mostly for something that is overpowered to the point of threatening game health ...and then random guests have started popping to troll and insult Time to close the thread? I'm leaving it for good at least It has been a pleasure *His* mate. I'm a "he". Personally, I like stabthrough, as it gives me a chance to go through explorer, and I'd hate to see it being nerfed. At any case, the game "forces" you to go through certain deck build anyway if you consider how you progress through the explorer map. Wight became the main popularity and a must have hero, especially for guild map for example. I'm betting this wasn't the intention on how to do the guild map when the gm was designed. I'm in agreement with ℜ★Xega that I think we'll be seeing the % being reduced from .5% to .3%. How's this effect the game, well... if you could win the game with 23 hits to hero previously, now you'll need 38 hits instead. (calculation base on lvl 9 rune). So, instead of 2-3 turns with 5 border ranger cards, you probably need 4-5 turns instead to win the game, providing all your cards hits the hero. (5 border rangers = 15 hits at once). This would make the deck require some sort of defensive ability to hold, and do the hitting. With 2 turns, you could buffed up the deck, especially on explorer using royal knight for example. But if you have to hold out for 4 - 5 turns and do a hitting, you'll require more setup to win.
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